Mercurial > sdl-ios-xcode
annotate include/SDL_video.h @ 4895:fd27410a5db0
Fixed documentation typo
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 25 Sep 2010 17:06:41 -0700 |
parents | 0a77d2fc95ad |
children | aa8888658021 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
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23 /** |
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24 * \file SDL_video.h |
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25 * |
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26 * Header file for SDL video functions. |
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27 */ |
0 | 28 |
29 #ifndef _SDL_video_h | |
30 #define _SDL_video_h | |
31 | |
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32 #include "SDL_stdinc.h" |
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33 #include "SDL_pixels.h" |
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34 #include "SDL_rect.h" |
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35 #include "SDL_surface.h" |
0 | 36 |
37 #include "begin_code.h" | |
38 /* Set up for C function definitions, even when using C++ */ | |
39 #ifdef __cplusplus | |
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40 /* *INDENT-OFF* */ |
0 | 41 extern "C" { |
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42 /* *INDENT-ON* */ |
0 | 43 #endif |
44 | |
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45 /** |
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46 * \brief The structure that defines a display mode |
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47 * |
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48 * \sa SDL_GetNumDisplayModes() |
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49 * \sa SDL_GetDisplayMode() |
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50 * \sa SDL_GetDesktopDisplayMode() |
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51 * \sa SDL_GetCurrentDisplayMode() |
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52 * \sa SDL_GetClosestDisplayMode() |
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53 * \sa SDL_SetWindowDisplayMode() |
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54 * \sa SDL_GetWindowDisplayMode() |
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55 */ |
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56 typedef struct |
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57 { |
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58 Uint32 format; /**< pixel format */ |
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59 int w; /**< width */ |
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60 int h; /**< height */ |
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61 int refresh_rate; /**< refresh rate (or zero for unspecified) */ |
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62 void *driverdata; /**< driver-specific data, initialize to 0 */ |
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63 } SDL_DisplayMode; |
0 | 64 |
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65 /** |
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66 * \brief The type used to identify a window |
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67 * |
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68 * \sa SDL_CreateWindow() |
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69 * \sa SDL_CreateWindowFrom() |
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70 * \sa SDL_DestroyWindow() |
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71 * \sa SDL_GetWindowData() |
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72 * \sa SDL_GetWindowFlags() |
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73 * \sa SDL_GetWindowGrab() |
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74 * \sa SDL_GetWindowPosition() |
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75 * \sa SDL_GetWindowSize() |
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76 * \sa SDL_GetWindowTitle() |
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77 * \sa SDL_HideWindow() |
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78 * \sa SDL_MaximizeWindow() |
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79 * \sa SDL_MinimizeWindow() |
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80 * \sa SDL_RaiseWindow() |
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81 * \sa SDL_RestoreWindow() |
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82 * \sa SDL_SetWindowData() |
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83 * \sa SDL_SetWindowFullscreen() |
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84 * \sa SDL_SetWindowGrab() |
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85 * \sa SDL_SetWindowIcon() |
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86 * \sa SDL_SetWindowPosition() |
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87 * \sa SDL_SetWindowSize() |
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88 * \sa SDL_SetWindowTitle() |
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89 * \sa SDL_ShowWindow() |
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90 */ |
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91 typedef struct SDL_Window SDL_Window; |
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92 |
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93 /** |
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94 * \brief The flags on a window |
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95 * |
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96 * \sa SDL_GetWindowFlags() |
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97 */ |
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98 typedef enum |
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99 { |
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100 SDL_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window, implies borderless */ |
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101 SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */ |
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102 SDL_WINDOW_SHOWN = 0x00000004, /**< window is visible */ |
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103 SDL_WINDOW_BORDERLESS = 0x00000008, /**< no window decoration */ |
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104 SDL_WINDOW_RESIZABLE = 0x00000010, /**< window can be resized */ |
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105 SDL_WINDOW_MINIMIZED = 0x00000020, /**< window is minimized */ |
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106 SDL_WINDOW_MAXIMIZED = 0x00000040, /**< window is maximized */ |
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107 SDL_WINDOW_INPUT_GRABBED = 0x00000100, /**< window has grabbed input focus */ |
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108 SDL_WINDOW_INPUT_FOCUS = 0x00000200, /**< window has input focus */ |
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109 SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */ |
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110 SDL_WINDOW_FOREIGN = 0x00000800 /**< window not created by SDL */ |
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111 } SDL_WindowFlags; |
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112 |
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113 /** |
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114 * \brief Used to indicate that you don't care what the window position is. |
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115 */ |
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116 #define SDL_WINDOWPOS_UNDEFINED 0x7FFFFFF |
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117 |
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118 /** |
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119 * \brief Used to indicate that the window position should be centered. |
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120 */ |
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121 #define SDL_WINDOWPOS_CENTERED 0x7FFFFFE |
0 | 122 |
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123 /** |
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124 * \brief Event subtype for window events |
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125 */ |
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126 typedef enum |
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127 { |
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128 SDL_WINDOWEVENT_NONE, /**< Never used */ |
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129 SDL_WINDOWEVENT_SHOWN, /**< Window has been shown */ |
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130 SDL_WINDOWEVENT_HIDDEN, /**< Window has been hidden */ |
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131 SDL_WINDOWEVENT_EXPOSED, /**< Window has been exposed and should be |
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132 redrawn */ |
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133 SDL_WINDOWEVENT_MOVED, /**< Window has been moved to data1, data2 |
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134 */ |
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135 SDL_WINDOWEVENT_RESIZED, /**< Window size changed to data1xdata2 */ |
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136 SDL_WINDOWEVENT_MINIMIZED, /**< Window has been minimized */ |
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137 SDL_WINDOWEVENT_MAXIMIZED, /**< Window has been maximized */ |
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138 SDL_WINDOWEVENT_RESTORED, /**< Window has been restored to normal size |
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139 and position */ |
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140 SDL_WINDOWEVENT_ENTER, /**< Window has gained mouse focus */ |
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141 SDL_WINDOWEVENT_LEAVE, /**< Window has lost mouse focus */ |
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142 SDL_WINDOWEVENT_FOCUS_GAINED, /**< Window has gained keyboard focus */ |
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143 SDL_WINDOWEVENT_FOCUS_LOST, /**< Window has lost keyboard focus */ |
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144 SDL_WINDOWEVENT_CLOSE /**< The window manager requests that the |
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145 window be closed */ |
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146 } SDL_WindowEventID; |
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147 |
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148 /** |
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149 * \brief Flags used when creating a rendering context |
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150 */ |
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151 typedef enum |
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152 { |
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153 SDL_RENDERER_SINGLEBUFFER = 0x00000001, /**< Render directly to the |
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154 window, if possible */ |
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155 |
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156 SDL_RENDERER_PRESENTCOPY = 0x00000002, /**< Present uses a copy from |
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157 back buffer to the front |
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158 buffer */ |
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159 |
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160 SDL_RENDERER_PRESENTFLIP2 = 0x00000004, /**< Present uses a flip, |
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161 swapping back buffer and |
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162 front buffer */ |
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163 |
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164 SDL_RENDERER_PRESENTFLIP3 = 0x00000008, /**< Present uses a flip, |
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165 rotating between two back |
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166 buffers and a front buffer |
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167 */ |
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168 |
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169 SDL_RENDERER_PRESENTDISCARD = 0x00000010, /**< Present leaves the contents |
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170 of the backbuffer undefined |
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171 */ |
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172 |
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173 SDL_RENDERER_PRESENTVSYNC = 0x00000020, /**< Present is synchronized |
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174 with the refresh rate */ |
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175 |
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176 SDL_RENDERER_ACCELERATED = 0x00000040 /**< The renderer uses hardware |
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177 acceleration */ |
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178 |
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179 } SDL_RendererFlags; |
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180 |
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181 /** |
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182 * \brief Information on the capabilities of a render driver or context. |
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183 */ |
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184 typedef struct SDL_RendererInfo |
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185 { |
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186 const char *name; /**< The name of the renderer */ |
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187 Uint32 flags; /**< Supported ::SDL_RendererFlags */ |
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188 Uint32 mod_modes; /**< A mask of supported channel modulation */ |
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189 Uint32 blend_modes; /**< A mask of supported blend modes */ |
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190 Uint32 scale_modes; /**< A mask of supported scale modes */ |
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191 Uint32 num_texture_formats; /**< The number of available texture formats */ |
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192 Uint32 texture_formats[50]; /**< The available texture formats */ |
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193 int max_texture_width; /**< The maximimum texture width */ |
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194 int max_texture_height; /**< The maximimum texture height */ |
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195 } SDL_RendererInfo; |
0 | 196 |
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197 /** |
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198 * \brief The access pattern allowed for a texture. |
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199 */ |
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200 typedef enum |
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201 { |
2222
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202 SDL_TEXTUREACCESS_STATIC, /**< Changes rarely, not lockable */ |
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203 SDL_TEXTUREACCESS_STREAMING /**< Changes frequently, lockable */ |
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204 } SDL_TextureAccess; |
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205 |
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206 /** |
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207 * \brief The texture channel modulation used in SDL_RenderCopy(). |
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208 */ |
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209 typedef enum |
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210 { |
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211 SDL_TEXTUREMODULATE_NONE = 0x00000000, /**< No modulation */ |
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212 SDL_TEXTUREMODULATE_COLOR = 0x00000001, /**< srcC = srcC * color */ |
2208 | 213 SDL_TEXTUREMODULATE_ALPHA = 0x00000002 /**< srcA = srcA * alpha */ |
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214 } SDL_TextureModulate; |
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215 |
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216 /** |
