Mercurial > sdl-ios-xcode
comparison src/video/qnxgf/SDL_gf_render.c @ 3500:4b594623401b
Work in progress on multi-display support:
* Added display parameter to many internal functions so video modes can be set on displays that aren't the public current one.
* The fullscreen mode is associated with fullscreen windows - not displays, so different windows more naturally have a mode associated with them based on their width and height. It's no longer necessary to specify a fullscreen mode, a default one will be picked automatically for fullscreen windows.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 01 Dec 2009 05:57:15 +0000 |
parents | 7f684f249ec9 |
children | 64ce267332c6 |
comparison
equal
deleted
inserted
replaced
3499:4cf8a1423d57 | 3500:4b594623401b |
---|---|
259 gf_addrenderdriver(_THIS) | 259 gf_addrenderdriver(_THIS) |
260 { | 260 { |
261 uint32_t it; | 261 uint32_t it; |
262 | 262 |
263 for (it = 0; it < _this->num_displays; it++) { | 263 for (it = 0; it < _this->num_displays; it++) { |
264 SDL_AddRenderDriver(it, &gf_renderdriver); | 264 SDL_AddRenderDriver(&_this->displays[it], &gf_renderdriver); |
265 } | 265 } |
266 } | 266 } |
267 | 267 |
268 /****************************************************************************/ | 268 /****************************************************************************/ |
269 /* SDL render interface */ | 269 /* SDL render interface */ |