Mercurial > sdl-ios-xcode
diff src/video/cocoa/SDL_cocoaopengl.m @ 5251:58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Also added Ctrl-Enter keybinding to the test code to toggle fullscreen mode for testing.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 10 Feb 2011 14:44:25 -0800 |
parents | 514f811a4887 |
children | 7a963be087ef |
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--- a/src/video/cocoa/SDL_cocoaopengl.m Thu Feb 10 14:36:09 2011 -0800 +++ b/src/video/cocoa/SDL_cocoaopengl.m Thu Feb 10 14:44:25 2011 -0800 @@ -72,7 +72,7 @@ Cocoa_GL_CreateContext(_THIS, SDL_Window * window) { NSAutoreleasePool *pool; - SDL_VideoDisplay *display = window->display; + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); SDL_DisplayData *displaydata = (SDL_DisplayData *)display->driverdata; NSOpenGLPixelFormatAttribute attr[32]; NSOpenGLPixelFormat *fmt;