Mercurial > sdl-ios-xcode
annotate src/events/SDL_events.c @ 5284:96a22141cf86 tip
Changed output directory of Universal libSDL.a for iOS to respect build configurations. Template generator was updated to reflect these changes as well.
author | Eric Wing <ewing . public |-at-| gmail . com> |
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date | Sat, 12 Feb 2011 21:52:30 -0800 |
parents | b530ef003506 |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
5267 | 3 Copyright (C) 1997-2011 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* General event handling code for SDL */ | |
25 | |
26 #include "SDL.h" | |
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27 #include "SDL_events.h" |
0 | 28 #include "SDL_syswm.h" |
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29 #include "SDL_thread.h" |
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30 #include "SDL_events_c.h" |
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31 #include "../timer/SDL_timer_c.h" |
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32 #if !SDL_JOYSTICK_DISABLED |
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33 #include "../joystick/SDL_joystick_c.h" |
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34 #endif |
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35 #include "../video/SDL_sysvideo.h" |
0 | 36 |
37 /* Public data -- the event filter */ | |
38 SDL_EventFilter SDL_EventOK = NULL; | |
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39 void *SDL_EventOKParam; |
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40 |
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41 typedef struct SDL_EventWatcher { |
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42 SDL_EventFilter callback; |
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43 void *userdata; |
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44 struct SDL_EventWatcher *next; |
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45 } SDL_EventWatcher; |
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46 |
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47 static SDL_EventWatcher *SDL_event_watchers = NULL; |
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48 |
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49 typedef struct { |
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50 Uint32 bits[8]; |
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51 } SDL_DisabledEventBlock; |
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52 |
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53 static SDL_DisabledEventBlock *SDL_disabled_events[256]; |
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54 static Uint32 SDL_userevents = SDL_USEREVENT; |
0 | 55 |
56 /* Private data -- event queue */ | |
57 #define MAXEVENTS 128 | |
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58 static struct |
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59 { |
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60 SDL_mutex *lock; |
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61 int active; |
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62 int head; |
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63 int tail; |
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64 SDL_Event event[MAXEVENTS]; |
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65 int wmmsg_next; |
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66 struct SDL_SysWMmsg wmmsg[MAXEVENTS]; |
0 | 67 } SDL_EventQ; |
68 | |
69 | |
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70 static __inline__ SDL_bool |
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71 SDL_ShouldPollJoystick() |
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72 { |
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73 #if !SDL_JOYSTICK_DISABLED |
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74 if (SDL_numjoysticks && |
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75 (!SDL_disabled_events[SDL_JOYAXISMOTION >> 8] || |
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76 SDL_JoystickEventState(SDL_QUERY))) { |
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77 return SDL_TRUE; |
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78 } |
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79 #endif |
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80 return SDL_FALSE; |
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81 } |
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82 |
0 | 83 /* Public functions */ |
84 | |
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85 void |
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86 SDL_StopEventLoop(void) |
0 | 87 { |
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88 int i; |
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89 |
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90 if (SDL_EventQ.lock) { |
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91 SDL_DestroyMutex(SDL_EventQ.lock); |
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92 SDL_EventQ.lock = NULL; |
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93 } |
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94 |
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95 /* Clean out EventQ */ |
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96 SDL_EventQ.head = 0; |
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97 SDL_EventQ.tail = 0; |
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98 SDL_EventQ.wmmsg_next = 0; |
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99 |
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100 /* Clear disabled event state */ |
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101 for (i = 0; i < SDL_arraysize(SDL_disabled_events); ++i) { |
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102 if (SDL_disabled_events[i]) { |
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103 SDL_free(SDL_disabled_events[i]); |
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104 SDL_disabled_events[i] = NULL; |
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105 } |
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106 } |
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107 |
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108 while (SDL_event_watchers) { |
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109 SDL_EventWatcher *tmp = SDL_event_watchers; |
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110 SDL_event_watchers = tmp->next; |
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111 SDL_free(tmp); |
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112 } |
0 | 113 } |
114 | |
115 /* This function (and associated calls) may be called more than once */ | |
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116 int |
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117 SDL_StartEventLoop(void) |
0 | 118 { |
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119 /* Clean out the event queue */ |
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120 SDL_EventQ.lock = NULL; |
