Mercurial > sdl-ios-xcode
comparison include/SDL_main.h @ 1931:103c6fec2a60
The Mac OS X Cocoa video driver is under construction...
Note that SDLmain is no longer necessary on Mac OS X. :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 23 Jul 2006 09:11:10 +0000 |
parents | c121d94672cb |
children | 542c78b6fb12 |
comparison
equal
deleted
inserted
replaced
1930:9483df98e011 | 1931:103c6fec2a60 |
---|---|
23 #ifndef _SDL_main_h | 23 #ifndef _SDL_main_h |
24 #define _SDL_main_h | 24 #define _SDL_main_h |
25 | 25 |
26 #include "SDL_stdinc.h" | 26 #include "SDL_stdinc.h" |
27 | 27 |
28 /* Redefine main() on Win32 and MacOS so that it is called by winmain.c */ | 28 /* Redefine main() on some platforms so that it is called by SDL */ |
29 | 29 |
30 #if defined(__WIN32__) || \ | 30 #if defined(__WIN32__) || \ |
31 (defined(__MWERKS__) && !defined(__BEOS__)) || \ | 31 (defined(__MWERKS__) && !defined(__BEOS__)) || \ |
32 defined(__MACOS__) || defined(__MACOSX__) || \ | 32 defined(__MACOS__) || \ |
33 defined(__SYMBIAN32__) || defined(QWS) | 33 defined(__SYMBIAN32__) || defined(QWS) |
34 | 34 |
35 #ifdef __cplusplus | 35 #ifdef __cplusplus |
36 #define C_LINKAGE "C" | 36 #define C_LINKAGE "C" |
37 #else | 37 #else |