Mercurial > sdl-ios-xcode
comparison VisualC.html @ 521:136d97397288
Added Visual C++ 7 (.NET) projects (thanks James!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 08 Oct 2002 15:43:40 +0000 |
parents | 180837a1db89 |
children | e044e7c70a50 |
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1 <HTML> | 1 <HTML> |
2 | 2 <HEAD> |
3 | 3 <TITLE>Using SDL with Microsoft Visual C++</TITLE> |
4 | 4 </HEAD> |
5 <HEAD> | 5 <BODY> |
6 | 6 <H1> |
7 | 7 Using SDL with Microsoft Visual C++ 5,6 and 7 |
8 | 8 </H1> |
9 <TITLE> Using SDL with Microsoft Visual C++ 5 and 6 </TITLE> | 9 <H3> |
10 | 10 by <A HREF="mailto:snowlion@sprynet.com">Lion Kimbro </A>and additions by <A HREF="mailto:james@conceptofzero.net"> |
11 | 11 James Turk</A> |
12 | 12 </H3> |
13 </HEAD> | 13 <p> |
14 | 14 You can either use the precompiled libraries from <A HREF="http://www.libsdl.org/download.php"> |
15 | 15 the SDL Download web site </A>, or you can build SDL yourself. |
16 | 16 </p> |
17 <BODY> | 17 <H3> |
18 | 18 Building SDL |
19 | 19 </H3> |
20 | 20 <P> |
21 <H1> Using SDL with Microsoft Visual C++ 5 and 6 </H1> | 21 Unzip the <CODE>VisualC.zip</CODE> file into the directory that contains this |
22 | 22 file (<CODE>VisualC.html</CODE>). <STRONG><FONT color="#009900">If you are using Visual |
23 <H3> | 23 C++ 7 (.NET) you will need to use the file <code>VisualC7.zip.</code></FONT></STRONG> |
24 by <A HREF="mailto:snowlion@sprynet.com"> Lion Kimbro </A> | 24 </P> |
25 </H3> | 25 <P> |
26 | 26 Be certain that you unzip the zip file for your compiler into <strong>this</strong> |
27 | 27 directory and not any other directory. If you are using WinZip, be careful to |
28 | 28 make sure that it extracts to <strong>this</strong> folder, because it's |
29 <p> | 29 convenient feature of unzipping to a folder with the name of the file currently |
30 You can either use the precompiled libraries from | 30 being unzipped will get you in trouble if you use it right now. And that's all |
31 <A HREF="http://www.libsdl.org/download.php"> | 31 I have to say about that. |
32 the SDL Download web site </A>, | 32 </P> |
33 or you can build SDL yourself. | 33 <P> |
34 </p> | 34 Now that it's unzipped, go into the VisualC <STRONG><FONT color="#009900">(VisualC7)</FONT></STRONG> |
35 | 35 directory that is created, and double-click on the VC++ file "<CODE>SDL.dsw</CODE>"<STRONG><FONT color="#009900"> |
36 | 36 ("<CODE>SDL.sln</CODE>").</FONT></STRONG> This should open up the IDE. |
37 <H3> Building SDL </H3> | 37 </P> |
38 | 38 <P> |
39 <P> | 39 You may be prompted at this point to upgrade the workspace, should you be using |
40 Unzip the <CODE>VisualC.zip</CODE> file into the directory | 40 a more recent version of Visual C++. If so, allow the workspace to be upgraded. |
41 that contains this file (<CODE>VisualC.html</CODE>). | 41 </P> |
42 </P> | 42 <P> |
43 | 43 Build the <CODE>.dll</CODE> and <CODE>.lib</CODE> files. |
44 <P> | 44 </P> |
45 Be certain that you unzip <CODE> VisualC.zip </CODE> | 45 <P> |
46 into <strong>this</strong> directory and not any other | 46 This is done by right clicking on each project in turn (Projects are listed in |
47 directory. If you are using WinZip, be careful to | 47 the Workspace panel in the FileView tab), and selecting "Build". |
48 make sure that it extracts to <strong>this</strong> | 48 </P> |
49 folder, because it's convenient feature of | 49 <P> |
50 unzipping to a folder with the name of the | 50 You may get a few warnings, but you should not get any errors. You do have to |
51 file currently being unzipped will get you in | 51 have at least the DirectX 5 SDK installed, however. The latest |
52 trouble if you use it right now. And that's all | 52 version of DirectX can be downloaded or purchased on a cheap CD (my |
53 I have to say about that. | 53 recommendation) from <A HREF="http://www.microsoft.com">Microsoft </A>. |
54 </P> | 54 </P> |
55 | 55 <P> |
56 <P> | 56 Later, we will refer to the following .lib and .dll files that have just been |
57 Now that it's unzipped, go into the VisualC directory | 57 generated: |
58 that is created, and double-click on the VC++ | 58 </P> |
59 workspace file "<CODE>SDL.dsw</CODE>". | 59 <ul> |
60 This should open up VisualC. | 60 <li> SDL.dll</li> |
61 </P> | 61 <li> SDL.lib</li> |