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121 SDL_StopEventLoop(); |
0 | 122 |
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123 /* No filter to start with, process most event types */ |
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124 SDL_EventOK = NULL; |
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125 SDL_EventState(SDL_SYSWMEVENT, SDL_DISABLE); |
0 | 126 |
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127 /* Create the lock and set ourselves active */ |
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128 #if !SDL_THREADS_DISABLED |
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129 SDL_EventQ.lock = SDL_CreateMutex(); |
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130 if (SDL_EventQ.lock == NULL) { |
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131 return (-1); |
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132 } |
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133 #endif /* !SDL_THREADS_DISABLED */ |
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134 SDL_EventQ.active = 1; |
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135 |
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136 return (0); |
0 | 137 } |
138 | |
139 | |
140 /* Add an event to the event queue -- called with the queue locked */ | |
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141 static int |
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142 SDL_AddEvent(SDL_Event * event) |
0 | 143 { |
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144 int tail, added; |
0 | 145 |
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146 tail = (SDL_EventQ.tail + 1) % MAXEVENTS; |
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147 if (tail == SDL_EventQ.head) { |
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148 /* Overflow, drop event */ |
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149 added = 0; |
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150 } else { |
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151 SDL_EventQ.event[SDL_EventQ.tail] = *event; |
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152 if (event->type == SDL_SYSWMEVENT) { |
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153 /* Note that it's possible to lose an event */ |
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154 int next = SDL_EventQ.wmmsg_next; |
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155 SDL_EventQ.wmmsg[next] = *event->syswm.msg; |
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156 SDL_EventQ.event[SDL_EventQ.tail].syswm.msg = |
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157 &SDL_EventQ.wmmsg[next]; |
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158 SDL_EventQ.wmmsg_next = (next + 1) % MAXEVENTS; |
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159 } |
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160 SDL_EventQ.tail = tail; |
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161 added = 1; |
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162 } |
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163 return (added); |
0 | 164 } |
165 | |
166 /* Cut an event, and return the next valid spot, or the tail */ | |
167 /* -- called with the queue locked */ | |
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168 static int |
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169 SDL_CutEvent(int spot) |
0 | 170 { |
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171 if (spot == SDL_EventQ.head) { |
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172 SDL_EventQ.head = (SDL_EventQ.head + 1) % MAXEVENTS; |
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173 return (SDL_EventQ.head); |
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174 } else if ((spot + 1) % MAXEVENTS == SDL_EventQ.tail) { |
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175 SDL_EventQ.tail = spot; |
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176 return (SDL_EventQ.tail); |
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177 } else |
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178 /* We cut the middle -- shift everything over */ |
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179 { |
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180 int here, next; |
0 | 181 |
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182 /* This can probably be optimized with SDL_memcpy() -- careful! */ |
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183 if (--SDL_EventQ.tail < 0) { |
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184 SDL_EventQ.tail = MAXEVENTS - 1; |
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185 } |
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186 for (here = spot; here != SDL_EventQ.tail; here = next) { |
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187 next = (here + 1) % MAXEVENTS; |
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188 SDL_EventQ.event[here] = SDL_EventQ.event[next]; |
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189 } |
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190 return (spot); |
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191 } |
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192 /* NOTREACHED */ |
0 | 193 } |
194 | |
195 /* Lock the event queue, take a peep at it, and unlock it */ | |
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196 int |
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197 SDL_PeepEvents(SDL_Event * events, int numevents, SDL_eventaction action, |
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198 Uint32 minType, Uint32 maxType) |
0 | 199 { |
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200 int i, used; |
0 | 201 |
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202 /* Don't look after we've quit */ |
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203 if (!SDL_EventQ.active) { |
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204 return (-1); |
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205 } |
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206 /* Lock the event queue */ |
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207 used = 0; |
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208 if (SDL_mutexP(SDL_EventQ.lock) == 0) { |
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209 if (action == SDL_ADDEVENT) { |
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210 for (i = 0; i < numevents; ++i) { |
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211 used += SDL_AddEvent(&events[i]); |
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212 } |
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213 } else { |
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214 SDL_Event tmpevent; |
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215 int spot; |
0 | 216 |
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217 /* If 'events' is NULL, just see if they exist */ |
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218 if (events == NULL) { |
