Mercurial > sdl-ios-xcode
comparison src/audio/macosx/SDL_coreaudio.c @ 1338:604d73db6802
Removed uses of stdlib.h and string.h
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 07 Feb 2006 09:29:18 +0000 |
parents | 3692456e7b0f |
children | c71e05b4dc2e |
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1337:c687f06c7473 | 1338:604d73db6802 |
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20 slouken@libsdl.org | 20 slouken@libsdl.org |
21 */ | 21 */ |
22 | 22 |
23 #include <AudioUnit/AudioUnit.h> | 23 #include <AudioUnit/AudioUnit.h> |
24 | 24 |
25 #include <assert.h> | 25 #include "SDL_stdlib.h" |
26 #include <stdlib.h> | 26 #include "SDL_string.h" |
27 #include <stdio.h> | |
28 #include <string.h> | |
29 | |
30 #include "SDL_endian.h" | 27 #include "SDL_endian.h" |
31 #include "SDL_audio.h" | 28 #include "SDL_audio.h" |
32 #include "SDL_audio_c.h" | 29 #include "SDL_audio_c.h" |
33 #include "SDL_audiomem.h" | 30 #include "SDL_audiomem.h" |
34 #include "SDL_sysaudio.h" | 31 #include "SDL_sysaudio.h" |
111 } | 108 } |
112 | 109 |
113 /* No SDL conversion should be needed here, ever, since we accept | 110 /* No SDL conversion should be needed here, ever, since we accept |
114 any input format in OpenAudio, and leave the conversion to CoreAudio. | 111 any input format in OpenAudio, and leave the conversion to CoreAudio. |
115 */ | 112 */ |
113 /* | |
116 assert(!this->convert.needed); | 114 assert(!this->convert.needed); |
117 assert(this->spec.channels == ioData->mNumberChannels); | 115 assert(this->spec.channels == ioData->mNumberChannels); |
116 */ | |
118 | 117 |
119 remaining = ioData->mDataByteSize; | 118 remaining = ioData->mDataByteSize; |
120 ptr = ioData->mData; | 119 ptr = ioData->mData; |
121 while (remaining > 0) { | 120 while (remaining > 0) { |
122 if (bufferOffset >= bufferSize) { | 121 if (bufferOffset >= bufferSize) { |
268 SDL_CalculateAudioSpec(spec); | 267 SDL_CalculateAudioSpec(spec); |
269 | 268 |
270 /* Allocate a sample buffer */ | 269 /* Allocate a sample buffer */ |
271 bufferOffset = bufferSize = this->spec.size; | 270 bufferOffset = bufferSize = this->spec.size; |
272 buffer = SDL_malloc(bufferSize); | 271 buffer = SDL_malloc(bufferSize); |
273 assert(buffer); | 272 |
274 | |
275 /* Finally, start processing of the audio unit */ | 273 /* Finally, start processing of the audio unit */ |
276 result = AudioOutputUnitStart (outputAudioUnit); | 274 result = AudioOutputUnitStart (outputAudioUnit); |
277 CHECK_RESULT("AudioOutputUnitStart") | 275 CHECK_RESULT("AudioOutputUnitStart") |
278 | 276 |
279 | 277 |