Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 4834:fd5bb97ec05d
Improving Cocoa implementation and fixed a small bug in SDL_shape.c.
author | egottlieb |
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date | Thu, 05 Aug 2010 18:58:45 -0400 |
parents | 4160ba33b597 |
children | 791b3256fb22 79aa6c61f33b |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
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27 #include "SDL_audio.h" |
0 | 28 #include "SDL_audio_c.h" |
29 #include "SDL_audiomem.h" | |
30 #include "SDL_sysaudio.h" | |
31 | |
2979 | 32 #define _THIS SDL_AudioDevice *this |
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33 |
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34 static SDL_AudioDriver current_audio; |
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35 static SDL_AudioDevice *open_devices[16]; |
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36 |
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37 /* !!! FIXME: These are wordy and unlocalized... */ |
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38 #define DEFAULT_OUTPUT_DEVNAME "System audio output device" |
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39 #define DEFAULT_INPUT_DEVNAME "System audio capture device" |
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40 |
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41 |
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42 /* |
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43 * Not all of these will be compiled and linked in, but it's convenient |
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44 * to have a complete list here and saves yet-another block of #ifdefs... |
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45 * Please see bootstrap[], below, for the actual #ifdef mess. |
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46 */ |
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47 extern AudioBootStrap BSD_AUDIO_bootstrap; |
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48 extern AudioBootStrap DSP_bootstrap; |
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49 extern AudioBootStrap DMA_bootstrap; |
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50 extern AudioBootStrap ALSA_bootstrap; |
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51 extern AudioBootStrap PULSEAUDIO_bootstrap; |
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52 extern AudioBootStrap QSAAUDIO_bootstrap; |
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53 extern AudioBootStrap SUNAUDIO_bootstrap; |
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54 extern AudioBootStrap DMEDIA_bootstrap; |
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55 extern AudioBootStrap ARTS_bootstrap; |
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56 extern AudioBootStrap ESD_bootstrap; |
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57 extern AudioBootStrap NAS_bootstrap; |
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58 extern AudioBootStrap DSOUND_bootstrap; |
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59 extern AudioBootStrap WINWAVEOUT_bootstrap; |
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60 extern AudioBootStrap PAUDIO_bootstrap; |
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61 extern AudioBootStrap BEOSAUDIO_bootstrap; |
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62 extern AudioBootStrap COREAUDIO_bootstrap; |
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63 extern AudioBootStrap COREAUDIOIPHONE_bootstrap; |
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64 extern AudioBootStrap SNDMGR_bootstrap; |
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65 extern AudioBootStrap DISKAUD_bootstrap; |
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66 extern AudioBootStrap DUMMYAUD_bootstrap; |
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67 extern AudioBootStrap DCAUD_bootstrap; |
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68 extern AudioBootStrap MMEAUDIO_bootstrap; |
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69 extern AudioBootStrap DART_bootstrap; |
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70 extern AudioBootStrap NDSAUD_bootstrap; |
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71 extern AudioBootStrap FUSIONSOUND_bootstrap; |
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72 |
1190 | 73 |
0 | 74 /* Available audio drivers */ |
3162 | 75 static const AudioBootStrap *const bootstrap[] = { |
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76 #if SDL_AUDIO_DRIVER_BSD |
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77 &BSD_AUDIO_bootstrap, |
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78 #endif |
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79 #if SDL_AUDIO_DRIVER_PULSEAUDIO |
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80 &PULSEAUDIO_bootstrap, |
0 | 81 #endif |
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82 #if SDL_AUDIO_DRIVER_ALSA |
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83 &ALSA_bootstrap, |
0 | 84 #endif |
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85 #if SDL_AUDIO_DRIVER_OSS |
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86 &DSP_bootstrap, |
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87 &DMA_bootstrap, |
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88 #endif |
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89 #if SDL_AUDIO_DRIVER_QSA |
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90 &QSAAUDIO_bootstrap, |
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91 #endif |
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92 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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93 &SUNAUDIO_bootstrap, |
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94 #endif |
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95 #if SDL_AUDIO_DRIVER_DMEDIA |
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96 &DMEDIA_bootstrap, |
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97 #endif |
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98 #if SDL_AUDIO_DRIVER_ARTS |
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99 &ARTS_bootstrap, |
0 | 100 #endif |
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101 #if SDL_AUDIO_DRIVER_ESD |
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102 &ESD_bootstrap, |
0 | 103 #endif |
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104 #if SDL_AUDIO_DRIVER_NAS |
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105 &NAS_bootstrap, |
0 | 106 #endif |
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107 #if SDL_AUDIO_DRIVER_DSOUND |
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108 &DSOUND_bootstrap, |
0 | 109 #endif |
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110 #if SDL_AUDIO_DRIVER_WINWAVEOUT |
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111 &WINWAVEOUT_bootstrap, |
0 | 112 #endif |
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113 #if SDL_AUDIO_DRIVER_PAUDIO |
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114 &PAUDIO_bootstrap, |
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115 #endif |
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116 #if SDL_AUDIO_DRIVER_BEOSAUDIO |
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117 &BEOSAUDIO_bootstrap, |
0 | 118 #endif |
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119 #if SDL_AUDIO_DRIVER_COREAUDIO |
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120 &COREAUDIO_bootstrap, |
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121 #endif |
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122 #if SDL_AUDIO_DRIVER_COREAUDIOIPHONE |
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123 &COREAUDIOIPHONE_bootstrap, |
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124 #endif |
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125 #if SDL_AUDIO_DRIVER_DISK |
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126 &DISKAUD_bootstrap, |
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127 #endif |
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128 #if SDL_AUDIO_DRIVER_DUMMY |
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129 &DUMMYAUD_bootstrap, |
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130 #endif |
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131 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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132 &MMEAUDIO_bootstrap, |
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133 #endif |
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134 #if SDL_AUDIO_DRIVER_NDS |
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135 &NDSAUD_bootstrap, |
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136 #endif |
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137 #if SDL_AUDIO_DRIVER_FUSIONSOUND |
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138 &FUSIONSOUND_bootstrap, |
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139 #endif |
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140 NULL |
0 | 141 }; |
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142 |
2060 | 143 static SDL_AudioDevice * |
144 get_audio_device(SDL_AudioDeviceID id) | |
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145 { |
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146 id--; |
2060 | 147 if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) { |
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148 SDL_SetError("Invalid audio device ID"); |
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149 return NULL; |
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150 } |
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151 |
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152 return open_devices[id]; |
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153 } |
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154 |
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155 |
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156 /* stubs for audio drivers that don't need a specific entry point... */ |
2060 | 157 static int |
158 SDL_AudioDetectDevices_Default(int iscapture) | |
159 { | |
160 return -1; | |
161 } | |
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162 |
2060 | 163 static void |
164 SDL_AudioThreadInit_Default(_THIS) | |
165 { /* no-op. */ | |
166 } | |
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167 |
2060 | 168 static void |
169 SDL_AudioWaitDevice_Default(_THIS) | |
170 { /* no-op. */ | |
171 } | |
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172 |
2060 | 173 static void |
174 SDL_AudioPlayDevice_Default(_THIS) | |
175 { /* no-op. */ | |
176 } | |
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177 |
2060 | 178 static Uint8 * |
179 SDL_AudioGetDeviceBuf_Default(_THIS) | |
180 { | |
181 return NULL; | |
182 } | |
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183 |
2060 | 184 static void |
185 SDL_AudioWaitDone_Default(_THIS) | |
186 { /* no-op. */ | |
187 } | |
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188 |
2060 | 189 static void |
190 SDL_AudioCloseDevice_Default(_THIS) | |
191 { /* no-op. */ | |
192 } | |
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193 |
2060 | 194 static void |
195 SDL_AudioDeinitialize_Default(void) | |
196 { /* no-op. */ | |
197 } | |
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198 |
