Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 2716:f8f68f47285a
Final merge of Google Summer of Code 2008 work...
Audio Ideas - Resampling and Pitch Shifting
by Aaron Wishnick, mentored by Ryan C. Gordon
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 25 Aug 2008 15:08:59 +0000 |
parents | aedfcdeb69b6 |
children | 2768bd7281e0 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
27 #include "SDL_audio_c.h" | |
28 #include "SDL_audiomem.h" | |
29 #include "SDL_sysaudio.h" | |
30 | |
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31 #define _THIS SDL_AudioDevice *this |
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32 |
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33 static SDL_AudioDriver current_audio; |
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34 static SDL_AudioDevice *open_devices[16]; |
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35 |
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36 /* !!! FIXME: These are wordy and unlocalized... */ |
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37 #define DEFAULT_OUTPUT_DEVNAME "System audio output device" |
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38 #define DEFAULT_INPUT_DEVNAME "System audio capture device" |
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39 |
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40 |
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41 /* |
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42 * Not all of these will be compiled and linked in, but it's convenient |
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43 * to have a complete list here and saves yet-another block of #ifdefs... |
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44 * Please see bootstrap[], below, for the actual #ifdef mess. |
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45 */ |
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46 extern AudioBootStrap BSD_AUDIO_bootstrap; |
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47 extern AudioBootStrap DSP_bootstrap; |
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48 extern AudioBootStrap DMA_bootstrap; |
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49 extern AudioBootStrap ALSA_bootstrap; |
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50 extern AudioBootStrap PULSEAUDIO_bootstrap; |
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51 extern AudioBootStrap QNXNTOAUDIO_bootstrap; |
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52 extern AudioBootStrap SUNAUDIO_bootstrap; |
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53 extern AudioBootStrap DMEDIA_bootstrap; |
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54 extern AudioBootStrap ARTS_bootstrap; |
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55 extern AudioBootStrap ESD_bootstrap; |
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56 extern AudioBootStrap NAS_bootstrap; |
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57 extern AudioBootStrap DSOUND_bootstrap; |
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58 extern AudioBootStrap WINWAVEOUT_bootstrap; |
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59 extern AudioBootStrap PAUDIO_bootstrap; |
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60 extern AudioBootStrap BEOSAUDIO_bootstrap; |
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61 extern AudioBootStrap COREAUDIO_bootstrap; |
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62 extern AudioBootStrap SNDMGR_bootstrap; |
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63 extern AudioBootStrap MINTAUDIO_GSXB_bootstrap; |
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64 extern AudioBootStrap MINTAUDIO_MCSN_bootstrap; |
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65 extern AudioBootStrap MINTAUDIO_STFA_bootstrap; |
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66 extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap; |
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67 extern AudioBootStrap MINTAUDIO_DMA8_bootstrap; |
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68 extern AudioBootStrap DISKAUD_bootstrap; |
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69 extern AudioBootStrap DUMMYAUD_bootstrap; |
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70 extern AudioBootStrap DCAUD_bootstrap; |
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71 extern AudioBootStrap MMEAUDIO_bootstrap; |
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72 extern AudioBootStrap DART_bootstrap; |
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73 |
1190 | 74 |
0 | 75 /* Available audio drivers */ |
76 static AudioBootStrap *bootstrap[] = { | |
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77 #if SDL_AUDIO_DRIVER_BSD |
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78 &BSD_AUDIO_bootstrap, |
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79 #endif |
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80 #if SDL_AUDIO_DRIVER_OSS |
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81 &DSP_bootstrap, |
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82 &DMA_bootstrap, |
0 | 83 #endif |
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84 #if SDL_AUDIO_DRIVER_ALSA |
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85 &ALSA_bootstrap, |
0 | 86 #endif |
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87 #if SDL_AUDIO_DRIVER_PULSEAUDIO |
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89 #endif |
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90 #if SDL_AUDIO_DRIVER_QNXNTO |
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91 &QNXNTOAUDIO_bootstrap, |
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92 #endif |
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93 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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94 &SUNAUDIO_bootstrap, |
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95 #endif |
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96 #if SDL_AUDIO_DRIVER_DMEDIA |
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97 &DMEDIA_bootstrap, |
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98 #endif |
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99 #if SDL_AUDIO_DRIVER_ARTS |
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100 &ARTS_bootstrap, |
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102 #if SDL_AUDIO_DRIVER_ESD |
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103 &ESD_bootstrap, |
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105 #if SDL_AUDIO_DRIVER_NAS |
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106 &NAS_bootstrap, |
0 | 107 #endif |
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108 #if SDL_AUDIO_DRIVER_DSOUND |
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109 &DSOUND_bootstrap, |
0 | 110 #endif |
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111 #if SDL_AUDIO_DRIVER_WINWAVEOUT |
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112 &WINWAVEOUT_bootstrap, |
0 | 113 #endif |
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114 #if SDL_AUDIO_DRIVER_PAUDIO |
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115 &PAUDIO_bootstrap, |
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116 #endif |
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117 #if SDL_AUDIO_DRIVER_BEOSAUDIO |
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118 &BEOSAUDIO_bootstrap, |
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120 #if SDL_AUDIO_DRIVER_COREAUDIO |
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121 &COREAUDIO_bootstrap, |
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122 #endif |
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123 #if SDL_AUDIO_DRIVER_SNDMGR |
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124 &SNDMGR_bootstrap, |
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126 #if SDL_AUDIO_DRIVER_MINT |
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127 &MINTAUDIO_GSXB_bootstrap, |
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128 &MINTAUDIO_MCSN_bootstrap, |
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129 &MINTAUDIO_STFA_bootstrap, |
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130 &MINTAUDIO_XBIOS_bootstrap, |
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131 &MINTAUDIO_DMA8_bootstrap, |
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132 #endif |
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133 #if SDL_AUDIO_DRIVER_DISK |
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134 &DISKAUD_bootstrap, |
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135 #endif |
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136 #if SDL_AUDIO_DRIVER_DUMMY |
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137 &DUMMYAUD_bootstrap, |
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138 #endif |
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139 #if SDL_AUDIO_DRIVER_DC |
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140 &DCAUD_bootstrap, |
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141 #endif |
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142 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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143 &MMEAUDIO_bootstrap, |
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144 #endif |
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145 #if SDL_AUDIO_DRIVER_DART |
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146 &DART_bootstrap, |
1190 | 147 #endif |
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148 NULL |
0 | 149 }; |
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150 |
2060 | 151 static SDL_AudioDevice * |
152 get_audio_device(SDL_AudioDeviceID id) | |
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153 { |
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154 id--; |
2060 | 155 if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) { |
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156 SDL_SetError("Invalid audio device ID"); |
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157 return NULL; |
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158 } |
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159 |
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160 return open_devices[id]; |
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161 } |
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162 |
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163 |
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164 /* stubs for audio drivers that don't need a specific entry point... */ |
2060 | 165 static int |
166 SDL_AudioDetectDevices_Default(int iscapture) | |
167 { | |
168 return -1; | |
169 } | |
170 static void | |
171 SDL_AudioThreadInit_Default(_THIS) | |
172 { /* no-op. */ | |
173 } | |
174 static void | |
175 SDL_AudioWaitDevice_Default(_THIS) | |
176 { /* no-op. */ | |
177 } | |
178 static void | |
179 SDL_AudioPlayDevice_Default(_THIS) | |
180 { /* no-op. */ | |
181 } | |
182 static Uint8 * | |
183 SDL_AudioGetDeviceBuf_Default(_THIS) | |
184 { | |
185 return NULL; | |
186 } | |
187 static void | |
188 SDL_AudioWaitDone_Default(_THIS) | |
189 { /* no-op. */ | |
190 } | |
191 static void | |
192 SDL_AudioCloseDevice_Default(_THIS) | |
193 { /* no-op. */ | |