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219 action = SDL_PEEKEVENT; |
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220 numevents = 1; |
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221 events = &tmpevent; |
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222 } |
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223 spot = SDL_EventQ.head; |
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224 while ((used < numevents) && (spot != SDL_EventQ.tail)) { |
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225 Uint32 type = SDL_EventQ.event[spot].type; |
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226 if (minType <= type && type <= maxType) { |
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227 events[used++] = SDL_EventQ.event[spot]; |
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228 if (action == SDL_GETEVENT) { |
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229 spot = SDL_CutEvent(spot); |
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230 } else { |
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231 spot = (spot + 1) % MAXEVENTS; |
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232 } |
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233 } else { |
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234 spot = (spot + 1) % MAXEVENTS; |
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235 } |
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236 } |
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237 } |
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238 SDL_mutexV(SDL_EventQ.lock); |
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239 } else { |
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240 SDL_SetError("Couldn't lock event queue"); |
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241 used = -1; |
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242 } |
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243 return (used); |
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244 } |
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245 |
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246 SDL_bool |
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247 SDL_HasEvent(Uint32 type) |
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248 { |
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249 return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, type, type) > 0); |
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250 } |
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251 |
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252 SDL_bool |
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253 SDL_HasEvents(Uint32 minType, Uint32 maxType) |
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254 { |
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255 return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, minType, maxType) > 0); |
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256 } |
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257 |
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258 void |
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259 SDL_FlushEvent(Uint32 type) |
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260 { |
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261 SDL_FlushEvents(type, type); |
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262 } |
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263 |
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264 void |
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265 SDL_FlushEvents(Uint32 minType, Uint32 maxType) |
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266 { |
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267 /* Don't look after we've quit */ |
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268 if (!SDL_EventQ.active) { |
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269 return; |
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270 } |
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271 |
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272 /* Make sure the events are current */ |
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273 SDL_PumpEvents(); |
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274 |
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275 /* Lock the event queue */ |
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276 if (SDL_mutexP(SDL_EventQ.lock) == 0) { |
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277 int spot = SDL_EventQ.head; |
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278 while (spot != SDL_EventQ.tail) { |
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279 Uint32 type = SDL_EventQ.event[spot].type; |
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280 if (minType <= type && type <= maxType) { |
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281 spot = SDL_CutEvent(spot); |
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282 } else { |
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283 spot = (spot + 1) % MAXEVENTS; |
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284 } |
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285 } |
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286 SDL_mutexV(SDL_EventQ.lock); |
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287 } |
0 | 288 } |
289 | |
290 /* Run the system dependent event loops */ | |
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291 void |
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292 SDL_PumpEvents(void) |
0 | 293 { |
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294 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
0 | 295 |
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296 /* Get events from the video subsystem */ |
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297 if (_this) { |
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298 _this->PumpEvents(_this); |
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299 } |
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300 #if !SDL_JOYSTICK_DISABLED |
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301 /* Check for joystick state change */ |
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302 if (SDL_ShouldPollJoystick()) { |
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303 SDL_JoystickUpdate(); |
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304 } |
0 | 305 #endif |
306 } | |
307 | |
308 /* Public functions */ | |
309 | |
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310 int |
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311 SDL_PollEvent(SDL_Event * event) |
0 | 312 { |
3072 | 313 return SDL_WaitEventTimeout(event, 0); |
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314 } |
0 | 315 |
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316 int |
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317 SDL_WaitEvent(SDL_Event * event) |
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318 { |
