comparison src/video/bwindow/SDL_lowvideo.h @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
parents
children e8157fcb3114
comparison
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-1:000000000000 0:74212992fb08
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
14
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18
19 Sam Lantinga
20 slouken@devolution.com
21 */
22
23 #ifdef SAVE_RCSID
24 static char rcsid =
25 "@(#) $Id$";
26 #endif
27
28 #ifndef _SDL_lowvideo_h
29 #define _SDL_lowvideo_h
30
31 #include "SDL_mouse.h"
32 #include "SDL_sysvideo.h"
33
34 /* Hidden "this" pointer for the video functions */
35 #define _THIS SDL_VideoDevice *_this
36
37 /* Private display data */
38 struct SDL_PrivateVideoData {
39 /* The main window */
40 SDL_BWin *SDL_Win;
41
42 /* The fullscreen mode list */
43 display_mode saved_mode;
44 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
45 int SDL_nummodes[NUM_MODELISTS];
46 SDL_Rect **SDL_modelist[NUM_MODELISTS];
47
48 /* A completely clear cursor */
49 WMcursor *BlankCursor;
50
51 /* Mouse state variables */
52 uint32 last_buttons;
53 BPoint last_point;
54
55 /* Keyboard state variables */
56 int key_flip;
57 struct key_info keyinfo[2];
58 };
59 /* Old variable names */
60 #define SDL_Win (_this->hidden->SDL_Win)
61 #define saved_mode (_this->hidden->saved_mode)
62 #define SDL_nummodes (_this->hidden->SDL_nummodes)
63 #define SDL_modelist (_this->hidden->SDL_modelist)
64 #define SDL_BlankCursor (_this->hidden->BlankCursor)
65 #define last_buttons (_this->hidden->last_buttons)
66 #define last_point (_this->hidden->last_point)
67 #define key_flip (_this->hidden->key_flip)
68 #define keyinfo (_this->hidden->keyinfo)
69
70 #endif /* _SDL_lowvideo_h */