comparison include/SDL_pixels.h @ 1668:4da1ee79c9af SDL-1.3

more tweaking indent options
author Sam Lantinga <slouken@libsdl.org>
date Mon, 29 May 2006 04:04:35 +0000
parents 782fd950bd46
children d33dcfc3fde7
comparison
equal deleted inserted replaced
1667:1fddae038bc8 1668:4da1ee79c9af
107 107
108 enum 108 enum
109 { 109 {
110 SDL_PixelFormat_Unknown, 110 SDL_PixelFormat_Unknown,
111 SDL_PixelFormat_Index1LSB = 111 SDL_PixelFormat_Index1LSB =
112 SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Index1, SDL_BitmapOrder_1234, 0, 112 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Index1, SDL_BitmapOrder_1234, 0,
113 1, 0), 113 1, 0),
114 SDL_PixelFormat_Index1MSB = 114 SDL_PixelFormat_Index1MSB =
115 SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Index1, SDL_BitmapOrder_4321, 0, 115 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Index1, SDL_BitmapOrder_4321, 0,
116 1, 0), 116 1, 0),
117 SDL_PixelFormat_Index4LSB = 117 SDL_PixelFormat_Index4LSB =
118 SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Index4, SDL_BitmapOrder_1234, 0, 118 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Index4, SDL_BitmapOrder_1234, 0,
119 2, 0), 119 2, 0),
120 SDL_PixelFormat_Index4MSB = 120 SDL_PixelFormat_Index4MSB =
121 SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Index4, SDL_BitmapOrder_4321, 0, 121 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Index4, SDL_BitmapOrder_4321, 0,
122 2, 0), 122 2, 0),
123 SDL_PixelFormat_Index8 = 123 SDL_PixelFormat_Index8 =
124 SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Index8, 0, 0, 8, 1), 124 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Index8, 0, 0, 8, 1),
125 SDL_PixelFormat_RGB332 = 125 SDL_PixelFormat_RGB332 =
126 SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed8, SDL_PackedOrder_XRGB, 126 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed8, SDL_PackedOrder_XRGB,
127 SDL_PackedLayout_332, 8, 1), 127 SDL_PackedLayout_332, 8, 1),
128 SDL_PixelFormat_RGB444 = 128 SDL_PixelFormat_RGB444 =
129 SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed16, SDL_PackedOrder_XRGB, 129 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed16, SDL_PackedOrder_XRGB,
130 SDL_PackedLayout_4444, 12, 2), 130 SDL_PackedLayout_4444, 12, 2),
131 SDL_PixelFormat_RGB555 = 131 SDL_PixelFormat_RGB555 =
132 SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed16, SDL_PackedOrder_XRGB, 132 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed16, SDL_PackedOrder_XRGB,
133 SDL_PackedLayout_1555, 15, 2), 133 SDL_PackedLayout_1555, 15, 2),
134 SDL_PixelFormat_ARGB4444 = 134 SDL_PixelFormat_ARGB4444 =
135 SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed16, SDL_PackedOrder_ARGB, 135 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed16, SDL_PackedOrder_ARGB,
136 SDL_PackedLayout_4444, 16, 2), 136 SDL_PackedLayout_4444, 16, 2),
137 SDL_PixelFormat_ARGB1555 = 137 SDL_PixelFormat_ARGB1555 =
138 SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed16, SDL_PackedOrder_ARGB, 138 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed16, SDL_PackedOrder_ARGB,
139 SDL_PackedLayout_1555, 16, 2), 139 SDL_PackedLayout_1555, 16, 2),
140 SDL_PixelFormat_RGB565 = 140 SDL_PixelFormat_RGB565 =
141 SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed16, SDL_PackedOrder_XRGB, 141 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed16, SDL_PackedOrder_XRGB,
142 SDL_PackedLayout_565, 16, 2), 142 SDL_PackedLayout_565, 16, 2),
143 SDL_PixelFormat_RGB24 = 143 SDL_PixelFormat_RGB24 =
144 SDL_DEFINE_PIXELFORMAT (SDL_PixelType_ArrayU8, SDL_ArrayOrder_RGB, 0, 144 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_ArrayU8, SDL_ArrayOrder_RGB, 0,
145 24, 3), 145 24, 3),
146 SDL_PixelFormat_BGR24 = 146 SDL_PixelFormat_BGR24 =