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199 static int |
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200 SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture) |
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201 { |
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202 return 0; |
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203 } |
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204 |
2060 | 205 static const char * |
206 SDL_AudioGetDeviceName_Default(int index, int iscapture) | |
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207 { |
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208 SDL_SetError("No such device"); |
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209 return NULL; |
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210 } |
0 | 211 |
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212 static void |
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213 SDL_AudioLockDevice_Default(SDL_AudioDevice * device) |
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214 { |
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215 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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216 return; |
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217 } |
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218 SDL_mutexP(device->mixer_lock); |
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219 } |
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220 |
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221 static void |
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222 SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device) |
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223 { |
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224 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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225 return; |
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226 } |
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227 SDL_mutexV(device->mixer_lock); |
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228 } |
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229 |
0 | 230 |
2060 | 231 static void |
232 finalize_audio_entry_points(void) | |
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233 { |
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234 /* |
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235 * Fill in stub functions for unused driver entry points. This lets us |
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236 * blindly call them without having to check for validity first. |
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237 */ |
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238 |
2060 | 239 #define FILL_STUB(x) \ |
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240 if (current_audio.impl.x == NULL) { \ |
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241 current_audio.impl.x = SDL_Audio##x##_Default; \ |
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242 } |
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243 FILL_STUB(DetectDevices); |
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244 FILL_STUB(GetDeviceName); |
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245 FILL_STUB(OpenDevice); |
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246 FILL_STUB(ThreadInit); |
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247 FILL_STUB(WaitDevice); |
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248 FILL_STUB(PlayDevice); |
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249 FILL_STUB(GetDeviceBuf); |
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250 FILL_STUB(WaitDone); |
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251 FILL_STUB(CloseDevice); |
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252 FILL_STUB(LockDevice); |
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253 FILL_STUB(UnlockDevice); |
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254 FILL_STUB(Deinitialize); |
2060 | 255 #undef FILL_STUB |
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256 } |
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257 |
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258 /* Streaming functions (for when the input and output buffer sizes are different) */ |
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259 /* Write [length] bytes from buf into the streamer */ |
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260 void |
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261 SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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262 { |
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263 int i; |
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264 |
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265 for (i = 0; i < length; ++i) { |
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266 stream->buffer[stream->write_pos] = buf[i]; |
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267 ++stream->write_pos; |
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268 } |
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269 } |
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270 |
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271 /* Read [length] bytes out of the streamer into buf */ |
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272 void |
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273 SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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274 { |
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275 int i; |
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276 |
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277 for (i = 0; i < length; ++i) { |
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278 buf[i] = stream->buffer[stream->read_pos]; |
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279 ++stream->read_pos; |
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280 } |
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281 } |
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282 |
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283 int |
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284 SDL_StreamLength(SDL_AudioStreamer * stream) |
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285 { |
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286 return (stream->write_pos - stream->read_pos) % stream->max_len; |
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287 } |
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288 |
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289 /* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */ |
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290 int |
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291 SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence) |
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292 { |
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293 /* First try to allocate the buffer */ |
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294 stream->buffer = (Uint8 *) SDL_malloc(max_len); |
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295 if (stream->buffer == NULL) { |
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296 return -1; |
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297 } |
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298 |
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299 stream->max_len = max_len; |
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300 stream->read_pos = 0; |
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301 stream->write_pos = 0; |
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302 |
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303 /* Zero out the buffer */ |
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304 SDL_memset(stream->buffer, silence, max_len); |
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305 |
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306 return 0; |
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307 } |
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308 |
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309 /* Deinitialize the stream simply by freeing the buffer */ |
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310 void |
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311 SDL_StreamDeinit(SDL_AudioStreamer * stream) |
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312 { |
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313 if (stream->buffer != NULL) { |
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314 SDL_free(stream->buffer); |
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315 } |
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316 } |
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317 |
0 | 318 |
319 /* The general mixing thread function */ | |
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320 int SDLCALL |
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321 SDL_RunAudio(void *devicep) |
0 | 322 { |
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323 SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; |
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324 Uint8 *stream; |
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325 int stream_len; |
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326 void *udata; |
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327 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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328 int silence; |
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329 Uint32 delay; |
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330 |
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331 /* For streaming when the buffer sizes don't match up */ |
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332 Uint8 *istream; |
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333 int istream_len; |
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335 /* Perform any thread setup */ |
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336 device->threadid = SDL_ThreadID(); |
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337 current_audio.impl.ThreadInit(device); |
0 | 338 |
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339 /* Set up the mixing function */ |
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340 fill = device->spec.callback; |
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341 udata = device->spec.userdata; |
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342 |
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343 /* By default do not stream */ |
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344 device->use_streamer = 0; |
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345 |
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346 if (device->convert.needed) { |
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347 if (device->convert.src_format == AUDIO_U8) { |
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348 silence = 0x80; |
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349 } else { |
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350 silence = 0; |
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351 } |
