Mercurial > sdl-ios-xcode
annotate src/video/cocoa/SDL_cocoaopengl.m @ 5284:96a22141cf86 tip
Changed output directory of Universal libSDL.a for iOS to respect build configurations. Template generator was updated to reflect these changes as well.
author | Eric Wing <ewing . public |-at-| gmail . com> |
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date | Sat, 12 Feb 2011 21:52:30 -0800 |
parents | b530ef003506 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
5267 | 3 Copyright (C) 1997-2011 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_cocoavideo.h" |
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25 |
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26 /* NSOpenGL implementation of SDL OpenGL support */ |
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27 |
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28 #if SDL_VIDEO_OPENGL_CGL |
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29 #include <OpenGL/CGLTypes.h> |
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30 #include <OpenGL/OpenGL.h> |
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31 #include <OpenGL/CGLRenderers.h> |
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32 |
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33 #include "SDL_loadso.h" |
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34 #include "SDL_opengl.h" |
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35 |
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36 |
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37 #define DEFAULT_OPENGL "/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib" |
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38 |
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39 int |
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40 Cocoa_GL_LoadLibrary(_THIS, const char *path) |
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41 { |
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42 /* Load the OpenGL library */ |
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43 if (path == NULL) { |
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44 path = SDL_getenv("SDL_OPENGL_LIBRARY"); |
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45 } |
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46 if (path == NULL) { |
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47 path = DEFAULT_OPENGL; |
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48 } |
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49 _this->gl_config.dll_handle = SDL_LoadObject(path); |
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50 if (!_this->gl_config.dll_handle) { |
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51 return -1; |
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52 } |
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53 SDL_strlcpy(_this->gl_config.driver_path, path, |
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54 SDL_arraysize(_this->gl_config.driver_path)); |
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55 return 0; |
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56 } |
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57 |
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58 void * |
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59 Cocoa_GL_GetProcAddress(_THIS, const char *proc) |
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60 { |
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61 return SDL_LoadFunction(_this->gl_config.dll_handle, proc); |
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62 } |
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63 |
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64 void |
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65 Cocoa_GL_UnloadLibrary(_THIS) |
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66 { |
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67 SDL_UnloadObject(_this->gl_config.dll_handle); |
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68 _this->gl_config.dll_handle = NULL; |
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69 } |
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70 |
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71 SDL_GLContext |
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72 Cocoa_GL_CreateContext(_THIS, SDL_Window * window) |
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73 { |
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74 NSAutoreleasePool *pool; |
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75 SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); |
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76 SDL_DisplayData *displaydata = (SDL_DisplayData *)display->driverdata; |
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77 NSOpenGLPixelFormatAttribute attr[32]; |
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78 NSOpenGLPixelFormat *fmt; |
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79 NSOpenGLContext *context; |
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80 int i = 0; |
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81 |
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82 pool = [[NSAutoreleasePool alloc] init]; |
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83 |
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84 #ifndef FULLSCREEN_TOGGLEABLE |
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85 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
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86 attr[i++] = NSOpenGLPFAFullScreen; |
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87 } |
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88 #endif |
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89 |
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90 attr[i++] = NSOpenGLPFAColorSize; |
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91 attr[i++] = SDL_BYTESPERPIXEL(display->current_mode.format)*8; |
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92 |
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93 attr[i++] = NSOpenGLPFADepthSize; |
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94 attr[i++] = _this->gl_config.depth_size; |
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95 |
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96 if (_this->gl_config.double_buffer) { |
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97 attr[i++] = NSOpenGLPFADoubleBuffer; |
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98 } |
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99 |
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100 if (_this->gl_config.stereo) { |
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101 attr[i++] = NSOpenGLPFAStereo; |
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102 } |
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103 |
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104 if (_this->gl_config.stencil_size) { |
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105 attr[i++] = NSOpenGLPFAStencilSize; |
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106 attr[i++] = _this->gl_config.stencil_size; |
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107 } |
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108 |
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109 if ((_this->gl_config.accum_red_size + |
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110 _this->gl_config.accum_green_size + |
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111 _this->gl_config.accum_blue_size + |
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112 _this->gl_config.accum_alpha_size) > 0) { |
