Mercurial > sdl-ios-xcode
annotate src/audio/windib/SDL_dibaudio.h @ 1734:f7c667ded87d SDL-1.3
The general code handles restoring video mode/gamma/etc. when the window loses focus.
Support for changing fullscreen/windowed mode in progress.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 09 Jul 2006 18:09:16 +0000 |
parents | 782fd950bd46 |
children | 5f6550e5184f 9dc81c6acaf5 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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parents:
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13 Lesser General Public License for more details. |
0 | 14 |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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Use consistent identifiers for the various platforms we support.
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22 #include "SDL_config.h" |
0 | 23 |
24 #ifndef _SDL_lowaudio_h | |
25 #define _SDL_lowaudio_h | |
26 | |
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New configure-based build system. Still work in progress, but much improved
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27 #include "../SDL_sysaudio.h" |
0 | 28 |
29 /* Hidden "this" pointer for the video functions */ | |
30 #define _THIS SDL_AudioDevice *this | |
31 | |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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32 #define NUM_BUFFERS 2 /* -- Don't lower this! */ |
0 | 33 |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
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34 struct SDL_PrivateAudioData |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
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changeset
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35 { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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36 HWAVEOUT sound; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
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37 HANDLE audio_sem; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
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38 Uint8 *mixbuf; /* The raw allocated mixing buffer */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
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39 WAVEHDR wavebuf[NUM_BUFFERS]; /* Wave audio fragments */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
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40 int next_buffer; |
0 | 41 }; |
42 | |
43 /* Old variable names */ | |
44 #define sound (this->hidden->sound) | |
45 #define audio_sem (this->hidden->audio_sem) | |
46 #define mixbuf (this->hidden->mixbuf) | |
47 #define wavebuf (this->hidden->wavebuf) | |
48 #define next_buffer (this->hidden->next_buffer) | |
49 | |
50 #endif /* _SDL_lowaudio_h */ | |
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782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
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51 /* vi: set ts=4 sw=4 expandtab: */ |