3072 | 319 return SDL_WaitEventTimeout(event, -1); |
320 } | |
321 | |
322 int | |
323 SDL_WaitEventTimeout(SDL_Event * event, int timeout) | |
324 { | |
325 Uint32 expiration = 0; | |
326 | |
327 if (timeout > 0) | |
328 expiration = SDL_GetTicks() + timeout; | |
329 | |
330 for (;;) { | |
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331 SDL_PumpEvents(); |
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332 switch (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT)) { |
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333 case -1: |
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334 return 0; |
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335 case 1: |
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336 return 1; |
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337 case 0: |
3072 | 338 if (timeout == 0) { |
339 /* Polling and no events, just return */ | |
340 return 0; | |
341 } | |
342 if (timeout > 0 && ((int) (SDL_GetTicks() - expiration) >= 0)) { | |
343 /* Timeout expired and no events */ | |
344 return 0; | |
345 } | |
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346 SDL_Delay(10); |
3072 | 347 break; |
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348 } |
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349 } |
0 | 350 } |
351 | |
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352 int |
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353 SDL_PushEvent(SDL_Event * event) |
0 | 354 { |
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355 SDL_EventWatcher *curr; |
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356 |
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357 if (SDL_EventOK && !SDL_EventOK(SDL_EventOKParam, event)) { |
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358 return 0; |
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359 } |
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360 |
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361 for (curr = SDL_event_watchers; curr; curr = curr->next) { |
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362 curr->callback(curr->userdata, event); |
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363 } |
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364 |
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365 if (SDL_PeepEvents(event, 1, SDL_ADDEVENT, 0, 0) <= 0) { |
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366 return -1; |
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367 } |
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368 |
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369 SDL_GestureProcessEvent(event); |
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370 |
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371 |
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372 return 1; |
0 | 373 } |
374 | |
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375 void |
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376 SDL_SetEventFilter(SDL_EventFilter filter, void *userdata) |
0 | 377 { |
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378 SDL_Event bitbucket; |
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379 |
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380 /* Set filter and discard pending events */ |
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381 SDL_EventOK = filter; |
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382 SDL_EventOKParam = userdata; |
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383 while (SDL_PollEvent(&bitbucket) > 0); |
0 | 384 } |
385 | |
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386 SDL_bool |
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387 SDL_GetEventFilter(SDL_EventFilter * filter, void **userdata) |
0 | 388 { |
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389 if (filter) { |
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390 *filter = SDL_EventOK; |
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391 } |
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392 if (userdata) { |
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393 *userdata = SDL_EventOKParam; |
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394 } |
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395 return SDL_EventOK ? SDL_TRUE : SDL_FALSE; |
0 | 396 } |
397 | |
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398 /* FIXME: This is not thread-safe yet */ |
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399 void |
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400 SDL_AddEventWatch(SDL_EventFilter filter, void *userdata) |
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401 { |
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402 SDL_EventWatcher *watcher; |
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403 |
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404 watcher = (SDL_EventWatcher *)SDL_malloc(sizeof(*watcher)); |
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405 if (!watcher) { |
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406 /* Uh oh... */ |
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407 return; |
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408 } |
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409 watcher->callback = filter; |
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410 watcher->userdata = userdata; |
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411 watcher->next = SDL_event_watchers; |
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412 SDL_event_watchers = watcher; |
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413 } |
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414 |
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415 /* FIXME: This is not thread-safe yet */ |
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416 void |
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417 SDL_DelEventWatch(SDL_EventFilter filter, void *userdata) |
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418 { |
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419 SDL_EventWatcher *prev = NULL; |
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420 SDL_EventWatcher *curr; |
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421 |
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422 for (curr = SDL_event_watchers; curr; prev = curr, curr = curr->next) { |
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423 if (curr->callback == filter && curr->userdata == userdata) { |
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424 if (prev) { |
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425 prev->next = curr->next; |
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426 } else { |
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427 SDL_event_watchers = curr->next; |
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428 } |
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429 SDL_free(curr); |
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430 break; |
