comparison docs/man3/SDL_EnableUNICODE.3 @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
parents
children 55f1f1b3e27d
comparison
equal deleted inserted replaced
-1:000000000000 0:74212992fb08
1 .TH "SDL_EnableUNICODE" "3" "Mon 12 Mar 2001, 01:03" "SDL" "SDL API Reference"
2 .SH "NAME"
3 SDL_EnableUNICODE\- Enable UNICODE translation
4 .SH "SYNOPSIS"
5 .PP
6 \fB#include "SDL\&.h"
7 .sp
8 \fBint \fBSDL_EnableUNICODE\fP\fR(\fBint enable\fR);
9 .SH "DESCRIPTION"
10 .PP
11 Enables/Disables UNICODE keyboard translation\&.
12 .PP
13 If you wish to translate a keysym to it\&'s printable representation, you need to enable UNICODE translation using this function (\fBenable\fR=0) and then look in the \fBunicode\fR member of the \fI\fBSDL_keysym\fR\fR structure\&. This value will be zero for keysyms that do not have a printable representation\&. UNICODE translation is disabled by default as the conversion can cause a slight overhead\&.
14 .SH "RETURN VALUE"
15 .PP
16 Returns the previous translation mode\&.
17 .SH "SEE ALSO"
18 .PP
19 \fI\fBSDL_keysym\fR\fR
20 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:03