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217 * \brief The blend mode used in SDL_RenderCopy() and drawing operations. |
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218 */ |
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219 typedef enum |
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220 { |
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221 SDL_BLENDMODE_NONE = 0x00000000, /**< No blending */ |
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222 SDL_BLENDMODE_MASK = 0x00000001, /**< dst = A ? src : dst |
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223 (alpha is mask) */ |
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224 |
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225 SDL_BLENDMODE_BLEND = 0x00000002, /**< dst = (src * A) + (dst * (1-A)) */ |
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226 SDL_BLENDMODE_ADD = 0x00000004, /**< dst = (src * A) + dst */ |
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227 SDL_BLENDMODE_MOD = 0x00000008 /**< dst = src * dst */ |
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228 } SDL_BlendMode; |
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229 |
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230 /** |
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231 * \brief The texture scale mode used in SDL_RenderCopy(). |
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232 */ |
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233 typedef enum |
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234 { |
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235 SDL_TEXTURESCALEMODE_NONE = 0x00000000, /**< No scaling, rectangles must |
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236 match dimensions */ |
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237 |
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238 SDL_TEXTURESCALEMODE_FAST = 0x00000001, /**< Point sampling or |
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239 equivalent algorithm */ |
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240 |
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241 SDL_TEXTURESCALEMODE_SLOW = 0x00000002, /**< Linear filtering or |
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242 equivalent algorithm */ |
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243 |
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244 SDL_TEXTURESCALEMODE_BEST = 0x00000004 /**< Bicubic filtering or |
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245 equivalent algorithm */ |
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246 } SDL_TextureScaleMode; |
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247 |
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248 /** |
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249 * \brief An efficient driver-specific representation of pixel data |
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250 */ |
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251 struct SDL_Texture; |
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252 typedef struct SDL_Texture SDL_Texture; |
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253 |
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254 /** |
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255 * \brief An opaque handle to an OpenGL context. |
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256 */ |
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257 typedef void *SDL_GLContext; |
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258 |
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259 /** |
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260 * \brief OpenGL configuration attributes |
0 | 261 */ |
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262 typedef enum |
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263 { |
0 | 264 SDL_GL_RED_SIZE, |
265 SDL_GL_GREEN_SIZE, | |
266 SDL_GL_BLUE_SIZE, | |
267 SDL_GL_ALPHA_SIZE, | |
268 SDL_GL_BUFFER_SIZE, | |
269 SDL_GL_DOUBLEBUFFER, | |
270 SDL_GL_DEPTH_SIZE, | |
271 SDL_GL_STENCIL_SIZE, | |
272 SDL_GL_ACCUM_RED_SIZE, | |
273 SDL_GL_ACCUM_GREEN_SIZE, | |
274 SDL_GL_ACCUM_BLUE_SIZE, | |
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275 SDL_GL_ACCUM_ALPHA_SIZE, |
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276 SDL_GL_STEREO, |
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277 SDL_GL_MULTISAMPLEBUFFERS, |
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278 SDL_GL_MULTISAMPLESAMPLES, |
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279 SDL_GL_ACCELERATED_VISUAL, |
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280 SDL_GL_RETAINED_BACKING, |
3139 | 281 SDL_GL_CONTEXT_MAJOR_VERSION, |
282 SDL_GL_CONTEXT_MINOR_VERSION | |
0 | 283 } SDL_GLattr; |
284 | |
285 | |
286 /* Function prototypes */ | |
287 | |
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288 /** |
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289 * \brief Get the number of video drivers compiled into SDL |
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290 * |
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291 * \sa SDL_GetVideoDriver() |
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292 */ |
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293 extern DECLSPEC int SDLCALL SDL_GetNumVideoDrivers(void); |
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294 |
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295 /** |
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296 * \brief Get the name of a built in video driver. |
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297 * |
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298 * \note The video drivers are presented in the order in which they are |
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299 * normally checked during initialization. |
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300 * |
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301 * \sa SDL_GetNumVideoDrivers() |
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302 */ |
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303 extern DECLSPEC const char *SDLCALL SDL_GetVideoDriver(int index); |
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304 |
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305 /** |
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306 * \brief Initialize the video subsystem, optionally specifying a video driver. |
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307 * |
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308 * \param driver_name Initialize a specific driver by name, or NULL for the |
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309 * default video driver. |
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310 * |
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311 * \param flags FIXME: Still needed? |
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312 * |
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313 * \return 0 on success, -1 on error |
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314 * |
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315 * This function initializes the video subsystem; setting up a connection |
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316 * to the window manager, etc, and determines the available display modes |
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317 * and pixel formats, but does not initialize a window or graphics mode. |
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318 * |
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319 * \sa SDL_VideoQuit() |
0 | 320 */ |
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321 extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name, |
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322 Uint32 flags); |
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323 |
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324 /** |
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325 * \brief Shuts down the video subsystem. |
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326 * |
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327 * This function closes all windows, and restores the original video mode. |
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328 * |
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329 * \sa SDL_VideoInit() |
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330 */ |
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331 extern DECLSPEC void SDLCALL SDL_VideoQuit(void); |
0 | 332 |
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333 /** |
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334 * \brief Returns the name of the currently initialized video driver. |
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335 * |
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336 * \return The name of the current video driver or NULL if no driver |
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337 * has been initialized |
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338 * |
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339 * \sa SDL_GetNumVideoDrivers() |
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340 * \sa SDL_GetVideoDriver() |
0 | 341 */ |
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342 extern DECLSPEC const char *SDLCALL SDL_GetCurrentVideoDriver(void); |
0 | 343 |
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344 /** |
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345 * \brief Returns the number of available video displays. |
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346 * |
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347 * \sa SDL_GetDisplayBounds() |
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348 * \sa SDL_SelectVideoDisplay() |
0 | 349 */ |
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350 extern DECLSPEC int SDLCALL SDL_GetNumVideoDisplays(void); |
0 | 351 |
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352 /** |
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353 * \brief Get the desktop area represented by a display, with the primary |
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354 * display located at 0,0 |
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355 * |
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356 * \return 0 on success, or -1 if the index is out of range. |
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357 * |
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358 * \sa SDL_GetNumVideoDisplays() |
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359 */ |
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360 extern DECLSPEC int SDLCALL SDL_GetDisplayBounds(int index, SDL_Rect * rect); |
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361 |
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362 /** |
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363 * \brief Set the index of the currently selected display. |
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364 * |
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365 * \return 0 on success, or -1 if the index is out of range. |
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366 * |
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367 * \sa SDL_GetNumVideoDisplays() |
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368 * \sa SDL_GetCurrentVideoDisplay() |
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369 */ |
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370 extern DECLSPEC int SDLCALL SDL_SelectVideoDisplay(int index); |
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371 |
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372 /** |
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373 * \brief Get the index of the currently selected display. |
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374 * |
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375 * \return The index of the currently selected display. |
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376 * |
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377 * \sa SDL_GetNumVideoDisplays() |
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378 * \sa SDL_SelectVideoDisplay() |
0 | 379 */ |
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380 extern DECLSPEC int SDLCALL SDL_GetCurrentVideoDisplay(void); |
0 | 381 |
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382 /** |
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383 * \brief Returns the number of available display modes for the current display. |
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384 * |
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385 * \sa SDL_GetDisplayMode() |
0 | 386 */ |
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387 extern DECLSPEC int SDLCALL SDL_GetNumDisplayModes(void); |
0 | 388 |
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389 /** |
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390 * \brief Fill in information about a specific display mode. |
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391 * |
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392 * \note The display modes are sorted in this priority: |
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393 * \li bits per pixel -> more colors to fewer colors |
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394 * \li width -> largest to smallest |
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395 * \li height -> largest to smallest |
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396 * \li refresh rate -> highest to lowest |
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397 * |
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398 * \sa SDL_GetNumDisplayModes() |
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399 */ |
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400 extern DECLSPEC int SDLCALL SDL_GetDisplayMode(int index, |
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401 SDL_DisplayMode * mode); |
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402 |
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403 /** |
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404 * \brief Fill in information about the desktop display mode for the current |
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405 * display. |
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406 */ |
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407 extern DECLSPEC int SDLCALL SDL_GetDesktopDisplayMode(SDL_DisplayMode * mode); |
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408 |
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409 /** |
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410 * \brief Fill in information about the current display mode. |
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411 */ |
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412 extern DECLSPEC int SDLCALL SDL_GetCurrentDisplayMode(SDL_DisplayMode * mode); |
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413 |
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414 |
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415 /** |
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416 * \brief Get the closest match to the requested display mode. |
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417 * |
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418 * \param mode The desired display mode |
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419 * \param closest A pointer to a display mode to be filled in with the closest |
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420 * match of the available display modes. |
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421 * |
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422 * \return The passed in value \c closest, or NULL if no matching video mode |
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423 * was available. |
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424 * |
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425 * The available display modes are scanned, and \c closest is filled in with the |
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426 * closest mode matching the requested mode and returned. The mode format and |
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427 * refresh_rate default to the desktop mode if they are 0. The modes are |
