Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 2947:fec0db6c44b7
Date: Thu, 01 Jan 2009 21:32:12 +0100
From: Couriersud
Subject: Fusionsound audio driver
attached is a diff containing a audio driver for the FusionSound
library. This sound library is closely related to DirectFB and uses the
same transport (fusion) as DirectFB when running applications "remote",
i.e. over the network. As such, it natively redirects sound where
DirectFB redirects video. This may be handy for everyone using SDL over
DirectFB.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 01 Jan 2009 21:34:22 +0000 |
parents | 1e431c2631ee |
children | d578ae900755 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
27 #include "SDL_audio_c.h" | |
28 #include "SDL_audiomem.h" | |
29 #include "SDL_sysaudio.h" | |
30 | |
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31 #define _THIS SDL_AudioDevice *this |
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32 |
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33 static SDL_AudioDriver current_audio; |
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34 static SDL_AudioDevice *open_devices[16]; |
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35 |
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36 /* !!! FIXME: These are wordy and unlocalized... */ |
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37 #define DEFAULT_OUTPUT_DEVNAME "System audio output device" |
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38 #define DEFAULT_INPUT_DEVNAME "System audio capture device" |
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39 |
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40 |
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41 /* |
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42 * Not all of these will be compiled and linked in, but it's convenient |
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43 * to have a complete list here and saves yet-another block of #ifdefs... |
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44 * Please see bootstrap[], below, for the actual #ifdef mess. |
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45 */ |
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46 extern AudioBootStrap BSD_AUDIO_bootstrap; |
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47 extern AudioBootStrap DSP_bootstrap; |
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48 extern AudioBootStrap DMA_bootstrap; |
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49 extern AudioBootStrap ALSA_bootstrap; |
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50 extern AudioBootStrap PULSEAUDIO_bootstrap; |
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51 extern AudioBootStrap QNXNTOAUDIO_bootstrap; |
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52 extern AudioBootStrap SUNAUDIO_bootstrap; |
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53 extern AudioBootStrap DMEDIA_bootstrap; |
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54 extern AudioBootStrap ARTS_bootstrap; |
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55 extern AudioBootStrap ESD_bootstrap; |
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56 extern AudioBootStrap NAS_bootstrap; |
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57 extern AudioBootStrap DSOUND_bootstrap; |
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58 extern AudioBootStrap WINWAVEOUT_bootstrap; |
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59 extern AudioBootStrap PAUDIO_bootstrap; |
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60 extern AudioBootStrap BEOSAUDIO_bootstrap; |
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61 extern AudioBootStrap COREAUDIO_bootstrap; |
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62 extern AudioBootStrap COREAUDIOIPHONE_bootstrap; |
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63 extern AudioBootStrap SNDMGR_bootstrap; |
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64 extern AudioBootStrap MINTAUDIO_GSXB_bootstrap; |
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65 extern AudioBootStrap MINTAUDIO_MCSN_bootstrap; |
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66 extern AudioBootStrap MINTAUDIO_STFA_bootstrap; |
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67 extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap; |
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68 extern AudioBootStrap MINTAUDIO_DMA8_bootstrap; |
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69 extern AudioBootStrap DISKAUD_bootstrap; |
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70 extern AudioBootStrap DUMMYAUD_bootstrap; |
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71 extern AudioBootStrap DCAUD_bootstrap; |
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72 extern AudioBootStrap MMEAUDIO_bootstrap; |
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73 extern AudioBootStrap DART_bootstrap; |
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74 extern AudioBootStrap NDSAUD_bootstrap; |
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75 extern AudioBootStrap FUSIONSOUND_bootstrap; |
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76 |
1190 | 77 |
0 | 78 /* Available audio drivers */ |
79 static AudioBootStrap *bootstrap[] = { | |
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80 #if SDL_AUDIO_DRIVER_BSD |
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81 &BSD_AUDIO_bootstrap, |
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82 #endif |
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83 #if SDL_AUDIO_DRIVER_PULSEAUDIO |
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84 &PULSEAUDIO_bootstrap, |
0 | 85 #endif |
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86 #if SDL_AUDIO_DRIVER_ALSA |
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87 &ALSA_bootstrap, |
0 | 88 #endif |
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89 #if SDL_AUDIO_DRIVER_OSS |
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90 &DSP_bootstrap, |
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91 &DMA_bootstrap, |
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92 #endif |
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93 #if SDL_AUDIO_DRIVER_QNXNTO |
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94 &QNXNTOAUDIO_bootstrap, |
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95 #endif |
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96 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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97 &SUNAUDIO_bootstrap, |
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98 #endif |
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99 #if SDL_AUDIO_DRIVER_DMEDIA |
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100 &DMEDIA_bootstrap, |
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101 #endif |
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102 #if SDL_AUDIO_DRIVER_ARTS |
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103 &ARTS_bootstrap, |
0 | 104 #endif |
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105 #if SDL_AUDIO_DRIVER_ESD |
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106 &ESD_bootstrap, |
0 | 107 #endif |
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108 #if SDL_AUDIO_DRIVER_NAS |
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109 &NAS_bootstrap, |
0 | 110 #endif |
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111 #if SDL_AUDIO_DRIVER_DSOUND |
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112 &DSOUND_bootstrap, |
0 | 113 #endif |
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114 #if SDL_AUDIO_DRIVER_WINWAVEOUT |
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115 &WINWAVEOUT_bootstrap, |
0 | 116 #endif |
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117 #if SDL_AUDIO_DRIVER_PAUDIO |
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118 &PAUDIO_bootstrap, |
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119 #endif |
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120 #if SDL_AUDIO_DRIVER_BEOSAUDIO |
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121 &BEOSAUDIO_bootstrap, |
0 | 122 #endif |
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123 #if SDL_AUDIO_DRIVER_COREAUDIO |
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124 &COREAUDIO_bootstrap, |
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125 #endif |
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126 #if SDL_AUDIO_DRIVER_COREAUDIOIPHONE |
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127 &COREAUDIOIPHONE_bootstrap, |
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128 #endif |
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129 #if SDL_AUDIO_DRIVER_SNDMGR |
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130 &SNDMGR_bootstrap, |
0 | 131 #endif |
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132 #if SDL_AUDIO_DRIVER_MINT |
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133 &MINTAUDIO_GSXB_bootstrap, |
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134 &MINTAUDIO_MCSN_bootstrap, |
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135 &MINTAUDIO_STFA_bootstrap, |
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136 &MINTAUDIO_XBIOS_bootstrap, |
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137 &MINTAUDIO_DMA8_bootstrap, |
398
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138 #endif |
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139 #if SDL_AUDIO_DRIVER_DISK |
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140 &DISKAUD_bootstrap, |
68
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141 #endif |
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142 #if SDL_AUDIO_DRIVER_DUMMY |
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143 &DUMMYAUD_bootstrap, |
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144 #endif |
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145 #if SDL_AUDIO_DRIVER_DC |
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146 &DCAUD_bootstrap, |
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147 #endif |
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148 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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149 &MMEAUDIO_bootstrap, |
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150 #endif |
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151 #if SDL_AUDIO_DRIVER_DART |
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152 &DART_bootstrap, |
1190 | 153 #endif |
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154 #if SDL_AUDIO_DRIVER_NDS |
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155 &NDSAUD_bootstrap, |
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156 #endif |
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157 #if SDL_AUDIO_DRIVER_FUSIONSOUND |
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158 &FUSIONSOUND_bootstrap, |
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159 #endif |
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160 NULL |
0 | 161 }; |
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162 |
2060 | 163 static SDL_AudioDevice * |
164 get_audio_device(SDL_AudioDeviceID id) | |
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165 { |
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166 id--; |
2060 | 167 if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) { |
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168 SDL_SetError("Invalid audio device ID"); |
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169 return NULL; |
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170 } |
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171 |
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172 return open_devices[id]; |
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173 } |
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174 |
