Mercurial > sdl-ios-xcode
annotate src/video/ps2gs/SDL_gsvideo.c @ 2305:fbe8ff44c519
First pass of new SDL scancode concept for X11.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 07 Feb 2008 15:31:09 +0000 |
parents | c121d94672cb |
children | e1da92da346c |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* Framebuffer console based SDL video driver implementation. |
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25 */ |
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26 |
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27 #include <fcntl.h> |
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28 #include <unistd.h> |
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29 #include <sys/ioctl.h> |
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30 #include <sys/mman.h> |
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31 |
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32 #include "SDL_video.h" |
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33 #include "SDL_mouse.h" |
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34 #include "../SDL_sysvideo.h" |
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35 #include "../SDL_pixels_c.h" |
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36 #include "../../events/SDL_events_c.h" |
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37 #include "../SDL_cursor_c.h" |
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38 #include "SDL_gsvideo.h" |
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39 #include "SDL_gsmouse_c.h" |
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40 #include "SDL_gsevents_c.h" |
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41 #include "SDL_gsyuv_c.h" |
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42 |
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43 |
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44 /* Initialization/Query functions */ |
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45 static int GS_VideoInit(_THIS, SDL_PixelFormat * vformat); |
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46 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags); |
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47 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface * current, int width, |
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48 int height, int bpp, Uint32 flags); |
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49 static int GS_SetColors(_THIS, int firstcolor, int ncolors, |
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50 SDL_Color * colors); |
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51 static void GS_VideoQuit(_THIS); |
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52 |
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53 /* Hardware surface functions */ |
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54 static int GS_AllocHWSurface(_THIS, SDL_Surface * surface); |
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55 static int GS_LockHWSurface(_THIS, SDL_Surface * surface); |
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56 static void GS_UnlockHWSurface(_THIS, SDL_Surface * surface); |
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57 static void GS_FreeHWSurface(_THIS, SDL_Surface * surface); |
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58 |
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59 /* GS driver bootstrap functions */ |
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60 |
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61 static int |
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62 GS_Available(void) |
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63 { |
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64 int console, memory; |
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65 |
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66 console = open(PS2_DEV_GS, O_RDWR, 0); |
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67 if (console >= 0) { |
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68 close(console); |
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69 } |
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70 memory = open(PS2_DEV_MEM, O_RDWR, 0); |
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71 if (memory >= 0) { |
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72 close(memory); |
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73 } |
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74 return ((console >= 0) && (memory >= 0)); |
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75 } |
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76 |
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77 static void |
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78 GS_DeleteDevice(SDL_VideoDevice * device) |
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79 { |
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80 SDL_free(device->hidden); |
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81 SDL_free(device); |
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82 } |
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83 |
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84 static SDL_VideoDevice * |
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85 GS_CreateDevice(int devindex) |
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86 { |
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87 SDL_VideoDevice *this; |
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88 |
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89 /* Initialize all variables that we clean on shutdown */ |
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90 this = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); |
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91 if (this) { |
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92 SDL_memset(this, 0, (sizeof *this)); |
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93 this->hidden = (struct SDL_PrivateVideoData *) |
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94 SDL_malloc((sizeof *this->hidden)); |
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95 } |
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96 if ((this == NULL) || (this->hidden == NULL)) { |
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97 SDL_OutOfMemory(); |
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98 if (this) { |
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99 SDL_free(this); |
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100 } |
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101 return (0); |
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102 } |
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103 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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104 mouse_fd = -1; |
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105 keyboard_fd = -1; |
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106 |
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107 /* Set the function pointers */ |
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108 this->VideoInit = GS_VideoInit; |
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109 this->ListModes = GS_ListModes; |
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110 this->SetVideoMode = GS_SetVideoMode; |
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111 this->CreateYUVOverlay = GS_CreateYUVOverlay; |
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112 this->SetColors = GS_SetColors; |
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113 this->UpdateRects = NULL; |
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114 this->VideoQuit = GS_VideoQuit; |
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115 this->AllocHWSurface = GS_AllocHWSurface; |
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116 this->CheckHWBlit = NULL; |
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117 this->FillHWRect = NULL; |
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118 this->SetHWColorKey = NULL; |
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119 this->SetHWAlpha = NULL; |