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428 * scanned with size being first priority, format being second priority, and |
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429 * finally checking the refresh_rate. If all the available modes are too |
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430 * small, then NULL is returned. |
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431 * |
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432 * \sa SDL_GetNumDisplayModes() |
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433 * \sa SDL_GetDisplayMode() |
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434 */ |
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435 extern DECLSPEC SDL_DisplayMode *SDLCALL SDL_GetClosestDisplayMode(const |
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436 SDL_DisplayMode |
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437 * mode, |
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438 SDL_DisplayMode |
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439 * closest); |
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440 |
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441 /** |
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442 * \brief Set the display mode used when a fullscreen window is visible |
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443 * on the currently selected display. By default the window's |
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444 * dimensions and the desktop format and refresh rate are used. |
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445 * |
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446 * \param mode The mode to use, or NULL for the default mode. |
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447 * |
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448 * \return 0 on success, or -1 if setting the display mode failed. |
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449 * |
3522 | 450 * \sa SDL_GetWindowDisplayMode() |
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451 * \sa SDL_SetWindowFullscreen() |
0 | 452 */ |
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453 extern DECLSPEC int SDLCALL SDL_SetWindowDisplayMode(SDL_Window * window, |
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454 const SDL_DisplayMode |
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455 * mode); |
0 | 456 |
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457 /** |
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458 * \brief Fill in information about the display mode used when a fullscreen |
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459 * window is visible on the currently selected display. |
3522 | 460 * |
461 * \sa SDL_SetWindowDisplayMode() | |
462 * \sa SDL_SetWindowFullscreen() | |
0 | 463 */ |
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464 extern DECLSPEC int SDLCALL SDL_GetWindowDisplayMode(SDL_Window * window, |
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465 SDL_DisplayMode * mode); |
0 | 466 |
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467 /** |
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468 * \brief Set the palette entries for indexed display modes. |
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469 * |
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470 * \return 0 on success, or -1 if the display mode isn't palettized or the |
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471 * colors couldn't be set. |
0 | 472 */ |
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473 extern DECLSPEC int SDLCALL SDL_SetDisplayPalette(const SDL_Color * colors, |
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474 int firstcolor, |
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475 int ncolors); |
0 | 476 |
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477 /** |
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478 * \brief Gets the palette entries for indexed display modes. |
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479 * |
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480 * \return 0 on success, or -1 if the display mode isn't palettized |
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481 */ |
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482 extern DECLSPEC int SDLCALL SDL_GetDisplayPalette(SDL_Color * colors, |
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483 int firstcolor, |
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484 int ncolors); |
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485 |
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486 /** |
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487 * \brief Set the gamma correction for each of the color channels on the |
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488 * currently selected display. |
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489 * |
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490 * \return 0 on success, or -1 if setting the gamma isn't supported. |
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491 * |
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492 * \sa SDL_SetGammaRamp() |
0 | 493 */ |
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494 extern DECLSPEC int SDLCALL SDL_SetGamma(float red, float green, float blue); |
0 | 495 |
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496 /** |
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497 * \brief Set the gamma ramp for the currently selected display. |
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498 * |
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499 * \param red The translation table for the red channel, or NULL. |
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500 * \param green The translation table for the green channel, or NULL. |
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501 * \param blue The translation table for the blue channel, or NULL. |
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502 * |
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503 * \return 0 on success, or -1 if gamma ramps are unsupported. |
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504 * |
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505 * Set the gamma translation table for the red, green, and blue channels |
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506 * of the video hardware. Each table is an array of 256 16-bit quantities, |
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507 * representing a mapping between the input and output for that channel. |
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508 * The input is the index into the array, and the output is the 16-bit |
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509 * gamma value at that index, scaled to the output color precision. |
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510 * |
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511 * \sa SDL_GetGammaRamp() |
0 | 512 */ |
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513 extern DECLSPEC int SDLCALL SDL_SetGammaRamp(const Uint16 * red, |
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514 const Uint16 * green, |
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515 const Uint16 * blue); |
0 | 516 |
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517 /** |
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518 * \brief Get the gamma ramp for the currently selected display. |
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519 * |
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520 * \param red A pointer to a 256 element array of 16-bit quantities to hold |
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521 * the translation table for the red channel, or NULL. |
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522 * \param green A pointer to a 256 element array of 16-bit quantities to hold |
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523 * the translation table for the green channel, or NULL. |
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524 * \param blue A pointer to a 256 element array of 16-bit quantities to hold |
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525 * the translation table for the blue channel, or NULL. |
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526 * |
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527 * \return 0 on success, or -1 if gamma ramps are unsupported. |
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528 * |
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529 * \sa SDL_SetGammaRamp() |
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530 */ |
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531 extern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 * red, Uint16 * green, |
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532 Uint16 * blue); |
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533 |
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534 |
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535 /** |
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536 * \brief Create a window with the specified position, dimensions, and flags. |
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537 * |
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538 * \param title The title of the window, in UTF-8 encoding. |
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539 * \param x The x position of the window, ::SDL_WINDOWPOS_CENTERED, or |
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540 * ::SDL_WINDOWPOS_UNDEFINED. |
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541 * \param y The y position of the window, ::SDL_WINDOWPOS_CENTERED, or |
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542 * ::SDL_WINDOWPOS_UNDEFINED. |
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543 * \param w The width of the window. |
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544 * \param h The height of the window. |
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545 * \param flags The flags for the window, a mask of any of the following: |
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546 * ::SDL_WINDOW_FULLSCREEN, ::SDL_WINDOW_OPENGL, |
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547 * ::SDL_WINDOW_SHOWN, ::SDL_WINDOW_BORDERLESS, |
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548 * ::SDL_WINDOW_RESIZABLE, ::SDL_WINDOW_MAXIMIZED, |
d3baf5ac4e37
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549 * ::SDL_WINDOW_MINIMIZED, ::SDL_WINDOW_INPUT_GRABBED. |
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550 * |
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551 * \return The id of the window created, or zero if window creation failed. |
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552 * |
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553 * \sa SDL_DestroyWindow() |
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554 */ |
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555 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindow(const char *title, |
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556 int x, int y, int w, |
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557 int h, Uint32 flags); |
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558 |
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559 /** |
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560 * \brief Create an SDL window from an existing native window. |
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561 * |
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562 * \param data A pointer to driver-dependent window creation data |
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563 * |
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564 * \return The id of the window created, or zero if window creation failed. |
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565 * |
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566 * \sa SDL_DestroyWindow() |
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567 */ |
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568 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindowFrom(const void *data); |
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Sam Lantinga <slouken@libsdl.org>
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569 |
64ce267332c6
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|
570 /** |
4883 | 571 * \brief Get the numeric ID of a window, for logging purposes. |
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572 */ |
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573 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window); |
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Sam Lantinga <slouken@libsdl.org>
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574 |
64ce267332c6
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|
575 /** |
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576 * \brief Get a window from a stored ID, or NULL if it doesn't exist. |
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|
577 */ |
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578 extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id); |
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579 |
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580 /** |
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581 * \brief Get the window flags. |
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582 */ |
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583 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window); |
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Sam Lantinga <slouken@libsdl.org>
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584 |
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585 /** |
4883 | 586 * \brief Set the title of a window, in UTF-8 format. |
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587 * |
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588 * \sa SDL_GetWindowTitle() |
0 | 589 */ |
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590 extern DECLSPEC void SDLCALL SDL_SetWindowTitle(SDL_Window * window, |
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591 const char *title); |
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592 |
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593 /** |
4883 | 594 * \brief Get the title of a window, in UTF-8 format. |
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595 * |
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596 * \sa SDL_SetWindowTitle() |
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597 */ |
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598 extern DECLSPEC const char *SDLCALL SDL_GetWindowTitle(SDL_Window * window); |
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599 |
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600 /** |
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601 * \brief Set the icon for a window. |
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|
602 * |
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603 * \param icon The icon for the window. |
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604 */ |
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605 extern DECLSPEC void SDLCALL SDL_SetWindowIcon(SDL_Window * window, |
2990 | 606 SDL_Surface * icon); |
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607 |
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608 /** |
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609 * \brief Associate an arbitrary pointer with a window. |
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610 * |
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611 * \sa SDL_GetWindowData() |
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612 */ |
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613 extern DECLSPEC void SDLCALL SDL_SetWindowData(SDL_Window * window, |
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614 void *userdata); |
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615 |
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616 /** |
4883 | 617 * \brief Retrieve the data pointer associated with a window. |
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618 * |
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619 * \sa SDL_SetWindowData() |
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620 */ |
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621 extern DECLSPEC void *SDLCALL SDL_GetWindowData(SDL_Window * window); |