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175 |
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176 /* stubs for audio drivers that don't need a specific entry point... */ |
2060 | 177 static int |
178 SDL_AudioDetectDevices_Default(int iscapture) | |
179 { | |
180 return -1; | |
181 } | |
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182 |
2060 | 183 static void |
184 SDL_AudioThreadInit_Default(_THIS) | |
185 { /* no-op. */ | |
186 } | |
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187 |
2060 | 188 static void |
189 SDL_AudioWaitDevice_Default(_THIS) | |
190 { /* no-op. */ | |
191 } | |
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192 |
2060 | 193 static void |
194 SDL_AudioPlayDevice_Default(_THIS) | |
195 { /* no-op. */ | |
196 } | |
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197 |
2060 | 198 static Uint8 * |
199 SDL_AudioGetDeviceBuf_Default(_THIS) | |
200 { | |
201 return NULL; | |
202 } | |
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203 |
2060 | 204 static void |
205 SDL_AudioWaitDone_Default(_THIS) | |
206 { /* no-op. */ | |
207 } | |
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208 |
2060 | 209 static void |
210 SDL_AudioCloseDevice_Default(_THIS) | |
211 { /* no-op. */ | |
212 } | |
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213 |
2060 | 214 static void |
215 SDL_AudioDeinitialize_Default(void) | |
216 { /* no-op. */ | |
217 } | |
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218 |
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219 static int |
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220 SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture) |
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221 { |
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222 return 0; |
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223 } |
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224 |
2060 | 225 static const char * |
226 SDL_AudioGetDeviceName_Default(int index, int iscapture) | |
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227 { |
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228 SDL_SetError("No such device"); |
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229 return NULL; |
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230 } |
0 | 231 |
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232 static void |
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233 SDL_AudioLockDevice_Default(SDL_AudioDevice * device) |
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234 { |
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235 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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236 return; |
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237 } |
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238 SDL_mutexP(device->mixer_lock); |
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239 } |
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240 |
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241 static void |
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242 SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device) |
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243 { |
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244 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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245 return; |
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246 } |
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247 SDL_mutexV(device->mixer_lock); |
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248 } |
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249 |
0 | 250 |
2060 | 251 static void |
252 finalize_audio_entry_points(void) | |
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253 { |
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254 /* |
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255 * Fill in stub functions for unused driver entry points. This lets us |
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256 * blindly call them without having to check for validity first. |
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257 */ |
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258 |
2060 | 259 #define FILL_STUB(x) \ |
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260 if (current_audio.impl.x == NULL) { \ |
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261 current_audio.impl.x = SDL_Audio##x##_Default; \ |
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262 } |
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263 FILL_STUB(DetectDevices); |
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264 FILL_STUB(GetDeviceName); |
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265 FILL_STUB(OpenDevice); |
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266 FILL_STUB(ThreadInit); |
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267 FILL_STUB(WaitDevice); |
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268 FILL_STUB(PlayDevice); |
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269 FILL_STUB(GetDeviceBuf); |
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270 FILL_STUB(WaitDone); |
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271 FILL_STUB(CloseDevice); |
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272 FILL_STUB(LockDevice); |
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273 FILL_STUB(UnlockDevice); |
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274 FILL_STUB(Deinitialize); |
2060 | 275 #undef FILL_STUB |
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276 } |
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277 |
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278 /* Streaming functions (for when the input and output buffer sizes are different) */ |
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279 /* Write [length] bytes from buf into the streamer */ |
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280 void |
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281 SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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282 { |
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283 int i; |
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284 |
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285 for (i = 0; i < length; ++i) { |
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286 stream->buffer[stream->write_pos] = buf[i]; |
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287 ++stream->write_pos; |
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288 } |
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289 } |
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290 |
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291 /* Read [length] bytes out of the streamer into buf */ |
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292 void |
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293 SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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294 { |
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295 int i; |
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296 |
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297 for (i = 0; i < length; ++i) { |
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298 buf[i] = stream->buffer[stream->read_pos]; |
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299 ++stream->read_pos; |
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300 } |
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301 } |
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302 |
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303 int |
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304 SDL_StreamLength(SDL_AudioStreamer * stream) |
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305 { |
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306 return (stream->write_pos - stream->read_pos) % stream->max_len; |
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307 } |
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308 |
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309 /* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */ |
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310 int |
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311 SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence) |
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312 { |
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313 /* First try to allocate the buffer */ |
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314 stream->buffer = (Uint8 *) SDL_malloc(max_len); |
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315 if (stream->buffer == NULL) { |
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316 return -1; |
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317 } |
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318 |
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319 stream->max_len = max_len; |
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320 stream->read_pos = 0; |
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321 stream->write_pos = 0; |
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322 |
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323 /* Zero out the buffer */ |
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324 SDL_memset(stream->buffer, silence, max_len); |
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325 |
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326 return 0; |
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327 } |
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328 |
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329 /* Deinitialize the stream simply by freeing the buffer */ |
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330 void |
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331 SDL_StreamDeinit(SDL_AudioStreamer * stream) |
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332 { |
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333 if (stream->buffer != NULL) { |
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334 SDL_free(stream->buffer); |
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335 } |
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336 } |
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337 |
0 | 338 |
339 /* The general mixing thread function */ | |
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340 int SDLCALL |
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341 SDL_RunAudio(void *devicep) |
0 | 342 { |
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343 SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; |
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344 Uint8 *stream; |
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345 int stream_len; |
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346 void *udata; |
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347 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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348 int silence; |
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349 int stream_max_len; |
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350 |
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351 /* For streaming when the buffer sizes don't match up */ |
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352 Uint8 *istream; |
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353 int istream_len; |
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355 /* Perform any thread setup */ |
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356 device->threadid = SDL_ThreadID(); |
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357 current_audio.impl.ThreadInit(device); |
0 | 358 |
