Mercurial > sdl-ios-xcode
comparison src/audio/dsp/SDL_dspaudio.c @ 3795:589bc3d060cd SDL-ryan-multiple-audio-device
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 04 Oct 2006 06:00:10 +0000 |
parents | 3b4ce57c6215 |
children | c8b3d3d13ed1 |
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3794:db24e43972ac | 3795:589bc3d060cd |
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56 | 56 |
57 /* Open the audio device for playback, and don't block if busy */ | 57 /* Open the audio device for playback, and don't block if busy */ |
58 #define OPEN_FLAGS (O_WRONLY|O_NONBLOCK) | 58 #define OPEN_FLAGS (O_WRONLY|O_NONBLOCK) |
59 | 59 |
60 /* Audio driver functions */ | 60 /* Audio driver functions */ |
61 static int DSP_OpenAudio(_THIS, SDL_AudioSpec * spec); | 61 static int DSP_DetectDevices(int iscapture); |
62 static void DSP_WaitAudio(_THIS); | 62 static const char *DSP_GetDeviceName(int index, int iscapture); |
63 static void DSP_PlayAudio(_THIS); | 63 static int DSP_OpenDevice(_THIS, const char *devname, int iscapture); |
64 static Uint8 *DSP_GetAudioBuf(_THIS); | 64 static void DSP_WaitDevice(_THIS); |
65 static void DSP_CloseAudio(_THIS); | 65 static void DSP_PlayDevice(_THIS); |
66 static Uint8 *DSP_GetDeviceBuf(_THIS); | |
67 static void DSP_CloseDevice(_THIS); | |
66 | 68 |
67 /* Audio driver bootstrap functions */ | 69 /* Audio driver bootstrap functions */ |
68 | 70 |
69 static int | 71 static int |
70 Audio_Available(void) | 72 DSP_Available(void) |
71 { | 73 { |
72 int fd; | 74 /* |
73 int available; | 75 * !!! FIXME: maybe change this to always available, and move this to |
74 | 76 * !!! FIXME: to device enumeration and opening? |
75 available = 0; | 77 */ |
76 fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0); | 78 int fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0); |
79 int available = 0; | |
77 if (fd >= 0) { | 80 if (fd >= 0) { |
78 available = 1; | 81 available = 1; |
79 close(fd); | 82 close(fd); |
80 } | 83 } |
81 return (available); | 84 return (available); |
82 } | 85 } |
83 | 86 |
84 static void | 87 |
85 Audio_DeleteDevice(SDL_AudioDevice * device) | 88 static int |
86 { | 89 DSP_Init(SDL_AudioDriverImpl *impl) |
87 SDL_free(device->hidden); | 90 { |
88 SDL_free(device); | |
89 } | |
90 | |
91 static SDL_AudioDevice * | |
92 Audio_CreateDevice(int devindex) | |
93 { | |
94 SDL_AudioDevice *this; | |
95 | |
96 /* Initialize all variables that we clean on shutdown */ | |
97 this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); | |
98 if (this) { | |
99 SDL_memset(this, 0, (sizeof *this)); | |
100 this->hidden = (struct SDL_PrivateAudioData *) | |
101 SDL_malloc((sizeof *this->hidden)); | |
102 } | |
103 if ((this == NULL) || (this->hidden == NULL)) { | |
104 SDL_OutOfMemory(); | |
105 if (this) { | |
106 SDL_free(this); | |
107 } | |
108 return (0); | |
109 } | |
110 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); | |
111 audio_fd = -1; | |
112 | |
113 /* Set the function pointers */ | 91 /* Set the function pointers */ |
114 this->OpenAudio = DSP_OpenAudio; | 92 impl->DetectDevices = DSP_DetectDevices; |
115 this->WaitAudio = DSP_WaitAudio; | 93 impl->GetDeviceName = DSP_GetDeviceName; |
116 this->PlayAudio = DSP_PlayAudio; | 94 impl->OpenDevice = DSP_OpenDevice; |
117 this->GetAudioBuf = DSP_GetAudioBuf; | 95 impl->WaitDevice = DSP_WaitDevice; |
118 this->CloseAudio = DSP_CloseAudio; | 96 impl->PlayDevice = DSP_PlayDevice; |
119 | 97 impl->GetDeviceBuf = DSP_GetDeviceBuf; |
120 this->free = Audio_DeleteDevice; | 98 impl->CloseDevice = DSP_CloseDevice; |
121 | 99 |
122 return this; | 100 return 1; |
123 } | 101 } |
102 | |
124 | 103 |
125 AudioBootStrap DSP_bootstrap = { | 104 AudioBootStrap DSP_bootstrap = { |
126 DSP_DRIVER_NAME, "OSS /dev/dsp standard audio", | 105 DSP_DRIVER_NAME, "OSS /dev/dsp standard audio", |