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622 |
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623 /** |
4883 | 624 * \brief Set the position of a window. |
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625 * |
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626 * \param window The window to reposition. |
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627 * \param x The x coordinate of the window, ::SDL_WINDOWPOS_CENTERED, or |
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628 ::SDL_WINDOWPOS_UNDEFINED. |
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629 * \param y The y coordinate of the window, ::SDL_WINDOWPOS_CENTERED, or |
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630 ::SDL_WINDOWPOS_UNDEFINED. |
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631 * |
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632 * \note The window coordinate origin is the upper left of the display. |
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633 * |
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634 * \sa SDL_GetWindowPosition() |
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635 */ |
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636 extern DECLSPEC void SDLCALL SDL_SetWindowPosition(SDL_Window * window, |
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637 int x, int y); |
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638 |
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|
639 /** |
4883 | 640 * \brief Get the position of a window. |
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641 * |
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642 * \sa SDL_SetWindowPosition() |
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643 */ |
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644 extern DECLSPEC void SDLCALL SDL_GetWindowPosition(SDL_Window * window, |
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645 int *x, int *y); |
0 | 646 |
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647 /** |
4883 | 648 * \brief Set the size of a window's client area. |
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649 * |
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650 * \note You can't change the size of a fullscreen window, it automatically |
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651 * matches the size of the display mode. |
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652 * |
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653 * \sa SDL_GetWindowSize() |
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654 */ |
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655 extern DECLSPEC void SDLCALL SDL_SetWindowSize(SDL_Window * window, int w, |
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656 int h); |
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657 |
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658 /** |
4883 | 659 * \brief Get the size of a window's client area. |
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660 * |
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661 * \sa SDL_SetWindowSize() |
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662 */ |
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663 extern DECLSPEC void SDLCALL SDL_GetWindowSize(SDL_Window * window, int *w, |
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664 int *h); |
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665 |
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666 /** |
4883 | 667 * \brief Show a window. |
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668 * |
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669 * \sa SDL_HideWindow() |
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670 */ |
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671 extern DECLSPEC void SDLCALL SDL_ShowWindow(SDL_Window * window); |
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672 |
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673 /** |
4883 | 674 * \brief Hide a window. |
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675 * |
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676 * \sa SDL_ShowWindow() |
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677 */ |
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678 extern DECLSPEC void SDLCALL SDL_HideWindow(SDL_Window * window); |
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679 |
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|
680 /** |
4883 | 681 * \brief Raise a window above other windows and set the input focus. |
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682 */ |
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683 extern DECLSPEC void SDLCALL SDL_RaiseWindow(SDL_Window * window); |
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684 |
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685 /** |
4883 | 686 * \brief Make a window as large as possible. |
3407
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687 * |
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|
688 * \sa SDL_RestoreWindow() |
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689 */ |
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690 extern DECLSPEC void SDLCALL SDL_MaximizeWindow(SDL_Window * window); |
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691 |
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|
692 /** |
4883 | 693 * \brief Minimize a window to an iconic representation. |
3407
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694 * |
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|
695 * \sa SDL_RestoreWindow() |
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696 */ |
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697 extern DECLSPEC void SDLCALL SDL_MinimizeWindow(SDL_Window * window); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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698 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
699 /** |
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|
700 * \brief Restore the size and position of a minimized or maximized window. |
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701 * |
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|
702 * \sa SDL_MaximizeWindow() |
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703 * \sa SDL_MinimizeWindow() |
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704 */ |
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|
705 extern DECLSPEC void SDLCALL SDL_RestoreWindow(SDL_Window * window); |
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Sam Lantinga <slouken@libsdl.org>
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|
706 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
707 /** |
4883 | 708 * \brief Set a window's fullscreen state. |
3407
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709 * |
d3baf5ac4e37
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|
710 * \return 0 on success, or -1 if setting the display mode failed. |
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Sam Lantinga <slouken@libsdl.org>
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|
711 * |
3522 | 712 * \sa SDL_SetWindowDisplayMode() |
713 * \sa SDL_GetWindowDisplayMode() | |
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|
714 */ |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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|
715 extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_Window * window, |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
716 int fullscreen); |
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Sam Lantinga <slouken@libsdl.org>
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|
717 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
718 /** |
4883 | 719 * \brief Set a window's input grab mode. |
3407
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Partial fix for bug #859
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|
720 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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|
721 * \param mode This is 1 to grab input, and 0 to release input. |
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Sam Lantinga <slouken@libsdl.org>
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|
722 * |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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|
723 * \sa SDL_GetWindowGrab() |
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|
724 */ |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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|
725 extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_Window * window, |
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Sam Lantinga <slouken@libsdl.org>
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|
726 int mode); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
727 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
728 /** |
4883 | 729 * \brief Get a window's input grab mode. |
3407
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Sam Lantinga <slouken@libsdl.org>
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|
730 * |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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|
731 * \return This returns 1 if input is grabbed, and 0 otherwise. |
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Sam Lantinga <slouken@libsdl.org>
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|
732 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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|
733 * \sa SDL_SetWindowGrab() |
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|
734 */ |
3685
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Sam Lantinga <slouken@libsdl.org>
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3677
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|
735 extern DECLSPEC int SDLCALL SDL_GetWindowGrab(SDL_Window * window); |
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|
736 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
737 /** |
3407
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|
738 * \brief Get driver specific information about a window. |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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|
739 * |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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changeset
|
740 * \note Include SDL_syswm.h for the declaration of SDL_SysWMinfo. |
1895
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Sam Lantinga <slouken@libsdl.org>
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|
741 */ |
c121d94672cb
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Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
742 struct SDL_SysWMinfo; |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
743 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window, |
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Sam Lantinga <slouken@libsdl.org>
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|
744 struct SDL_SysWMinfo |
c121d94672cb
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Sam Lantinga <slouken@libsdl.org>
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|
745 *info); |
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Sam Lantinga <slouken@libsdl.org>
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|
746 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
747 /** |
3407
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Partial fix for bug #859
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|
748 * \brief Destroy a window. |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
749 */ |
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Sam Lantinga <slouken@libsdl.org>
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|
750 extern DECLSPEC void SDLCALL SDL_DestroyWindow(SDL_Window * window); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
751 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
752 /** |
3407
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diff
changeset
|
753 * \brief Get the number of 2D rendering drivers available for the current |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
754 * display. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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|
755 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
756 * A render driver is a set of code that handles rendering and texture |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
757 * management on a particular display. Normally there is only one, but |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
758 * some drivers may have several available with different capabilities. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
759 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
760 * \sa SDL_GetRenderDriverInfo() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
761 * \sa SDL_CreateRenderer() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
762 */ |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1968
diff
changeset
|
763 extern DECLSPEC int SDLCALL SDL_GetNumRenderDrivers(void); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
764 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
765 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
766 * \brief Get information about a specific 2D rendering driver for the current |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
767 * display. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
768 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
769 * \param index The index of the driver to query information about. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
770 * \param info A pointer to an SDL_RendererInfo struct to be filled with |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
771 * information on the rendering driver. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
772 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
773 * \return 0 on success, -1 if the index was out of range. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
774 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
775 * \sa SDL_CreateRenderer() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
776 */ |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1968
diff
changeset
|
777 extern DECLSPEC int SDLCALL SDL_GetRenderDriverInfo(int index, |
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1968
diff
changeset
|
778 SDL_RendererInfo * info); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
779 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
780 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
781 * \brief Create and make active a 2D rendering context for a window. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
782 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
783 * \param window The window where rendering is displayed. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
784 * \param index The index of the rendering driver to initialize, or -1 to |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
785 * initialize the first one supporting the requested flags. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
786 * \param flags ::SDL_RendererFlags. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
787 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
788 * \return 0 on success, -1 if there was an error creating the renderer. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
789 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
790 * \sa SDL_SelectRenderer() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
791 * \sa SDL_GetRendererInfo() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
792 * \sa SDL_DestroyRenderer() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
793 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
794 extern DECLSPEC int SDLCALL SDL_CreateRenderer(SDL_Window * window, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
795 int index, Uint32 flags); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
796 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
797 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
798 * \brief Select the rendering context for a particular window. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
799 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
800 * \return 0 on success, -1 if the selected window doesn't have a |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