194 } | |
195 static void | |
196 SDL_AudioDeinitialize_Default(void) | |
197 { /* no-op. */ | |
198 } | |
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199 |
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200 static int |
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201 SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture) |
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202 { |
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203 return 0; |
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204 } |
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205 |
2060 | 206 static const char * |
207 SDL_AudioGetDeviceName_Default(int index, int iscapture) | |
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208 { |
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209 SDL_SetError("No such device"); |
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210 return NULL; |
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211 } |
0 | 212 |
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213 static void |
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214 SDL_AudioLockDevice_Default(SDL_AudioDevice * device) |
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215 { |
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216 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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217 return; |
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218 } |
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219 SDL_mutexP(device->mixer_lock); |
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220 } |
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221 |
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222 static void |
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223 SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device) |
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224 { |
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225 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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226 return; |
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227 } |
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228 SDL_mutexV(device->mixer_lock); |
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229 } |
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230 |
0 | 231 |
2060 | 232 static void |
233 finalize_audio_entry_points(void) | |
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234 { |
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235 /* |
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236 * Fill in stub functions for unused driver entry points. This lets us |
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237 * blindly call them without having to check for validity first. |
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238 */ |
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239 |
2060 | 240 #define FILL_STUB(x) \ |
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241 if (current_audio.impl.x == NULL) { \ |
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242 current_audio.impl.x = SDL_Audio##x##_Default; \ |
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243 } |
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244 FILL_STUB(DetectDevices); |
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245 FILL_STUB(GetDeviceName); |
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246 FILL_STUB(OpenDevice); |
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247 FILL_STUB(ThreadInit); |
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248 FILL_STUB(WaitDevice); |
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249 FILL_STUB(PlayDevice); |
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250 FILL_STUB(GetDeviceBuf); |
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251 FILL_STUB(WaitDone); |
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252 FILL_STUB(CloseDevice); |
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253 FILL_STUB(LockDevice); |
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254 FILL_STUB(UnlockDevice); |
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255 FILL_STUB(Deinitialize); |
2060 | 256 #undef FILL_STUB |
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257 } |
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258 |
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259 /* Streaming functions (for when the input and output buffer sizes are different) */ |
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260 /* Write [length] bytes from buf into the streamer */ |
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261 void |
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262 SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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263 { |
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264 int i; |
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265 |
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266 for (i = 0; i < length; ++i) { |
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267 stream->buffer[stream->write_pos] = buf[i]; |
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268 ++stream->write_pos; |
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269 } |
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270 } |
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271 |
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272 /* Read [length] bytes out of the streamer into buf */ |
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273 void |
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274 SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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275 { |
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276 int i; |
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277 |
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278 for (i = 0; i < length; ++i) { |
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279 buf[i] = stream->buffer[stream->read_pos]; |
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280 ++stream->read_pos; |
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281 } |
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282 } |
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283 |
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284 int |
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285 SDL_StreamLength(SDL_AudioStreamer * stream) |
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286 { |
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287 return (stream->write_pos - stream->read_pos) % stream->max_len; |
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288 } |
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289 |
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290 /* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */ |
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291 int |
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292 SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence) |
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293 { |
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294 int i; |
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295 |
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296 /* First try to allocate the buffer */ |
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297 stream->buffer = (Uint8 *) malloc(max_len); |
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298 if (stream->buffer == NULL) { |
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299 return -1; |
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300 } |
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301 |
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302 stream->max_len = max_len; |
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303 stream->read_pos = 0; |
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304 stream->write_pos = 0; |
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305 |
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306 /* Zero out the buffer */ |
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307 for (i = 0; i < max_len; ++i) { |
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308 stream->buffer[i] = silence; |
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309 } |
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310 } |
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311 |
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312 /* Deinitialize the stream simply by freeing the buffer */ |
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313 void |
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314 SDL_StreamDeinit(SDL_AudioStreamer * stream) |
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315 { |
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316 if (stream->buffer != NULL) { |
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317 free(stream->buffer); |
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318 } |
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319 } |
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320 |
0 | 321 |
322 /* The general mixing thread function */ | |
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323 int SDLCALL |
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324 SDL_RunAudio(void *devicep) |
0 | 325 { |
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326 SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; |
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327 Uint8 *stream; |
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328 int stream_len; |
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329 void *udata; |
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330 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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331 int silence; |
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332 int stream_max_len; |
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333 |
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334 /* For streaming when the buffer sizes don't match up */ |
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335 Uint8 *istream; |
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336 int istream_len; |
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338 /* Perform any thread setup */ |
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339 device->threadid = SDL_ThreadID(); |
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340 current_audio.impl.ThreadInit(device); |
0 | 341 |
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342 /* Set up the mixing function */ |
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343 fill = device->spec.callback; |
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344 udata = device->spec.userdata; |
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345 |
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346 /* By default do not stream */ |
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347 device->use_streamer = 0; |
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348 |
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349 if (device->convert.needed) { |
