Mercurial > sdl-ios-xcode
annotate src/video/fbcon/SDL_fbevents.c @ 297:f6ffac90895c
Updated copyright information for 2002
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 06 Mar 2002 11:23:08 +0000 |
parents | e8157fcb3114 |
children | b8d311d90021 |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
297
f6ffac90895c
Updated copyright information for 2002
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
132
diff
changeset
|
20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Handle the event stream, converting console events into SDL events */ | |
29 | |
30 #include <sys/types.h> | |
31 #include <sys/time.h> | |
32 #include <sys/ioctl.h> | |
33 #include <stdlib.h> | |
34 #include <stdio.h> | |
35 #include <unistd.h> | |
36 #include <fcntl.h> | |
37 #include <string.h> | |
38 #include <errno.h> | |
39 #include <limits.h> | |
40 | |
41 /* For parsing /proc */ | |
42 #include <dirent.h> | |
43 #include <ctype.h> | |
44 | |
45 #include <linux/vt.h> | |
46 #include <linux/kd.h> | |
47 #include <linux/keyboard.h> | |
48 | |
49 #include "SDL.h" | |
50 #include "SDL_mutex.h" | |
51 #include "SDL_sysevents.h" | |
52 #include "SDL_sysvideo.h" | |
53 #include "SDL_events_c.h" | |
54 #include "SDL_fbvideo.h" | |
55 #include "SDL_fbevents_c.h" | |
56 #include "SDL_fbkeys.h" | |
57 | |
58 #include "SDL_fbelo.h" | |
59 | |
60 #ifndef GPM_NODE_FIFO | |
61 #define GPM_NODE_FIFO "/dev/gpmdata" | |
62 #endif | |
63 | |
64 | |
65 /* The translation tables from a console scancode to a SDL keysym */ | |
66 #define NUM_VGAKEYMAPS (1<<KG_CAPSSHIFT) | |
67 static Uint16 vga_keymap[NUM_VGAKEYMAPS][NR_KEYS]; | |
68 static SDLKey keymap[128]; | |
69 static Uint16 keymap_temp[128]; /* only used at startup */ | |
70 static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym); | |
71 | |
72 /* Ugh, we have to duplicate the kernel's keysym mapping code... | |
73 Oh, it's not so bad. :-) | |
74 | |
75 FIXME: Add keyboard LED handling code | |
76 */ | |
77 static void FB_vgainitkeymaps(int fd) | |
78 { | |
79 struct kbentry entry; | |
80 int map, i; | |
81 | |
82 /* Don't do anything if we are passed a closed keyboard */ | |
83 if ( fd < 0 ) { | |
84 return; | |
85 } | |
86 | |
87 /* Load all the keysym mappings */ | |
88 for ( map=0; map<NUM_VGAKEYMAPS; ++map ) { | |
89 memset(vga_keymap[map], 0, NR_KEYS*sizeof(Uint16)); | |
90 for ( i=0; i<NR_KEYS; ++i ) { | |
91 entry.kb_table = map; | |
92 entry.kb_index = i; | |
93 if ( ioctl(fd, KDGKBENT, &entry) == 0 ) { | |
94 /* fill keytemp. This replaces SDL_fbkeys.h */ | |
95 if ( (map == 0) && (i<128) ) { | |
96 keymap_temp[i] = entry.kb_value; | |
97 } | |
98 /* The "Enter" key is a special case */ | |
99 if ( entry.kb_value == K_ENTER ) { | |
100 entry.kb_value = K(KT_ASCII,13); | |
101 } | |
102 /* Handle numpad specially as well */ | |
