3769
|
1 /*
|
|
2 SDL - Simple DirectMedia Layer
|
|
3 Copyright (C) 1997-2006 Sam Lantinga
|
|
4
|
|
5 This library is free software; you can redistribute it and/or
|
|
6 modify it under the terms of the GNU Lesser General Public
|
|
7 License as published by the Free Software Foundation; either
|
|
8 version 2.1 of the License, or (at your option) any later version.
|
|
9
|
|
10 This library is distributed in the hope that it will be useful,
|
|
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
13 Lesser General Public License for more details.
|
|
14
|
|
15 You should have received a copy of the GNU Lesser General Public
|
|
16 License along with this library; if not, write to the Free Software
|
|
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
18
|
|
19 Sam Lantinga
|
|
20 slouken@libsdl.org
|
|
21 */
|
|
22 #include "SDL_config.h"
|
|
23
|
|
24 #ifndef _SDL_mouse_c_h
|
|
25 #define _SDL_mouse_c_h
|
|
26
|
|
27 typedef struct SDL_Mouse SDL_Mouse;
|
|
28
|
|
29 struct SDL_Cursor
|
|
30 {
|
|
31 SDL_Mouse *mouse;
|
|
32
|
|
33 SDL_Cursor *next;
|
|
34
|
|
35 void *driverdata;
|
|
36 };
|
|
37
|
|
38 struct SDL_Mouse
|
|
39 {
|
|
40 /* Create a cursor from a surface */
|
|
41 SDL_Cursor *(*CreateCursor) (SDL_Surface * surface, int hot_x, int hot_y);
|
|
42
|
|
43 /* Show the specified cursor, or hide if cursor is NULL */
|
|
44 int (*ShowCursor) (SDL_Cursor * cursor);
|
|
45
|
|
46 /* This is called when a mouse motion event occurs */
|
|
47 void (*MoveCursor) (SDL_Cursor * cursor);
|
|
48
|
|
49 /* Free a window manager cursor */
|
|
50 void (*FreeCursor) (SDL_Cursor * cursor);
|
|
51
|
|
52 /* Warp the mouse to (x,y) */
|
|
53 void (*WarpMouse) (SDL_Mouse * mouse, SDL_WindowID windowID, int x,
|
|
54 int y);
|
|
55
|
|
56 /* Free the mouse when it's time */
|
|
57 void (*FreeMouse) (SDL_Mouse * mouse);
|
|
58
|
|
59 /* Data common to all mice */
|
|
60 SDL_WindowID focus;
|
|
61 int which;
|
|
62 int x;
|
|
63 int y;
|
|
64 int z;/*for future use*/
|
|
65 int xdelta;
|
|
66 int ydelta;
|
|
67 int pressure;
|
|
68 int pressure_max;
|
|
69 int pressure_min;
|
|
70 int tilt;/*for future use*/
|
|
71 int rotation;/*for future use*/
|
|
72 char* name;
|
|
73 Uint8 buttonstate;
|
|
74 SDL_bool relative_mode;
|
|
75 SDL_bool proximity;
|
|
76 SDL_bool flush_motion;
|
|
77
|
|
78 SDL_Cursor *cursors;
|
|
79 SDL_Cursor *def_cursor;
|
|
80 SDL_Cursor *cur_cursor;
|
|
81 SDL_bool cursor_shown;
|
|
82
|
|
83 void *driverdata;
|
|
84 };
|
|
85
|
|
86
|
|
87 /* Initialize the mouse subsystem */
|
|
88 extern int SDL_MouseInit(void);
|
|
89
|
|
90 /* Get the mouse at an index */
|
|
91 extern SDL_Mouse *SDL_GetMouse(int index);
|
|
92
|
|
93 /* Add a mouse, possibly reattaching at a particular index (or -1),
|
|
94 returning the index of the mouse, or -1 if there was an error.
|
|
95 */
|
|
96 extern int SDL_AddMouse(const SDL_Mouse * mouse, int index, char* name, int pressure_max, int pressure_min);
|
|
97
|
|
98 /* Remove a mouse at an index, clearing the slot for later */
|
|
99 extern void SDL_DelMouse(int index);
|
|
100
|
|
101 /* Clear the button state of a mouse at an index */
|
|
102 extern void SDL_ResetMouse(int index);
|
|
103
|
|
104 /* Set the mouse focus window */
|
|
105 extern void SDL_SetMouseFocus(int index, SDL_WindowID windowID);
|
|
106
|
|
107 /* Send a mouse motion event for a mouse at an index */
|
|
108 extern int SDL_SendMouseMotion(int index, int relative, int x, int y, int z);
|
|
109
|
|
110 /* Send a mouse button event for a mouse at an index */
|
|
111 extern int SDL_SendMouseButton(int index, Uint8 state, Uint8 button);
|
|
112
|
|
113 /* Send a mouse wheel event for a mouse at an index */
|
|
114 extern int SDL_SendMouseWheel(int index, int x, int y);
|
|
115
|
|
116 /* Shutdown the mouse subsystem */
|
|
117 extern void SDL_MouseQuit(void);
|
|
118
|
|
119 extern int SDL_GetIndexById(int id);
|
|
120
|
|
121 extern int SDL_SetIndexId(int id, int index);
|
|
122
|
|
123 extern int SDL_GetNumOfMice(void);
|
|
124
|
|
125 extern char* SDL_GetMouseName(int index);
|
|
126
|
|
127 extern void SDL_UpdateCoordinates(int x, int y);
|
|
128
|
|
129 #endif /* _SDL_mouse_c_h */
|
|
130
|
|
131 /* vi: set ts=4 sw=4 expandtab: */
|
|
132
|