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359 /* Set up the mixing function */ |
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360 fill = device->spec.callback; |
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361 udata = device->spec.userdata; |
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362 |
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363 /* By default do not stream */ |
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364 device->use_streamer = 0; |
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365 |
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366 if (device->convert.needed) { |
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367 if (device->convert.src_format == AUDIO_U8) { |
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368 silence = 0x80; |
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369 } else { |
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370 silence = 0; |
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371 } |
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372 |
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373 /* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */ |
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374 if (device->convert.len_mult != 1 || device->convert.len_div != 1) { |
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375 /* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */ |
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376 stream_max_len = 2 * device->spec.size; |
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377 if (device->convert.len_mult > device->convert.len_div) { |
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378 stream_max_len *= device->convert.len_mult; |
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379 stream_max_len /= device->convert.len_div; |
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380 } |
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381 if (SDL_StreamInit(&device->streamer, stream_max_len, silence) < |
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382 0) |
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383 return -1; |
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384 device->use_streamer = 1; |
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385 |
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386 /* istream_len should be the length of what we grab from the callback and feed to conversion, |
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387 so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d |
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388 */ |
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389 istream_len = |
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390 device->spec.size * device->convert.len_div / |
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391 device->convert.len_mult; |
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392 } |
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393 |
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394 /* stream_len = device->convert.len; */ |
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395 stream_len = device->spec.size; |
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396 } else { |
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397 silence = device->spec.silence; |
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398 stream_len = device->spec.size; |
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399 } |
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400 |
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401 /* Determine if the streamer is necessary here */ |
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402 if (device->use_streamer == 1) { |
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403 /* This code is almost the same as the old code. The difference is, instead of reding |
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404 directly from the callback into "stream", then converting and sending the audio off, |
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405 we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device. |
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406 However, reading and writing with streamer are done separately: |
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407 - We only call the callback and write to the streamer when the streamer does not |
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408 contain enough samples to output to the device. |
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409 - We only read from the streamer and tell the device to play when the streamer |
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410 does have enough samples to output. |
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411 This allows us to perform resampling in the conversion step, where the output of the |
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412 resampling process can be any number. We will have to see what a good size for the |
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413 stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure. |
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414 */ |
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415 while (device->enabled) { |
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416 /* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */ |
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417 if (SDL_StreamLength(&device->streamer) < stream_len) { |
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418 /* Set up istream */ |
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419 if (device->convert.needed) { |
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420 if (device->convert.buf) { |
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421 istream = device->convert.buf; |
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422 } else { |
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423 continue; |
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424 } |
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425 } else { |
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426 istream = current_audio.impl.GetDeviceBuf(device); |
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427 if (istream == NULL) { |
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428 istream = device->fake_stream; |
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429 } |
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430 } |
0 | 431 |
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432 /* Read from the callback into the _input_ stream */ |
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433 if (!device->paused) { |
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434 SDL_mutexP(device->mixer_lock); |
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435 (*fill) (udata, istream, istream_len); |
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436 SDL_mutexV(device->mixer_lock); |
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437 } |
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438 |
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439 /* Convert the audio if necessary and write to the streamer */ |
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440 if (device->convert.needed) { |
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441 SDL_ConvertAudio(&device->convert); |
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442 if (istream == NULL) { |
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443 istream = device->fake_stream; |
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444 } |
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445 /*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */ |
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446 SDL_StreamWrite(&device->streamer, device->convert.buf, |
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447 device->convert.len_cvt); |
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448 } else { |
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449 SDL_StreamWrite(&device->streamer, istream, istream_len); |
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450 } |
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451 } |
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452 |
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453 /* Only output audio if the streamer has enough to output */ |
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454 if (SDL_StreamLength(&device->streamer) >= stream_len) { |
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455 /* Set up the output stream */ |
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456 if (device->convert.needed) { |
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457 if (device->convert.buf) { |
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458 stream = device->convert.buf; |
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459 } else { |
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460 continue; |
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461 } |
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462 } else { |
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463 stream = current_audio.impl.GetDeviceBuf(device); |
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464 if (stream == NULL) { |
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465 stream = device->fake_stream; |
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466 } |
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467 } |
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468 |
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469 /* Now read from the streamer */ |
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470 SDL_StreamRead(&device->streamer, stream, stream_len); |
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471 |
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472 /* Ready current buffer for play and change current buffer */ |
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473 if (stream != device->fake_stream) { |
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474 current_audio.impl.PlayDevice(device); |
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475 } |
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476 |
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477 /* Wait for an audio buffer to become available */ |
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478 if (stream == device->fake_stream) { |
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479 SDL_Delay((device->spec.samples * 1000) / |
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480 device->spec.freq); |
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481 } else { |
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482 current_audio.impl.WaitDevice(device); |
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483 } |
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484 } |
0 | 485 |
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486 } |
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487 } else { |
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488 /* Otherwise, do not use the streamer. This is the old code. */ |
0 | 489 |
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490 /* Loop, filling the audio buffers */ |
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491 while (device->enabled) { |
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492 |
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493 /* Fill the current buffer with sound */ |
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494 if (device->convert.needed) { |
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495 if (device->convert.buf) { |
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496 stream = device->convert.buf; |
