Mercurial > sdl-ios-xcode
diff src/video/win32/SDL_win32video.c @ 1936:83946ee0ff1f
Implemented OpenGL support on Mac OS X
The OpenGL renderer works without changes, yay! :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 25 Jul 2006 06:22:42 +0000 |
parents | 83420da906a5 |
children | 420716272158 |
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--- a/src/video/win32/SDL_win32video.c Mon Jul 24 23:30:14 2006 +0000 +++ b/src/video/win32/SDL_win32video.c Tue Jul 25 06:22:42 2006 +0000 @@ -126,7 +126,6 @@ #ifdef SDL_VIDEO_OPENGL device->GL_LoadLibrary = WIN_GL_LoadLibrary; device->GL_GetProcAddress = WIN_GL_GetProcAddress; - device->GL_GetWindowAttribute = WIN_GL_GetWindowAttribute; device->GL_CreateContext = WIN_GL_CreateContext; device->GL_MakeCurrent = WIN_GL_MakeCurrent; device->GL_SetSwapInterval = WIN_GL_SetSwapInterval;