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352 |
3040 | 353 #if 0 /* !!! FIXME: I took len_div out of the structure. Use rate_incr instead? */ |
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354 /* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */ |
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355 if (device->convert.len_mult != 1 || device->convert.len_div != 1) { |
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356 /* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */ |
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357 stream_max_len = 2 * device->spec.size; |
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358 if (device->convert.len_mult > device->convert.len_div) { |
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359 stream_max_len *= device->convert.len_mult; |
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360 stream_max_len /= device->convert.len_div; |
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361 } |
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362 if (SDL_StreamInit(&device->streamer, stream_max_len, silence) < |
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363 0) |
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364 return -1; |
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365 device->use_streamer = 1; |
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366 |
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367 /* istream_len should be the length of what we grab from the callback and feed to conversion, |
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368 so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d |
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369 */ |
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370 istream_len = |
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371 device->spec.size * device->convert.len_div / |
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372 device->convert.len_mult; |
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373 } |
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374 #endif |
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375 |
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376 /* stream_len = device->convert.len; */ |
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377 stream_len = device->spec.size; |
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378 } else { |
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379 silence = device->spec.silence; |
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380 stream_len = device->spec.size; |
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381 } |
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382 |
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383 /* Calculate the delay while paused */ |
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384 delay = ((device->spec.samples * 1000) / device->spec.freq); |
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385 |
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386 /* Determine if the streamer is necessary here */ |
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387 if (device->use_streamer == 1) { |
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388 /* This code is almost the same as the old code. The difference is, instead of reading |
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389 directly from the callback into "stream", then converting and sending the audio off, |
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390 we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device. |
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391 However, reading and writing with streamer are done separately: |
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392 - We only call the callback and write to the streamer when the streamer does not |
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393 contain enough samples to output to the device. |
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394 - We only read from the streamer and tell the device to play when the streamer |
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395 does have enough samples to output. |
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396 This allows us to perform resampling in the conversion step, where the output of the |
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397 resampling process can be any number. We will have to see what a good size for the |
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398 stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure. |
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399 */ |
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400 while (device->enabled) { |
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401 |
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402 if (device->paused) { |
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403 SDL_Delay(delay); |
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404 continue; |
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405 } |
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406 |
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407 /* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */ |
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408 if (SDL_StreamLength(&device->streamer) < stream_len) { |
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409 /* Set up istream */ |
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410 if (device->convert.needed) { |
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411 if (device->convert.buf) { |
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412 istream = device->convert.buf; |
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413 } else { |
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414 continue; |
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415 } |
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416 } else { |
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417 /* FIXME: Ryan, this is probably wrong. I imagine we don't want to get |
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418 * a device buffer both here and below in the stream output. |
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419 */ |
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420 istream = current_audio.impl.GetDeviceBuf(device); |
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421 if (istream == NULL) { |
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422 istream = device->fake_stream; |
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423 } |
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424 } |
0 | 425 |
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426 /* Read from the callback into the _input_ stream */ |
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427 SDL_mutexP(device->mixer_lock); |
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428 (*fill) (udata, istream, istream_len); |
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429 SDL_mutexV(device->mixer_lock); |
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430 |
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431 /* Convert the audio if necessary and write to the streamer */ |
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432 if (device->convert.needed) { |
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433 SDL_ConvertAudio(&device->convert); |
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434 if (istream == NULL) { |
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435 istream = device->fake_stream; |
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436 } |
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437 /*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */ |
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438 SDL_StreamWrite(&device->streamer, device->convert.buf, |
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439 device->convert.len_cvt); |
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440 } else { |
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441 SDL_StreamWrite(&device->streamer, istream, istream_len); |
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442 } |
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443 } |
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444 |
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445 /* Only output audio if the streamer has enough to output */ |
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446 if (SDL_StreamLength(&device->streamer) >= stream_len) { |
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447 /* Set up the output stream */ |
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448 if (device->convert.needed) { |
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449 if (device->convert.buf) { |
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450 stream = device->convert.buf; |
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451 } else { |
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452 continue; |
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453 } |
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454 } else { |
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455 stream = current_audio.impl.GetDeviceBuf(device); |
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456 if (stream == NULL) { |
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457 stream = device->fake_stream; |
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458 } |
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459 } |
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460 |
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461 /* Now read from the streamer */ |
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462 SDL_StreamRead(&device->streamer, stream, stream_len); |
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463 |
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464 /* Ready current buffer for play and change current buffer */ |
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465 if (stream != device->fake_stream) { |
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466 current_audio.impl.PlayDevice(device); |
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467 /* Wait for an audio buffer to become available */ |
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468 current_audio.impl.WaitDevice(device); |
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469 } else { |
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470 SDL_Delay(delay); |
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471 } |
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472 } |
0 | 473 |
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474 } |
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475 } else { |
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476 /* Otherwise, do not use the streamer. This is the old code. */ |
0 | 477 |
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478 /* Loop, filling the audio buffers */ |
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479 while (device->enabled) { |
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480 |
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481 if (device->paused) { |
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482 SDL_Delay(delay); |