127 Audio_Available, Audio_CreateDevice | 106 DSP_Available, DSP_Init |
128 }; | 107 }; |
129 | 108 |
130 /* This function waits until it is possible to write a full sound buffer */ | |
131 static void | |
132 DSP_WaitAudio(_THIS) | |
133 { | |
134 /* Not needed at all since OSS handles waiting automagically */ | |
135 } | |
136 | |
137 static void | |
138 DSP_PlayAudio(_THIS) | |
139 { | |
140 if (write(audio_fd, mixbuf, mixlen) == -1) { | |
141 perror("Audio write"); | |
142 this->enabled = 0; | |
143 } | |
144 #ifdef DEBUG_AUDIO | |
145 fprintf(stderr, "Wrote %d bytes of audio data\n", mixlen); | |
146 #endif | |
147 } | |
148 | |
149 static Uint8 * | |
150 DSP_GetAudioBuf(_THIS) | |
151 { | |
152 return (mixbuf); | |
153 } | |
154 | |
155 static void | |
156 DSP_CloseAudio(_THIS) | |
157 { | |
158 if (mixbuf != NULL) { | |
159 SDL_FreeAudioMem(mixbuf); | |
160 mixbuf = NULL; | |
161 } | |
162 if (audio_fd >= 0) { | |
163 close(audio_fd); | |
164 audio_fd = -1; | |
165 } | |
166 } | |
167 | 109 |
168 static int | 110 static int |
169 DSP_OpenAudio(_THIS, SDL_AudioSpec * spec) | 111 DSP_DetectDevices(int iscapture) |
170 { | 112 { |
171 char audiodev[1024]; | 113 return -1; /* !!! FIXME */ |
114 } | |
115 | |
116 | |
117 static const char * | |
118 DSP_GetDeviceName(int index, int iscapture) | |
119 { | |
120 SDL_SetError("No such device"); /* !!! FIXME */ | |
121 return NULL; | |
122 } | |
123 | |
124 | |
125 static int | |
126 DSP_OpenDevice(_THIS, const char *devname, int iscapture) | |
127 { | |
128 char dev[1024]; | |
172 int format; | 129 int format; |
173 int value; | 130 int value; |
174 int frag_spec; | 131 int frag_spec; |
175 SDL_AudioFormat test_format; | 132 SDL_AudioFormat test_format; |
176 | 133 |
134 /* Initialize all variables that we clean on shutdown */ | |
135 this->hidden = (struct SDL_PrivateAudioData *) | |
136 SDL_malloc((sizeof *this->hidden)); | |
137 if (this->hidden == NULL) { | |
138 SDL_OutOfMemory(); | |
139 return 0; | |
140 } | |
141 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); | |
142 this->hidden->audio_fd = -1; | |
143 | |
144 /* !!! FIXME: handle devname */ | |
145 /* !!! FIXME: handle iscapture */ | |
146 | |
177 /* Open the audio device */ | 147 /* Open the audio device */ |
178 audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0); | 148 this->hidden->audio_fd = SDL_OpenAudioPath(dev, sizeof(dev), OPEN_FLAGS, 0); |
179 if (audio_fd < 0) { | 149 if (this->hidden->audio_fd < 0) { |
180 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); | 150 SDL_SetError("Couldn't open %s: %s", dev, strerror(errno)); |
181 return (-1); | 151 return 0; |
182 } | 152 } |
183 mixbuf = NULL; | 153 this->hidden->mixbuf = NULL; |
184 | 154 |
185 /* Make the file descriptor use blocking writes with fcntl() */ | 155 /* Make the file descriptor use blocking writes with fcntl() */ |
186 { | 156 { |
187 long flags; | 157 long flags; |
188 flags = fcntl(audio_fd, F_GETFL); | 158 flags = fcntl(this->hidden->audio_fd, F_GETFL); |
189 flags &= ~O_NONBLOCK; | 159 flags &= ~O_NONBLOCK; |
190 if (fcntl(audio_fd, F_SETFL, flags) < 0) { | 160 if (fcntl(this->hidden->audio_fd, F_SETFL, flags) < 0) { |
191 SDL_SetError("Couldn't set audio blocking mode"); | 161 SDL_SetError("Couldn't set audio blocking mode"); |
192 DSP_CloseAudio(this); | 162 DSP_CloseDevice(this); |
193 return (-1); | 163 return 0; |
194 } | 164 } |
195 } | 165 } |
196 | 166 |
197 /* Get a list of supported hardware formats */ | 167 /* Get a list of supported hardware formats */ |
198 if (ioctl(audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) { | 168 if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) { |
199 perror("SNDCTL_DSP_GETFMTS"); | 169 perror("SNDCTL_DSP_GETFMTS"); |
200 SDL_SetError("Couldn't get audio format list"); | 170 SDL_SetError("Couldn't get audio format list"); |
