Mercurial > sdl-ios-xcode
comparison include/SDL_video.h @ 431:41cadcba32e8
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 01 Aug 2002 23:06:39 +0000 |
parents | 9154ec9ca3d2 |
children | 80a35d43a58f |
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430:60effdbf14ee | 431:41cadcba32e8 |
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643 * RGB->RGBA: | 643 * RGB->RGBA: |
644 * SDL_SRCALPHA set: | 644 * SDL_SRCALPHA set: |
645 * alpha-blend (using the source per-surface alpha value); | 645 * alpha-blend (using the source per-surface alpha value); |
646 * set destination alpha to opaque. | 646 * set destination alpha to opaque. |
647 * SDL_SRCALPHA not set: | 647 * SDL_SRCALPHA not set: |
648 * copy RGB, set destination alpha to opaque. | 648 * copy RGB, set destination alpha to source per-surface alpha value. |
649 * both: | 649 * both: |
650 * if SDL_SRCCOLORKEY set, only copy the pixels matching the | 650 * if SDL_SRCCOLORKEY set, only copy the pixels matching the |
651 * source colour key. | 651 * source colour key. |
652 * | 652 * |
653 * RGBA->RGBA: | 653 * RGBA->RGBA: |