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497 } else { |
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498 continue; |
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499 } |
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500 } else { |
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501 stream = current_audio.impl.GetDeviceBuf(device); |
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502 if (stream == NULL) { |
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503 stream = device->fake_stream; |
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504 } |
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505 } |
0 | 506 |
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507 if (!device->paused) { |
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508 SDL_mutexP(device->mixer_lock); |
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509 (*fill) (udata, stream, stream_len); |
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510 SDL_mutexV(device->mixer_lock); |
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511 } |
1562 | 512 |
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513 /* Convert the audio if necessary */ |
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514 if (device->convert.needed) { |
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515 SDL_ConvertAudio(&device->convert); |
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516 stream = current_audio.impl.GetDeviceBuf(device); |
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517 if (stream == NULL) { |
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518 stream = device->fake_stream; |
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519 } |
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520 SDL_memcpy(stream, device->convert.buf, |
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521 device->convert.len_cvt); |
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522 } |
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523 |
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524 /* Ready current buffer for play and change current buffer */ |
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525 if (stream != device->fake_stream) { |
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526 current_audio.impl.PlayDevice(device); |
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527 } |
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528 |
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529 /* Wait for an audio buffer to become available */ |
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530 if (stream == device->fake_stream) { |
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531 SDL_Delay((device->spec.samples * 1000) / device->spec.freq); |
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532 } else { |
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533 current_audio.impl.WaitDevice(device); |
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534 } |
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535 } |
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536 } |
1562 | 537 |
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538 /* Wait for the audio to drain.. */ |
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539 current_audio.impl.WaitDone(device); |
21
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540 |
2716
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541 /* If necessary, deinit the streamer */ |
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542 if (device->use_streamer == 1) |
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543 SDL_StreamDeinit(&device->streamer); |
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544 |
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545 return (0); |
0 | 546 } |
547 | |
322
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548 |
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549 static SDL_AudioFormat |
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550 SDL_ParseAudioFormat(const char *string) |
1794 | 551 { |
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552 #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x |
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553 CHECK_FMT_STRING(U8); |
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554 CHECK_FMT_STRING(S8); |
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555 CHECK_FMT_STRING(U16LSB); |
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556 CHECK_FMT_STRING(S16LSB); |
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557 CHECK_FMT_STRING(U16MSB); |
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558 CHECK_FMT_STRING(S16MSB); |
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559 CHECK_FMT_STRING(U16SYS); |
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560 CHECK_FMT_STRING(S16SYS); |
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561 CHECK_FMT_STRING(U16); |
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562 CHECK_FMT_STRING(S16); |
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563 CHECK_FMT_STRING(S32LSB); |
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564 CHECK_FMT_STRING(S32MSB); |
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565 CHECK_FMT_STRING(S32SYS); |
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566 CHECK_FMT_STRING(S32); |
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567 CHECK_FMT_STRING(F32LSB); |
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568 CHECK_FMT_STRING(F32MSB); |
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569 CHECK_FMT_STRING(F32SYS); |
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570 CHECK_FMT_STRING(F32); |
2060 | 571 #undef CHECK_FMT_STRING |
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572 return 0; |
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573 } |
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574 |
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575 int |
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576 SDL_GetNumAudioDrivers(void) |
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577 { |
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578 return (SDL_arraysize(bootstrap) - 1); |
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579 } |
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580 |
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581 const char * |
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582 SDL_GetAudioDriver(int index) |
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583 { |
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584 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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585 return (bootstrap[index]->name); |
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586 } |
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587 return (NULL); |
1794 | 588 } |
589 | |
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590 int |
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591 SDL_AudioInit(const char *driver_name) |
0 | 592 { |
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593 int i = 0; |
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594 int initialized = 0; |
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595 int tried_to_init = 0; |
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596 int rc = 0; |
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597 int best_choice = -1; |
0 | 598 |
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599 if (SDL_WasInit(SDL_INIT_AUDIO)) { |
2060 | 600 SDL_AudioQuit(); /* shutdown driver if already running. */ |
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601 } |
0 | 602 |
2060 | 603 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
604 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
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605 |
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606 /* Select the proper audio driver */ |
1909
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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607 if (driver_name == NULL) { |
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608 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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609 } |
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610 |
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611 for (i = 0; (!initialized) && (bootstrap[i]); ++i) { |
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612 /* make sure we should even try this driver before doing so... */ |
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613 const AudioBootStrap *backend = bootstrap[i]; |
2060 | 614 if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) || |
615 ((!driver_name) && (backend->demand_only))) { | |
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616 continue; |
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617 } |
0 | 618 |
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619 tried_to_init = 1; |
2060 | 620 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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621 current_audio.name = backend->name; |
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622 current_audio.desc = backend->desc; |
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623 rc = backend->init(¤t_audio.impl); |
2942 | 624 if (rc == 2) { /* init'd, and devices available. Take it! */ |
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625 initialized = 1; |
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626 best_choice = i; |
2942 | 627 } else if (rc == 1) { /* init'd, but can't see any devices. */ |
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628 current_audio.impl.Deinitialize(); |
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629 if (best_choice == -1) { |
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630 best_choice = i; |
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631 } |
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632 } |
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633 } |
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634 |
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635 /* No definite choice. Pick one that works but can't promise a device. */ |
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636 if ((!initialized) && (best_choice != -1)) { |
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637 const AudioBootStrap *backend = bootstrap[best_choice]; |
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638 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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639 current_audio.name = backend->name; |
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640 current_audio.desc = backend->desc; |
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641 initialized = (backend->init(¤t_audio.impl) > 0); |
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642 } |
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643 |
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644 if (!initialized) { |
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645 /* specific drivers will set the error message if they fail... */ |
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646 if (!tried_to_init) { |
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647 if (driver_name) { |
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648 SDL_SetError("%s not available", driver_name); |
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649 } else { |
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650 SDL_SetError("No available audio device"); |
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651 } |
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652 } |
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653 |
2060 | 654 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
