Mercurial > sdl-ios-xcode
comparison VisualC/SDLmain/SDLmain_VS2008.vcproj @ 3380:6f381d0d6394
stefanullinger to me
I updated and wanted to compile SDL, but it does not work.
The reason is the new pre-build step.
Currently it says:
"if exist $(SolutionDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(SolutionDir)\..\include\SDL_config_win32.h $(SolutionDir)\..\include\SDL_config.h
:SDLCONFIGOKAY
if exist $(SolutionDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(SolutionDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY"
So ... the problem with this lines is, that they lookup the SolutionDir...
I think it should use the ProjectDir here!
I - for example - want to use SDL within my engine...
So my engine is the solutionDir...not SDL...SDL is just a sub-project.
I think you should change this, shouldn't you?!
Regards,
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 11 Oct 2009 10:22:22 +0000 |
parents | 81b3f9d45dea |
children | c4d6458121db |
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3379:3dd59e993979 | 3380:6f381d0d6394 |
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27 ATLMinimizesCRunTimeLibraryUsage="false" | 27 ATLMinimizesCRunTimeLibraryUsage="false" |
28 > | 28 > |
29 <Tool | 29 <Tool |
30 Name="VCPreBuildEventTool" | 30 Name="VCPreBuildEventTool" |
31 Description="Making sure basic SDL headers are in place..." | 31 Description="Making sure basic SDL headers are in place..." |
32 CommandLine="if exist $(SolutionDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(SolutionDir)\..\include\SDL_config_win32.h $(SolutionDir)\..\include\SDL_config.h
:SDLCONFIGOKAY

if exist $(SolutionDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(SolutionDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY" | 32 CommandLine="if exist $(ProjectDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(ProjectDir)\..\include\SDL_config_win32.h $(ProjectDir)\..\include\SDL_config.h
:SDLCONFIGOKAY

if exist $(ProjectDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(ProjectDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY" |
33 /> | 33 /> |
34 <Tool | 34 <Tool |
35 Name="VCCustomBuildTool" | 35 Name="VCCustomBuildTool" |
36 /> | 36 /> |
37 <Tool | 37 <Tool |
164 ATLMinimizesCRunTimeLibraryUsage="false" | 164 ATLMinimizesCRunTimeLibraryUsage="false" |
165 > | 165 > |
166 <Tool | 166 <Tool |
167 Name="VCPreBuildEventTool" | 167 Name="VCPreBuildEventTool" |
168 Description="Making sure basic SDL headers are in place..." | 168 Description="Making sure basic SDL headers are in place..." |
169 CommandLine="if exist $(SolutionDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(SolutionDir)\..\include\SDL_config_win32.h $(SolutionDir)\..\include\SDL_config.h
:SDLCONFIGOKAY

if exist $(SolutionDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(SolutionDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY" | 169 CommandLine="if exist $(ProjectDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(ProjectDir)\..\include\SDL_config_win32.h $(ProjectDir)\..\include\SDL_config.h
:SDLCONFIGOKAY

if exist $(ProjectDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(ProjectDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY" |
170 /> | 170 /> |
171 <Tool | 171 <Tool |
172 Name="VCCustomBuildTool" | 172 Name="VCCustomBuildTool" |
173 /> | 173 /> |
174 <Tool | 174 <Tool |
301 ATLMinimizesCRunTimeLibraryUsage="false" | 301 ATLMinimizesCRunTimeLibraryUsage="false" |
302 > | 302 > |
303 <Tool | 303 <Tool |
304 Name="VCPreBuildEventTool" | 304 Name="VCPreBuildEventTool" |
305 Description="Making sure basic SDL headers are in place..." | 305 Description="Making sure basic SDL headers are in place..." |
306 CommandLine="if exist $(SolutionDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(SolutionDir)\..\include\SDL_config_win32.h $(SolutionDir)\..\include\SDL_config.h
:SDLCONFIGOKAY

if exist $(SolutionDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(SolutionDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY" | 306 CommandLine="if exist $(ProjectDir)\..\include\SDL_config.h goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy $(ProjectDir)\..\include\SDL_config_win32.h $(ProjectDir)\..\include\SDL_config.h
:SDLCONFIGOKAY

if exist $(ProjectDir)\..\include\SDL_revision.h goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >$(ProjectDir)\..\include\SDL_revision.h
:SDLREVISIONOKAY" |
307 /> | 307 /> |
308 <Tool | 308 <Tool |
309 Name="VCCustomBuildTool" | 309 Name="VCCustomBuildTool" |
310 /> | 310 /> |
311 <Tool | 311 <Tool |