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113 attr[i++] = NSOpenGLPFAAccumSize; |
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114 attr[i++] = _this->gl_config.accum_red_size + _this->gl_config.accum_green_size + _this->gl_config.accum_blue_size + _this->gl_config.accum_alpha_size; |
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115 } |
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116 |
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117 if (_this->gl_config.multisamplebuffers) { |
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118 attr[i++] = NSOpenGLPFASampleBuffers; |
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119 attr[i++] = _this->gl_config.multisamplebuffers; |
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120 } |
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121 |
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122 if (_this->gl_config.multisamplesamples) { |
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123 attr[i++] = NSOpenGLPFASamples; |
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124 attr[i++] = _this->gl_config.multisamplesamples; |
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125 attr[i++] = NSOpenGLPFANoRecovery; |
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|
126 } |
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|
127 |
3571
19691cebb866
Default to allow either accelerated or not
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diff
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|
128 if (_this->gl_config.accelerated >= 0) { |
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Default to allow either accelerated or not
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|
129 if (_this->gl_config.accelerated) { |
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Default to allow either accelerated or not
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|
130 attr[i++] = NSOpenGLPFAAccelerated; |
19691cebb866
Default to allow either accelerated or not
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diff
changeset
|
131 } else { |
19691cebb866
Default to allow either accelerated or not
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|
132 attr[i++] = NSOpenGLPFARendererID; |
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Default to allow either accelerated or not
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|
133 attr[i++] = kCGLRendererGenericFloatID; |
19691cebb866
Default to allow either accelerated or not
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diff
changeset
|
134 } |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
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parents:
diff
changeset
|
135 } |
83946ee0ff1f
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parents:
diff
changeset
|
136 |
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changeset
|
137 attr[i++] = NSOpenGLPFAScreenMask; |
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diff
changeset
|
138 attr[i++] = CGDisplayIDToOpenGLDisplayMask(displaydata->display); |
83946ee0ff1f
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diff
changeset
|
139 attr[i] = 0; |
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changeset
|
140 |
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changeset
|
141 fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attr]; |
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diff
changeset
|
142 if (fmt == nil) { |
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changeset
|
143 SDL_SetError ("Failed creating OpenGL pixel format"); |
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|
144 [pool release]; |
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|
145 return NULL; |
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diff
changeset
|
146 } |
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|
147 |
2178
114a541cfae2
Creating a context makes it current, per the documentation.
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changeset
|
148 context = [[NSOpenGLContext alloc] initWithFormat:fmt shareContext:nil]; |
1936
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|
149 |
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changeset
|
150 [fmt release]; |
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changeset
|
151 |
2178
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diff
changeset
|
152 if (context == nil) { |
1936
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|
153 SDL_SetError ("Failed creating OpenGL context"); |
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|
154 [pool release]; |
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|
155 return NULL; |
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|
156 } |
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|
157 |
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|
158 /* |
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|
159 * Wisdom from Apple engineer in reference to UT2003's OpenGL performance: |
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|
160 * "You are blowing a couple of the internal OpenGL function caches. This |
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161 * appears to be happening in the VAO case. You can tell OpenGL to up |
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162 * the cache size by issuing the following calls right after you create |
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163 * the OpenGL context. The default cache size is 16." --ryan. |
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|
164 */ |
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165 |
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|
166 #ifndef GLI_ARRAY_FUNC_CACHE_MAX |
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167 #define GLI_ARRAY_FUNC_CACHE_MAX 284 |
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|
168 #endif |
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169 |
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|
170 #ifndef GLI_SUBMIT_FUNC_CACHE_MAX |
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|
171 #define GLI_SUBMIT_FUNC_CACHE_MAX 280 |
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|
172 #endif |
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|
173 |
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diff
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|
174 { |
4925
514f811a4887
Removed support for 10.3.9
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parents:
4498
diff
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|
175 GLint cache_max = 64; |
2178
114a541cfae2
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diff
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|
176 CGLContextObj ctx = [context CGLContextObj]; |
1936
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|
177 CGLSetParameter (ctx, GLI_SUBMIT_FUNC_CACHE_MAX, &cache_max); |
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178 CGLSetParameter (ctx, GLI_ARRAY_FUNC_CACHE_MAX, &cache_max); |
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|
179 } |
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180 |
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|
181 /* End Wisdom from Apple Engineer section. --ryan. */ |
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|
182 |
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183 [pool release]; |
2178
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|
184 |
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diff
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|
185 if ( Cocoa_GL_MakeCurrent(_this, window, context) < 0 ) { |
114a541cfae2
Creating a context makes it current, per the documentation.