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120 this->LockHWSurface = GS_LockHWSurface; |
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121 this->UnlockHWSurface = GS_UnlockHWSurface; |
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122 this->FlipHWSurface = NULL; |
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123 this->FreeHWSurface = GS_FreeHWSurface; |
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124 this->SetIcon = NULL; |
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125 this->SetCaption = NULL; |
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126 this->GetWMInfo = NULL; |
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127 this->FreeWMCursor = GS_FreeWMCursor; |
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128 this->CreateWMCursor = GS_CreateWMCursor; |
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129 this->ShowWMCursor = GS_ShowWMCursor; |
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130 this->MoveWMCursor = GS_MoveWMCursor; |
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131 this->InitOSKeymap = GS_InitOSKeymap; |
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132 this->PumpEvents = GS_PumpEvents; |
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133 |
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134 this->free = GS_DeleteDevice; |
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135 |
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136 return this; |
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137 } |
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138 |
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139 VideoBootStrap PS2GS_bootstrap = { |
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140 "ps2gs", "PlayStation 2 Graphics Synthesizer", |
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141 GS_Available, GS_CreateDevice |
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142 }; |
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143 |
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144 /* These are the pixel formats for the 32, 24, and 16 bit video modes */ |
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145 static struct |
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146 { |
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147 int bpp; |
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148 Uint32 r; |
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149 Uint32 g; |
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150 Uint32 b; |
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151 } GS_pixelmasks[] = { |
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152 { |
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153 32, 0x000000FF, /* RGB little-endian */ |
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154 0x0000FF00, 0x00FF0000}, { |
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155 24, 0x000000FF, /* RGB little-endian */ |
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156 0x0000FF00, 0x00FF0000}, { |
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157 16, 0x0000001f, /* RGB little-endian */ |
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158 0x000003e0, 0x00007c00},}; |
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159 |
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160 /* This is a mapping from SDL bytes-per-pixel to GS pixel format */ |
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161 static int GS_formatmap[] = { |
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162 -1, /* 0 bpp, not a legal value */ |
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163 -1, /* 8 bpp, not supported (yet?) */ |
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164 PS2_GS_PSMCT16, /* 16 bpp */ |
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165 PS2_GS_PSMCT24, /* 24 bpp */ |
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166 PS2_GS_PSMCT32 /* 32 bpp */ |
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167 }; |
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168 |
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169 static unsigned long long head_tags[] __attribute__ ((aligned(16))) = { |
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170 4 | (1LL << 60), /* GIFtag */ |
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171 0x0e, /* A+D */ |
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172 0, /* 2 */ |
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173 PS2_GS_BITBLTBUF, 0, /* 4 */ |
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174 PS2_GS_TRXPOS, 0, /* 6 */ |
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175 PS2_GS_TRXREG, 0, /* 8 */ |
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176 PS2_GS_TRXDIR}; |
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177 |
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178 #define MAXIMG (32767 * 16) |
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179 #define MAXTAGS 8 |
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180 |
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181 static inline int |
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182 loadimage_nonblock(int fd, struct ps2_image *image, int size, |
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183 unsigned long long *hm, unsigned long long *im) |
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184 { |
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185 struct ps2_plist plist; |
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186 struct ps2_packet packet[1 + MAXTAGS * 2]; |
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187 int isize; |
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188 int pnum, it, eop; |
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189 char *data; |
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190 |
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191 /* initialize the variables */ |
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192 data = (char *) image->ptr; |
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193 pnum = it = eop = 0; |
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194 plist.packet = packet; |
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195 |
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196 /* make BITBLT packet */ |
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197 packet[pnum].ptr = hm; |
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198 packet[pnum].len = sizeof(head_tags); |
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199 pnum++; |
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200 hm[2] = ((unsigned long long) image->fbp << 32) | |
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201 ((unsigned long long) image->fbw << 48) | |
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202 ((unsigned long long) image->psm << 56); |
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203 hm[4] = ((unsigned long long) image->x << 32) | |
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204 ((unsigned long long) image->y << 48); |
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205 hm[6] = (unsigned long long) image->w | |
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206 ((unsigned long long) image->h << 32); |
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207 |
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208 /* make image mode tags */ |
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209 while (!eop) { |
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210 isize = size > MAXIMG ? MAXIMG : size; |
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211 size -= isize; |
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212 eop = (size == 0); |
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213 |
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214 packet[pnum].ptr = &im[it]; |
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215 packet[pnum].len = sizeof(unsigned long long) * 2; |
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216 pnum++; |
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217 im[it++] = (isize >> 4) | (eop ? (1 << 15) : 0) | (2LL << 58); |
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218 im[it++] = 0; |