655 return (-1); /* No driver was available, so fail. */ | |
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656 } |
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657 |
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658 finalize_audio_entry_points(); |
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659 |
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660 return (0); |
0 | 661 } |
662 | |
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663 /* |
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664 * Get the current audio driver name |
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665 */ |
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666 const char * |
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667 SDL_GetCurrentAudioDriver() |
0 | 668 { |
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669 return current_audio.name; |
0 | 670 } |
671 | |
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672 |
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673 int |
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674 SDL_GetNumAudioDevices(int iscapture) |
0 | 675 { |
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676 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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677 return -1; |
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678 } |
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679 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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680 return 0; |
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681 } |
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682 |
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683 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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684 return 1; |
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685 } |
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686 |
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687 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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688 return 1; |
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689 } |
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690 |
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691 return current_audio.impl.DetectDevices(iscapture); |
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692 } |
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693 |
0 | 694 |
2049
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695 const char * |
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696 SDL_GetAudioDeviceName(int index, int iscapture) |
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697 { |
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698 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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699 SDL_SetError("Audio subsystem is not initialized"); |
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700 return NULL; |
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701 } |
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702 |
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703 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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704 SDL_SetError("No capture support"); |
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705 return NULL; |
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706 } |
2049
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707 |
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708 if (index < 0) { |
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709 SDL_SetError("No such device"); |
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710 return NULL; |
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711 } |
0 | 712 |
2049
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713 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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714 return DEFAULT_INPUT_DEVNAME; |
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715 } |
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716 |
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717 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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718 return DEFAULT_OUTPUT_DEVNAME; |
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719 } |
262
ba5363e21df8
Don't allow multiple audio opens to succeed (until SDL 1.3)
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|
720 |
2049
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|
721 return current_audio.impl.GetDeviceName(index, iscapture); |
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722 } |
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|
723 |
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|
724 |
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|
725 static void |
2060 | 726 close_audio_device(SDL_AudioDevice * device) |
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|
727 { |
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|
728 device->enabled = 0; |
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|
729 if (device->thread != NULL) { |
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|
730 SDL_WaitThread(device->thread, NULL); |
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731 } |
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732 if (device->mixer_lock != NULL) { |
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733 SDL_DestroyMutex(device->mixer_lock); |
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|
734 } |
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|
735 if (device->fake_stream != NULL) { |
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|
736 SDL_FreeAudioMem(device->fake_stream); |
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737 } |
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738 if (device->convert.needed) { |
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|
739 SDL_FreeAudioMem(device->convert.buf); |
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740 } |
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741 if (device->opened) { |
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|
742 current_audio.impl.CloseDevice(device); |
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|
743 device->opened = 0; |
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|
744 } |
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|
745 SDL_FreeAudioMem(device); |
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746 } |
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|
747 |
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748 |
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|
749 /* |
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|
750 * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig). |
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751 * Fills in a sanitized copy in (prepared). |
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752 * Returns non-zero if okay, zero on fatal parameters in (orig). |
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753 */ |
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|
754 static int |
2060 | 755 prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared) |
2049
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|
756 { |
2060 | 757 SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec)); |
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758 |
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759 if (orig->callback == NULL) { |
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760 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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761 return 0; |
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|
762 } |
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|
763 |
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|
764 if (orig->freq == 0) { |
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diff
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|
765 const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
2060 | 766 if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) { |
767 prepared->freq = 22050; /* a reasonable default */ | |
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768 } |
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|
769 } |
2049
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|
770 |
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|
771 if (orig->format == 0) { |
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|
772 const char *env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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|
773 if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) { |
2060 | 774 prepared->format = AUDIO_S16; /* a reasonable default */ |
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775 } |
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|
776 } |
2049
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|
777 |
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778 switch (orig->channels) { |
2060 | 779 case 0:{ |
780 const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); | |
2141 | 781 if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) { |
2060 | 782 prepared->channels = 2; /* a reasonable default */ |
783 } | |
784 break; | |
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785 } |
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|
786 case 1: /* Mono */ |
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|
787 case 2: /* Stereo */ |
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788 case 4: /* surround */ |
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789 case 6: /* surround with center and lfe */ |
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|
790 break; |
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|
791 default: |
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792 SDL_SetError("Unsupported number of audio channels."); |
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793 return 0; |
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|
794 } |
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|
795 |
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796 if (orig->samples == 0) { |
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797 const char *env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
2060 | 798 if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) { |
2049
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|
799 /* Pick a default of ~46 ms at desired frequency */ |
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|
800 /* !!! FIXME: remove this when the non-Po2 resampling is in. */ |
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|
801 const int samples = (prepared->freq / 1000) * 46; |
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|
802 int power2 = 1; |
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|
803 while (power2 < samples) { |
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804 power2 *= 2; |
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805 } |
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806 prepared->samples = power2; |
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807 } |
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808 } |
0 | 809 |
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|
810 /* Calculate the silence and size of the audio specification */ |
2049
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|
811 SDL_CalculateAudioSpec(prepared); |
21
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812 |
2049
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|
813 return 1; |
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|
814 } |
1408
ceb5c2fec4f1
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diff