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diff
changeset
|
186 Cocoa_GL_DeleteContext(_this, context); |
114a541cfae2
Creating a context makes it current, per the documentation.
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diff
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|
187 return NULL; |
114a541cfae2
Creating a context makes it current, per the documentation.
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diff
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|
188 } |
114a541cfae2
Creating a context makes it current, per the documentation.
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diff
changeset
|
189 |
114a541cfae2
Creating a context makes it current, per the documentation.
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1973
diff
changeset
|
190 return context; |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
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diff
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|
191 } |
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diff
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|
192 |
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|
193 int |
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|
194 Cocoa_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) |
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diff
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|
195 { |
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|
196 NSAutoreleasePool *pool; |
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|
197 |
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|
198 pool = [[NSAutoreleasePool alloc] init]; |
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|
199 |
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|
200 if (context) { |
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changeset
|
201 SDL_WindowData *windowdata = (SDL_WindowData *)window->driverdata; |
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|
202 NSOpenGLContext *nscontext = (NSOpenGLContext *)context; |
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|
203 |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
204 #ifndef FULLSCREEN_TOGGLEABLE |
1973
81255f93dfcd
Fixed fullscreen modes with Cocoa video driver.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
205 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
81255f93dfcd
Fixed fullscreen modes with Cocoa video driver.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
206 [nscontext setFullScreen]; |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
207 } else |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
208 #endif |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
209 { |
3688
6512cba48440
Fixed Cocoa and OpenGL builds
Sam Lantinga <slouken@libsdl.org>
parents:
3685
diff
changeset
|
210 [nscontext setView:[windowdata->nswindow contentView]]; |
1973
81255f93dfcd
Fixed fullscreen modes with Cocoa video driver.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
211 [nscontext update]; |
81255f93dfcd
Fixed fullscreen modes with Cocoa video driver.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
212 } |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
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parents:
diff
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|
213 [nscontext makeCurrentContext]; |
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parents:
diff
changeset
|
214 } else { |
83946ee0ff1f
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diff
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|
215 [NSOpenGLContext clearCurrentContext]; |
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diff
changeset
|
216 } |
83946ee0ff1f
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diff
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|
217 |
83946ee0ff1f
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diff
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|
218 [pool release]; |
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diff
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|
219 return 0; |
83946ee0ff1f
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parents:
diff
changeset
|
220 } |
83946ee0ff1f
Implemented OpenGL support on Mac OS X
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parents:
diff
changeset
|
221 |
83946ee0ff1f
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diff
changeset
|
222 int |
83946ee0ff1f
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diff
changeset
|
223 Cocoa_GL_SetSwapInterval(_THIS, int interval) |
83946ee0ff1f
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parents:
diff
changeset
|
224 { |
83946ee0ff1f
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parents:
diff
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|
225 NSAutoreleasePool *pool; |
83946ee0ff1f
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parents:
diff
changeset
|
226 NSOpenGLContext *nscontext; |
2703 | 227 GLint value; |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
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parents:
diff
changeset
|
228 int status; |
83946ee0ff1f
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|
229 |
83946ee0ff1f
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changeset
|
230 pool = [[NSAutoreleasePool alloc] init]; |
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diff
changeset
|
231 |
83946ee0ff1f
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diff
changeset
|
232 nscontext = [NSOpenGLContext currentContext]; |
83946ee0ff1f
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diff
changeset
|
233 if (nscontext != nil) { |
83946ee0ff1f
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parents:
diff
changeset
|
234 value = interval; |
83946ee0ff1f
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diff
changeset
|
235 [nscontext setValues:&value forParameter:NSOpenGLCPSwapInterval]; |
