Mercurial > sdl-ios-xcode
comparison src/video/SDL_video.c @ 4780:4f915a47b995
Replaced the model of treating a window's shape as a render target with treating a window's shape as a surface passed into an SDL_SetWindowShape() function. I'll send this off to Andreas and Sam and start coding.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Sat, 19 Jun 2010 23:10:57 -0400 |
parents | 590e680cc4e4 |
children | b6930aefd008 |
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4779:bb179250fcb3 | 4780:4f915a47b995 |
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