Mercurial > sdl-ios-xcode
comparison TODO @ 2981:4bbb9de56029
Good ideas, added to the TODO list
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 03 Jan 2009 21:01:02 +0000 |
parents | 4c9130d66e2c |
children | e7dd24f2f890 |
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2980:8789e4b0e0e7 | 2981:4bbb9de56029 |
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1 | 1 |
2 1.3 release checklist: | 2 1.3 release checklist: |
3 * Add higher precision timers for profiling | 3 * Add higher precision timers for profiling |
4 * Implement YUV texture support | 4 * Implement YUV texture support |
5 - in progress, software support is done, Ryan is working on OpenGL shaders | 5 - in progress, software support is done, Ryan is working on OpenGL shaders |
6 * Put subversion revision in SDL_version.h | |
7 * Tag snapshots with subversion revision | |
6 * Implement desktop video mode change notification? | 8 * Implement desktop video mode change notification? |
7 * Add diagonal line clipping to SDL_IntersectRectAndLine() | 9 * Add diagonal line clipping to SDL_IntersectRectAndLine() |
8 * Add OpenGL 3.0 context support | 10 * Add OpenGL 3.0 context support |
9 * Finish multiple display support | 11 * Finish multiple display support |
10 * Open windows on display that is selected when creating a window | 12 * Open windows on display that is selected when creating a window |