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219 |
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220 packet[pnum].ptr = (void *) data; |
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221 packet[pnum].len = isize; |
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222 pnum++; |
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223 data += isize; |
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224 } |
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225 plist.num = pnum; |
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226 |
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227 return ioctl(fd, PS2IOC_SENDL, &plist); |
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228 } |
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229 |
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230 static unsigned long long tex_tags[] __attribute__ ((aligned(16))) = { |
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231 3 | (1LL << 60), /* GIFtag */ |
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232 0x0e, /* A+D */ |
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233 0, /* 2 */ |
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234 PS2_GS_TEX0_1, (1 << 5) + (1 << 6), PS2_GS_TEX1_1, 0, PS2_GS_TEXFLUSH}; |
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235 static unsigned long long scale_tags[] __attribute__ ((aligned(16))) = { |
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236 5 | (1LL << 60), /* GIFtag */ |
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237 0x0e, /* A+D */ |
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238 6 + (1 << 4) + (1 << 8), PS2_GS_PRIM, ((unsigned long long) 0 * 16) + (((unsigned long long) 0 * 16) << 16), PS2_GS_UV, ((unsigned long long) 0 * 16) + (((unsigned long long) 0 * 16) << 16), PS2_GS_XYZ2, 0, /* 8 */ |
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239 PS2_GS_UV, 0, /* 10 */ |
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240 PS2_GS_XYZ2}; |
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241 |
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242 |
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243 int |
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244 scaleimage_nonblock(int fd, unsigned long long *tm, unsigned long long *sm) |
136
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245 { |
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246 struct ps2_plist plist; |
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247 struct ps2_packet packet[2]; |
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248 |
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249 /* initialize the variables */ |
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250 plist.num = 2; |
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251 plist.packet = packet; |
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252 |
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253 packet[0].ptr = tm; |
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254 packet[0].len = sizeof(tex_tags); |
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255 packet[1].ptr = sm; |
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256 packet[1].len = sizeof(scale_tags); |
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257 |
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258 return ioctl(fd, PS2IOC_SENDL, &plist); |
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259 } |
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260 |
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261 static int |
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262 power_of_2(int value) |
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263 { |
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264 int shift; |
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265 |
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266 for (shift = 0; (1 << shift) < value; ++shift) { |
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267 /* Keep looking */ ; |
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268 } |
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269 return (shift); |
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270 } |
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271 |
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272 static int |
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273 GS_VideoInit(_THIS, SDL_PixelFormat * vformat) |
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274 { |
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275 struct ps2_screeninfo vinfo; |
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276 |
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277 /* Initialize the library */ |
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278 console_fd = open(PS2_DEV_GS, O_RDWR, 0); |
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279 if (console_fd < 0) { |
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280 SDL_SetError("Unable to open %s", PS2_DEV_GS); |
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281 return (-1); |
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282 } |
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283 memory_fd = open(PS2_DEV_MEM, O_RDWR, 0); |
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284 if (memory_fd < 0) { |
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285 close(console_fd); |
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286 console_fd = -1; |
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287 SDL_SetError("Unable to open %s", PS2_DEV_MEM); |
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288 return (-1); |
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289 } |
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290 |
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291 if (ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0) { |
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292 close(memory_fd); |
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293 close(console_fd); |
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294 console_fd = -1; |
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295 SDL_SetError("Couldn't get console pixel format"); |
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296 return (-1); |
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297 } |
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298 |
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299 /* Determine the current screen size */ |
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300 this->info.current_w = vinfo.w; |
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301 this->info.current_h = vinfo.h; |
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302 |
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303 /* Determine the current screen depth */ |
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304 switch (vinfo.psm) { |
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305 /* Supported pixel formats */ |
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306 case PS2_GS_PSMCT32: |
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307 case PS2_GS_PSMCT24: |
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308 case PS2_GS_PSMCT16: |
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309 break; |
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310 default: |
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311 GS_VideoQuit(this); |
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312 SDL_SetError("Unknown console pixel format: %d", vinfo.psm); |
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313 return (-1); |
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314 } |
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315 vformat->BitsPerPixel = GS_pixelmasks[vinfo.psm].bpp; |
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316 vformat->Rmask = GS_pixelmasks[vinfo.psm].r; |
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317 vformat->Gmask = GS_pixelmasks[vinfo.psm].g; |
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318 vformat->Bmask = GS_pixelmasks[vinfo.psm].b; |
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319 saved_vinfo = vinfo; |