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350 if (device->convert.src_format == AUDIO_U8) { |
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351 silence = 0x80; |
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352 } else { |
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353 silence = 0; |
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354 } |
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355 |
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356 /* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */ |
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357 if (device->convert.len_mult != 1 || device->convert.len_div != 1) { |
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358 /* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */ |
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359 stream_max_len = 2 * device->spec.size; |
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360 if (device->convert.len_mult > device->convert.len_div) { |
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361 stream_max_len *= device->convert.len_mult; |
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362 stream_max_len /= device->convert.len_div; |
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363 } |
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364 if (SDL_StreamInit(&device->streamer, stream_max_len, silence) < |
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365 0) |
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366 return -1; |
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367 device->use_streamer = 1; |
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368 |
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369 /* istream_len should be the length of what we grab from the callback and feed to conversion, |
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370 so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d |
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371 */ |
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372 istream_len = |
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373 device->spec.size * device->convert.len_div / |
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374 device->convert.len_mult; |
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375 } |
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376 |
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377 /* stream_len = device->convert.len; */ |
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378 stream_len = device->spec.size; |
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379 } else { |
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380 silence = device->spec.silence; |
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381 stream_len = device->spec.size; |
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382 } |
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383 |
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384 /* Determine if the streamer is necessary here */ |
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385 if (device->use_streamer == 1) { |
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386 /* This code is almost the same as the old code. The difference is, instead of reding |
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387 directly from the callback into "stream", then converting and sending the audio off, |
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388 we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device. |
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389 However, reading and writing with streamer are done separately: |
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390 - We only call the callback and write to the streamer when the streamer does not |
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391 contain enough samples to output to the device. |
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392 - We only read from the streamer and tell the device to play when the streamer |
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393 does have enough samples to output. |
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394 This allows us to perform resampling in the conversion step, where the output of the |
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395 resampling process can be any number. We will have to see what a good size for the |
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396 stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure. |
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397 */ |
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398 while (device->enabled) { |
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399 /* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */ |
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400 if (SDL_StreamLength(&device->streamer) < stream_len) { |
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401 /* Set up istream */ |
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402 if (device->convert.needed) { |
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403 if (device->convert.buf) { |
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404 istream = device->convert.buf; |
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405 } else { |
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406 continue; |
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407 } |
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408 } else { |
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409 istream = current_audio.impl.GetDeviceBuf(device); |
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410 if (istream == NULL) { |
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411 istream = device->fake_stream; |
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412 } |
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413 } |
0 | 414 |
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415 /* Read from the callback into the _input_ stream */ |
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416 if (!device->paused) { |
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417 SDL_mutexP(device->mixer_lock); |
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418 (*fill) (udata, istream, istream_len); |
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419 SDL_mutexV(device->mixer_lock); |
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420 } |
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421 |
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422 /* Convert the audio if necessary and write to the streamer */ |
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423 if (device->convert.needed) { |
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424 SDL_ConvertAudio(&device->convert); |
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425 if (istream == NULL) { |
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426 istream = device->fake_stream; |
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427 } |
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428 /*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */ |
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429 SDL_StreamWrite(&device->streamer, device->convert.buf, |
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430 device->convert.len_cvt); |
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431 } else { |
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432 SDL_StreamWrite(&device->streamer, istream, istream_len); |
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433 } |
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434 } |
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435 |
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436 /* Only output audio if the streamer has enough to output */ |
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437 if (SDL_StreamLength(&device->streamer) >= stream_len) { |
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438 /* Set up the output stream */ |
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439 if (device->convert.needed) { |
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440 if (device->convert.buf) { |
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441 stream = device->convert.buf; |
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442 } else { |
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443 continue; |
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444 } |
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445 } else { |
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446 stream = current_audio.impl.GetDeviceBuf(device); |
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447 if (stream == NULL) { |
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448 stream = device->fake_stream; |
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449 } |
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450 } |
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451 |
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452 /* Now read from the streamer */ |
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453 SDL_StreamRead(&device->streamer, stream, stream_len); |
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454 |
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455 /* Ready current buffer for play and change current buffer */ |
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456 if (stream != device->fake_stream) { |
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457 current_audio.impl.PlayDevice(device); |
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458 } |
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459 |
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460 /* Wait for an audio buffer to become available */ |
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461 if (stream == device->fake_stream) { |
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462 SDL_Delay((device->spec.samples * 1000) / |
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463 device->spec.freq); |
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464 } else { |
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465 current_audio.impl.WaitDevice(device); |
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466 } |
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467 } |
0 | 468 |
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469 } |
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470 } else { |
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471 /* Otherwise, do not use the streamer. This is the old code. */ |
0 | 472 |
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473 /* Loop, filling the audio buffers */ |
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474 while (device->enabled) { |
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475 |
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476 /* Fill the current buffer with sound */ |
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477 if (device->convert.needed) { |
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478 if (device->convert.buf) { |
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479 stream = device->convert.buf; |
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480 } else { |