801 * rendering context. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
802 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
803 extern DECLSPEC int SDLCALL SDL_SelectRenderer(SDL_Window * window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
804 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
805 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
806 * \brief Get information about the current rendering context. |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1968
diff
changeset
|
807 */ |
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1968
diff
changeset
|
808 extern DECLSPEC int SDLCALL SDL_GetRendererInfo(SDL_RendererInfo * info); |
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1968
diff
changeset
|
809 |
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1968
diff
changeset
|
810 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
811 * \brief Create a texture for the current rendering context. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
812 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
813 * \param format The format of the texture. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
814 * \param access One of the enumerated values in ::SDL_TextureAccess. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
815 * \param w The width of the texture in pixels. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
816 * \param h The height of the texture in pixels. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
817 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
818 * \return The created texture is returned, or 0 if no rendering context was |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
819 * active, the format was unsupported, or the width or height were out |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
820 * of range. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
821 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
822 * \sa SDL_QueryTexture() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
823 * \sa SDL_DestroyTexture() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
824 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
825 extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(Uint32 format, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
826 int access, int w, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
827 int h); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
828 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
829 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
830 * \brief Create a texture from an existing surface. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
831 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
832 * \param format The format of the texture, or 0 to pick an appropriate format. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
833 * \param surface The surface containing pixel data used to fill the texture. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
834 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
835 * \return The created texture is returned, or 0 if no rendering context was |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
836 * active, the format was unsupported, or the surface width or height |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
837 * were out of range. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
838 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
839 * \note The surface is not modified or freed by this function. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
840 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
841 * \sa SDL_QueryTexture() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
842 * \sa SDL_DestroyTexture() |
0 | 843 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
844 extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(Uint32 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
845 format, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
846 SDL_Surface |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
847 * surface); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
848 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
849 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
850 * \brief Query the attributes of a texture |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
851 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
852 * \param texture A texture to be queried. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
853 * \param format A pointer filled in with the raw format of the texture. The |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
854 * actual format may differ, but pixel transfers will use this |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
855 * format. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
856 * \param access A pointer filled in with the actual access to the texture. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
857 * \param w A pointer filled in with the width of the texture in pixels. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
858 * \param h A pointer filled in with the height of the texture in pixels. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
859 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
860 * \return 0 on success, or -1 if the texture is not valid. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
861 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
862 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
863 Uint32 * format, int *access, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
864 int *w, int *h); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
865 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
866 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
867 * \brief Query the pixels of a texture, if the texture does not need to be |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
868 * locked for pixel access. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
869 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
870 * \param texture A texture to be queried, which was created with |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
871 * ::SDL_TEXTUREACCESS_STREAMING. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
872 * \param pixels A pointer filled with a pointer to the pixels for the |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
873 * texture. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
874 * \param pitch A pointer filled in with the pitch of the pixel data. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
875 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
876 * \return 0 on success, or -1 if the texture is not valid, or must be locked |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
877 * for pixel access. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
878 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
879 extern DECLSPEC int SDLCALL SDL_QueryTexturePixels(SDL_Texture * texture, |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
880 void **pixels, int *pitch); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
881 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
882 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
883 * \brief Set the color palette of an indexed texture. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
884 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
885 * \param texture The texture to update. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
886 * \param colors The array of RGB color data. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
887 * \param firstcolor The first index to update. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
888 * \param ncolors The number of palette entries to fill with the color data. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
889 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
890 * \return 0 on success, or -1 if the texture is not valid or not an indexed |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
891 * texture. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
892 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
893 extern DECLSPEC int SDLCALL SDL_SetTexturePalette(SDL_Texture * texture, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
894 const SDL_Color * colors, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
895 int firstcolor, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
896 int ncolors); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
897 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
898 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
899 * \brief Get the color palette from an indexed texture if it has one. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
900 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
901 * \param texture The texture to update. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
902 * \param colors The array to fill with RGB color data. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
903 * \param firstcolor The first index to retrieve. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
904 * \param ncolors The number of palette entries to retrieve. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
905 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
906 * \return 0 on success, or -1 if the texture is not valid or not an indexed |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
907 * texture. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
908 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
909 extern DECLSPEC int SDLCALL SDL_GetTexturePalette(SDL_Texture * texture, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
910 SDL_Color * colors, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
911 int firstcolor, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
912 int ncolors); |
0 | 913 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
914 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
915 * \brief Set an additional color value used in render copy operations. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
916 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
917 * \param texture The texture to update. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
918 * \param r The red source color value multiplied into copy operations. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
919 * \param g The green source color value multiplied into copy operations. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
920 * \param b The blue source color value multiplied into copy operations. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
921 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
922 * \return 0 on success, or -1 if the texture is not valid or color modulation |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
923 * is not supported. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
924 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
925 * \sa SDL_GetTextureColorMod() |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
926 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
927 extern DECLSPEC int SDLCALL SDL_SetTextureColorMod(SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
928 Uint8 r, Uint8 g, Uint8 b); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
929 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
930 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
931 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
932 * \brief Get the additional color value used in render copy operations. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
933 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
934 * \param texture The texture to query. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
935 * \param r A pointer filled in with the source red color value. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
936 * \param g A pointer filled in with the source green color value. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
937 * \param b A pointer filled in with the source blue color value. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
938 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
939 * \return 0 on success, or -1 if the texture is not valid. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
940 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
941 * \sa SDL_SetTextureColorMod() |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
942 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
943 extern DECLSPEC int SDLCALL SDL_GetTextureColorMod(SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
944 Uint8 * r, Uint8 * g, |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
945 Uint8 * b); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
946 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
947 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
948 * \brief Set an additional alpha value used in render copy operations. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
949 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
950 * \param texture The texture to update. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
951 * \param alpha The source alpha value multiplied into copy operations. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
952 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
953 * \return 0 on success, or -1 if the texture is not valid or alpha modulation |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
954 * is not supported. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
955 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
956 * \sa SDL_GetTextureAlphaMod() |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
957 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
958 extern DECLSPEC int SDLCALL SDL_SetTextureAlphaMod(SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
959 Uint8 alpha); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
960 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
961 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
962 * \brief Get the additional alpha value used in render copy operations. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
963 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
964 * \param texture The texture to query. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
965 * \param alpha A pointer filled in with the source alpha value. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
966 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
967 * \return 0 on success, or -1 if the texture is not valid. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
968 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
969 * \sa SDL_SetTextureAlphaMod() |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
970 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
971 extern DECLSPEC int SDLCALL SDL_GetTextureAlphaMod(SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
972 Uint8 * alpha); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
973 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
974 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
975 * \brief Set the blend mode used for texture copy operations. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
976 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
977 * \param texture The texture to update. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
978 * \param blendMode ::SDL_BlendMode to use for texture blending. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
979 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
980 * \return 0 on success, or -1 if the texture is not valid or the blend mode is |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
981 * not supported. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
982 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
983 * \note If the blend mode is not supported, the closest supported mode is |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
984 * chosen. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
985 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
986 * \sa SDL_GetTextureBlendMode() |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
987 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
988 extern DECLSPEC int SDLCALL SDL_SetTextureBlendMode(SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
989 int blendMode); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
990 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
