Mercurial > sdl-ios-xcode
comparison include/SDL_video.h @ 5144:31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 31 Jan 2011 23:37:30 -0800 |
parents | e743b9c3f6d6 |
children | c8e049de174c |
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5143:e743b9c3f6d6 | 5144:31e7f523ab3d |
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184 */ | 184 */ |
185 typedef struct SDL_RendererInfo | 185 typedef struct SDL_RendererInfo |
186 { | 186 { |
187 const char *name; /**< The name of the renderer */ | 187 const char *name; /**< The name of the renderer */ |
188 Uint32 flags; /**< Supported ::SDL_RendererFlags */ | 188 Uint32 flags; /**< Supported ::SDL_RendererFlags */ |
189 Uint32 mod_modes; /**< A mask of supported channel modulation */ | |
190 Uint32 num_texture_formats; /**< The number of available texture formats */ | 189 Uint32 num_texture_formats; /**< The number of available texture formats */ |
191 Uint32 texture_formats[50]; /**< The available texture formats */ | 190 Uint32 texture_formats[50]; /**< The available texture formats */ |
192 int max_texture_width; /**< The maximimum texture width */ | 191 int max_texture_width; /**< The maximimum texture width */ |
193 int max_texture_height; /**< The maximimum texture height */ | 192 int max_texture_height; /**< The maximimum texture height */ |
194 } SDL_RendererInfo; | 193 } SDL_RendererInfo; |