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483 continue; |
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484 } |
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485 |
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486 /* Fill the current buffer with sound */ |
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487 if (device->convert.needed) { |
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488 if (device->convert.buf) { |
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489 stream = device->convert.buf; |
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490 } else { |
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491 continue; |
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492 } |
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493 } else { |
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494 stream = current_audio.impl.GetDeviceBuf(device); |
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495 if (stream == NULL) { |
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496 stream = device->fake_stream; |
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497 } |
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498 } |
0 | 499 |
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500 SDL_mutexP(device->mixer_lock); |
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501 (*fill) (udata, stream, stream_len); |
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502 SDL_mutexV(device->mixer_lock); |
1562 | 503 |
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504 /* Convert the audio if necessary */ |
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505 if (device->convert.needed) { |
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506 SDL_ConvertAudio(&device->convert); |
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507 stream = current_audio.impl.GetDeviceBuf(device); |
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508 if (stream == NULL) { |
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509 stream = device->fake_stream; |
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510 } |
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511 SDL_memcpy(stream, device->convert.buf, |
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512 device->convert.len_cvt); |
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513 } |
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514 |
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515 /* Ready current buffer for play and change current buffer */ |
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516 if (stream != device->fake_stream) { |
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517 current_audio.impl.PlayDevice(device); |
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518 /* Wait for an audio buffer to become available */ |
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519 current_audio.impl.WaitDevice(device); |
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520 } else { |
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521 SDL_Delay(delay); |
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522 } |
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523 } |
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524 } |
1562 | 525 |
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526 /* Wait for the audio to drain.. */ |
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|
527 current_audio.impl.WaitDone(device); |
21
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528 |
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529 /* If necessary, deinit the streamer */ |
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530 if (device->use_streamer == 1) |
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531 SDL_StreamDeinit(&device->streamer); |
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532 |
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533 return (0); |
0 | 534 } |
535 | |
322
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536 |
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537 static SDL_AudioFormat |
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538 SDL_ParseAudioFormat(const char *string) |
1794 | 539 { |
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540 #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x |
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541 CHECK_FMT_STRING(U8); |
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542 CHECK_FMT_STRING(S8); |
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543 CHECK_FMT_STRING(U16LSB); |
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544 CHECK_FMT_STRING(S16LSB); |
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545 CHECK_FMT_STRING(U16MSB); |
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546 CHECK_FMT_STRING(S16MSB); |
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547 CHECK_FMT_STRING(U16SYS); |
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548 CHECK_FMT_STRING(S16SYS); |
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549 CHECK_FMT_STRING(U16); |
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550 CHECK_FMT_STRING(S16); |
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551 CHECK_FMT_STRING(S32LSB); |
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552 CHECK_FMT_STRING(S32MSB); |
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553 CHECK_FMT_STRING(S32SYS); |
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554 CHECK_FMT_STRING(S32); |
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555 CHECK_FMT_STRING(F32LSB); |
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556 CHECK_FMT_STRING(F32MSB); |
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557 CHECK_FMT_STRING(F32SYS); |
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|
558 CHECK_FMT_STRING(F32); |
2060 | 559 #undef CHECK_FMT_STRING |
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560 return 0; |
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561 } |
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562 |
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563 int |
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564 SDL_GetNumAudioDrivers(void) |
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565 { |
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566 return (SDL_arraysize(bootstrap) - 1); |
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567 } |
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568 |
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569 const char * |
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570 SDL_GetAudioDriver(int index) |
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571 { |
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572 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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573 return (bootstrap[index]->name); |
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574 } |
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575 return (NULL); |
1794 | 576 } |
577 | |
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578 int |
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579 SDL_AudioInit(const char *driver_name) |
0 | 580 { |
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581 int i = 0; |
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582 int initialized = 0; |
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583 int tried_to_init = 0; |
0 | 584 |
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585 if (SDL_WasInit(SDL_INIT_AUDIO)) { |
2060 | 586 SDL_AudioQuit(); /* shutdown driver if already running. */ |
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587 } |
0 | 588 |
2060 | 589 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
590 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
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591 |
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592 /* Select the proper audio driver */ |
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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593 if (driver_name == NULL) { |
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594 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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595 } |
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596 |
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597 for (i = 0; (!initialized) && (bootstrap[i]); ++i) { |
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598 /* make sure we should even try this driver before doing so... */ |
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599 const AudioBootStrap *backend = bootstrap[i]; |
2060 | 600 if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) || |
601 ((!driver_name) && (backend->demand_only))) { | |
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602 continue; |
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603 } |
0 | 604 |
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605 tried_to_init = 1; |
2060 | 606 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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607 current_audio.name = backend->name; |
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608 current_audio.desc = backend->desc; |
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609 initialized = backend->init(¤t_audio.impl); |
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610 } |
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611 |
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612 if (!initialized) { |
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613 /* specific drivers will set the error message if they fail... */ |
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614 if (!tried_to_init) { |
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615 if (driver_name) { |
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616 SDL_SetError("Audio target '%s' not available", driver_name); |
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617 } else { |
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618 SDL_SetError("No available audio device"); |
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619 } |
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620 } |
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621 |
2060 | 622 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
623 return (-1); /* No driver was available, so fail. */ | |
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624 } |
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625 |
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626 finalize_audio_entry_points(); |
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627 |
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628 return (0); |
0 | 629 } |
630 | |
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631 /* |
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632 * Get the current audio driver name |
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633 */ |
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634 const char * |
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635 SDL_GetCurrentAudioDriver() |
0 | 636 { |
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637 return current_audio.name; |
0 | 638 } |
639 | |
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640 |
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641 int |
