Mercurial > sdl-ios-xcode
comparison src/audio/baudio/SDL_beaudio.h @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 13:04:16 +0000 |
parents | d910939febfa |
children | 5f6550e5184f 9dc81c6acaf5 |
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1661:281d3f4870e5 | 1662:782fd950bd46 |
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27 #include "../SDL_sysaudio.h" | 27 #include "../SDL_sysaudio.h" |
28 | 28 |
29 /* Hidden "this" pointer for the video functions */ | 29 /* Hidden "this" pointer for the video functions */ |
30 #define _THIS SDL_AudioDevice *_this | 30 #define _THIS SDL_AudioDevice *_this |
31 | 31 |
32 struct SDL_PrivateAudioData { | 32 struct SDL_PrivateAudioData |
33 BSoundPlayer *audio_obj; | 33 { |
34 BSoundPlayer *audio_obj; | |
34 }; | 35 }; |
35 | 36 |
36 /* Old variable names */ | 37 /* Old variable names */ |
37 #define audio_obj (_this->hidden->audio_obj) | 38 #define audio_obj (_this->hidden->audio_obj) |
38 | 39 |
39 #endif /* _SDL_lowaudio_h */ | 40 #endif /* _SDL_lowaudio_h */ |
41 /* vi: set ts=4 sw=4 expandtab: */ |