991 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
992 * \brief Get the blend mode used for texture copy operations. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
993 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
994 * \param texture The texture to query. |
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Partial fix for bug #859
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|
995 * \param blendMode A pointer filled in with the current blend mode. |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
996 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
997 * \return 0 on success, or -1 if the texture is not valid. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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|
998 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
999 * \sa SDL_SetTextureBlendMode() |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1000 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1001 extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1002 int *blendMode); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
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|
1003 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
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|
1004 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1005 * \brief Set the scale mode used for texture copy operations. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1006 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1007 * \param texture The texture to update. |
3407
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1008 * \param scaleMode ::SDL_TextureScaleMode to use for texture scaling. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
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|
1009 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1010 * \return 0 on success, or -1 if the texture is not valid or the scale mode is |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1011 * not supported. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
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|
1012 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
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|
1013 * \note If the scale mode is not supported, the closest supported mode is |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1014 * chosen. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1015 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1016 * \sa SDL_GetTextureScaleMode() |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1017 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1018 extern DECLSPEC int SDLCALL SDL_SetTextureScaleMode(SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1019 int scaleMode); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1020 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1021 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1022 * \brief Get the scale mode used for texture copy operations. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1023 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1024 * \param texture The texture to query. |
3407
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1025 * \param scaleMode A pointer filled in with the current scale mode. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
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|
1026 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1027 * \return 0 on success, or -1 if the texture is not valid. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1028 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1029 * \sa SDL_SetTextureScaleMode() |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1030 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1031 extern DECLSPEC int SDLCALL SDL_GetTextureScaleMode(SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1032 int *scaleMode); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1033 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1034 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1035 * \brief Update the given texture rectangle with new pixel data. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1036 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1037 * \param texture The texture to update |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1038 * \param rect A pointer to the rectangle of pixels to update, or NULL to |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1039 * update the entire texture. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1040 * \param pixels The raw pixel data. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1041 * \param pitch The number of bytes between rows of pixel data. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1042 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1043 * \return 0 on success, or -1 if the texture is not valid. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1044 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1045 * \note This is a fairly slow function. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1046 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1047 extern DECLSPEC int SDLCALL SDL_UpdateTexture(SDL_Texture * texture, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1048 const SDL_Rect * rect, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1049 const void *pixels, int pitch); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
1050 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1051 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1052 * \brief Lock a portion of the texture for pixel access. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1053 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1054 * \param texture The texture to lock for access, which was created with |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1055 * ::SDL_TEXTUREACCESS_STREAMING. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1056 * \param rect A pointer to the rectangle to lock for access. If the rect |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1057 * is NULL, the entire texture will be locked. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1058 * \param markDirty If this is nonzero, the locked area will be marked dirty |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
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|
1059 * when the texture is unlocked. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1060 * \param pixels This is filled in with a pointer to the locked pixels, |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1061 * appropriately offset by the locked area. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1062 * \param pitch This is filled in with the pitch of the locked pixels. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1063 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1064 * \return 0 on success, or -1 if the texture is not valid or was created with |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1065 * ::SDL_TEXTUREACCESS_STATIC. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1066 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1067 * \sa SDL_DirtyTexture() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1068 * \sa SDL_UnlockTexture() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
1069 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1070 extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1071 const SDL_Rect * rect, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1072 int markDirty, void **pixels, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1073 int *pitch); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1074 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1075 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1076 * \brief Unlock a texture, uploading the changes to video memory, if needed. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1077 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1078 * \sa SDL_LockTexture() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1079 * \sa SDL_DirtyTexture() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1080 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1081 extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1082 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1083 /** |
3407
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1084 * \brief Mark the specified rectangles of the texture as dirty. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1085 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1086 * \param texture The texture to mark dirty, which was created with |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1087 * ::SDL_TEXTUREACCESS_STREAMING. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1088 * \param numrects The number of rectangles pointed to by rects. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1089 * \param rects The pointer to an array of dirty rectangles. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1090 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1091 * \sa SDL_LockTexture() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1092 * \sa SDL_UnlockTexture() |
1895
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Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1093 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1094 extern DECLSPEC void SDLCALL SDL_DirtyTexture(SDL_Texture * texture, |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1095 int numrects, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1096 const SDL_Rect * rects); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1097 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1098 /** |
3407
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1099 * \brief Set the color used for drawing operations (Fill and Line). |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1100 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1101 * \param r The red value used to draw on the rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1102 * \param g The green value used to draw on the rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1103 * \param b The blue value used to draw on the rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1104 * \param a The alpha value used to draw on the rendering target, usually |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1105 * ::SDL_ALPHA_OPAQUE (255). |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1106 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1107 * \return 0 on success, or -1 if there is no rendering context current. |
2884
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parents:
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|
1108 */ |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
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1109 extern DECLSPEC int SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, |
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1110 Uint8 a); |
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|
1111 |
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|
1112 /** |
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diff
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1113 * \brief Get the color used for drawing operations (Fill and Line). |
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
1114 * |
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
1115 * \param r A pointer to the red value used to draw on the rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1116 * \param g A pointer to the green value used to draw on the rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1117 * \param b A pointer to the blue value used to draw on the rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1118 * \param a A pointer to the alpha value used to draw on the rendering target, |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
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|
1119 * usually ::SDL_ALPHA_OPAQUE (255). |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1120 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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|
1121 * \return 0 on success, or -1 if there is no rendering context current. |
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|
1122 */ |
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|
1123 extern DECLSPEC int SDL_GetRenderDrawColor(Uint8 * r, Uint8 * g, Uint8 * b, |
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Sam Lantinga <slouken@libsdl.org>
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|
1124 Uint8 * a); |
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|
1125 |
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diff
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|
1126 /** |
3407
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Partial fix for bug #859
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diff
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|
1127 * \brief Set the blend mode used for drawing operations (Fill and Line). |
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
1128 * |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
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|
1129 * \param blendMode ::SDL_BlendMode to use for blending. |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1130 * |
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Sam Lantinga <slouken@libsdl.org>
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1131 * \return 0 on success, or -1 if there is no rendering context current. |
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Sam Lantinga <slouken@libsdl.org>
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|
1132 * |
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Sam Lantinga <slouken@libsdl.org>
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1133 * \note If the blend mode is not supported, the closest supported mode is |
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Sam Lantinga <slouken@libsdl.org>
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|
1134 * chosen. |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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|
1135 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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|
1136 * \sa SDL_GetRenderDrawBlendMode() |
2884
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|
1137 */ |
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|
1138 extern DECLSPEC int SDLCALL SDL_SetRenderDrawBlendMode(int blendMode); |
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|
1139 |
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|
1140 /** |
3407
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|
1141 * \brief Get the blend mode used for drawing operations. |
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
1142 * |
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Sam Lantinga <slouken@libsdl.org>
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|
1143 * \param blendMode A pointer filled in with the current blend mode. |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
1144 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1145 * \return 0 on success, or -1 if there is no rendering context current. |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
1146 * |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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|
1147 * \sa SDL_SetRenderDrawBlendMode() |
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|
1148 */ |
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|
1149 extern DECLSPEC int SDLCALL SDL_GetRenderDrawBlendMode(int *blendMode); |
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|
1150 |
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|
1151 /** |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
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|
1152 * \brief Clear the current rendering target with the drawing color |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1153 */ |
3677 | 1154 extern DECLSPEC int SDLCALL SDL_RenderClear(void); |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1155 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1156 /** |
3407
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Sam Lantinga <slouken@libsdl.org>
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|
1157 * \brief Draw a point on the current rendering target. |