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642 SDL_GetNumAudioDevices(int iscapture) |
0 | 643 { |
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644 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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645 return -1; |
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646 } |
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647 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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648 return 0; |
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649 } |
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650 |
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651 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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652 return 1; |
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653 } |
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654 |
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655 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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656 return 1; |
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657 } |
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658 |
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659 return current_audio.impl.DetectDevices(iscapture); |
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660 } |
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661 |
0 | 662 |
2049
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663 const char * |
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664 SDL_GetAudioDeviceName(int index, int iscapture) |
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665 { |
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666 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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667 SDL_SetError("Audio subsystem is not initialized"); |
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668 return NULL; |
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669 } |
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670 |
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671 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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672 SDL_SetError("No capture support"); |
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673 return NULL; |
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674 } |
2049
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675 |
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676 if (index < 0) { |
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677 SDL_SetError("No such device"); |
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678 return NULL; |
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679 } |
0 | 680 |
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681 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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682 return DEFAULT_INPUT_DEVNAME; |
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683 } |
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684 |
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685 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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686 return DEFAULT_OUTPUT_DEVNAME; |
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687 } |
262
ba5363e21df8
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|
688 |
2049
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689 return current_audio.impl.GetDeviceName(index, iscapture); |
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|
690 } |
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691 |
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692 |
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693 static void |
2060 | 694 close_audio_device(SDL_AudioDevice * device) |
2049
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695 { |
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696 device->enabled = 0; |
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697 if (device->thread != NULL) { |
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698 SDL_WaitThread(device->thread, NULL); |
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699 } |
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700 if (device->mixer_lock != NULL) { |
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701 SDL_DestroyMutex(device->mixer_lock); |
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702 } |
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703 if (device->fake_stream != NULL) { |
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704 SDL_FreeAudioMem(device->fake_stream); |
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705 } |
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706 if (device->convert.needed) { |
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707 SDL_FreeAudioMem(device->convert.buf); |
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708 } |
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709 if (device->opened) { |
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710 current_audio.impl.CloseDevice(device); |
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711 device->opened = 0; |
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|
712 } |
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|
713 SDL_FreeAudioMem(device); |
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714 } |
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|
715 |
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|
716 |
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|
717 /* |
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718 * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig). |
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|
719 * Fills in a sanitized copy in (prepared). |
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720 * Returns non-zero if okay, zero on fatal parameters in (orig). |
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721 */ |
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722 static int |
2060 | 723 prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared) |
2049
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724 { |
2060 | 725 SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec)); |
2049
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726 |
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|
727 if (orig->callback == NULL) { |
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|
728 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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|
729 return 0; |
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730 } |
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731 |
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732 if (orig->freq == 0) { |
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|
733 const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
2060 | 734 if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) { |
735 prepared->freq = 22050; /* a reasonable default */ | |
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736 } |
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737 } |
2049
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738 |
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739 if (orig->format == 0) { |
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740 const char *env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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741 if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) { |
2060 | 742 prepared->format = AUDIO_S16; /* a reasonable default */ |
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743 } |
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744 } |
2049
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745 |
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746 switch (orig->channels) { |
2060 | 747 case 0:{ |
748 const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); | |
2141 | 749 if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) { |
2060 | 750 prepared->channels = 2; /* a reasonable default */ |
751 } | |
752 break; | |
2049
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753 } |
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754 case 1: /* Mono */ |
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755 case 2: /* Stereo */ |
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756 case 4: /* surround */ |
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757 case 6: /* surround with center and lfe */ |
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758 break; |
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759 default: |
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760 SDL_SetError("Unsupported number of audio channels."); |
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761 return 0; |
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762 } |
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763 |
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|
764 if (orig->samples == 0) { |
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765 const char *env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
2060 | 766 if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) { |
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767 /* Pick a default of ~46 ms at desired frequency */ |
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768 /* !!! FIXME: remove this when the non-Po2 resampling is in. */ |
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769 const int samples = (prepared->freq / 1000) * 46; |
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770 int power2 = 1; |
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771 while (power2 < samples) { |
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772 power2 *= 2; |
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773 } |
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774 prepared->samples = power2; |
1895
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775 } |
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|
776 } |
0 | 777 |
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778 /* Calculate the silence and size of the audio specification */ |
2049
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779 SDL_CalculateAudioSpec(prepared); |
21
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780 |
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781 return 1; |
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|
782 } |
1408
ceb5c2fec4f1
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783 |
21
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|
784 |
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785 static SDL_AudioDeviceID |
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|
786 open_audio_device(const char *devname, int iscapture, |
2866
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787 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
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788 int allowed_changes, int min_id) |
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789 { |
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790 SDL_AudioDeviceID id = 0; |
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791 SDL_AudioSpec _obtained; |
