Mercurial > sdl-ios-xcode
comparison BUGS @ 21:75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Thu, 10 May 2001 20:13:29 +0000 |
parents | 74212992fb08 |
children | a7e598a8d8be |
comparison
equal
deleted
inserted
replaced
20:3dc008dc229d | 21:75a95f82bc1f |
---|---|
167 | 167 |
168 Fullscreen doesn't display correctly. | 168 Fullscreen doesn't display correctly. |
169 | 169 |
170 The software surfaces could use some speed up. | 170 The software surfaces could use some speed up. |
171 | 171 |
172 Many of the test apps segment violate on exit, and I'm not sure | |
173 they're all working either | |
174 | |
175 It doesn't look like the OpenGL stuff is there. (did a grep for | 172 It doesn't look like the OpenGL stuff is there. (did a grep for |
176 PdCreateOpenGLContext, nothing found). | 173 PdCreateOpenGLContext, nothing found). |
177 | 174 |
178 The mouse cursor doesn't look right. | 175 The mouse cursor doesn't look right. |
179 | 176 |
185 to prevent the user from switching input and mouse focus away from | 182 to prevent the user from switching input and mouse focus away from |
186 the SDL application. | 183 the SDL application. |
187 | 184 |
188 Continuous relative mouse motion is not implemented. | 185 Continuous relative mouse motion is not implemented. |
189 | 186 |
190 Audio can work, but isn't completely integrated in the CVS | |
191 version of SDL. | |
192 | |
193 The joystick subsystem isn't implemented yet. | |
194 | |
195 There's some confusion about the multi-threaded synchronization | |
196 primitives on AmigaOS, so mutexes and semaphores aren't correctly | |
197 implemented yet. | |
198 | |
199 The AmigaOS port was done by Gabriele.Greco@galactica.it | 187 The AmigaOS port was done by Gabriele.Greco@galactica.it |