comparison VisualC/SDL/SDL_VS2010.vcxproj @ 4806:007567dbb8c1

Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
author Eli Gottlieb <eligottlieb@gmail.com>
date Tue, 20 Jul 2010 12:42:43 -0400
parents
children 93402b9dd20c
comparison
equal deleted inserted replaced
4805:de3b3455f8ec 4806:007567dbb8c1
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438 <ClCompile Include="..\..\src\video\win32\SDL_win32opengl.c" />
439 <ClCompile Include="..\..\src\video\win32\SDL_win32shape.c" />
440 <ClCompile Include="..\..\src\video\win32\SDL_win32video.c" />
441 <ClCompile Include="..\..\src\video\win32\SDL_win32window.c" />
442 <ClCompile Include="..\..\src\events\SDL_windowevents.c" />
443 <ClCompile Include="..\..\src\video\SDL_yuv_mmx.c" />
444 <ClCompile Include="..\..\src\video\SDL_yuv_sw.c" />
445 </ItemGroup>
446 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
447 <ImportGroup Label="ExtensionTargets">
448 </ImportGroup>
449 </Project>