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|
815 |
21
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|
816 |
2049
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817 static SDL_AudioDeviceID |
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818 open_audio_device(const char *devname, int iscapture, |
2866
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819 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
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820 int allowed_changes, int min_id) |
2049
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821 { |
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822 SDL_AudioDeviceID id = 0; |
2866
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|
823 SDL_AudioSpec _obtained; |
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824 SDL_AudioDevice *device; |
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825 SDL_bool build_cvt; |
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826 int i = 0; |
21
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|
827 |
2049
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828 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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829 SDL_SetError("Audio subsystem is not initialized"); |
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830 return 0; |
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|
831 } |
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|
832 |
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833 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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834 SDL_SetError("No capture support"); |
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|
835 return 0; |
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|
836 } |
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|
837 |
2866
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|
838 if (!obtained) { |
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|
839 obtained = &_obtained; |
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|
840 } |
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|
841 if (!prepare_audiospec(desired, obtained)) { |
2049
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842 return 0; |
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|
843 } |
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|
844 |
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845 /* If app doesn't care about a specific device, let the user override. */ |
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846 if (devname == NULL) { |
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847 devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); |
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848 } |
21
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|
849 |
2049
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|
850 /* |
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851 * Catch device names at the high level for the simple case... |
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852 * This lets us have a basic "device enumeration" for systems that |
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|
853 * don't have multiple devices, but makes sure the device name is |
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|
854 * always NULL when it hits the low level. |
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855 * |
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856 * Also make sure that the simple case prevents multiple simultaneous |
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857 * opens of the default system device. |
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|
858 */ |
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|
859 |
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860 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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861 if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { |
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862 SDL_SetError("No such device"); |
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|
863 return 0; |
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|
864 } |
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865 devname = NULL; |
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|
866 |
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|
867 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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868 if ((open_devices[i]) && (open_devices[i]->iscapture)) { |
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|
869 SDL_SetError("Audio device already open"); |
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|
870 return 0; |
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|
871 } |
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|
872 } |
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diff
changeset
|
873 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
874 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
875 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
876 if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
877 SDL_SetError("No such device"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
878 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
879 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
880 devname = NULL; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
881 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
882 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
883 if ((open_devices[i]) && (!open_devices[i]->iscapture)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
884 SDL_SetError("Audio device already open"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
885 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
886 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
887 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
888 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
889 |
2060 | 890 device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice)); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
891 if (device == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
892 SDL_OutOfMemory(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
893 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
894 } |
2060 | 895 SDL_memset(device, '\0', sizeof(SDL_AudioDevice)); |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
896 device->spec = *obtained; |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
897 device->enabled = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
898 device->paused = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
899 device->iscapture = iscapture; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
900 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
901 /* Create a semaphore for locking the sound buffers */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
902 if (!current_audio.impl.SkipMixerLock) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
903 device->mixer_lock = SDL_CreateMutex(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
904 if (device->mixer_lock == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
905 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
906 SDL_SetError("Couldn't create mixer lock"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
907 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
908 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
909 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
910 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
911 if (!current_audio.impl.OpenDevice(device, devname, iscapture)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
912 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
913 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
914 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
915 device->opened = 1; |
0 | 916 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
917 /* Allocate a fake audio memory buffer */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
918 device->fake_stream = SDL_AllocAudioMem(device->spec.size); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
919 if (device->fake_stream == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
920 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
921 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
922 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
923 } |
0 | 924 |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
925 /* If the audio driver changes the buffer size, accept it */ |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
926 if (device->spec.samples != obtained->samples) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
927 obtained->samples = device->spec.samples; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
928 SDL_CalculateAudioSpec(obtained); |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
929 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
930 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
931 /* See if we need to do any conversion */ |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
932 build_cvt = SDL_FALSE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
933 if (obtained->freq != device->spec.freq) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
934 if (allowed_changes & SDL_AUDIO_ALLOW_FREQUENCY_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
935 obtained->freq = device->spec.freq; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
936 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
937 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
938 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
939 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
940 if (obtained->format != device->spec.format) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
941 if (allowed_changes & SDL_AUDIO_ALLOW_FORMAT_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
942 obtained->format = device->spec.format; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
943 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
944 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
945 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
946 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
947 if (obtained->channels != device->spec.channels) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
948 if (allowed_changes & SDL_AUDIO_ALLOW_CHANNELS_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
949 obtained->channels = device->spec.channels; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
950 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
951 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
952 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
953 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
954 if (build_cvt) { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
955 /* Build an audio conversion block */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
956 if (SDL_BuildAudioCVT(&device->convert, |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
957 obtained->format, obtained->channels, |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
958 obtained->freq, |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
959 device->spec.format, device->spec.channels, |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
960 device->spec.freq) < 0) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
961 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
962 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
963 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
964 if (device->convert.needed) { |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
965 device->convert.len = (int) (((double) obtained->size) / |
2060 | 966 device->convert.len_ratio); |
2053
716cf90f24a0
1.3 branch version of revision 2878.