83946ee0ff1f
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parents:
diff
changeset
|
236 status = 0; |
83946ee0ff1f
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parents:
diff
changeset
|
237 } else { |
83946ee0ff1f
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diff
changeset
|
238 SDL_SetError("No current OpenGL context"); |
83946ee0ff1f
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diff
changeset
|
239 status = -1; |
83946ee0ff1f
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parents:
diff
changeset
|
240 } |
83946ee0ff1f
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parents:
diff
changeset
|
241 |
83946ee0ff1f
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diff
changeset
|
242 [pool release]; |
83946ee0ff1f
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diff
changeset
|
243 return status; |
83946ee0ff1f
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parents:
diff
changeset
|
244 } |
83946ee0ff1f
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parents:
diff
changeset
|
245 |
83946ee0ff1f
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parents:
diff
changeset
|
246 int |
83946ee0ff1f
Implemented OpenGL support on Mac OS X
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parents:
diff
changeset
|
247 Cocoa_GL_GetSwapInterval(_THIS) |
83946ee0ff1f
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diff
changeset
|
248 { |
83946ee0ff1f
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diff
changeset
|
249 NSAutoreleasePool *pool; |
83946ee0ff1f
Implemented OpenGL support on Mac OS X
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parents:
diff
changeset
|
250 NSOpenGLContext *nscontext; |
2703 | 251 GLint value; |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
252 int status; |
83946ee0ff1f
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parents:
diff
changeset
|
253 |
83946ee0ff1f
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parents:
diff
changeset
|
254 pool = [[NSAutoreleasePool alloc] init]; |
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diff
changeset
|
255 |
83946ee0ff1f
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parents:
diff
changeset
|
256 nscontext = [NSOpenGLContext currentContext]; |
83946ee0ff1f
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parents:
diff
changeset
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257 if (nscontext != nil) { |
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258 [nscontext getValues:&value forParameter:NSOpenGLCPSwapInterval]; |
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259 status = (int)value; |
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260 } else { |
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261 SDL_SetError("No current OpenGL context"); |
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262 status = -1; |
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263 } |
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264 |
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265 [pool release]; |
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266 return status; |
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267 } |
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268 |
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269 void |
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270 Cocoa_GL_SwapWindow(_THIS, SDL_Window * window) |
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271 { |
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272 NSAutoreleasePool *pool; |
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273 NSOpenGLContext *nscontext; |
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274 |
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275 pool = [[NSAutoreleasePool alloc] init]; |
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276 |
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277 /* FIXME: Do we need to get the context for the window? */ |
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278 nscontext = [NSOpenGLContext currentContext]; |
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279 if (nscontext != nil) { |
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280 [nscontext flushBuffer]; |
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281 } |
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282 |
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283 [pool release]; |
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284 } |
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285 |
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286 void |
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287 Cocoa_GL_DeleteContext(_THIS, SDL_GLContext context) |
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288 { |
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289 NSAutoreleasePool *pool; |
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290 NSOpenGLContext *nscontext = (NSOpenGLContext *)context; |
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291 |
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292 pool = [[NSAutoreleasePool alloc] init]; |
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293 |
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294 [nscontext clearDrawable]; |
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295 [nscontext release]; |
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296 |
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297 [pool release]; |
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298 } |
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299 |
1952
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300 #endif /* SDL_VIDEO_OPENGL_CGL */ |
1936
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301 |
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302 /* vi: set ts=4 sw=4 expandtab: */ |