Mercurial > sdl-ios-xcode
diff src/video/SDL_shape.c @ 4766:7b50faf23907
Moved SDL_shape.h, and building out the API as needed by SDL_Eyes.
author | Eli Gottlieb <eligottlieb@gmail.com> |
---|---|
date | Fri, 21 May 2010 17:28:12 -0400 |
parents | 5ff305de5834 |
children | 83f9b95da263 |
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--- a/src/video/SDL_shape.c Fri May 21 14:50:04 2010 -0400 +++ b/src/video/SDL_shape.c Fri May 21 17:28:12 2010 -0400 @@ -21,3 +21,26 @@ */ #include "SDL_shape.h" + +struct SDL_Shaped_Window { + SDL_Window *window; + SDL_Surface *shape_mask; +} + +SDL_Shaped_Window * SDLCALL SDL_CreateShapedWindow(const char *title, + unsigned int x,unsigned int y, + unsigned int w,unsigned int h, + Uint32 flags) { + //TODO: Fill in stub of SDL_CreatedShapedWindow + return NULL; +} + +int SDLCALL SDL_PresentShape(const SDL_Shaped_Window *window) { + //TODO: Fill in stub of SDL_PresentShape + return -1; +} + +void SDLCALL SDL_DestroyShapedWindow(const SDL_Shaped_Window *window) { + //TODO: Fill in stub of SDL_DestroyShapedWindow + return; +}