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320 |
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321 /* Enable mouse and keyboard support */ |
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322 if (GS_OpenKeyboard(this) < 0) { |
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323 GS_VideoQuit(this); |
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324 SDL_SetError("Unable to open keyboard"); |
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325 return (-1); |
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326 } |
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327 if (GS_OpenMouse(this) < 0) { |
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328 const char *sdl_nomouse; |
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329 |
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330 sdl_nomouse = SDL_getenv("SDL_NOMOUSE"); |
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331 if (!sdl_nomouse) { |
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332 GS_VideoQuit(this); |
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333 SDL_SetError("Unable to open mouse"); |
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334 return (-1); |
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335 } |
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336 } |
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337 |
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338 /* We're done! */ |
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339 return (0); |
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340 } |
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341 |
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342 static SDL_Rect ** |
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343 GS_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags) |
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344 { |
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345 static SDL_Rect GS_vesa_mode_list[] = { |
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346 {0, 0, 1280, 1024}, |
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347 {0, 0, 1024, 768}, |
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348 {0, 0, 800, 600}, |
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349 {0, 0, 640, 480} |
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350 }; |
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351 static SDL_Rect *GS_vesa_modes[] = { |
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352 &GS_vesa_mode_list[0], |
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353 &GS_vesa_mode_list[1], |
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354 &GS_vesa_mode_list[2], |
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355 &GS_vesa_mode_list[3], |
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356 NULL |
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357 }; |
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358 static SDL_Rect GS_tvout_stretch; |
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359 static SDL_Rect GS_tvout_mode; |
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360 static SDL_Rect *GS_tvout_modes[3]; |
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361 SDL_Rect **modes = NULL; |
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362 |
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363 switch (format->BitsPerPixel) { |
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364 case 16: |
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365 case 24: |
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366 case 32: |
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367 if (saved_vinfo.mode == PS2_GS_VESA) { |
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368 modes = GS_vesa_modes; |
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369 } else { |
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370 int i, j = 0; |
136
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371 |
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372 // FIXME - what's wrong with the stretch code at 16 bpp? |
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373 if (format->BitsPerPixel != 32) |
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374 break; |
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375 /* Add a mode that we could possibly stretch to */ |
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376 for (i = 0; GS_vesa_modes[i]; ++i) { |
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377 if ((GS_vesa_modes[i]->w == saved_vinfo.w) && |
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378 (GS_vesa_modes[i]->h != saved_vinfo.h)) { |
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379 GS_tvout_stretch.w = GS_vesa_modes[i]->w; |
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380 GS_tvout_stretch.h = GS_vesa_modes[i]->h; |
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381 GS_tvout_modes[j++] = &GS_tvout_stretch; |
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382 break; |
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383 } |
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384 } |
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385 /* Add the current TV video mode */ |
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386 GS_tvout_mode.w = saved_vinfo.w; |
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387 GS_tvout_mode.h = saved_vinfo.h; |
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388 GS_tvout_modes[j++] = &GS_tvout_mode; |
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389 GS_tvout_modes[j++] = NULL; |
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390 |
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391 /* Return the created list of modes */ |
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392 modes = GS_tvout_modes; |
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393 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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394 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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395 default: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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396 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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397 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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398 return (modes); |
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|
399 } |
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Added Linux PlayStation 2 Graphics Synthesizer support
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|
400 |
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Added Linux PlayStation 2 Graphics Synthesizer support
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|
401 /* Various screen update functions available */ |
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402 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect * rects); |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
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|
403 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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404 static SDL_Surface * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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405 GS_SetVideoMode(_THIS, SDL_Surface * current, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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406 int width, int height, int bpp, Uint32 flags) |
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Added Linux PlayStation 2 Graphics Synthesizer support
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407 { |
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408 struct ps2_screeninfo vinfo; |
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|
409 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
