Mercurial > sdl-ios-xcode
comparison src/main/macosx/SDLMain.h @ 158:4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
From: Max Horn <max@quendi.de>
Subject: New patch for OS X
Attached a .patch file for SDL/OSX with some nice bug fixes / enhancments.
* fixes the activation issues, which also caused the window to be
always drawn like an inactive. The close/minimize widgets now are
animated properly, too.
* the menu items are automatically adjusted to use the app name
instead of just "SDL App". I did this so that we really can use one
central SDLMain.nib file, w/o requiring developers to make a copy of
it and adjust it.
* libSDLMain now contains the proper cocoa code, not as before the
carbon code. This means apps no longer have to carry a copy of
SDLMain.m/SDLMain.h
* revamped configure.in to properly build a Cocoa/Quartz SDL lib, not
a Carbon based SDL lib
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 21 Aug 2001 07:19:59 +0000 |
parents | bd6b0a910a65 |
children | e92aa316c517 |
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157:de04f423389a | 158:4382c38dfbee |
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1 /* SDLMain.h - main entry point for our Cocoa-ized SDL app | |
2 Darrell Walisser - dwaliss1@purdue.edu | |
3 | |
4 Feel free to customize this file to suit your needs | |
5 */ | |
6 | |
1 #import <Cocoa/Cocoa.h> | 7 #import <Cocoa/Cocoa.h> |
2 | 8 |
3 @interface SDLMain : NSObject | 9 @interface SDLMain : NSObject |
4 { | 10 { |
5 } | 11 } |
6 - (IBAction)quit:(id)sender; | 12 - (IBAction)quit:(id)sender; |
13 - (void)applicationDidFinishLaunching:(NSNotification *)aNotification; | |
7 @end | 14 @end |