Mercurial > sdl-ios-xcode
comparison src/video/qtopia/SDL_sysvideo.cc @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | c9b51268668f |
children | 604d73db6802 |
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1335:c39265384763 | 1336:3692456e7b0f |
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80 return(1); | 80 return(1); |
81 } | 81 } |
82 | 82 |
83 static void QT_DeleteDevice(SDL_VideoDevice *device) | 83 static void QT_DeleteDevice(SDL_VideoDevice *device) |
84 { | 84 { |
85 free(device->hidden); | 85 SDL_free(device->hidden); |
86 free(device); | 86 SDL_free(device); |
87 } | 87 } |
88 | 88 |
89 static SDL_VideoDevice *QT_CreateDevice(int devindex) | 89 static SDL_VideoDevice *QT_CreateDevice(int devindex) |
90 { | 90 { |
91 SDL_VideoDevice *device; | 91 SDL_VideoDevice *device; |
92 | 92 |
93 /* Initialize all variables that we clean on shutdown */ | 93 /* Initialize all variables that we clean on shutdown */ |
94 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); | 94 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
95 if ( device ) { | 95 if ( device ) { |
96 memset(device, 0, (sizeof *device)); | 96 SDL_memset(device, 0, (sizeof *device)); |
97 device->hidden = (struct SDL_PrivateVideoData *) | 97 device->hidden = (struct SDL_PrivateVideoData *) |
98 malloc((sizeof *device->hidden)); | 98 SDL_malloc((sizeof *device->hidden)); |
99 } | 99 } |
100 if ( (device == NULL) || (device->hidden == NULL) ) { | 100 if ( (device == NULL) || (device->hidden == NULL) ) { |
101 SDL_OutOfMemory(); | 101 SDL_OutOfMemory(); |
102 if ( device ) { | 102 if ( device ) { |
103 free(device); | 103 SDL_free(device); |
104 } | 104 } |
105 return(0); | 105 return(0); |
106 } | 106 } |
107 memset(device->hidden, 0, (sizeof *device->hidden)); | 107 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
108 | 108 |
109 /* Set the function pointers */ | 109 /* Set the function pointers */ |
110 device->VideoInit = QT_VideoInit; | 110 device->VideoInit = QT_VideoInit; |
111 device->ListModes = QT_ListModes; | 111 device->ListModes = QT_ListModes; |
112 device->SetVideoMode = QT_SetVideoMode; | 112 device->SetVideoMode = QT_SetVideoMode; |
183 } | 183 } |
184 } | 184 } |
185 } | 185 } |
186 | 186 |
187 /* Set up the new video mode rectangle */ | 187 /* Set up the new video mode rectangle */ |
188 mode = (SDL_Rect *)malloc(sizeof *mode); | 188 mode = (SDL_Rect *)SDL_malloc(sizeof *mode); |
189 if ( mode == NULL ) { | 189 if ( mode == NULL ) { |
190 SDL_OutOfMemory(); | 190 SDL_OutOfMemory(); |
191 return(-1); | 191 return(-1); |
192 } | 192 } |
193 mode->x = 0; | 193 mode->x = 0; |
199 #endif | 199 #endif |
200 | 200 |
201 /* Allocate the new list of modes, and fill in the new mode */ | 201 /* Allocate the new list of modes, and fill in the new mode */ |
202 next_mode = SDL_nummodes[index]; | 202 next_mode = SDL_nummodes[index]; |
203 SDL_modelist[index] = (SDL_Rect **) | 203 SDL_modelist[index] = (SDL_Rect **) |
204 realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); | 204 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); |
205 if ( SDL_modelist[index] == NULL ) { | 205 if ( SDL_modelist[index] == NULL ) { |
206 SDL_OutOfMemory(); | 206 SDL_OutOfMemory(); |
207 SDL_nummodes[index] = 0; | 207 SDL_nummodes[index] = 0; |
208 free(mode); | 208 SDL_free(mode); |
209 return(-1); | 209 return(-1); |
210 } | 210 } |
211 SDL_modelist[index][next_mode] = mode; | 211 SDL_modelist[index][next_mode] = mode; |
212 SDL_modelist[index][next_mode+1] = NULL; | 212 SDL_modelist[index][next_mode+1] = NULL; |
213 SDL_nummodes[index]++; | 213 SDL_nummodes[index]++; |
286 && height <= desktop_size.height()) { | 286 && height <= desktop_size.height()) { |
287 current->w = desktop_size.width(); | 287 current->w = desktop_size.width(); |
288 current->h = desktop_size.height(); | 288 current->h = desktop_size.height(); |
289 } else if(width <= desktop_size.height() && height <= desktop_size.width()) { | 289 } else if(width <= desktop_size.height() && height <= desktop_size.width()) { |
290 // Landscape mode | 290 // Landscape mode |
291 char * envString = getenv(SDL_QT_ROTATION_ENV_NAME); | 291 char * envString = SDL_getenv(SDL_QT_ROTATION_ENV_NAME); |
292 int envValue = envString ? atoi(envString) : 0; | 292 int envValue = envString ? atoi(envString) : 0; |
293 screenRotation = envValue ? SDL_QT_ROTATION_270 : SDL_QT_ROTATION_90; | 293 screenRotation = envValue ? SDL_QT_ROTATION_270 : SDL_QT_ROTATION_90; |
294 current->h = desktop_size.width(); | 294 current->h = desktop_size.width(); |
295 current->w = desktop_size.height(); | 295 current->w = desktop_size.height(); |
296 } else { | 296 } else { |