410 /* Set the terminal into graphics mode */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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411 if (GS_EnterGraphicsMode(this) < 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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412 return (NULL); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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413 } |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
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|
414 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
415 /* Set the video mode and get the final screen format */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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416 if (ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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417 SDL_SetError("Couldn't get console screen info"); |
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418 return (NULL); |
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419 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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420 if ((vinfo.w != width) || (vinfo.h != height) || |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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421 (GS_pixelmasks[vinfo.psm].bpp != bpp)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
422 /* If we're not in VESA mode, we have to scale resolution */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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423 if (saved_vinfo.mode == PS2_GS_VESA) { |
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424 switch (width) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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425 case 640: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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426 vinfo.res = PS2_GS_640x480; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
427 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
428 case 800: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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429 vinfo.res = PS2_GS_800x600; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
430 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
431 case 1024: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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432 vinfo.res = PS2_GS_1024x768; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
433 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
434 case 1280: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
435 vinfo.res = PS2_GS_1280x1024; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
436 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
437 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
438 SDL_SetError("Unsupported resolution: %dx%d\n", |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
439 width, height); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
440 return (NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
441 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
442 vinfo.res |= (PS2_GS_75Hz << 8); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
443 vinfo.w = width; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
444 vinfo.h = height; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
445 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
446 vinfo.fbp = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
447 vinfo.psm = GS_formatmap[bpp / 8]; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
448 if (vinfo.psm < 0) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
449 SDL_SetError("Unsupported depth: %d bpp\n", bpp); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
450 return (NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
451 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
452 if (ioctl(console_fd, PS2IOC_SSCREENINFO, &vinfo) < 0) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
453 SDL_SetError("Couldn't set console screen info"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
454 return (NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
455 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
456 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
457 /* Unmap the previous DMA buffer */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
458 if (mapped_mem) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
459 munmap(mapped_mem, mapped_len); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
460 mapped_mem = NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
461 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
462 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
463 if (!SDL_ReallocFormat(current, GS_pixelmasks[vinfo.psm].bpp, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
464 GS_pixelmasks[vinfo.psm].r, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
465 GS_pixelmasks[vinfo.psm].g, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
466 GS_pixelmasks[vinfo.psm].b, 0)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
467 return (NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
468 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
469 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
470 /* Set up the new mode framebuffer */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
471 current->flags = SDL_FULLSCREEN; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
472 current->w = width; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
473 current->h = height; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
474 current->pitch = SDL_CalculatePitch(current); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
475 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
476 /* Memory map the DMA area for block memory transfer */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
477 if (!mapped_mem) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
478 pixels_len = height * current->pitch; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
479 mapped_len = pixels_len + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
480 /* Screen update DMA command area */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
481 sizeof(head_tags) + ((2 * MAXTAGS) * 16); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
482 if (saved_vinfo.mode != PS2_GS_VESA) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
483 mapped_len += sizeof(tex_tags) + sizeof(scale_tags); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
484 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
485 mapped_mem = mmap(0, mapped_len, PROT_READ | PROT_WRITE, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
486 MAP_SHARED, memory_fd, 0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
487 if (mapped_mem == MAP_FAILED) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
488 SDL_SetError("Unable to map %d bytes for DMA", mapped_len); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
489 mapped_mem = NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
490 return (NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
491 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
492 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
493 /* Set up the entire screen for DMA transfer */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
494 screen_image.ptr = mapped_mem; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
495 screen_image.fbp = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
496 screen_image.fbw = (vinfo.w + 63) / 64; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
497 screen_image.psm = vinfo.psm; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
498 screen_image.x = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
499 if (vinfo.h == height) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
500 screen_image.y = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
501 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
502 /* Put image offscreen and scale to screen height */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
503 screen_image.y = vinfo.h; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
504 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
505 screen_image.w = current->w; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
506 screen_image.h = current->h; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
507 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