147 SDL_DEFINE_PIXELFORMAT (SDL_PixelType_ArrayU8, SDL_ArrayOrder_BGR, 0, 147 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_ArrayU8, SDL_ArrayOrder_BGR, 0,
148 24, 3), 148 24, 3),
149 SDL_PixelFormat_RGB888 = 149 SDL_PixelFormat_RGB888 =
150 SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed32, SDL_PackedOrder_XRGB, 150 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_XRGB,
151 SDL_PackedLayout_8888, 24, 4), 151 SDL_PackedLayout_8888, 24, 4),
152 SDL_PixelFormat_BGR888 = 152 SDL_PixelFormat_BGR888 =
153 SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed32, SDL_PackedOrder_XBGR, 153 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_XBGR,
154 SDL_PackedLayout_8888, 24, 4), 154 SDL_PackedLayout_8888, 24, 4),
155 SDL_PixelFormat_ARGB8888 = 155 SDL_PixelFormat_ARGB8888 =
156 SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed32, SDL_PackedOrder_ARGB, 156 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_ARGB,
157 SDL_PackedLayout_8888, 32, 4), 157 SDL_PackedLayout_8888, 32, 4),
158 SDL_PixelFormat_RGBA8888 = 158 SDL_PixelFormat_RGBA8888 =
159 SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed32, SDL_PackedOrder_RGBA, 159 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_RGBA,
160 SDL_PackedLayout_8888, 32, 4), 160 SDL_PackedLayout_8888, 32, 4),
161 SDL_PixelFormat_ABGR8888 = 161 SDL_PixelFormat_ABGR8888 =
162 SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed32, SDL_PackedOrder_ABGR, 162 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_ABGR,
163 SDL_PackedLayout_8888, 32, 4), 163 SDL_PackedLayout_8888, 32, 4),
164 SDL_PixelFormat_BGRA8888 = 164 SDL_PixelFormat_BGRA8888 =
165 SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed32, SDL_PackedOrder_BGRA, 165 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_BGRA,
166 SDL_PackedLayout_8888, 32, 4), 166 SDL_PackedLayout_8888, 32, 4),
167 SDL_PixelFormat_ARGB2101010 = 167 SDL_PixelFormat_ARGB2101010 =
168 SDL_DEFINE_PIXELFORMAT (SDL_PixelType_Packed32, SDL_PackedOrder_ARGB, 168 SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_ARGB,
169 SDL_PackedLayout_2101010, 32, 4), 169 SDL_PackedLayout_2101010, 32, 4),
170 }; 170 };
171 171
172 typedef struct SDL_Color 172 typedef struct SDL_Color
173 { 173 {
174 Uint8 r; 174 Uint8 r;
211 211
212 /* 212 /*
213 * Convert one of the enumerated formats above to a bpp and RGBA masks. 213 * Convert one of the enumerated formats above to a bpp and RGBA masks.
214 * Returns SDL_TRUE, or SDL_FALSE if the conversion wasn't possible. 214 * Returns SDL_TRUE, or SDL_FALSE if the conversion wasn't possible.
215 */ 215 */
216 extern DECLSPEC SDL_bool SDL_PixelFormatEnumToMasks (Uint32 format, int *bpp, 216 extern DECLSPEC SDL_bool SDL_PixelFormatEnumToMasks(Uint32 format, int *bpp,
217 Uint32 * Rmask, 217 Uint32 * Rmask,
218 Uint32 * Gmask, 218 Uint32 * Gmask,
219 Uint32 * Bmask, 219 Uint32 * Bmask,
220 Uint32 * Amask); 220 Uint32 * Amask);
221 221
222 /* 222 /*
223 * Convert a bpp and RGBA masks to one of the enumerated formats above. 223 * Convert a bpp and RGBA masks to one of the enumerated formats above.
224 * Returns SDL_PixelFormat_Unknown if the conversion wasn't possible. 224 * Returns SDL_PixelFormat_Unknown if the conversion wasn't possible.
225 */ 225 */
226 extern DECLSPEC Uint32 SDL_MasksToPixelFormatEnum (int bpp, Uint32 Rmask, 226 extern DECLSPEC Uint32 SDL_MasksToPixelFormatEnum(int bpp, Uint32 Rmask,
227 Uint32 Gmask, Uint32 Bmask, 227 Uint32 Gmask, Uint32 Bmask,
228 Uint32 Amask); 228 Uint32 Amask);
229 229
230 /* Ends C function definitions when using C++ */ 230 /* Ends C function definitions when using C++ */
231 #ifdef __cplusplus 231 #ifdef __cplusplus
232 /* *INDENT-OFF* */ 232 /* *INDENT-OFF* */
233 } 233 }