Mercurial > sdl-ios-xcode
comparison src/video/directfb/SDL_DirectFB_window.h @ 4568:25b9cd8bdc30
Couriersud to Sam
I have done some quick changes and at least the code compiles again. It
also works with a number of the test executables with the DFB X11
backend. I hope to find time to get SDLMAME to work with latest SDL1.3
(i.e. rip out multi-keyboard, multi-mice & cursor support) next week to
test it further.
Regards,
André
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 23 Jul 2010 21:33:00 -0700 |
parents | f7b03b6838cb |
children | b196d2758026 |
comparison
equal
deleted
inserted
replaced
4567:1d7ea8724f4a | 4568:25b9cd8bdc30 |
---|---|
34 IDirectFBSurface *surface; | 34 IDirectFBSurface *surface; |
35 IDirectFBSurface *window_surface; /* only used with has_own_wm */ | 35 IDirectFBSurface *window_surface; /* only used with has_own_wm */ |
36 IDirectFBWindow *window; | 36 IDirectFBWindow *window; |
37 DirectFB_GLContext *gl_context; | 37 DirectFB_GLContext *gl_context; |
38 IDirectFBEventBuffer *eventbuffer; | 38 IDirectFBEventBuffer *eventbuffer; |
39 SDL_Window *window; | 39 SDL_Window *sdl_window; |
40 DFB_WindowData *next; | 40 DFB_WindowData *next; |
41 Uint8 opacity; | 41 Uint8 opacity; |
42 DFBRectangle client; | 42 DFBRectangle client; |
43 DFBDimension size; | 43 DFBDimension size; |
44 /* WM extras */ | 44 /* WM extras */ |