508 /* get screen image data size (qword aligned) */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
509 screen_image_size = (screen_image.w * screen_image.h); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
510 switch (screen_image.psm) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
511 case PS2_GS_PSMCT32: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
512 screen_image_size *= 4; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
513 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
514 case PS2_GS_PSMCT24: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
515 screen_image_size *= 3; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
516 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
517 case PS2_GS_PSMCT16: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
518 screen_image_size *= 2; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
519 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
520 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
521 screen_image_size = (screen_image_size + 15) & ~15; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
522 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
523 /* Set up the memory for screen update DMA commands */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
524 head_tags_mem = (unsigned long long *) (mapped_mem + pixels_len); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
525 image_tags_mem = (unsigned long long *) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
526 ((caddr_t) head_tags_mem + sizeof(head_tags)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
527 SDL_memcpy(head_tags_mem, head_tags, sizeof(head_tags)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
528 if (saved_vinfo.mode != PS2_GS_VESA) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
529 tex_tags_mem = (unsigned long long *) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
530 ((caddr_t) image_tags_mem + ((2 * MAXTAGS) * 16)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
531 scale_tags_mem = (unsigned long long *) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
532 ((caddr_t) tex_tags_mem + sizeof(tex_tags)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
533 SDL_memcpy(tex_tags_mem, tex_tags, sizeof(tex_tags)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
534 tex_tags_mem[2] = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
535 (vinfo.h * vinfo.w) / 64 + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
536 ((unsigned long long) screen_image.fbw << 14) + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
537 ((unsigned long long) screen_image.psm << 20) + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
538 ((unsigned long long) power_of_2(screen_image.w) << 26) + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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539 ((unsigned long long) power_of_2(screen_image.h) << 30) + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
540 ((unsigned long long) 1 << 34) + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
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|
541 ((unsigned long long) 1 << 35); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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542 SDL_memcpy(scale_tags_mem, scale_tags, sizeof(scale_tags)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
543 scale_tags_mem[8] = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
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544 ((unsigned long long) screen_image.w * 16) + |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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545 (((unsigned long long) screen_image.h * 16) << 16); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
1545
diff
changeset
|
546 scale_tags_mem[10] = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
547 ((unsigned long long) vinfo.w * 16) + |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
548 (((unsigned long long) vinfo.h * 16) << 16); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
1545
diff
changeset
|
549 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
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550 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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551 current->pixels = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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552 if (SDL_getenv("SDL_FULLSCREEN_UPDATE")) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
553 /* Correct semantics */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
554 current->flags |= SDL_ASYNCBLIT; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
555 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
556 /* We lie here - the screen memory isn't really the visible |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
557 display memory and still requires an update, but this |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
558 has the desired effect for most applications. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
559 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
560 current->flags |= SDL_HWSURFACE; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
561 } |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
562 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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563 /* Set the update rectangle function */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
564 this->UpdateRects = GS_DMAFullUpdate; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
565 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
566 /* We're done */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
567 return (current); |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
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|
568 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
569 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
570 /* We don't support hardware surfaces yet */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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571 static int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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572 GS_AllocHWSurface(_THIS, SDL_Surface * surface) |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
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|
573 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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574 return (-1); |
70
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parents:
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|
575 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
576 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
577 GS_FreeHWSurface(_THIS, SDL_Surface * surface) |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
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|
578 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
579 return; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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580 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
581 static int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
582 GS_LockHWSurface(_THIS, SDL_Surface * surface) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
583 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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584 if (surface == this->screen) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
585 /* Since mouse motion affects 'pixels', lock it */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
586 SDL_LockCursor(); |
70
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
587 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
588 /* Make sure any pending DMA has completed */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
589 if (dma_pending) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
590 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
591 dma_pending = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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592 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
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diff
changeset
|