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792 SDL_AudioDevice *device; |
2866
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|
793 SDL_bool build_cvt; |
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794 int i = 0; |
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795 |
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796 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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797 SDL_SetError("Audio subsystem is not initialized"); |
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798 return 0; |
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|
799 } |
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|
800 |
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801 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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|
802 SDL_SetError("No capture support"); |
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803 return 0; |
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|
804 } |
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|
805 |
2866
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|
806 if (!obtained) { |
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|
807 obtained = &_obtained; |
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|
808 } |
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|
809 if (!prepare_audiospec(desired, obtained)) { |
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810 return 0; |
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811 } |
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|
812 |
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813 /* If app doesn't care about a specific device, let the user override. */ |
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814 if (devname == NULL) { |
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815 devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); |
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816 } |
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817 |
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|
818 /* |
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819 * Catch device names at the high level for the simple case... |
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820 * This lets us have a basic "device enumeration" for systems that |
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821 * don't have multiple devices, but makes sure the device name is |
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822 * always NULL when it hits the low level. |
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823 * |
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824 * Also make sure that the simple case prevents multiple simultaneous |
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825 * opens of the default system device. |
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826 */ |
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827 |
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828 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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829 if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { |
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830 SDL_SetError("No such device"); |
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|
831 return 0; |
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|
832 } |
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833 devname = NULL; |
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|
834 |
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|
835 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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|
836 if ((open_devices[i]) && (open_devices[i]->iscapture)) { |
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|
837 SDL_SetError("Audio device already open"); |
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|
838 return 0; |
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|
839 } |
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|
840 } |
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|
841 } |
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|
842 |
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843 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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844 if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) { |
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845 SDL_SetError("No such device"); |
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|
846 return 0; |
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847 } |
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848 devname = NULL; |
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|
849 |
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850 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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851 if ((open_devices[i]) && (!open_devices[i]->iscapture)) { |
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|
852 SDL_SetError("Audio device already open"); |
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853 return 0; |
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|
854 } |
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855 } |
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|
856 } |
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857 |
2060 | 858 device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice)); |
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859 if (device == NULL) { |
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860 SDL_OutOfMemory(); |
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861 return 0; |
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|
862 } |
2060 | 863 SDL_memset(device, '\0', sizeof(SDL_AudioDevice)); |
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864 device->spec = *obtained; |
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865 device->enabled = 1; |
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866 device->paused = 1; |
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867 device->iscapture = iscapture; |
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|
868 |
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|
869 /* Create a semaphore for locking the sound buffers */ |
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870 if (!current_audio.impl.SkipMixerLock) { |
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diff
changeset
|
871 device->mixer_lock = SDL_CreateMutex(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
872 if (device->mixer_lock == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
873 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
874 SDL_SetError("Couldn't create mixer lock"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
875 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
876 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
877 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
878 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
879 if (!current_audio.impl.OpenDevice(device, devname, iscapture)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
880 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
881 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
882 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
883 device->opened = 1; |
0 | 884 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
885 /* Allocate a fake audio memory buffer */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
886 device->fake_stream = SDL_AllocAudioMem(device->spec.size); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
887 if (device->fake_stream == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
888 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
889 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
890 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
891 } |
0 | 892 |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
893 /* If the audio driver changes the buffer size, accept it */ |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
894 if (device->spec.samples != obtained->samples) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
895 obtained->samples = device->spec.samples; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
896 SDL_CalculateAudioSpec(obtained); |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
897 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
898 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
899 /* See if we need to do any conversion */ |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
900 build_cvt = SDL_FALSE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
901 if (obtained->freq != device->spec.freq) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
902 if (allowed_changes & SDL_AUDIO_ALLOW_FREQUENCY_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
903 obtained->freq = device->spec.freq; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
904 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
905 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
906 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
907 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
908 if (obtained->format != device->spec.format) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
909 if (allowed_changes & SDL_AUDIO_ALLOW_FORMAT_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
910 obtained->format = device->spec.format; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
911 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
912 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
913 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
914 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
915 if (obtained->channels != device->spec.channels) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
916 if (allowed_changes & SDL_AUDIO_ALLOW_CHANNELS_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
917 obtained->channels = device->spec.channels; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
918 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
919 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
920 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
921 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
922 if (build_cvt) { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
923 /* Build an audio conversion block */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
924 if (SDL_BuildAudioCVT(&device->convert, |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
925 obtained->format, obtained->channels, |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
926 obtained->freq, |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
927 device->spec.format, device->spec.channels, |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
928 device->spec.freq) < 0) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
929 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
930 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
931 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
932 if (device->convert.needed) { |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
933 device->convert.len = (int) (((double) obtained->size) / |
2060 | 934 device->convert.len_ratio); |
2053
716cf90f24a0
1.3 branch version of revision 2878.
