comparison src/events/SDL_events_c.h @ 1674:7688a73b25b1 SDL-1.3

Finishing up keyboard code revamp, at least for now...
author Sam Lantinga <slouken@libsdl.org>
date Sun, 11 Jun 2006 05:27:10 +0000
parents eef792d31de8
children a1ebb17f9c52
comparison
equal deleted inserted replaced
1673:624e1412fbba 1674:7688a73b25b1
22 #include "SDL_config.h" 22 #include "SDL_config.h"
23 23
24 /* Useful functions and variables from SDL_events.c */ 24 /* Useful functions and variables from SDL_events.c */
25 #include "SDL_events.h" 25 #include "SDL_events.h"
26 #include "SDL_mouse_c.h" 26 #include "SDL_mouse_c.h"
27 #include "SDL_keyboard_c.h"
27 28
28 /* Start and stop the event processing loop */ 29 /* Start and stop the event processing loop */
29 extern int SDL_StartEventLoop(Uint32 flags); 30 extern int SDL_StartEventLoop(Uint32 flags);
30 extern void SDL_StopEventLoop(void); 31 extern void SDL_StopEventLoop(void);
31 extern void SDL_QuitInterrupt(void); 32 extern void SDL_QuitInterrupt(void);
32 33
33 extern void SDL_Lock_EventThread(void); 34 extern void SDL_Lock_EventThread(void);
34 extern void SDL_Unlock_EventThread(void); 35 extern void SDL_Unlock_EventThread(void);
35 extern Uint32 SDL_EventThreadID(void); 36 extern Uint32 SDL_EventThreadID(void);
36
37 extern int SDL_KeyboardInit(void);
38 extern int SDL_SendKeyboard(Uint8 state, SDL_keysym * key);
39 extern void SDL_KeyboardQuit(void);
40 37
41 extern int SDL_QuitInit(void); 38 extern int SDL_QuitInit(void);
42 extern int SDL_SendQuit(void); 39 extern int SDL_SendQuit(void);
43 extern void SDL_QuitQuit(void); 40 extern void SDL_QuitQuit(void);
44 41
51 extern SDL_EventFilter SDL_EventOK; 48 extern SDL_EventFilter SDL_EventOK;
52 49
53 /* The array of event processing states */ 50 /* The array of event processing states */
54 extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS]; 51 extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS];
55 52
56 /* Used by the event loop to queue pending keyboard repeat events */
57 extern void SDL_CheckKeyRepeat(void);
58
59 /* Used by the OS keyboard code to detect whether or not to do UNICODE */
60 #ifndef DEFAULT_UNICODE_TRANSLATION
61 #define DEFAULT_UNICODE_TRANSLATION 0 /* Default off because of overhead */
62 #endif
63 extern int SDL_TranslateUNICODE;
64
65 /* vi: set ts=4 sw=4 expandtab: */ 53 /* vi: set ts=4 sw=4 expandtab: */