103 if ( KTYP(entry.kb_value) == KT_PAD ) { | |
104 switch ( entry.kb_value ) { | |
105 case K_P0: | |
106 case K_P1: | |
107 case K_P2: | |
108 case K_P3: | |
109 case K_P4: | |
110 case K_P5: | |
111 case K_P6: | |
112 case K_P7: | |
113 case K_P8: | |
114 case K_P9: | |
115 vga_keymap[map][i]=entry.kb_value; | |
116 vga_keymap[map][i]+= '0'; | |
117 break; | |
118 case K_PPLUS: | |
119 vga_keymap[map][i]=K(KT_ASCII,'+'); | |
120 break; | |
121 case K_PMINUS: | |
122 vga_keymap[map][i]=K(KT_ASCII,'-'); | |
123 break; | |
124 case K_PSTAR: | |
125 vga_keymap[map][i]=K(KT_ASCII,'*'); | |
126 break; | |
127 case K_PSLASH: | |
128 vga_keymap[map][i]=K(KT_ASCII,'/'); | |
129 break; | |
130 case K_PENTER: | |
131 vga_keymap[map][i]=K(KT_ASCII,'\r'); | |
132 break; | |
133 case K_PCOMMA: | |
134 vga_keymap[map][i]=K(KT_ASCII,','); | |
135 break; | |
136 case K_PDOT: | |
137 vga_keymap[map][i]=K(KT_ASCII,'.'); | |
138 break; | |
139 default: | |
140 break; | |
141 } | |
142 } | |
143 /* Do the normal key translation */ | |
144 if ( (KTYP(entry.kb_value) == KT_LATIN) || | |
145 (KTYP(entry.kb_value) == KT_ASCII) || | |
146 (KTYP(entry.kb_value) == KT_LETTER) ) { | |
147 vga_keymap[map][i] = entry.kb_value; | |
148 } | |
149 } | |
150 } | |
151 } | |
152 } | |
153 | |
154 int FB_InGraphicsMode(_THIS) | |
155 { | |
156 return((keyboard_fd >= 0) && (saved_kbd_mode >= 0)); | |
157 } | |
158 | |
159 int FB_EnterGraphicsMode(_THIS) | |
160 { | |
161 struct termios keyboard_termios; | |
162 | |
163 /* Set medium-raw keyboard mode */ | |
164 if ( (keyboard_fd >= 0) && !FB_InGraphicsMode(this) ) { | |
165 | |
166 /* Switch to the correct virtual terminal */ | |
167 if ( current_vt > 0 ) { | |
168 struct vt_stat vtstate; | |
169 | |
170 if ( ioctl(keyboard_fd, VT_GETSTATE, &vtstate) == 0 ) { | |
171 saved_vt = vtstate.v_active; | |
172 } | |
173 if ( ioctl(keyboard_fd, VT_ACTIVATE, current_vt) == 0 ) { | |
174 ioctl(keyboard_fd, VT_WAITACTIVE, current_vt); | |
175 } | |
176 } | |
177 | |
178 /* Set the terminal input mode */ | |
179 if ( tcgetattr(keyboard_fd, &saved_kbd_termios) < 0 ) { | |
180 SDL_SetError("Unable to get terminal attributes"); | |
181 if ( keyboard_fd > 0 ) { | |
182 close(keyboard_fd); | |
183 } | |
184 keyboard_fd = -1; | |
185 return(-1); | |
186 } | |
187 if ( ioctl(keyboard_fd, KDGKBMODE, &saved_kbd_mode) < 0 ) { | |
188 SDL_SetError("Unable to get current keyboard mode"); | |
189 if ( keyboard_fd > 0 ) { | |
190 close(keyboard_fd); | |
191 } | |
192 keyboard_fd = -1; | |
193 return(-1); | |
194 } | |
195 keyboard_termios = saved_kbd_termios; | |
196 keyboard_termios.c_lflag &= ~(ICANON | ECHO | ISIG); | |
197 keyboard_termios.c_iflag &= ~(ISTRIP | IGNCR | ICRNL | INLCR | IXOFF | IXON); | |
198 keyboard_termios.c_cc[VMIN] = 0; | |
