comparison src/video/bwindow/SDL_sysyuv.h @ 4888:46fb637777ed SDL-1.2

Here's the patch we use when building SDL-1.2.14 and 1.2-hg on Haiku, it only affects Haiku specific files so should be ok to apply in hg. -Scott McCreary HaikuPorts
author Sam Lantinga <slouken@libsdl.org>
date Sat, 18 Sep 2010 17:16:36 -0700
parents 7a4c511c980a
children
comparison
equal deleted inserted replaced
4564:5002d6aeb85c 4888:46fb637777ed
60 BBitmap *bbitmap; 60 BBitmap *bbitmap;
61 int locked; 61 int locked;
62 }; 62 };
63 63
64 extern BBitmap * BE_GetOverlayBitmap(BRect bounds, color_space cs); 64 extern BBitmap * BE_GetOverlayBitmap(BRect bounds, color_space cs);
65 SDL_Overlay* BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface* display); 65 extern SDL_Overlay* BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface* display);
66 extern int BE_LockYUVOverlay(_THIS, SDL_Overlay* overlay); 66 extern int BE_LockYUVOverlay(_THIS, SDL_Overlay* overlay);
67 extern void BE_UnlockYUVOverlay(_THIS, SDL_Overlay* overlay); 67 extern void BE_UnlockYUVOverlay(_THIS, SDL_Overlay* overlay);
68 extern int BE_DisplayYUVOverlay(_THIS, SDL_Overlay* overlay, SDL_Rect* src, SDL_Rect* dst); 68 extern int BE_DisplayYUVOverlay(_THIS, SDL_Overlay* overlay, SDL_Rect* src, SDL_Rect* dst);
69 extern void BE_FreeYUVOverlay(_THIS, SDL_Overlay* overlay); 69 extern void BE_FreeYUVOverlay(_THIS, SDL_Overlay* overlay);
70 70