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Sam Lantinga <slouken@libsdl.org>
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|
1158 * |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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|
1159 * \param x The x coordinate of the point. |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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|
1160 * \param y The y coordinate of the point. |
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Sam Lantinga <slouken@libsdl.org>
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|
1161 * |
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Sam Lantinga <slouken@libsdl.org>
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|
1162 * \return 0 on success, or -1 if there is no rendering context current. |
2901 | 1163 */ |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1164 extern DECLSPEC int SDLCALL SDL_RenderDrawPoint(int x, int y); |
2901 | 1165 |
1166 /** | |
4876
876f97bc7275
Documentation clarification
Sam Lantinga <slouken@libsdl.org>
parents:
4875
diff
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|
1167 * \brief Draw multiple points on the current rendering target. |
3536
0267b8b1595c
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Sam Lantinga <slouken@libsdl.org>
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|
1168 * |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1169 * \param points The points to draw |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1170 * \param count The number of points to draw |
0267b8b1595c
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Sam Lantinga <slouken@libsdl.org>
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|
1171 * |
0267b8b1595c
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|
1172 * \return 0 on success, or -1 if there is no rendering context current. |
0267b8b1595c
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Sam Lantinga <slouken@libsdl.org>
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|
1173 */ |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
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|
1174 extern DECLSPEC int SDLCALL SDL_RenderDrawPoints(const SDL_Point * points, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
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|
1175 int count); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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|
1176 |
0267b8b1595c
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parents:
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|
1177 /** |
3407
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|
1178 * \brief Draw a line on the current rendering target. |
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Sam Lantinga <slouken@libsdl.org>
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|
1179 * |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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|
1180 * \param x1 The x coordinate of the start point. |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1181 * \param y1 The y coordinate of the start point. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1182 * \param x2 The x coordinate of the end point. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1183 * \param y2 The y coordinate of the end point. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1184 * |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
1185 * \return 0 on success, or -1 if there is no rendering context current. |
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|
1186 */ |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
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3536
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|
1187 extern DECLSPEC int SDLCALL SDL_RenderDrawLine(int x1, int y1, int x2, int y2); |
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|
1188 |
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|
1189 /** |
3536
0267b8b1595c
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
1190 * \brief Draw a series of connected lines on the current rendering target. |
0267b8b1595c
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
1191 * |
0267b8b1595c
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Sam Lantinga <slouken@libsdl.org>
parents:
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|
1192 * \param points The points along the lines |
0267b8b1595c
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1193 * \param count The number of points, drawing count-1 lines |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
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|
1194 * |
0267b8b1595c
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|
1195 * \return 0 on success, or -1 if there is no rendering context current. |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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|
1196 */ |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
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|
1197 extern DECLSPEC int SDLCALL SDL_RenderDrawLines(const SDL_Point * points, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1198 int count); |
3536
0267b8b1595c
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diff
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|
1199 |
0267b8b1595c
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diff
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|
1200 /** |
4878
e1f1b209c196
Documentation consistency
Sam Lantinga <slouken@libsdl.org>
parents:
4877
diff
changeset
|
1201 * \brief Draw a rectangle on the current rendering target. |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1202 * |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1203 * \param rect A pointer to the destination rectangle, or NULL to outline the entire rendering target. |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
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|
1204 * |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
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|
1205 * \return 0 on success, or -1 if there is no rendering context current. |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
1206 */ |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1207 extern DECLSPEC int SDLCALL SDL_RenderDrawRect(const SDL_Rect * rect); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
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|
1208 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
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|
1209 /** |
4878
e1f1b209c196
Documentation consistency
Sam Lantinga <slouken@libsdl.org>
parents:
4877
diff
changeset
|
1210 * \brief Draw some number of rectangles on the current rendering target. |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
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|
1211 * |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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parents:
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changeset
|
1212 * \param rects A pointer to an array of destination rectangles. |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1213 * \param count The number of rectangles. |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1214 * |
f638ded38b8a
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1215 * \return 0 on success, or -1 if there is no rendering context current. |
f638ded38b8a
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Sam Lantinga <slouken@libsdl.org>
parents:
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|
1216 */ |
4877 | 1217 extern DECLSPEC int SDLCALL SDL_RenderDrawRects(const SDL_Rect ** rects, int count); |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
1218 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1219 /** |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1220 * \brief Fill a rectangle on the current rendering target with the drawing color. |
3407
d3baf5ac4e37
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parents:
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diff
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|
1221 * |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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changeset
|
1222 * \param rect A pointer to the destination rectangle, or NULL for the entire |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1223 * rendering target. |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1224 * |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1225 * \return 0 on success, or -1 if there is no rendering context current. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1226 */ |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1227 extern DECLSPEC int SDLCALL SDL_RenderFillRect(const SDL_Rect * rect); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
1228 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
1229 /** |
4879
64a1db785f2c
Documentation consistency
Sam Lantinga <slouken@libsdl.org>
parents:
4878
diff
changeset
|
1230 * \brief Fill some number of rectangles on the current rendering target with the drawing color. |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
1231 * |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
1232 * \param rects A pointer to an array of destination rectangles. |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
1233 * \param count The number of rectangles. |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
1234 * |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
1235 * \return 0 on success, or -1 if there is no rendering context current. |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
1236 */ |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1237 extern DECLSPEC int SDLCALL SDL_RenderFillRects(const SDL_Rect ** rect, int count); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1238 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1239 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1240 * \brief Copy a portion of the texture to the current rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1241 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1242 * \param texture The source texture. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1243 * \param srcrect A pointer to the source rectangle, or NULL for the entire |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1244 * texture. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1245 * \param dstrect A pointer to the destination rectangle, or NULL for the |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1246 * entire rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1247 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1248 * \return 0 on success, or -1 if there is no rendering context current, or the |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1249 * driver doesn't support the requested operation. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1250 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1251 extern DECLSPEC int SDLCALL SDL_RenderCopy(SDL_Texture * texture, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1252 const SDL_Rect * srcrect, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1253 const SDL_Rect * dstrect); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1254 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1255 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1256 * \brief Read pixels from the current rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1257 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1258 * \param rect A pointer to the rectangle to read, or NULL for the entire |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1259 * render target. |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3407
diff
changeset
|
1260 * \param format The desired format of the pixel data, or 0 to use the format |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3407
diff
changeset
|
1261 * of the rendering target |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3407
diff
changeset
|
1262 * \param pixels A pointer to be filled in with the pixel data |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1263 * \param pitch The pitch of the pixels parameter. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1264 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1265 * \return 0 on success, or -1 if pixel reading is not supported. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1266 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1267 * \warning This is a very slow operation, and should not be used frequently. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1268 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1269 extern DECLSPEC int SDLCALL SDL_RenderReadPixels(const SDL_Rect * rect, |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3407
diff
changeset
|
1270 Uint32 format, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1271 void *pixels, int pitch); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1272 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1273 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1274 * \brief Write pixels to the current rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1275 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1276 * \param rect A pointer to the rectangle to write, or NULL for the entire |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1277 * render target. |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3407
diff
changeset
|
1278 * \param format The format of the pixel data, or 0 to use the format |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3407
diff
changeset
|
1279 * of the rendering target |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1280 * \param pixels A pointer to the pixel data to write. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1281 * \param pitch The pitch of the pixels parameter. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1282 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1283 * \return 0 on success, or -1 if pixel writing is not supported. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1284 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1285 * \warning This is a very slow operation, and should not be used frequently. |
0 | 1286 */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1287 extern DECLSPEC int SDLCALL SDL_RenderWritePixels(const SDL_Rect * rect, |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3407
diff
changeset
|
1288 Uint32 format, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1289 const void *pixels, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1290 int pitch); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1291 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1292 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1293 * \brief Update the screen with rendering performed. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1294 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1295 extern DECLSPEC void SDLCALL SDL_RenderPresent(void); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1296 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1297 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1298 * \brief Destroy the specified texture. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1299 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1300 * \sa SDL_CreateTexture() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1301 * \sa SDL_CreateTextureFromSurface() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1302 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1303 extern DECLSPEC void SDLCALL SDL_DestroyTexture(SDL_Texture * texture); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1304 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1305 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1306 * \brief Destroy the rendering context for a window and free associated |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1307 * textures. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1308 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1309 * \sa SDL_CreateRenderer() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1310 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1311 extern DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_Window * window); |
0 | 1312 |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
1313 /** |
4875
22ce07e8e824
Suspending the screensaver defaults off.
