Mercurial > sdl-ios-xcode
comparison src/video/SDL_shape.c @ 4766:7b50faf23907
Moved SDL_shape.h, and building out the API as needed by SDL_Eyes.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Fri, 21 May 2010 17:28:12 -0400 |
parents | 5ff305de5834 |
children | 83f9b95da263 |
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4765:5ff305de5834 | 4766:7b50faf23907 |
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19 Eli Gottlieb | 19 Eli Gottlieb |
20 eligottlieb@gmail.com | 20 eligottlieb@gmail.com |
21 */ | 21 */ |
22 | 22 |
23 #include "SDL_shape.h" | 23 #include "SDL_shape.h" |
24 | |
25 struct SDL_Shaped_Window { | |
26 SDL_Window *window; | |
27 SDL_Surface *shape_mask; | |
28 } | |
29 | |
30 SDL_Shaped_Window * SDLCALL SDL_CreateShapedWindow(const char *title, | |
31 unsigned int x,unsigned int y, | |
32 unsigned int w,unsigned int h, | |
33 Uint32 flags) { | |
34 //TODO: Fill in stub of SDL_CreatedShapedWindow | |
35 return NULL; | |
36 } | |
37 | |
38 int SDLCALL SDL_PresentShape(const SDL_Shaped_Window *window) { | |
39 //TODO: Fill in stub of SDL_PresentShape | |
40 return -1; | |
41 } | |
42 | |
43 void SDLCALL SDL_DestroyShapedWindow(const SDL_Shaped_Window *window) { | |
44 //TODO: Fill in stub of SDL_DestroyShapedWindow | |
45 return; | |
46 } |