Mercurial > sdl-ios-xcode
comparison src/video/SDL_sysvideo.h @ 5144:31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 31 Jan 2011 23:37:30 -0800 |
parents | da10636e5eca |
children | 2f44e6969a59 |
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5143:e743b9c3f6d6 | 5144:31e7f523ab3d |
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84 const SDL_Rect * rect, int markDirty, void **pixels, | 84 const SDL_Rect * rect, int markDirty, void **pixels, |
85 int *pitch); | 85 int *pitch); |
86 void (*UnlockTexture) (SDL_Renderer * renderer, SDL_Texture * texture); | 86 void (*UnlockTexture) (SDL_Renderer * renderer, SDL_Texture * texture); |
87 void (*DirtyTexture) (SDL_Renderer * renderer, SDL_Texture * texture, | 87 void (*DirtyTexture) (SDL_Renderer * renderer, SDL_Texture * texture, |
88 int numrects, const SDL_Rect * rects); | 88 int numrects, const SDL_Rect * rects); |
89 int (*SetDrawColor) (SDL_Renderer * renderer); | |
90 int (*SetDrawBlendMode) (SDL_Renderer * renderer); | |
91 int (*RenderClear) (SDL_Renderer * renderer); | 89 int (*RenderClear) (SDL_Renderer * renderer); |
92 int (*RenderDrawPoints) (SDL_Renderer * renderer, const SDL_Point * points, | 90 int (*RenderDrawPoints) (SDL_Renderer * renderer, const SDL_Point * points, |
93 int count); | 91 int count); |
94 int (*RenderDrawLines) (SDL_Renderer * renderer, const SDL_Point * points, | 92 int (*RenderDrawLines) (SDL_Renderer * renderer, const SDL_Point * points, |
95 int count); | 93 int count); |