62 | 62 <li> SDLmain.lib</li> |
63 <P> | 63 </ul> |
64 You may be prompted at this point to upgrade the | 64 <P> |
65 workspace, should you be using a more recent version | 65 Search for these using the Windows Find (Windows-F) utility, if you don't |
66 of Visual C++. If so, allow the workspace to be | 66 already know where they should be. For those of you with a clue, look inside |
67 upgraded. | 67 the Debug or Release directories of the subdirectories of the Project folder. |
68 </P> | 68 (It might be easier to just use Windows Find if this sounds confusing. And |
69 | 69 don't worry about needing a clue; we all need visits from the clue fairy |
70 | 70 frequently.) |
71 <P> | 71 </P> |
72 Build the <CODE>.dll</CODE> and <CODE>.lib</CODE> files. | 72 <H3> |
73 </P> | 73 Creating a Project with SDL |
74 | 74 </H3> |
75 <P> | 75 <P> |
76 This is done by right clicking on each project in turn | 76 Create a project as a Win32 Application. |
77 (Projects are listed in the Workspace panel in the | 77 </P> |
78 FileView tab), and selecting "Build". | 78 <P> |
79 </P> | 79 Create a C++ file for your project. |
80 | 80 </P> |
81 <P> | 81 <P> |
82 You may get a few warnings, but you should not get | 82 Set the C runtime to "Multi-threaded DLL" in the menu: <CODE>Project|Settings|C/C++ |
83 any errors. You do have to have at least the DirectX | 83 tab|Code Generation|Runtime Library </CODE>. |
84 5 SDK installed, however. (I believe...) The latest | 84 </P> |
85 version of DirectX can be downloaded or purchased | 85 <P> |
86 on a cheap CD (my recommendation) from | 86 Add the SDL <CODE>include</CODE> directory to your list of includes in the |
87 <A HREF="http://www.microsoft.com"> Microsoft </A>. | 87 menu: <CODE>Project|Settings|C/C++ tab|Preprocessor|Additional include directories </CODE> |
88 </P> | 88 . |
89 | 89 <br> |
90 <P> | 90 <STRONG><FONT color="#009900">VC7 Specific: Instead of doing this I find it easier to |
91 Later, we will refer to the following .lib and .dll | 91 add the include and library directories to the list that VC7 keeps. Do this by |
92 files that have just been generated: | 92 selecting Tools|Options|Projects|VC++ Directories and under the "Show |
93 </P> | 93 Directories For:" dropbox select "Include Files", and click the "New Directory |
94 | 94 Icon" and add the [SDLROOT]\include directory (ex. If you installed to |
95 <list> | 95 c:\SDL-1.2.5\ add c:\SDL-1.2.5\include). Proceed to change the |
96 <li> SDL.dll | 96 dropbox selection to "Library Files" and add [SDLROOT]\lib.</FONT></STRONG> |
97 <li> SDL.lib | 97 </P> |
98 <li> SDLmain.lib | 98 <P> |
99 </list> | 99 The "include directory" I am referring to is the <CODE>include</CODE> folder |
100 | 100 within the main SDL directory (the one that this HTML file located within). |
101 <P> | 101 </P> |
102 Search for these using the Windows Find (Windows-F) | 102 <P> |
103 utility, if you don't already know where they should be. | 103 Now we're going to use the files that we had created earlier in the Build SDL |
104 For those of you with a clue, look inside the Debug | 104 step. |
105 or Release directories of the subdirectories of the | 105 </P> |
106 VisualC folder. (It might be easier to just use | 106 <P> |
107 Windows Find if this sounds confusing. And don't worry | 107 Copy the following files into your Project directory: |
108 about needing a clue; we all need visits from the | 108 </P> |
109 clue fairy frequently.) | 109 <ul> |
110 </P> | 110 <li> SDL.dll</li> |
111 | 111 </ul> |
112 | 112 <P> |
113 | 113 Add the following files to your project (It is not necessary to copy them to |
114 <H3> Creating a Project with SDL </H3> | 114 your project directory): |
115 | 115 </P> |
116 <P> | 116 <ul> |
117 Create a project as a Win32 Application. | |
118 </P> | |
119 | |
120 <P> | |
121 Create a C++ file for your project. | |
122 </P> | |
123 | |
124 <P> | |
125 Set the C runtime to "Multi-threaded DLL" in the menu: | |
126 <CODE> Project|Settings|C/C++ tab|Code Generation|Runtime Library </CODE>. | |
127 </P> | |
128 | |
129 <P> | |
130 Add the SDL <CODE>include</CODE> directory to your list | |
131 of includes in the menu: | |
132 <CODE> Project|Settings|C/C++ tab|Preprocessor|Additional include directories </CODE>. | |
133 </P> | |
134 | |
135 <P> | |