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481 continue; |
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482 } |
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483 } else { |
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484 stream = current_audio.impl.GetDeviceBuf(device); |
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485 if (stream == NULL) { |
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486 stream = device->fake_stream; |
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487 } |
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488 } |
0 | 489 |
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490 if (!device->paused) { |
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491 SDL_mutexP(device->mixer_lock); |
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492 (*fill) (udata, stream, stream_len); |
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493 SDL_mutexV(device->mixer_lock); |
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494 } |
1562 | 495 |
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496 /* Convert the audio if necessary */ |
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497 if (device->convert.needed) { |
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498 SDL_ConvertAudio(&device->convert); |
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499 stream = current_audio.impl.GetDeviceBuf(device); |
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500 if (stream == NULL) { |
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501 stream = device->fake_stream; |
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502 } |
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503 SDL_memcpy(stream, device->convert.buf, |
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504 device->convert.len_cvt); |
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505 } |
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506 |
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507 /* Ready current buffer for play and change current buffer */ |
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508 if (stream != device->fake_stream) { |
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509 current_audio.impl.PlayDevice(device); |
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510 } |
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511 |
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512 /* Wait for an audio buffer to become available */ |
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513 if (stream == device->fake_stream) { |
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514 SDL_Delay((device->spec.samples * 1000) / device->spec.freq); |
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515 } else { |
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516 current_audio.impl.WaitDevice(device); |
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517 } |
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518 } |
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519 } |
1562 | 520 |
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521 /* Wait for the audio to drain.. */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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|
522 current_audio.impl.WaitDone(device); |
21
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523 |
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524 /* If necessary, deinit the streamer */ |
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525 if (device->use_streamer == 1) |
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526 SDL_StreamDeinit(&device->streamer); |
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527 |
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528 return (0); |
0 | 529 } |
530 | |
322
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531 |
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|
532 static SDL_AudioFormat |
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|
533 SDL_ParseAudioFormat(const char *string) |
1794 | 534 { |
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535 #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x |
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536 CHECK_FMT_STRING(U8); |
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537 CHECK_FMT_STRING(S8); |
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538 CHECK_FMT_STRING(U16LSB); |
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539 CHECK_FMT_STRING(S16LSB); |
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540 CHECK_FMT_STRING(U16MSB); |
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541 CHECK_FMT_STRING(S16MSB); |
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542 CHECK_FMT_STRING(U16SYS); |
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543 CHECK_FMT_STRING(S16SYS); |
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544 CHECK_FMT_STRING(U16); |
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|
545 CHECK_FMT_STRING(S16); |
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546 CHECK_FMT_STRING(S32LSB); |
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547 CHECK_FMT_STRING(S32MSB); |
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548 CHECK_FMT_STRING(S32SYS); |
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549 CHECK_FMT_STRING(S32); |
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550 CHECK_FMT_STRING(F32LSB); |
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551 CHECK_FMT_STRING(F32MSB); |
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552 CHECK_FMT_STRING(F32SYS); |
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553 CHECK_FMT_STRING(F32); |
2060 | 554 #undef CHECK_FMT_STRING |
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|
555 return 0; |
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556 } |
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557 |
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558 int |
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559 SDL_GetNumAudioDrivers(void) |
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560 { |
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561 return (SDL_arraysize(bootstrap) - 1); |
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562 } |
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563 |
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564 const char * |
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|
565 SDL_GetAudioDriver(int index) |
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566 { |
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567 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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568 return (bootstrap[index]->name); |
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569 } |
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570 return (NULL); |
1794 | 571 } |
572 | |
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573 int |
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574 SDL_AudioInit(const char *driver_name) |
0 | 575 { |
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576 int i = 0; |
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577 int initialized = 0; |
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578 int tried_to_init = 0; |
0 | 579 |
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580 if (SDL_WasInit(SDL_INIT_AUDIO)) { |
2060 | 581 SDL_AudioQuit(); /* shutdown driver if already running. */ |
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582 } |
0 | 583 |
2060 | 584 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
585 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
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586 |
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587 /* Select the proper audio driver */ |
1909
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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588 if (driver_name == NULL) { |
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589 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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590 } |
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591 |
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592 for (i = 0; (!initialized) && (bootstrap[i]); ++i) { |
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593 /* make sure we should even try this driver before doing so... */ |
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594 const AudioBootStrap *backend = bootstrap[i]; |
2060 | 595 if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) || |
596 ((!driver_name) && (backend->demand_only))) { | |
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597 continue; |
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598 } |
0 | 599 |
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600 tried_to_init = 1; |
2060 | 601 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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602 current_audio.name = backend->name; |
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603 current_audio.desc = backend->desc; |
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604 initialized = backend->init(¤t_audio.impl); |
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605 } |
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606 |
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607 if (!initialized) { |
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608 /* specific drivers will set the error message if they fail... */ |
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609 if (!tried_to_init) { |
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610 if (driver_name) { |
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611 SDL_SetError("%s not available", driver_name); |
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612 } else { |
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613 SDL_SetError("No available audio device"); |
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614 } |
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615 } |
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616 |
2060 | 617 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
618 return (-1); /* No driver was available, so fail. */ | |
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619 } |
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620 |
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621 finalize_audio_entry_points(); |
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622 |
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623 return (0); |
0 | 624 } |
625 | |
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626 /* |
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627 * Get the current audio driver name |
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628 */ |
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629 const char * |
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630 SDL_GetCurrentAudioDriver() |
0 | 631 { |
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632 return current_audio.name; |
0 | 633 } |
634 | |
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635 |
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636 int |
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637 SDL_GetNumAudioDevices(int iscapture) |
0 | 638 { |
