comparison src/main/macosx/SDLMain.h @ 158:4382c38dfbee

Date: Tue, 21 Aug 2001 03:50:01 +0200 From: Max Horn <max@quendi.de> Subject: New patch for OS X Attached a .patch file for SDL/OSX with some nice bug fixes / enhancments. * fixes the activation issues, which also caused the window to be always drawn like an inactive. The close/minimize widgets now are animated properly, too. * the menu items are automatically adjusted to use the app name instead of just "SDL App". I did this so that we really can use one central SDLMain.nib file, w/o requiring developers to make a copy of it and adjust it. * libSDLMain now contains the proper cocoa code, not as before the carbon code. This means apps no longer have to carry a copy of SDLMain.m/SDLMain.h * revamped configure.in to properly build a Cocoa/Quartz SDL lib, not a Carbon based SDL lib
author Sam Lantinga <slouken@libsdl.org>
date Tue, 21 Aug 2001 07:19:59 +0000
parents bd6b0a910a65
children e92aa316c517
comparison
equal deleted inserted replaced
157:de04f423389a 158:4382c38dfbee
1 /* SDLMain.h - main entry point for our Cocoa-ized SDL app
2 Darrell Walisser - dwaliss1@purdue.edu
3
4 Feel free to customize this file to suit your needs
5 */
6
1 #import <Cocoa/Cocoa.h> 7 #import <Cocoa/Cocoa.h>
2 8
3 @interface SDLMain : NSObject 9 @interface SDLMain : NSObject
4 { 10 {
5 } 11 }
6 - (IBAction)quit:(id)sender; 12 - (IBAction)quit:(id)sender;
13 - (void)applicationDidFinishLaunching:(NSNotification *)aNotification;
7 @end 14 @end