201 DSP_CloseAudio(this); | 171 DSP_CloseDevice(this); |
202 return (-1); | 172 return 0; |
203 } | 173 } |
204 | 174 |
205 /* Try for a closest match on audio format */ | 175 /* Try for a closest match on audio format */ |
206 format = 0; | 176 format = 0; |
207 for (test_format = SDL_FirstAudioFormat(spec->format); | 177 for (test_format = SDL_FirstAudioFormat(this->spec.format); |
208 !format && test_format;) { | 178 !format && test_format;) { |
209 #ifdef DEBUG_AUDIO | 179 #ifdef DEBUG_AUDIO |
210 fprintf(stderr, "Trying format 0x%4.4x\n", test_format); | 180 fprintf(stderr, "Trying format 0x%4.4x\n", test_format); |
211 #endif | 181 #endif |
212 switch (test_format) { | 182 switch (test_format) { |
254 test_format = SDL_NextAudioFormat(); | 224 test_format = SDL_NextAudioFormat(); |
255 } | 225 } |
256 } | 226 } |
257 if (format == 0) { | 227 if (format == 0) { |
258 SDL_SetError("Couldn't find any hardware audio formats"); | 228 SDL_SetError("Couldn't find any hardware audio formats"); |
259 DSP_CloseAudio(this); | 229 DSP_CloseDevice(this); |
260 return (-1); | 230 return 0; |
261 } | 231 } |
262 spec->format = test_format; | 232 this->spec.format = test_format; |
263 | 233 |
264 /* Set the audio format */ | 234 /* Set the audio format */ |
265 value = format; | 235 value = format; |
266 if ((ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || (value != format)) { | 236 if ( (ioctl(this->hidden->audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || |
237 (value != format) ) { | |
267 perror("SNDCTL_DSP_SETFMT"); | 238 perror("SNDCTL_DSP_SETFMT"); |
268 SDL_SetError("Couldn't set audio format"); | 239 SDL_SetError("Couldn't set audio format"); |
269 DSP_CloseAudio(this); | 240 DSP_CloseDevice(this); |
270 return (-1); | 241 return 0; |
271 } | 242 } |
272 | 243 |
273 /* Set the number of channels of output */ | 244 /* Set the number of channels of output */ |
274 value = spec->channels; | 245 value = this->spec.channels; |
275 if (ioctl(audio_fd, SNDCTL_DSP_CHANNELS, &value) < 0) { | 246 if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_CHANNELS, &value) < 0) { |
276 perror("SNDCTL_DSP_CHANNELS"); | 247 perror("SNDCTL_DSP_CHANNELS"); |
277 SDL_SetError("Cannot set the number of channels"); | 248 SDL_SetError("Cannot set the number of channels"); |
278 DSP_CloseAudio(this); | 249 DSP_CloseDevice(this); |
279 return (-1); | 250 return 0; |
280 } | 251 } |
281 spec->channels = value; | 252 this->spec.channels = value; |
282 | 253 |
283 /* Set the DSP frequency */ | 254 /* Set the DSP frequency */ |
284 value = spec->freq; | 255 value = this->spec.freq; |
285 if (ioctl(audio_fd, SNDCTL_DSP_SPEED, &value) < 0) { | 256 if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_SPEED, &value) < 0) { |
286 perror("SNDCTL_DSP_SPEED"); | 257 perror("SNDCTL_DSP_SPEED"); |
287 SDL_SetError("Couldn't set audio frequency"); | 258 SDL_SetError("Couldn't set audio frequency"); |
288 DSP_CloseAudio(this); | 259 DSP_CloseDevice(this); |
289 return (-1); | 260 return 0; |
290 } | 261 } |
291 spec->freq = value; | 262 this->spec.freq = value; |
292 | 263 |
293 /* Calculate the final parameters for this audio specification */ | 264 /* Calculate the final parameters for this audio specification */ |
294 SDL_CalculateAudioSpec(spec); | 265 SDL_CalculateAudioSpec(&this->spec); |
295 | 266 |
296 /* Determine the power of two of the fragment size */ | 267 /* Determine the power of two of the fragment size */ |
297 for (frag_spec = 0; (0x01U << frag_spec) < spec->size; ++frag_spec); | 268 for (frag_spec = 0; (0x01U << frag_spec) < this->spec.size; ++frag_spec); |
298 if ((0x01U << frag_spec) != spec->size) { | 269 if ((0x01U << frag_spec) != this->spec.size) { |
299 SDL_SetError("Fragment size must be a power of two"); | 270 SDL_SetError("Fragment size must be a power of two"); |