199 keyboard_termios.c_cc[VTIME] = 0; | |
200 if (tcsetattr(keyboard_fd, TCSAFLUSH, &keyboard_termios) < 0) { | |
201 FB_CloseKeyboard(this); | |
202 SDL_SetError("Unable to set terminal attributes"); | |
203 return(-1); | |
204 } | |
205 /* This will fail if we aren't root or this isn't our tty */ | |
206 if ( ioctl(keyboard_fd, KDSKBMODE, K_MEDIUMRAW) < 0 ) { | |
207 FB_CloseKeyboard(this); | |
208 SDL_SetError("Unable to set keyboard in raw mode"); | |
209 return(-1); | |
210 } | |
211 if ( ioctl(keyboard_fd, KDSETMODE, KD_GRAPHICS) < 0 ) { | |
212 FB_CloseKeyboard(this); | |
213 SDL_SetError("Unable to set keyboard in graphics mode"); | |
214 return(-1); | |
215 } | |
216 } | |
217 return(keyboard_fd); | |
218 } | |
219 | |
220 void FB_LeaveGraphicsMode(_THIS) | |
221 { | |
222 if ( FB_InGraphicsMode(this) ) { | |
223 ioctl(keyboard_fd, KDSETMODE, KD_TEXT); | |
224 ioctl(keyboard_fd, KDSKBMODE, saved_kbd_mode); | |
225 tcsetattr(keyboard_fd, TCSAFLUSH, &saved_kbd_termios); | |
226 saved_kbd_mode = -1; | |
227 | |
228 /* Head back over to the original virtual terminal */ | |
229 if ( saved_vt > 0 ) { | |
230 ioctl(keyboard_fd, VT_ACTIVATE, saved_vt); | |
231 } | |
232 } | |
233 } | |
234 | |
235 void FB_CloseKeyboard(_THIS) | |
236 { | |
237 if ( keyboard_fd >= 0 ) { | |
238 FB_LeaveGraphicsMode(this); | |
239 if ( keyboard_fd > 0 ) { | |
240 close(keyboard_fd); | |
241 } | |
242 } | |
243 keyboard_fd = -1; | |
244 } | |
245 | |
246 int FB_OpenKeyboard(_THIS) | |
247 { | |
248 /* Open only if not already opened */ | |
249 if ( keyboard_fd < 0 ) { | |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
69
diff
changeset
|
250 static const char * const tty0[] = { "/dev/tty0", "/dev/vc/0", NULL }; |
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
69
diff
changeset
|
251 static const char * const vcs[] = { "/dev/vc/%d", "/dev/tty%d", NULL }; |
0 | 252 int i, tty0_fd; |
253 | |
254 /* Try to query for a free virtual terminal */ | |
255 tty0_fd = -1; | |
256 for ( i=0; tty0[i] && (tty0_fd < 0); ++i ) { | |
257 tty0_fd = open(tty0[i], O_WRONLY, 0); | |
258 } | |
259 if ( tty0_fd < 0 ) { | |
260 tty0_fd = dup(0); /* Maybe stdin is a VT? */ | |
261 } | |
262 ioctl(tty0_fd, VT_OPENQRY, ¤t_vt); | |
263 close(tty0_fd); | |
264 if ( (geteuid() == 0) && (current_vt > 0) ) { | |
265 for ( i=0; vcs[i] && (keyboard_fd < 0); ++i ) { | |
266 char vtpath[12]; | |
267 | |
268 sprintf(vtpath, vcs[i], current_vt); | |
269 keyboard_fd = open(vtpath, O_RDWR, 0); | |
270 #ifdef DEBUG_KEYBOARD | |
271 fprintf(stderr, "vtpath = %s, fd = %d\n", | |
272 vtpath, keyboard_fd); | |
273 #endif /* DEBUG_KEYBOARD */ | |
274 | |
275 /* This needs to be our controlling tty | |
276 so that the kernel ioctl() calls work | |
277 */ | |
278 if ( keyboard_fd >= 0 ) { | |
279 tty0_fd = open("/dev/tty", O_RDWR, 0); | |
