Mercurial > sdl-ios-xcode
diff BUGS @ 21:75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 10 May 2001 20:13:29 +0000 |
parents | 74212992fb08 |
children | a7e598a8d8be |
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--- a/BUGS Thu May 10 20:10:54 2001 +0000 +++ b/BUGS Thu May 10 20:13:29 2001 +0000 @@ -169,9 +169,6 @@ The software surfaces could use some speed up. - Many of the test apps segment violate on exit, and I'm not sure - they're all working either - It doesn't look like the OpenGL stuff is there. (did a grep for PdCreateOpenGLContext, nothing found). @@ -187,13 +184,4 @@ Continuous relative mouse motion is not implemented. - Audio can work, but isn't completely integrated in the CVS - version of SDL. - - The joystick subsystem isn't implemented yet. - - There's some confusion about the multi-threaded synchronization - primitives on AmigaOS, so mutexes and semaphores aren't correctly - implemented yet. - The AmigaOS port was done by Gabriele.Greco@galactica.it