Ryan C. Gordon <icculus@icculus.org>
parents:
2049
diff
changeset
|
935 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
936 device->convert.buf = |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
937 (Uint8 *) SDL_AllocAudioMem(device->convert.len * |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
938 device->convert.len_mult); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
939 if (device->convert.buf == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
940 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
941 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
942 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
943 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
944 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
945 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
946 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
947 /* Find an available device ID and store the structure... */ |
2060 | 948 for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
949 if (open_devices[id] == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
950 open_devices[id] = device; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
951 break; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
952 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
953 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
954 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
955 if (id == SDL_arraysize(open_devices)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
956 SDL_SetError("Too many open audio devices"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
957 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
958 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
959 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
960 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
961 /* Start the audio thread if necessary */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
962 if (!current_audio.impl.ProvidesOwnCallbackThread) { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
963 /* Start the audio thread */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
964 /* !!! FIXME: this is nasty. */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
965 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
966 #undef SDL_CreateThread |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
967 device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL); |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
968 #else |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
969 device->thread = SDL_CreateThread(SDL_RunAudio, device); |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
970 #endif |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
971 if (device->thread == NULL) { |
2060 | 972 SDL_CloseAudioDevice(id + 1); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
973 SDL_SetError("Couldn't create audio thread"); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
974 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
975 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
976 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
977 |
2060 | 978 return id + 1; |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
979 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
980 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
981 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
982 int |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
983 SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
984 { |
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|
985 SDL_AudioDeviceID id = 0; |
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|
986 |
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|
987 /* Start up the audio driver, if necessary. This is legacy behaviour! */ |
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|
988 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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|
989 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { |
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990 return (-1); |
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|
991 } |
2049
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|
992 } |
0 | 993 |
2049
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|
994 /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */ |
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|
995 if (open_devices[0] != NULL) { |
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|
996 SDL_SetError("Audio device is already opened"); |
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|
997 return (-1); |
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|
998 } |
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|
999 |
2866
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|
1000 if (obtained) { |
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|
1001 id = open_audio_device(NULL, 0, desired, obtained, |
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|
1002 SDL_AUDIO_ALLOW_ANY_CHANGE, 1); |
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|
1003 } else { |
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|
1004 id = open_audio_device(NULL, 0, desired, desired, 0, 1); |
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|
1005 } |
2060 | 1006 if (id > 1) { /* this should never happen in theory... */ |
2049
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|
1007 SDL_CloseAudioDevice(id); |
2060 | 1008 SDL_SetError("Internal error"); /* MUST be Device ID #1! */ |
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|
1009 return (-1); |
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|
1010 } |
21
75a95f82bc1f
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|
1011 |
2049
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|
1012 return ((id == 0) ? -1 : 0); |
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|
1013 } |
21
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|
1014 |
2049
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|
1015 SDL_AudioDeviceID |
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|
1016 SDL_OpenAudioDevice(const char *device, int iscapture, |
2866
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|
1017 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
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|
1018 int allowed_changes) |
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|
1019 { |
2866
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|
1020 return open_audio_device(device, iscapture, desired, obtained, |
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|
1021 allowed_changes, 2); |
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1022 } |
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|
1023 |
3537
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Sam Lantinga <slouken@libsdl.org>
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|
1024 SDL_AudioStatus |
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|
1025 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid) |
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|
1026 { |
2049
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|
1027 SDL_AudioDevice *device = get_audio_device(devid); |
3537
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|
1028 SDL_AudioStatus status = SDL_AUDIO_STOPPED; |
2049
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|
1029 if (device && device->enabled) { |
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|
1030 if (device->paused) { |
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1031 status = SDL_AUDIO_PAUSED; |
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1032 } else { |
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|
1033 status = SDL_AUDIO_PLAYING; |
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1034 } |
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|
1035 } |
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|
1036 return (status); |
0 | 1037 } |
1038 | |
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|
1039 |
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|
1040 SDL_AudioStatus |
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|
1041 SDL_GetAudioStatus(void) |
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|
1042 { |
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|
1043 return SDL_GetAudioDeviceStatus(1); |
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1044 } |
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|
1045 |
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|
1046 void |
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|
1047 SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) |
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|
1048 { |
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|
1049 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1050 if (device) { |
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|
1051 device->paused = pause_on; |
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|
1052 } |
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|
1053 } |
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1054 |
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|
1055 void |
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|
1056 SDL_PauseAudio(int pause_on) |
0 | 1057 { |
2049
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|
1058 SDL_PauseAudioDevice(1, pause_on); |
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|
1059 } |
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|
1060 |
0 | 1061 |
2049
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|
1062 void |
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|
1063 SDL_LockAudioDevice(SDL_AudioDeviceID devid) |
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|
1064 { |
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|
1065 /* Obtain a lock on the mixing buffers */ |
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|
1066 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1067 if (device) { |
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|
1068 current_audio.impl.LockDevice(device); |
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1069 } |
0 | 1070 } |
1071 | |
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|
1072 void |
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|
1073 SDL_LockAudio(void) |
0 | 1074 { |
2049
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|
1075 SDL_LockAudioDevice(1); |
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|
1076 } |
0 | 1077 |
2049
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|
1078 void |
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|
