Mercurial > sdl-ios-xcode
comparison src/audio/arts/SDL_artsaudio.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | c9b51268668f |
children | 604d73db6802 |
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1335:c39265384763 | 1336:3692456e7b0f |
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150 return available; | 150 return available; |
151 } | 151 } |
152 | 152 |
153 static void Audio_DeleteDevice(SDL_AudioDevice *device) | 153 static void Audio_DeleteDevice(SDL_AudioDevice *device) |
154 { | 154 { |
155 free(device->hidden); | 155 SDL_free(device->hidden); |
156 free(device); | 156 SDL_free(device); |
157 UnloadARTSLibrary(); | 157 UnloadARTSLibrary(); |
158 } | 158 } |
159 | 159 |
160 static SDL_AudioDevice *Audio_CreateDevice(int devindex) | 160 static SDL_AudioDevice *Audio_CreateDevice(int devindex) |
161 { | 161 { |
162 SDL_AudioDevice *this; | 162 SDL_AudioDevice *this; |
163 | 163 |
164 /* Initialize all variables that we clean on shutdown */ | 164 /* Initialize all variables that we clean on shutdown */ |
165 LoadARTSLibrary(); | 165 LoadARTSLibrary(); |
166 this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); | 166 this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); |
167 if ( this ) { | 167 if ( this ) { |
168 memset(this, 0, (sizeof *this)); | 168 SDL_memset(this, 0, (sizeof *this)); |
169 this->hidden = (struct SDL_PrivateAudioData *) | 169 this->hidden = (struct SDL_PrivateAudioData *) |
170 malloc((sizeof *this->hidden)); | 170 SDL_malloc((sizeof *this->hidden)); |
171 } | 171 } |
172 if ( (this == NULL) || (this->hidden == NULL) ) { | 172 if ( (this == NULL) || (this->hidden == NULL) ) { |
173 SDL_OutOfMemory(); | 173 SDL_OutOfMemory(); |
174 if ( this ) { | 174 if ( this ) { |
175 free(this); | 175 SDL_free(this); |
176 } | 176 } |
177 return(0); | 177 return(0); |
178 } | 178 } |
179 memset(this->hidden, 0, (sizeof *this->hidden)); | 179 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
180 stream = 0; | 180 stream = 0; |
181 | 181 |
182 /* Set the function pointers */ | 182 /* Set the function pointers */ |
183 this->OpenAudio = ARTSC_OpenAudio; | 183 this->OpenAudio = ARTSC_OpenAudio; |
184 this->WaitAudio = ARTSC_WaitAudio; | 184 this->WaitAudio = ARTSC_WaitAudio; |
329 mixlen = spec->size; | 329 mixlen = spec->size; |
330 mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen); | 330 mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen); |
331 if ( mixbuf == NULL ) { | 331 if ( mixbuf == NULL ) { |
332 return(-1); | 332 return(-1); |
333 } | 333 } |
334 memset(mixbuf, spec->silence, spec->size); | 334 SDL_memset(mixbuf, spec->silence, spec->size); |
335 | 335 |
336 /* Get the parent process id (we're the parent of the audio thread) */ | 336 /* Get the parent process id (we're the parent of the audio thread) */ |
337 parent = getpid(); | 337 parent = getpid(); |
338 | 338 |
339 /* We're ready to rock and roll. :-) */ | 339 /* We're ready to rock and roll. :-) */ |