300 DSP_CloseAudio(this); | 271 DSP_CloseDevice(this); |
301 return (-1); | 272 return 0; |
302 } | 273 } |
303 frag_spec |= 0x00020000; /* two fragments, for low latency */ | 274 frag_spec |= 0x00020000; /* two fragments, for low latency */ |
304 | 275 |
305 /* Set the audio buffering parameters */ | 276 /* Set the audio buffering parameters */ |
306 #ifdef DEBUG_AUDIO | 277 #ifdef DEBUG_AUDIO |
307 fprintf(stderr, "Requesting %d fragments of size %d\n", | 278 fprintf(stderr, "Requesting %d fragments of size %d\n", |
308 (frag_spec >> 16), 1 << (frag_spec & 0xFFFF)); | 279 (frag_spec >> 16), 1 << (frag_spec & 0xFFFF)); |
309 #endif | 280 #endif |
310 if (ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) { | 281 if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) { |
311 perror("SNDCTL_DSP_SETFRAGMENT"); | 282 perror("SNDCTL_DSP_SETFRAGMENT"); |
312 } | 283 } |
313 #ifdef DEBUG_AUDIO | 284 #ifdef DEBUG_AUDIO |
314 { | 285 { |
315 audio_buf_info info; | 286 audio_buf_info info; |
316 ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info); | 287 ioctl(this->hidden->audio_fd, SNDCTL_DSP_GETOSPACE, &info); |
317 fprintf(stderr, "fragments = %d\n", info.fragments); | 288 fprintf(stderr, "fragments = %d\n", info.fragments); |
318 fprintf(stderr, "fragstotal = %d\n", info.fragstotal); | 289 fprintf(stderr, "fragstotal = %d\n", info.fragstotal); |
319 fprintf(stderr, "fragsize = %d\n", info.fragsize); | 290 fprintf(stderr, "fragsize = %d\n", info.fragsize); |
320 fprintf(stderr, "bytes = %d\n", info.bytes); | 291 fprintf(stderr, "bytes = %d\n", info.bytes); |
321 } | 292 } |
322 #endif | 293 #endif |
323 | 294 |
324 /* Allocate mixing buffer */ | 295 /* Allocate mixing buffer */ |
325 mixlen = spec->size; | 296 this->hidden->mixlen = this->spec.size; |
326 mixbuf = (Uint8 *) SDL_AllocAudioMem(mixlen); | 297 this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); |
327 if (mixbuf == NULL) { | 298 if (this->hidden->mixbuf == NULL) { |
328 DSP_CloseAudio(this); | 299 DSP_CloseDevice(this); |
329 return (-1); | 300 return 0; |
330 } | 301 } |
331 SDL_memset(mixbuf, spec->silence, spec->size); | 302 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); |
332 | |
333 /* Get the parent process id (we're the parent of the audio thread) */ | |
334 parent = getpid(); | |
335 | 303 |
336 /* We're ready to rock and roll. :-) */ | 304 /* We're ready to rock and roll. :-) */ |
337 return (0); | 305 return 1; |
306 } | |
307 | |
308 | |
309 /* This function waits until it is possible to write a full sound buffer */ | |
310 static void | |
311 DSP_WaitDevice(_THIS) | |
312 { | |
313 /* Not needed at all since OSS handles waiting automagically */ | |
314 } | |
315 | |
316 | |
317 static void | |
318 DSP_PlayDevice(_THIS) | |
319 { | |
320 const Uint8 *mixbuf = this->hidden->mixbuf; | |
321 const int mixlen = this->hidden->mixlen; | |
322 if (write(this->hidden->audio_fd, mixbuf, mixlen) == -1) { | |
323 perror("Audio write"); | |
324 this->enabled = 0; | |
325 } | |
326 #ifdef DEBUG_AUDIO | |
327 fprintf(stderr, "Wrote %d bytes of audio data\n", mixlen); | |
328 #endif | |
329 } | |
330 | |
331 static Uint8 * | |
332 DSP_GetDeviceBuf(_THIS) | |
333 { | |
334 return (this->hidden->mixbuf); | |
335 } | |
336 | |
337 static void | |
338 DSP_CloseDevice(_THIS) | |
339 { | |
340 if (this->hidden != NULL) { | |
341 if (this->hidden->mixbuf != NULL) { | |
342 SDL_FreeAudioMem(this->hidden->mixbuf); | |
343 this->hidden->mixbuf = NULL; | |
344 } | |
345 if (this->hidden->audio_fd >= 0) { | |
346 close(this->hidden->audio_fd); | |
347 this->hidden->audio_fd = -1; | |
348 } | |
349 SDL_free(this->hidden); | |
350 this->hidden = NULL; | |
351 } | |
338 } | 352 } |
339 | 353 |
340 /* vi: set ts=4 sw=4 expandtab: */ | 354 /* vi: set ts=4 sw=4 expandtab: */ |