comparison src/video/win32/SDL_win32video.c @ 3168:6338b7f2d024

Hi, I have prepared a set of patches to readd WindowsCE support to SDL 1.3. I've created a new GAPI/Rawframebuffer and a DirectDraw renderer. Both renderers are work in progress and there are several unimplemented cases. (Notably RenderLine/RenderPoint/RenderFill/QueryTexturePixels/UpdateTexture and texture blending ) Nevertheless I am successfully using these renderers together with the SDL software renderer. (On most devices the SDL software renderer will be much faster as there are only badly optimized vendor drivers available) I send these patches now in this unpolished state because there seems to be some interest in win ce and someone has to start supporting SDL 1.3 Now on to the patches: wince_events_window_fixes.patch fixes some wince incompatibilities and adds fullscreen support via SHFullScreen. NOTE: This patch shouldn't have any side effects on Windows, but I have NOT tested it on Windows, so please double-check. This patch doesn't dependent on the following ones. wince_renderers_system.patch This patch does all necessary modifications to the SDL system. - it adds the renderers to the configure system - it adds the renderers to win32video SDL_ceddrawrender.c SDL_ceddrawrender.h SDL_gapirender_c.h SDL_gapirender.c SDL_gapirender.h these files add the new render drivers and should be placed in src/video/win32 Some notes to people who want to test this: - I have only compiled sdl with ming32ce, so the VisualC files are not up to date - As mingw32ce has no ddraw.h this file must be taken from the MS SDK and modified to work with gcc - I had to modify line 2611 in configure.in to EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lcoredll -lcommctrl -lmmtimer -Wl,--image-base -Wl,0x10000" otherwise GetCPinfo wouldn't link. If someone knows whats causing this I'd be happy to hear about it. It would be great if these patches could make their way into SVN as this would make collaboration much much easier. I'm out of office for the next week and therefore will be unavailable via email. Regards Stefan
author Sam Lantinga <slouken@libsdl.org>
date Sun, 07 Jun 2009 02:44:46 +0000
parents 089a77aebb7d
children 76f9b76ddf0f
comparison
equal deleted inserted replaced
3167:0c85abc61e47 3168:6338b7f2d024
58 if (data->d3d) { 58 if (data->d3d) {
59 IDirect3D9_Release(data->d3d); 59 IDirect3D9_Release(data->d3d);
60 FreeLibrary(data->d3dDLL); 60 FreeLibrary(data->d3dDLL);
61 } 61 }
62 #endif 62 #endif
63 #if SDL_VIDEO_RENDER_DDRAW
64 if (data->ddraw) {
65 data->ddraw->lpVtbl->Release(data->ddraw);
66 FreeLibrary(data->ddrawDLL);
67 }
68 #endif
63 if (data->wintabDLL) { 69 if (data->wintabDLL) {
64 FreeLibrary(data->wintabDLL); 70 FreeLibrary(data->wintabDLL);
65 } 71 }
66 SDL_free(device->driverdata); 72 SDL_free(device->driverdata);
67 SDL_free(device); 73 SDL_free(device);
104 FreeLibrary(data->d3dDLL); 110 FreeLibrary(data->d3dDLL);
105 data->d3dDLL = NULL; 111 data->d3dDLL = NULL;
106 } 112 }
107 } 113 }
108 #endif /* SDL_VIDEO_RENDER_D3D */ 114 #endif /* SDL_VIDEO_RENDER_D3D */
115 #if SDL_VIDEO_RENDER_DDRAW
116 data->ddrawDLL = LoadLibrary(TEXT("ddraw.dll"));
117 if (data->ddrawDLL) {
118 IDirectDraw *(WINAPI * DDCreate) (GUID FAR * lpGUID,
119 LPDIRECTDRAW FAR * lplpDD,
120 IUnknown FAR * pUnkOuter);
121
122 DDCreate =
123 (IDirectDraw *
124 (WINAPI *) (GUID FAR *, LPDIRECTDRAW FAR *, IUnknown FAR *))
125 GetProcAddress(data->ddrawDLL, TEXT("DirectDrawCreate"));
126 if (!DDCreate || DDCreate(NULL, &data->ddraw, NULL) != DD_OK) {
127 FreeLibrary(data->ddrawDLL);
128 data->ddrawDLL = NULL;
129 data->ddraw = NULL;
130 }
131 }
132 #endif /* SDL_VIDEO_RENDER_DDRAW */
109 133
110 data->wintabDLL = LoadLibrary(TEXT("WINTAB32.DLL")); 134 data->wintabDLL = LoadLibrary(TEXT("WINTAB32.DLL"));
111 if (data->wintabDLL) { 135 if (data->wintabDLL) {
112 #define PROCNAME(X) #X 136 #define PROCNAME(X) #X
113 data->WTInfoA = 137 data->WTInfoA =
186 WIN_InitModes(_this); 210 WIN_InitModes(_this);
187 211
188 #if SDL_VIDEO_RENDER_D3D 212 #if SDL_VIDEO_RENDER_D3D
189 D3D_AddRenderDriver(_this); 213 D3D_AddRenderDriver(_this);
190 #endif 214 #endif
215 #if SDL_VIDEO_RENDER_DDRAW
216 DDRAW_AddRenderDriver(_this);
217 #endif
191 #if SDL_VIDEO_RENDER_GDI 218 #if SDL_VIDEO_RENDER_GDI
192 GDI_AddRenderDriver(_this); 219 GDI_AddRenderDriver(_this);
220 #endif
221 #if SDL_VIDEO_RENDER_GAPI
222 GAPI_AddRenderDriver(_this);
193 #endif 223 #endif
194 224
195 g_hCtx = SDL_malloc(sizeof(HCTX)); 225 g_hCtx = SDL_malloc(sizeof(HCTX));
196 WIN_InitKeyboard(_this); 226 WIN_InitKeyboard(_this);
197 WIN_InitMouse(_this); 227 WIN_InitMouse(_this);