Mercurial > sdl-ios-xcode
comparison test/common.c @ 3571:19691cebb866
Default to allow either accelerated or not
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 15 Dec 2009 20:53:09 +0000 |
parents | f0b7bc1fe12d |
children | 64ce267332c6 |
comparison
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3570:7812d3e9564e | 3571:19691cebb866 |
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102 state->gl_accum_alpha_size = 0; | 102 state->gl_accum_alpha_size = 0; |
103 state->gl_stereo = 0; | 103 state->gl_stereo = 0; |
104 state->gl_multisamplebuffers = 0; | 104 state->gl_multisamplebuffers = 0; |
105 state->gl_multisamplesamples = 0; | 105 state->gl_multisamplesamples = 0; |
106 state->gl_retained_backing = 1; | 106 state->gl_retained_backing = 1; |
107 state->gl_accelerated = 1; | 107 state->gl_accelerated = -1; |
108 state->gl_major_version = 2; | 108 state->gl_major_version = 2; |
109 state->gl_minor_version = 1; | 109 state->gl_minor_version = 1; |
110 | 110 |
111 return state; | 111 return state; |
112 } | 112 } |
657 SDL_GL_SetAttribute(SDL_GL_ACCUM_BLUE_SIZE, state->gl_accum_blue_size); | 657 SDL_GL_SetAttribute(SDL_GL_ACCUM_BLUE_SIZE, state->gl_accum_blue_size); |
658 SDL_GL_SetAttribute(SDL_GL_ACCUM_ALPHA_SIZE, state->gl_accum_alpha_size); | 658 SDL_GL_SetAttribute(SDL_GL_ACCUM_ALPHA_SIZE, state->gl_accum_alpha_size); |
659 SDL_GL_SetAttribute(SDL_GL_STEREO, state->gl_stereo); | 659 SDL_GL_SetAttribute(SDL_GL_STEREO, state->gl_stereo); |
660 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, state->gl_multisamplebuffers); | 660 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, state->gl_multisamplebuffers); |
661 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, state->gl_multisamplesamples); | 661 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, state->gl_multisamplesamples); |
662 SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, state->gl_accelerated); | 662 if (state->gl_accelerated >= 0) { |
663 SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, | |
664 state->gl_accelerated); | |
665 } | |
663 SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, state->gl_retained_backing); | 666 SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, state->gl_retained_backing); |
664 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, state->gl_major_version); | 667 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, state->gl_major_version); |
665 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, state->gl_minor_version); | 668 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, state->gl_minor_version); |
666 | 669 |
667 if (state->verbose & VERBOSE_MODES) { | 670 if (state->verbose & VERBOSE_MODES) { |