1079 SDL_UnlockAudioDevice(SDL_AudioDeviceID devid) |
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|
1080 { |
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|
1081 /* Obtain a lock on the mixing buffers */ |
2049
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|
1082 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1083 if (device) { |
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|
1084 current_audio.impl.UnlockDevice(device); |
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1085 } |
0 | 1086 } |
1087 | |
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|
1088 void |
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|
1089 SDL_UnlockAudio(void) |
0 | 1090 { |
2049
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|
1091 SDL_UnlockAudioDevice(1); |
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|
1092 } |
0 | 1093 |
2049
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|
1094 void |
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|
1095 SDL_CloseAudioDevice(SDL_AudioDeviceID devid) |
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|
1096 { |
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|
1097 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1098 if (device) { |
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|
1099 close_audio_device(device); |
2060 | 1100 open_devices[devid - 1] = NULL; |
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1101 } |
0 | 1102 } |
1103 | |
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1104 void |
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|
1105 SDL_CloseAudio(void) |
0 | 1106 { |
2049
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|
1107 SDL_CloseAudioDevice(1); |
0 | 1108 } |
1109 | |
1895
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|
1110 void |
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|
1111 SDL_AudioQuit(void) |
0 | 1112 { |
2049
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|
1113 SDL_AudioDeviceID i; |
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|
1114 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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diff
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|
1115 SDL_CloseAudioDevice(i); |
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diff
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|
1116 } |
0 | 1117 |
2049
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|
1118 /* Free the driver data */ |
5f6550e5184f
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diff
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|
1119 current_audio.impl.Deinitialize(); |
2060 | 1120 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
1121 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
0 | 1122 } |
1123 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1124 #define NUM_FORMATS 10 |
0 | 1125 static int format_idx; |
1126 static int format_idx_sub; | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1127 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { |
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|
1128 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
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diff
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|
1129 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
1895
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|
1130 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1131 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
3b4ce57c6215
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diff
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|
1132 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, |
3b4ce57c6215
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diff
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|
1133 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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diff
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|
1134 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, |
3b4ce57c6215
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diff
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|
1135 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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diff
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|
1136 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, |
3b4ce57c6215
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diff
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|
1137 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
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diff
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|
1138 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, |
3b4ce57c6215
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diff
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|
1139 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
1993
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1140 {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1141 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
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diff
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|
1142 {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1143 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
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Reordered the favored audio format list a little.
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|
1144 {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1145 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
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diff
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|
1146 {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, |
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Reordered the favored audio format list a little.
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diff
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|
1147 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
0 | 1148 }; |
1149 | |
1982
3b4ce57c6215
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diff
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|
1150 SDL_AudioFormat |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1151 SDL_FirstAudioFormat(SDL_AudioFormat format) |
0 | 1152 { |
1895
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|
1153 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
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|
1154 if (format_list[format_idx][0] == format) { |
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|
1155 break; |
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|
1156 } |
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|
1157 } |
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|
1158 format_idx_sub = 0; |
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|
1159 return (SDL_NextAudioFormat()); |
0 | 1160 } |
1161 | |
1982
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First shot at new audio data types (int32 and float32).
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|
1162 SDL_AudioFormat |
1895
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|
1163 SDL_NextAudioFormat(void) |
0 | 1164 { |
1895
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|
1165 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
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1166 return (0); |
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1167 } |
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1168 return (format_list[format_idx][format_idx_sub++]); |
0 | 1169 } |
1170 | |
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|
1171 void |
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|
1172 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 1173 { |
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1174 switch (spec->format) { |
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1175 case AUDIO_U8: |
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1176 spec->silence = 0x80; |
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1177 break; |
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1178 default: |
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1179 spec->silence = 0x00; |
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1180 break; |
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1181 } |
2049
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1182 spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; |
1895
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1183 spec->size *= spec->channels; |
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1184 spec->size *= spec->samples; |
0 | 1185 } |
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1186 |
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1187 |
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1188 /* |
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1189 * Moved here from SDL_mixer.c, since it relies on internals of an opened |
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1190 * audio device (and is deprecated, by the way!). |
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1191 */ |
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1192 void |
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1193 SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) |
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1194 { |
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1195 /* Mix the user-level audio format */ |
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1196 SDL_AudioDevice *device = get_audio_device(1); |
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1197 if (device != NULL) { |
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1198 SDL_AudioFormat format; |
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1199 if (device->convert.needed) { |
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1200 format = device->convert.src_format; |
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1201 } else { |
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1202 format = device->spec.format; |
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1203 } |
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1204 SDL_MixAudioFormat(dst, src, format, len, volume); |
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1205 } |
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1206 } |
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1207 |
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1208 /* vi: set ts=4 sw=4 expandtab: */ |