136 The "include directory" I am referring to is the | |
137 <CODE>include</CODE> folder within the main SDL | |
138 directory (the one that this HTML file located | |
139 within. | |
140 </P> | |
141 | |
142 <P> | |
143 Now we're going to use the files that we had created | |
144 earlier in the Build SDL step. | |
145 </P> | |
146 | |
147 <P> | |
148 Copy the following files into your Project directory: | |
149 </P> | |
150 | |
151 <list> | |
152 <li> SDL.dll </li> | |
153 </list> | |
154 | |
155 <P> | |
156 Copy the following files into your Project directory, | |
157 and <em>add them to your Project</em> as well: | |
158 </P> | |
159 | |
160 <list> | |
161 <li> SDL.lib </li> | 117 <li> SDL.lib </li> |
162 <li> SDLmain.lib </li> | 118 <li> SDLmain.lib</li> |
163 </list> | 119 </ul> |
164 | 120 <P> |
165 <P> | 121 (To add them to your project, right click on your project, and select "Add |
166 (To add them to your project, right click on your | 122 files to project") |
167 project, and select "Add files to project") | 123 </P> |
168 </P> | 124 <P><STRONG><FONT color="#009900">Instead of adding the files to your project it is more |
169 | 125 desireable to add them to the linker options: Project|Properties|Linker|Command |
170 <P> | 126 Line and type the names of the libraries to link with in the "Additional |
171 (I believe that it's not necessary to actually | 127 Options:" box. Note: This must be done for each build |
172 copy the .lib files into your directory; you only | 128 configuration (eg. Release,Debug).</FONT></STRONG></P> |
173 have to be certain that you add them to your Project. | 129 <H3> |
174 If someone is so inclined, correct this document, or | 130 SDL 101, First Day of Class |
175 <A HREF="mailto:snowlion@sprynet.com"> | 131 </H3> |
176 e-mail me </A>, | 132 <P> |
177 and I'll fix this document.) | 133 Now create the basic body of your project. The body of your program should take |
178 </P> | 134 the following form: <CODE> |
179 | 135 <PRE> |
180 | 136 #include "SDL.h" |
181 | |
182 <H3> SDL 101, First Day of Class </H3> | |
183 | |
184 <P> | |
185 Now create the basic body of your project. | |
186 The body of your program should take the following form: | |
187 | |
188 <CODE> | |
189 <PRE> | |
190 #include "SDL.h" | |
191 | 137 |
192 int main( int argc, char* argv[] ) | 138 int main( int argc, char* argv[] ) |
193 { | 139 { |
194 // Body of the program goes here. | 140 // Body of the program goes here. |
195 return 0; | 141 return 0; |
196 } | 142 } |
197 </PRE> | 143 </PRE> |
198 </CODE> | 144 </CODE> |
199 </P> | 145 <P></P> |
200 | 146 <H3> |
201 <H3> That's it! </H3> | 147 That's it! |
202 | 148 </H3> |
203 <P> | 149 <P> |
204 I hope that this document has helped you get | 150 I hope that this document has helped you get through the most difficult part of |
205 through the most difficult part of using the | 151 using the SDL: installing it. Suggestions for improvements to this document |
206 SDL: installing it. Suggestions for improvements | 152 should be sent to the writers of this document. |
207 to this document should be sent to the writers | 153 </P> |
208 of this document. | 154 <P> |
209 </P> | 155 Thanks to Paulus Esterhazy (pesterhazy@gmx.net), for the work on VC++ port. |
210 | 156 </P> |
211 <P> | 157 <P> |
212 Thanks to Paulus Esterhazy (pesterhazy@gmx.net), for the work on VC++ port. | 158 This document was originally called "VisualC.txt", and was written by <A HREF="mailto:slouken@libsdl.org"> |
213 </P> | 159 Sam Lantinga</A>. |
214 | 160 </P> |
215 <P> | 161 <P> |
216 This document was originally called "VisualC.txt", | 162 Later, it was converted to HTML and expanded into the document that you see |
217 and was written by | 163 today by <A HREF="mailto:snowlion@sprynet.com">Lion Kimbro</A>. |
218 <A HREF="mailto:slouken@libsdl.org">Sam Lantinga</A>. | 164 </P> |
219 </P> | 165 <P>Minor Fixes and Visual C++ 7 Information (In Green) was added by <A HREF="mailto:james@conceptofzero.net">James Turk</A> |
220 | 166 </P> |
221 <P> | 167 </BODY> |
222 Later, it was converted to HTML and expanded into | |
223 the document that you see today by | |
224 <A HREF="mailto:snowlion@sprynet.com">Lion Kimbro</A>. | |
225 </P> | |
226 | |
227 | |
228 | |
229 </BODY> | |
230 | |
231 | |
232 | |
233 </HTML> | 168 </HTML> |
234 | |
235 |