593 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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594 /* If the cursor is drawn on the DMA area, remove it */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
changeset
|
595 if (cursor_drawn) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
596 surface->pixels = mapped_mem + surface->offset; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
597 SDL_EraseCursorNoLock(this->screen); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
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|
598 cursor_drawn = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
599 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
600 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
601 /* Set the surface pixels to the base of the DMA area */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
602 surface->pixels = mapped_mem; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
603 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
604 /* We're finished! */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
605 SDL_UnlockCursor(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
606 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
607 return (0); |
70
f590dd383b5d
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parents:
diff
changeset
|
608 } |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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609 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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610 GS_UnlockHWSurface(_THIS, SDL_Surface * surface) |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
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|
611 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
612 if (surface == this->screen) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
613 /* Since mouse motion affects 'pixels', lock it */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
614 SDL_LockCursor(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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615 surface->pixels = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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616 SDL_UnlockCursor(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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617 } |
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changeset
|
618 } |
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Added Linux PlayStation 2 Graphics Synthesizer support
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diff
changeset
|
619 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
620 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
621 GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect * rects) |
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|
622 { |
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|
623 /* Lock so we aren't interrupted by a mouse update */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
624 SDL_LockCursor(); |
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|
625 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
626 /* Make sure any pending DMA has completed */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
627 if (dma_pending) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
628 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
629 dma_pending = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
630 } |
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|
631 |
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|
632 /* If the mouse is visible, draw it on the DMA area */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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633 if ((SDL_cursorstate & CURSOR_VISIBLE) && !cursor_drawn) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
634 this->screen->pixels = mapped_mem + this->screen->offset; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
635 SDL_DrawCursorNoLock(this->screen); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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636 this->screen->pixels = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
637 cursor_drawn = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
638 } |
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changeset
|
639 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
640 /* Put the image onto the screen */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
641 loadimage_nonblock(console_fd, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
642 &screen_image, screen_image_size, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
643 head_tags_mem, image_tags_mem); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
644 if (screen_image.y > 0) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
645 /* Need to scale offscreen image to TV output */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
646 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
647 dma_pending = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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648 scaleimage_nonblock(console_fd, tex_tags_mem, scale_tags_mem); |
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649 } else { |
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650 dma_pending = 1; |
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651 } |
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652 |
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653 /* We're finished! */ |
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654 SDL_UnlockCursor(); |
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655 } |
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656 |
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657 static int |
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658 GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors) |
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659 { |
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660 return (0); |
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661 } |
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662 |
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663 static void |
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664 GS_VideoQuit(_THIS) |
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665 { |
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666 /* Close console and input file descriptors */ |
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667 if (console_fd > 0) { |
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668 /* Unmap the video framebuffer */ |
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669 if (mapped_mem) { |
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670 /* Unmap the video framebuffer */ |
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671 munmap(mapped_mem, mapped_len); |
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672 mapped_mem = NULL; |
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673 } |
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674 close(memory_fd); |
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675 |
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676 /* Restore the original video mode */ |
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677 if (GS_InGraphicsMode(this)) { |
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678 ioctl(console_fd, PS2IOC_SSCREENINFO, &saved_vinfo); |
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679 } |
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680 |
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681 /* We're all done with the graphics device */ |
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682 close(console_fd); |
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683 console_fd = -1; |
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684 } |
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685 GS_CloseMouse(this); |
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686 GS_CloseKeyboard(this); |
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687 } |
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688 |
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689 /* vi: set ts=4 sw=4 expandtab: */ |