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639 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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640 return -1; |
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641 } |
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642 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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643 return 0; |
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644 } |
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645 |
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646 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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647 return 1; |
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648 } |
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649 |
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650 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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651 return 1; |
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652 } |
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653 |
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654 return current_audio.impl.DetectDevices(iscapture); |
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655 } |
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656 |
0 | 657 |
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658 const char * |
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659 SDL_GetAudioDeviceName(int index, int iscapture) |
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660 { |
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661 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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662 SDL_SetError("Audio subsystem is not initialized"); |
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663 return NULL; |
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664 } |
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665 |
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666 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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667 SDL_SetError("No capture support"); |
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668 return NULL; |
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669 } |
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670 |
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671 if (index < 0) { |
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672 SDL_SetError("No such device"); |
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673 return NULL; |
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674 } |
0 | 675 |
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676 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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677 return DEFAULT_INPUT_DEVNAME; |
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678 } |
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679 |
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680 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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681 return DEFAULT_OUTPUT_DEVNAME; |
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682 } |
262
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683 |
2049
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684 return current_audio.impl.GetDeviceName(index, iscapture); |
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685 } |
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686 |
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687 |
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688 static void |
2060 | 689 close_audio_device(SDL_AudioDevice * device) |
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690 { |
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691 device->enabled = 0; |
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692 if (device->thread != NULL) { |
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693 SDL_WaitThread(device->thread, NULL); |
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694 } |
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695 if (device->mixer_lock != NULL) { |
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696 SDL_DestroyMutex(device->mixer_lock); |
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697 } |
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698 if (device->fake_stream != NULL) { |
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699 SDL_FreeAudioMem(device->fake_stream); |
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700 } |
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701 if (device->convert.needed) { |
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702 SDL_FreeAudioMem(device->convert.buf); |
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703 } |
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704 if (device->opened) { |
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705 current_audio.impl.CloseDevice(device); |
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706 device->opened = 0; |
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707 } |
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708 SDL_FreeAudioMem(device); |
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709 } |
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710 |
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|
711 |
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|
712 /* |
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|
713 * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig). |
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714 * Fills in a sanitized copy in (prepared). |
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715 * Returns non-zero if okay, zero on fatal parameters in (orig). |
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|
716 */ |
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|
717 static int |
2060 | 718 prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared) |
2049
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|
719 { |
2060 | 720 SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec)); |
2049
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|
721 |
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|
722 if (orig->callback == NULL) { |
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|
723 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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|
724 return 0; |
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725 } |
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726 |
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|
727 if (orig->freq == 0) { |
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|
728 const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
2060 | 729 if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) { |
730 prepared->freq = 22050; /* a reasonable default */ | |
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731 } |
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|
732 } |
2049
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733 |
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734 if (orig->format == 0) { |
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735 const char *env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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736 if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) { |
2060 | 737 prepared->format = AUDIO_S16; /* a reasonable default */ |
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738 } |
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739 } |
2049
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740 |
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741 switch (orig->channels) { |
2060 | 742 case 0:{ |
743 const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); | |
2141 | 744 if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) { |
2060 | 745 prepared->channels = 2; /* a reasonable default */ |
746 } | |
747 break; | |
2049
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748 } |
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749 case 1: /* Mono */ |
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750 case 2: /* Stereo */ |
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751 case 4: /* surround */ |
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752 case 6: /* surround with center and lfe */ |
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753 break; |
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|
754 default: |
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755 SDL_SetError("Unsupported number of audio channels."); |
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756 return 0; |
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757 } |
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758 |
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759 if (orig->samples == 0) { |
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|
760 const char *env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
2060 | 761 if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) { |
2049
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762 /* Pick a default of ~46 ms at desired frequency */ |
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763 /* !!! FIXME: remove this when the non-Po2 resampling is in. */ |
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764 const int samples = (prepared->freq / 1000) * 46; |
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765 int power2 = 1; |
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766 while (power2 < samples) { |
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767 power2 *= 2; |
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768 } |
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|
769 prepared->samples = power2; |
1895
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770 } |
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771 } |
0 | 772 |
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773 /* Calculate the silence and size of the audio specification */ |
2049
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774 SDL_CalculateAudioSpec(prepared); |
21
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775 |
2049
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776 return 1; |
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777 } |
1408
ceb5c2fec4f1
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778 |
21
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779 |
2049
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780 static SDL_AudioDeviceID |
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781 open_audio_device(const char *devname, int iscapture, |
2060 | 782 const SDL_AudioSpec * _desired, SDL_AudioSpec * obtained, |
783 int min_id) | |
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784 { |
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785 SDL_AudioDeviceID id = 0; |
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786 SDL_AudioSpec desired; |
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787 SDL_AudioDevice *device; |
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788 int i = 0; |