Ryan C. Gordon <icculus@icculus.org>
parents:
2049
diff
changeset
|
967 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
968 device->convert.buf = |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
969 (Uint8 *) SDL_AllocAudioMem(device->convert.len * |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
970 device->convert.len_mult); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
971 if (device->convert.buf == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
972 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
973 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
974 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
975 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
976 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
977 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
978 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
979 /* Find an available device ID and store the structure... */ |
2060 | 980 for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
981 if (open_devices[id] == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
982 open_devices[id] = device; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
983 break; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
984 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
985 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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|
986 |
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|
987 if (id == SDL_arraysize(open_devices)) { |
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988 SDL_SetError("Too many open audio devices"); |
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|
989 close_audio_device(device); |
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|
990 return 0; |
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|
991 } |
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992 |
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|
993 /* Start the audio thread if necessary */ |
2049
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|
994 if (!current_audio.impl.ProvidesOwnCallbackThread) { |
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|
995 /* Start the audio thread */ |
2049
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|
996 /* !!! FIXME: this is nasty. */ |
1402
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Use consistent identifiers for the various platforms we support.
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997 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
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998 #undef SDL_CreateThread |
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999 device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL); |
1330
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1000 #else |
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1001 device->thread = SDL_CreateThread(SDL_RunAudio, device); |
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1002 #endif |
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1003 if (device->thread == NULL) { |
2060 | 1004 SDL_CloseAudioDevice(id + 1); |
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1005 SDL_SetError("Couldn't create audio thread"); |
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1006 return 0; |
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|
1007 } |
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|
1008 } |
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1009 |
2060 | 1010 return id + 1; |
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1011 } |
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1012 |
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1013 |
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|
1014 int |
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|
1015 SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
2049
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|
1016 { |
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|
1017 SDL_AudioDeviceID id = 0; |
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|
1018 |
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|
1019 /* Start up the audio driver, if necessary. This is legacy behaviour! */ |
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|
1020 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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|
1021 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { |
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1022 return (-1); |
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|
1023 } |
2049
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|
1024 } |
0 | 1025 |
2049
5f6550e5184f
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diff
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|
1026 /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */ |
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|
1027 if (open_devices[0] != NULL) { |
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|
1028 SDL_SetError("Audio device is already opened"); |
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|
1029 return (-1); |
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|
1030 } |
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|
1031 |
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e532417a6977
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|
1032 if (obtained) { |
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Sam Lantinga <slouken@libsdl.org>
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|
1033 id = open_audio_device(NULL, 0, desired, obtained, |
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Fixed SDL 1.2 compatibility problem.
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|
1034 SDL_AUDIO_ALLOW_ANY_CHANGE, 1); |
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|
1035 } else { |
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|
1036 id = open_audio_device(NULL, 0, desired, desired, 0, 1); |
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|
1037 } |
2060 | 1038 if (id > 1) { /* this should never happen in theory... */ |
2049
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|
1039 SDL_CloseAudioDevice(id); |
2060 | 1040 SDL_SetError("Internal error"); /* MUST be Device ID #1! */ |
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|
1041 return (-1); |
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|
1042 } |
21
75a95f82bc1f
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diff
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|
1043 |
2049
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|
1044 return ((id == 0) ? -1 : 0); |
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|
1045 } |
21
75a95f82bc1f
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|
1046 |
2049
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|
1047 SDL_AudioDeviceID |
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|
1048 SDL_OpenAudioDevice(const char *device, int iscapture, |
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|
1049 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
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|
1050 int allowed_changes) |
2049
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|
1051 { |
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|
1052 return open_audio_device(device, iscapture, desired, obtained, |
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|
1053 allowed_changes, 2); |
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|
1054 } |
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|
1055 |
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|
1056 SDL_audiostatus |
2049
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|
1057 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid) |
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|
1058 { |
2049
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|
1059 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1060 SDL_audiostatus status = SDL_AUDIO_STOPPED; |
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|
1061 if (device && device->enabled) { |
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|
1062 if (device->paused) { |
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1063 status = SDL_AUDIO_PAUSED; |
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1064 } else { |
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|
1065 status = SDL_AUDIO_PLAYING; |
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1066 } |
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|
1067 } |
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|
1068 return (status); |
0 | 1069 } |
1070 | |
2049
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|
1071 |
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|
1072 SDL_audiostatus |
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|
1073 SDL_GetAudioStatus(void) |
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|
1074 { |
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|
1075 return SDL_GetAudioDeviceStatus(1); |
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1076 } |
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|
1077 |
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|
1078 void |
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|
1079 SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) |
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1080 { |
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|
1081 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1082 if (device) { |
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|
1083 device->paused = pause_on; |
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1084 } |
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|
1085 } |
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|
1086 |
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|
1087 void |
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|
1088 SDL_PauseAudio(int pause_on) |
0 | 1089 { |
2049
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|
1090 SDL_PauseAudioDevice(1, pause_on); |
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|
1091 } |
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|
1092 |
0 | 1093 |
2049
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|
1094 void |
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|
1095 SDL_LockAudioDevice(SDL_AudioDeviceID devid) |
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1096 { |
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|
1097 /* Obtain a lock on the mixing buffers */ |
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changeset
|
1098 SDL_AudioDevice *device = get_audio_device(devid); |
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diff
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|
1099 if (device) { |
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|
1100 current_audio.impl.LockDevice(device); |
1895
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|
1101 } |
0 | 1102 } |
1103 | |
1895