Sam Lantinga <slouken@libsdl.org>
parents:
4869
diff
changeset
|
1314 * \brief Returns whether the screensaver is currently enabled (default on). |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1315 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1316 * \sa SDL_EnableScreenSaver() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1317 * \sa SDL_DisableScreenSaver() |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
1318 */ |
3033
4e4f47c5f941
Fix third party "-Wall -Werror" builds
Couriersud <couriersud@arcor.de>
parents:
3025
diff
changeset
|
1319 extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenSaverEnabled(void); |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
1320 |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
1321 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1322 * \brief Allow the screen to be blanked by a screensaver |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1323 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1324 * \sa SDL_IsScreenSaverEnabled() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1325 * \sa SDL_DisableScreenSaver() |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
1326 */ |
3033
4e4f47c5f941
Fix third party "-Wall -Werror" builds
Couriersud <couriersud@arcor.de>
parents:
3025
diff
changeset
|
1327 extern DECLSPEC void SDLCALL SDL_EnableScreenSaver(void); |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
1328 |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
1329 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1330 * \brief Prevent the screen from being blanked by a screensaver |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1331 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1332 * \sa SDL_IsScreenSaverEnabled() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1333 * \sa SDL_EnableScreenSaver() |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
1334 */ |
3033
4e4f47c5f941
Fix third party "-Wall -Werror" builds
Couriersud <couriersud@arcor.de>
parents:
3025
diff
changeset
|
1335 extern DECLSPEC void SDLCALL SDL_DisableScreenSaver(void); |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
1336 |
0 | 1337 |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1338 /** |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1339 * \name OpenGL support functions |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1340 */ |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1341 /*@{*/ |
0 | 1342 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1343 /** |
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|
1344 * \brief Dynamically load an OpenGL library. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1345 * |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1346 * \param path The platform dependent OpenGL library name, or NULL to open the |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1347 * default OpenGL library. |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1348 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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3400
diff
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|
1349 * \return 0 on success, or -1 if the library couldn't be loaded. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1350 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1351 * This should be done after initializing the video driver, but before |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1352 * creating any OpenGL windows. If no OpenGL library is loaded, the default |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
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|
1353 * library will be loaded upon creation of the first OpenGL window. |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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|
1354 * |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1355 * \note If you do this, you need to retrieve all of the GL functions used in |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1356 * your program from the dynamic library using SDL_GL_GetProcAddress(). |
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
1357 * |
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
1358 * \sa SDL_GL_GetProcAddress() |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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1359 * \sa SDL_GL_UnloadLibrary() |
0 | 1360 */ |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
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1361 extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path); |
0 | 1362 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1363 /** |
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1364 * \brief Get the address of an OpenGL function. |
0 | 1365 */ |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1366 extern DECLSPEC void *SDLCALL SDL_GL_GetProcAddress(const char *proc); |
0 | 1367 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1368 /** |
3407
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|
1369 * \brief Unload the OpenGL library previously loaded by SDL_GL_LoadLibrary(). |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1370 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1371 * \sa SDL_GL_LoadLibrary() |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3033
diff
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|
1372 */ |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3033
diff
changeset
|
1373 extern DECLSPEC void SDLCALL SDL_GL_UnloadLibrary(void); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3033
diff
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|
1374 |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1375 /** |
3407
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|
1376 * \brief Return true if an OpenGL extension is supported for the current |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
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1377 * context. |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1920
diff
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|
1378 */ |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1920
diff
changeset
|
1379 extern DECLSPEC SDL_bool SDLCALL SDL_GL_ExtensionSupported(const char |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1920
diff
changeset
|
1380 *extension); |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1920
diff
changeset
|
1381 |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1920
diff
changeset
|
1382 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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1383 * \brief Set an OpenGL window attribute before window creation. |
0 | 1384 */ |
337
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1385 extern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value); |
0 | 1386 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1387 /** |
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diff
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|
1388 * \brief Get the actual value for an attribute from the current context. |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1389 */ |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1390 extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int *value); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1391 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
1392 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1393 * \brief Create an OpenGL context for use with an OpenGL window, and make it |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
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|
1394 * current. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1395 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1396 * \sa SDL_GL_DeleteContext() |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1397 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
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|
1398 extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_CreateContext(SDL_Window * |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
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|
1399 window); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
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|
1400 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1401 /** |
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diff
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|
1402 * \brief Set up an OpenGL context for rendering into an OpenGL window. |
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Sam Lantinga <slouken@libsdl.org>
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|
1403 * |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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|
1404 * \note The context must have been created with a compatible window. |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1405 */ |
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Sam Lantinga <slouken@libsdl.org>
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|
1406 extern DECLSPEC int SDLCALL SDL_GL_MakeCurrent(SDL_Window * window, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1407 SDL_GLContext context); |
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Sam Lantinga <slouken@libsdl.org>
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1408 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1409 /** |
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1410 * \brief Set the swap interval for the current OpenGL context. |
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1411 * |
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|
1412 * \param interval 0 for immediate updates, 1 for updates synchronized with the |
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1413 * vertical retrace. |
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|
1414 * |
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|
1415 * \return 0 on success, or -1 if setting the swap interval is not supported. |
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1416 * |
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1417 * \sa SDL_GL_GetSwapInterval() |
0 | 1418 */ |
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|
1419 extern DECLSPEC int SDLCALL SDL_GL_SetSwapInterval(int interval); |
0 | 1420 |
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1421 /** |
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1422 * \brief Get the swap interval for the current OpenGL context. |
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1423 * |
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1424 * \return 0 if there is no vertical retrace synchronization, 1 if the buffer |
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Sam Lantinga <slouken@libsdl.org>
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1425 * swap is synchronized with the vertical retrace, and -1 if getting |
d3baf5ac4e37
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|
1426 * the swap interval is not supported. |
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|
1427 * |
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|
1428 * \sa SDL_GL_SetSwapInterval() |
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1429 */ |
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1430 extern DECLSPEC int SDLCALL SDL_GL_GetSwapInterval(void); |
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1431 |
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|
1432 /** |
4883 | 1433 * \brief Swap the OpenGL buffers for a window, if double-buffering is |
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1434 * supported. |
0 | 1435 */ |
3685
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|
1436 extern DECLSPEC void SDLCALL SDL_GL_SwapWindow(SDL_Window * window); |
0 | 1437 |
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1438 /** |
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1439 * \brief Delete an OpenGL context. |
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|
1440 * |
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|
1441 * \sa SDL_GL_CreateContext() |
0 | 1442 */ |
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|
1443 extern DECLSPEC void SDLCALL SDL_GL_DeleteContext(SDL_GLContext context); |
0 | 1444 |
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|
1445 /*@}*//*OpenGL support functions*/ |
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Partial fix for bug #859
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|
1446 |
0 | 1447 |
1448 /* Ends C function definitions when using C++ */ | |
1449 #ifdef __cplusplus | |
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|
1450 /* *INDENT-OFF* */ |
0 | 1451 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1452 /* *INDENT-ON* */ |
0 | 1453 #endif |
1454 #include "close_code.h" | |
1455 | |
1456 #endif /* _SDL_video_h */ | |
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|
1457 |
c121d94672cb
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|
1458 /* vi: set ts=4 sw=4 expandtab: */ |