21
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789 |
2049
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790 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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791 SDL_SetError("Audio subsystem is not initialized"); |
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792 return 0; |
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793 } |
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794 |
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795 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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796 SDL_SetError("No capture support"); |
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797 return 0; |
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|
798 } |
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799 |
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800 if (!prepare_audiospec(_desired, &desired)) { |
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801 return 0; |
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|
802 } |
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803 |
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|
804 /* If app doesn't care about a specific device, let the user override. */ |
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805 if (devname == NULL) { |
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|
806 devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); |
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807 } |
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808 |
2049
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809 /* |
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810 * Catch device names at the high level for the simple case... |
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811 * This lets us have a basic "device enumeration" for systems that |
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812 * don't have multiple devices, but makes sure the device name is |
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813 * always NULL when it hits the low level. |
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814 * |
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815 * Also make sure that the simple case prevents multiple simultaneous |
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816 * opens of the default system device. |
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817 */ |
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818 |
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819 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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820 if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { |
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821 SDL_SetError("No such device"); |
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822 return 0; |
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823 } |
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824 devname = NULL; |
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825 |
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826 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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827 if ((open_devices[i]) && (open_devices[i]->iscapture)) { |
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828 SDL_SetError("Audio device already open"); |
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829 return 0; |
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830 } |
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831 } |
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|
832 } |
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833 |
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834 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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835 if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) { |
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836 SDL_SetError("No such device"); |
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837 return 0; |
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838 } |
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839 devname = NULL; |
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840 |
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841 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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842 if ((open_devices[i]) && (!open_devices[i]->iscapture)) { |
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843 SDL_SetError("Audio device already open"); |
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844 return 0; |
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845 } |
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846 } |
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847 } |
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848 |
2060 | 849 device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice)); |
2049
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850 if (device == NULL) { |
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851 SDL_OutOfMemory(); |
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852 return 0; |
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|
853 } |
2060 | 854 SDL_memset(device, '\0', sizeof(SDL_AudioDevice)); |
855 SDL_memcpy(&device->spec, &desired, sizeof(SDL_AudioSpec)); | |
2049
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|
856 device->enabled = 1; |
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857 device->paused = 1; |
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858 device->iscapture = iscapture; |
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|
859 |
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860 /* Create a semaphore for locking the sound buffers */ |
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861 if (!current_audio.impl.SkipMixerLock) { |
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862 device->mixer_lock = SDL_CreateMutex(); |
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863 if (device->mixer_lock == NULL) { |
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|
864 close_audio_device(device); |
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865 SDL_SetError("Couldn't create mixer lock"); |
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866 return 0; |
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867 } |
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868 } |
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869 |
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|
870 if (!current_audio.impl.OpenDevice(device, devname, iscapture)) { |
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diff
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|
871 close_audio_device(device); |
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|
872 return 0; |
5f6550e5184f
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diff
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|
873 } |
5f6550e5184f
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diff
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|
874 device->opened = 1; |
0 | 875 |
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|
876 /* If the audio driver changes the buffer size, accept it */ |
2049
5f6550e5184f
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|
877 if (device->spec.samples != desired.samples) { |
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parents:
2045
diff
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|
878 desired.samples = device->spec.samples; |
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|
879 SDL_CalculateAudioSpec(&device->spec); |
1895
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1794
diff
changeset
|
880 } |
0 | 881 |
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parents:
1794
diff
changeset
|
882 /* Allocate a fake audio memory buffer */ |
2049
5f6550e5184f
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diff
changeset
|
883 device->fake_stream = SDL_AllocAudioMem(device->spec.size); |
5f6550e5184f
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parents:
2045
diff
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|
884 if (device->fake_stream == NULL) { |
5f6550e5184f
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parents:
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|
885 close_audio_device(device); |
1895
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1794
diff
changeset
|
886 SDL_OutOfMemory(); |
2049
5f6550e5184f
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parents:
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diff
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|
887 return 0; |
1895
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diff
changeset
|
888 } |
0 | 889 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
890 /* See if we need to do any conversion */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
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|
891 if (obtained != NULL) { |
2049
5f6550e5184f
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parents:
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diff
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|
892 SDL_memcpy(obtained, &device->spec, sizeof(SDL_AudioSpec)); |
5f6550e5184f
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parents:
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changeset
|
893 } else if (desired.freq != device->spec.freq || |
5f6550e5184f
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parents:
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diff
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|
894 desired.format != device->spec.format || |
5f6550e5184f
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parents:
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|
895 desired.channels != device->spec.channels) { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1794
diff
changeset
|
896 /* Build an audio conversion block */ |
2049
5f6550e5184f
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changeset
|
897 if (SDL_BuildAudioCVT(&device->convert, |
5f6550e5184f
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diff
changeset
|
898 desired.format, desired.channels, |
5f6550e5184f
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diff
changeset
|
899 desired.freq, |
5f6550e5184f
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diff
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|
900 device->spec.format, device->spec.channels, |
5f6550e5184f
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diff
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|
901 device->spec.freq) < 0) { |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
902 close_audio_device(device); |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
903 return 0; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1794
diff
changeset
|
904 } |
2049
5f6550e5184f
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parents:
2045
diff
changeset
|
905 if (device->convert.needed) { |
2060 | 906 device->convert.len = (int) (((double) desired.size) / |
907 device->convert.len_ratio); | |
2053
716cf90f24a0
1.3 branch version of revision 2878.