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|
1104 void |
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|
1105 SDL_LockAudio(void) |
0 | 1106 { |
2049
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diff
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|
1107 SDL_LockAudioDevice(1); |
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diff
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|
1108 } |
0 | 1109 |
2049
5f6550e5184f
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diff
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|
1110 void |
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diff
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|
1111 SDL_UnlockAudioDevice(SDL_AudioDeviceID devid) |
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diff
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|
1112 { |
1895
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|
1113 /* Obtain a lock on the mixing buffers */ |
2049
5f6550e5184f
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diff
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|
1114 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
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diff
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|
1115 if (device) { |
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diff
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|
1116 current_audio.impl.UnlockDevice(device); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1117 } |
0 | 1118 } |
1119 | |
1895
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|
1120 void |
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|
1121 SDL_UnlockAudio(void) |
0 | 1122 { |
2049
5f6550e5184f
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|
1123 SDL_UnlockAudioDevice(1); |
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|
1124 } |
0 | 1125 |
2049
5f6550e5184f
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|
1126 void |
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|
1127 SDL_CloseAudioDevice(SDL_AudioDeviceID devid) |
5f6550e5184f
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|
1128 { |
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diff
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|
1129 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
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|
1130 if (device) { |
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|
1131 close_audio_device(device); |
2060 | 1132 open_devices[devid - 1] = NULL; |
1895
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|
1133 } |
0 | 1134 } |
1135 | |
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|
1136 void |
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|
1137 SDL_CloseAudio(void) |
0 | 1138 { |
2049
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|
1139 SDL_CloseAudioDevice(1); |
0 | 1140 } |
1141 | |
1895
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|
1142 void |
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|
1143 SDL_AudioQuit(void) |
0 | 1144 { |
2049
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|
1145 SDL_AudioDeviceID i; |
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|
1146 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
5f6550e5184f
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|
1147 SDL_CloseAudioDevice(i); |
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|
1148 } |
0 | 1149 |
2049
5f6550e5184f
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|
1150 /* Free the driver data */ |
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changeset
|
1151 current_audio.impl.Deinitialize(); |
2060 | 1152 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
1153 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
0 | 1154 } |
1155 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1156 #define NUM_FORMATS 10 |
0 | 1157 static int format_idx; |
1158 static int format_idx_sub; | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1159 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { |
1895
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|
1160 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
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First shot at new audio data types (int32 and float32).
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diff
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|
1161 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
1895
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|
1162 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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|
1163 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
3b4ce57c6215
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diff
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|
1164 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1165 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1166 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1167 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
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diff
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|
1168 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, |
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First shot at new audio data types (int32 and float32).
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diff
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|
1169 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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diff
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|
1170 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1171 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
1993
7a3889fc9e5d
Reordered the favored audio format list a little.
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1982
diff
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|
1172 {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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1982
diff
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|
1173 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1174 {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1175 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1176 {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1177 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1178 {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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1982
diff
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|
1179 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
0 | 1180 }; |
1181 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1182 SDL_AudioFormat |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1183 SDL_FirstAudioFormat(SDL_AudioFormat format) |
0 | 1184 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1185 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
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|
1186 if (format_list[format_idx][0] == format) { |
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|
1187 break; |
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|
1188 } |
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|
1189 } |
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|
1190 format_idx_sub = 0; |
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|
1191 return (SDL_NextAudioFormat()); |
0 | 1192 } |
1193 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
changeset
|
1194 SDL_AudioFormat |
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|
1195 SDL_NextAudioFormat(void) |
0 | 1196 { |
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|
1197 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
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|
1198 return (0); |
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|
1199 } |
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|
1200 return (format_list[format_idx][format_idx_sub++]); |
0 | 1201 } |
1202 | |
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|
1203 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1204 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 1205 { |
1895
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|
1206 switch (spec->format) { |
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|
1207 case AUDIO_U8: |
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|
1208 spec->silence = 0x80; |
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|
1209 break; |
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|
1210 default: |
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|
1211 spec->silence = 0x00; |
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|
1212 break; |
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|
1213 } |
2049
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changeset
|
1214 spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; |
1895
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|
1215 spec->size *= spec->channels; |
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|
1216 spec->size *= spec->samples; |
0 | 1217 } |
1895
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|
1218 |
2049
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|
1219 |
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changeset
|
1220 /* |
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|
1221 * Moved here from SDL_mixer.c, since it relies on internals of an opened |
5f6550e5184f
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1222 * audio device (and is deprecated, by the way!). |
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1223 */ |
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1224 void |
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1225 SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) |
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1226 { |
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1227 /* Mix the user-level audio format */ |
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1228 SDL_AudioDevice *device = get_audio_device(1); |
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1229 if (device != NULL) { |
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1230 SDL_AudioFormat format; |
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1231 if (device->convert.needed) { |
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1232 format = device->convert.src_format; |
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1233 } else { |
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1234 format = device->spec.format; |
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1235 } |
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1236 SDL_MixAudioFormat(dst, src, format, len, volume); |
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1237 } |
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1238 } |
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1239 |
1895
c121d94672cb
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1240 /* vi: set ts=4 sw=4 expandtab: */ |