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431 } |
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432 } |
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433 } |
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434 |
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435 void |
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436 SDL_FilterEvents(SDL_EventFilter filter, void *userdata) |
0 | 437 { |
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438 if (SDL_mutexP(SDL_EventQ.lock) == 0) { |
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439 int spot; |
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440 |
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441 spot = SDL_EventQ.head; |
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442 while (spot != SDL_EventQ.tail) { |
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443 if (filter(userdata, &SDL_EventQ.event[spot])) { |
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444 spot = (spot + 1) % MAXEVENTS; |
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445 } else { |
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446 spot = SDL_CutEvent(spot); |
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447 } |
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448 } |
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449 } |
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450 SDL_mutexV(SDL_EventQ.lock); |
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451 } |
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452 |
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453 Uint8 |
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454 SDL_EventState(Uint32 type, int state) |
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455 { |
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456 Uint8 current_state; |
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457 Uint8 hi = ((type >> 8) & 0xff); |
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458 Uint8 lo = (type & 0xff); |
0 | 459 |
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460 if (SDL_disabled_events[hi] && |
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461 (SDL_disabled_events[hi]->bits[lo/32] & (1 << (lo&31)))) { |
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462 current_state = SDL_DISABLE; |
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463 } else { |
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464 current_state = SDL_ENABLE; |
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465 } |
0 | 466 |
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467 if (state != current_state) |
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468 { |
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469 switch (state) { |
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470 case SDL_DISABLE: |
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471 /* Disable this event type and discard pending events */ |
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472 if (!SDL_disabled_events[hi]) { |
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473 SDL_disabled_events[hi] = (SDL_DisabledEventBlock*) SDL_calloc(1, sizeof(SDL_DisabledEventBlock)); |
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474 if (!SDL_disabled_events[hi]) { |
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475 /* Out of memory, nothing we can do... */ |
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476 break; |
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477 } |
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478 } |
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479 SDL_disabled_events[hi]->bits[lo/32] |= (1 << (lo&31)); |
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480 SDL_FlushEvent(type); |
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481 break; |
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482 case SDL_ENABLE: |
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483 SDL_disabled_events[hi]->bits[lo/32] &= ~(1 << (lo&31)); |
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484 break; |
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485 default: |
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486 /* Querying state... */ |
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487 break; |
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488 } |
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489 } |
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490 |
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491 return current_state; |
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492 } |
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493 |
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494 Uint32 |
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495 SDL_RegisterEvents(int numevents) |
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496 { |
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497 Uint32 event_base; |
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498 |
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499 if (SDL_userevents+numevents <= SDL_LASTEVENT) { |
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500 event_base = SDL_userevents; |
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501 SDL_userevents += numevents; |
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502 } else { |
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503 event_base = (Uint32)-1; |
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504 } |
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505 return event_base; |
0 | 506 } |
507 | |
508 /* This is a generic event handler. | |
509 */ | |
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510 int |
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511 SDL_SendSysWMEvent(SDL_SysWMmsg * message) |
0 | 512 { |
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513 int posted; |
0 | 514 |
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515 posted = 0; |
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516 if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) { |
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517 SDL_Event event; |
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518 SDL_memset(&event, 0, sizeof(event)); |
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519 event.type = SDL_SYSWMEVENT; |
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520 event.syswm.msg = message; |
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521 posted = (SDL_PushEvent(&event) > 0); |
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522 } |
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523 /* Update internal event state */ |
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524 return (posted); |
0 | 525 } |
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526 |
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527 /* vi: set ts=4 sw=4 expandtab: */ |