Ryan C. Gordon <icculus@icculus.org>
parents:
2049
diff
changeset
|
908 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
909 device->convert.buf = |
5f6550e5184f
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parents:
2045
diff
changeset
|
910 (Uint8 *) SDL_AllocAudioMem(device->convert.len * |
5f6550e5184f
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parents:
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diff
changeset
|
911 device->convert.len_mult); |
5f6550e5184f
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parents:
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diff
changeset
|
912 if (device->convert.buf == NULL) { |
5f6550e5184f
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parents:
2045
diff
changeset
|
913 close_audio_device(device); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
changeset
|
914 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
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diff
changeset
|
915 return 0; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
916 } |
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parents:
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diff
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|
917 } |
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Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
918 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
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diff
changeset
|
919 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
920 /* Find an available device ID and store the structure... */ |
2060 | 921 for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
922 if (open_devices[id] == NULL) { |
5f6550e5184f
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parents:
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diff
changeset
|
923 open_devices[id] = device; |
5f6550e5184f
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parents:
2045
diff
changeset
|
924 break; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
925 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
926 } |
5f6550e5184f
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parents:
2045
diff
changeset
|
927 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
928 if (id == SDL_arraysize(open_devices)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
929 SDL_SetError("Too many open audio devices"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
930 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
931 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
932 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
933 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
934 /* Start the audio thread if necessary */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
935 if (!current_audio.impl.ProvidesOwnCallbackThread) { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
936 /* Start the audio thread */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
937 /* !!! FIXME: this is nasty. */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
938 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
939 #undef SDL_CreateThread |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
940 device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL); |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
941 #else |
2049
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
942 device->thread = SDL_CreateThread(SDL_RunAudio, device); |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
943 #endif |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
944 if (device->thread == NULL) { |
2060 | 945 SDL_CloseAudioDevice(id + 1); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
946 SDL_SetError("Couldn't create audio thread"); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
947 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
948 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
949 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
950 |
2060 | 951 return id + 1; |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
952 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
953 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
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diff
changeset
|
954 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
955 int |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
956 SDL_OpenAudio(const SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
5f6550e5184f
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parents:
2045
diff
changeset
|
957 { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
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diff
changeset
|
958 SDL_AudioDeviceID id = 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
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diff
changeset
|
959 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
960 /* Start up the audio driver, if necessary. This is legacy behaviour! */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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2045
diff
changeset
|
961 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
changeset
|
962 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
963 return (-1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
964 } |
2049
5f6550e5184f
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parents:
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diff
changeset
|
965 } |
0 | 966 |
2049
5f6550e5184f
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parents:
2045
diff
changeset
|
967 /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */ |
5f6550e5184f
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changeset
|
968 if (open_devices[0] != NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
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diff
changeset
|
969 SDL_SetError("Audio device is already opened"); |
5f6550e5184f
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parents:
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diff
changeset
|
970 return (-1); |
1895
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1794
diff
changeset
|
971 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
changeset
|
972 |
5f6550e5184f
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parents:
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diff
changeset
|
973 id = open_audio_device(NULL, 0, desired, obtained, 1); |
2060 | 974 if (id > 1) { /* this should never happen in theory... */ |
2049
5f6550e5184f
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parents:
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diff
changeset
|
975 SDL_CloseAudioDevice(id); |
2060 | 976 SDL_SetError("Internal error"); /* MUST be Device ID #1! */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
977 return (-1); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
978 } |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
979 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
changeset
|
980 return ((id == 0) ? -1 : 0); |
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|
981 } |
21
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|
982 |
2049
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|
983 SDL_AudioDeviceID |
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|
984 SDL_OpenAudioDevice(const char *device, int iscapture, |
2060 | 985 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
2049
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986 { |
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|
987 return open_audio_device(device, iscapture, desired, obtained, 2); |
1895
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988 } |
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989 |
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|
990 SDL_audiostatus |
2049
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991 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid) |
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992 { |
2049
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|
993 SDL_AudioDevice *device = get_audio_device(devid); |
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994 SDL_audiostatus status = SDL_AUDIO_STOPPED; |
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|
995 if (device && device->enabled) { |
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|
996 if (device->paused) { |
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997 status = SDL_AUDIO_PAUSED; |
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998 } else { |
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999 status = SDL_AUDIO_PLAYING; |
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1000 } |
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1001 } |
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|
1002 return (status); |
0 | 1003 } |
1004 | |
2049
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|
1005 |
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|
1006 SDL_audiostatus |
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1007 SDL_GetAudioStatus(void) |
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1008 { |
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1009 return SDL_GetAudioDeviceStatus(1); |
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1010 } |
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1011 |
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1012 void |
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1013 SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) |
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1014 { |
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1015 SDL_AudioDevice *device = get_audio_device(devid); |
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1016 if (device) { |
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1017 device->paused = pause_on; |
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1018 } |
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1019 } |
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1020 |
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1021 void |
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|
1022 SDL_PauseAudio(int pause_on) |
0 | 1023 { |
2049
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1024 SDL_PauseAudioDevice(1, pause_on); |
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1025 } |
