Mercurial > sdl-ios-xcode
diff src/video/qnxgf/SDL_gf_render.c @ 3500:4b594623401b
Work in progress on multi-display support:
* Added display parameter to many internal functions so video modes can be set on displays that aren't the public current one.
* The fullscreen mode is associated with fullscreen windows - not displays, so different windows more naturally have a mode associated with them based on their width and height. It's no longer necessary to specify a fullscreen mode, a default one will be picked automatically for fullscreen windows.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 01 Dec 2009 05:57:15 +0000 |
parents | 7f684f249ec9 |
children | 64ce267332c6 |
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--- a/src/video/qnxgf/SDL_gf_render.c Mon Nov 30 21:04:25 2009 +0000 +++ b/src/video/qnxgf/SDL_gf_render.c Tue Dec 01 05:57:15 2009 +0000 @@ -261,7 +261,7 @@ uint32_t it; for (it = 0; it < _this->num_displays; it++) { - SDL_AddRenderDriver(it, &gf_renderdriver); + SDL_AddRenderDriver(&_this->displays[it], &gf_renderdriver); } }