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1026 |
0 | 1027 |
2049
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|
1028 void |
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|
1029 SDL_LockAudioDevice(SDL_AudioDeviceID devid) |
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1030 { |
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1031 /* Obtain a lock on the mixing buffers */ |
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1032 SDL_AudioDevice *device = get_audio_device(devid); |
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1033 if (device) { |
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1034 current_audio.impl.LockDevice(device); |
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1035 } |
0 | 1036 } |
1037 | |
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1038 void |
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1039 SDL_LockAudio(void) |
0 | 1040 { |
2049
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1041 SDL_LockAudioDevice(1); |
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1042 } |
0 | 1043 |
2049
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1044 void |
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1045 SDL_UnlockAudioDevice(SDL_AudioDeviceID devid) |
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1046 { |
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1047 /* Obtain a lock on the mixing buffers */ |
2049
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1048 SDL_AudioDevice *device = get_audio_device(devid); |
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1049 if (device) { |
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1050 current_audio.impl.UnlockDevice(device); |
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1051 } |
0 | 1052 } |
1053 | |
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1054 void |
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1055 SDL_UnlockAudio(void) |
0 | 1056 { |
2049
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1057 SDL_UnlockAudioDevice(1); |
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1058 } |
0 | 1059 |
2049
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1060 void |
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1061 SDL_CloseAudioDevice(SDL_AudioDeviceID devid) |
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1062 { |
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1063 SDL_AudioDevice *device = get_audio_device(devid); |
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1064 if (device) { |
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1065 close_audio_device(device); |
2060 | 1066 open_devices[devid - 1] = NULL; |
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1067 } |
0 | 1068 } |
1069 | |
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|
1070 void |
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|
1071 SDL_CloseAudio(void) |
0 | 1072 { |
2049
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1073 SDL_CloseAudioDevice(1); |
0 | 1074 } |
1075 | |
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1076 void |
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1077 SDL_AudioQuit(void) |
0 | 1078 { |
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1079 SDL_AudioDeviceID i; |
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1080 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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1081 SDL_CloseAudioDevice(i); |
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1082 } |
0 | 1083 |
2049
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|
1084 /* Free the driver data */ |
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|
1085 current_audio.impl.Deinitialize(); |
2060 | 1086 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
1087 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
0 | 1088 } |
1089 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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|
1090 #define NUM_FORMATS 10 |
0 | 1091 static int format_idx; |
1092 static int format_idx_sub; | |
1982
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First shot at new audio data types (int32 and float32).
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|
1093 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { |
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|
1094 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
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First shot at new audio data types (int32 and float32).
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|
1095 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
1895
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|
1096 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
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|
1097 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
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First shot at new audio data types (int32 and float32).
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|
1098 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, |
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|
1099 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
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First shot at new audio data types (int32 and float32).
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|
1100 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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|
1101 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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|
1102 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, |
3b4ce57c6215
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|
1103 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1104 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1105 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
1993
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1106 {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1107 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1108 {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1109 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1110 {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1111 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1112 {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1113 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
0 | 1114 }; |
1115 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1116 SDL_AudioFormat |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1117 SDL_FirstAudioFormat(SDL_AudioFormat format) |
0 | 1118 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1119 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1120 if (format_list[format_idx][0] == format) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1121 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1122 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1123 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1124 format_idx_sub = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1125 return (SDL_NextAudioFormat()); |
0 | 1126 } |
1127 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1128 SDL_AudioFormat |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1129 SDL_NextAudioFormat(void) |
0 | 1130 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1131 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1132 return (0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1133 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1134 return (format_list[format_idx][format_idx_sub++]); |
0 | 1135 } |
1136 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1137 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1138 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 1139 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1140 switch (spec->format) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1141 case AUDIO_U8: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1142 spec->silence = 0x80; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1143 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1144 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1145 spec->silence = 0x00; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1146 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1147 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1148 spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1149 spec->size *= spec->channels; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1150 spec->size *= spec->samples; |
0 | 1151 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1152 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1153 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1154 /* |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1155 * Moved here from SDL_mixer.c, since it relies on internals of an opened |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1156 * audio device (and is deprecated, by the way!). |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1157 */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1158 void |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1159 SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1160 { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1161 /* Mix the user-level audio format */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1162 SDL_AudioDevice *device = get_audio_device(1); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1163 if (device != NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1164 SDL_AudioFormat format; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1165 if (device->convert.needed) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1166 format = device->convert.src_format; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1167 } else { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1168 format = device->spec.format; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1169 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1170 SDL_MixAudioFormat(dst, src, format, len, volume); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1171 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1172 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1173 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1174 /* vi: set ts=4 sw=4 expandtab: */ |