280 if ( tty0_fd >= 0 ) { | |
281 ioctl(tty0_fd, TIOCNOTTY, 0); | |
282 close(tty0_fd); | |
283 } | |
284 } | |
285 } | |
286 } | |
287 if ( keyboard_fd < 0 ) { | |
288 /* Last resort, maybe our tty is a usable VT */ | |
289 current_vt = 0; | |
290 keyboard_fd = open("/dev/tty", O_RDWR); | |
291 } | |
292 #ifdef DEBUG_KEYBOARD | |
293 fprintf(stderr, "Current VT: %d\n", current_vt); | |
294 #endif | |
295 saved_kbd_mode = -1; | |
296 | |
297 /* Make sure that our input is a console terminal */ | |
298 { int dummy; | |
299 if ( ioctl(keyboard_fd, KDGKBMODE, &dummy) < 0 ) { | |
300 close(keyboard_fd); | |
301 keyboard_fd = -1; | |
302 SDL_SetError("Unable to open a console terminal"); | |
303 } | |
304 } | |
305 | |
306 /* Set up keymap */ | |
307 FB_vgainitkeymaps(keyboard_fd); | |
308 } | |
309 return(keyboard_fd); | |
310 } | |
311 | |
312 static enum { | |
313 MOUSE_NONE = -1, | |
109
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
104
diff
changeset
|
314 MOUSE_MSC, /* Note: GPM uses the MSC protocol */ |
0 | 315 MOUSE_PS2, |
316 MOUSE_IMPS2, | |
317 MOUSE_MS, | |
318 MOUSE_BM, | |
319 MOUSE_ELO, | |
320 NUM_MOUSE_DRVS | |
321 } mouse_drv = MOUSE_NONE; | |
322 | |
323 void FB_CloseMouse(_THIS) | |
324 { | |
325 if ( mouse_fd > 0 ) { | |
326 close(mouse_fd); | |
327 } | |
328 mouse_fd = -1; | |
329 } | |
330 | |
331 /* Returns processes listed in /proc with the desired name */ | |
332 static int find_pid(DIR *proc, const char *wanted_name) | |
333 { | |
334 struct dirent *entry; | |
335 int pid; | |
336 | |
337 /* First scan proc for the gpm process */ | |
338 pid = 0; | |
339 while ( (pid == 0) && ((entry=readdir(proc)) != NULL) ) { | |
340 if ( isdigit(entry->d_name[0]) ) { | |
341 FILE *status; | |
342 char path[PATH_MAX]; | |
343 char name[PATH_MAX]; | |
344 | |
345 sprintf(path, "/proc/%s/status", entry->d_name); | |
346 status=fopen(path, "r"); | |
347 if ( status ) { | |
348 name[0] = '\0'; | |
349 fscanf(status, "Name: %s", name); | |
350 if ( strcmp(name, wanted_name) == 0 ) { | |
351 pid = atoi(entry->d_name); | |
352 } | |
353 fclose(status); | |
354 } | |
355 } | |
356 } | |
357 return pid; | |
358 } | |
359 | |
360 /* Returns true if /dev/gpmdata is being written to by gpm */ | |
361 static int gpm_available(void) | |
362 { | |
363 int available; | |
364 DIR *proc; | |
365 int pid; | |
366 int cmdline, len, arglen; | |
367 char path[PATH_MAX]; | |
368 char args[PATH_MAX], *arg; | |
369 | |
370 /* Don't bother looking if the fifo isn't there */ | |
371 if ( access(GPM_NODE_FIFO, F_OK) < 0 ) { | |
372 return(0); | |
373 } | |
374 | |
375 available = 0; | |
376 proc = opendir("/proc"); | |
377 if ( proc ) { | |
378 while ( (pid=find_pid(proc, "gpm")) > 0 ) { | |
379 sprintf(path, "/proc/%d/cmdline", pid); | |
380 cmdline = open(path, O_RDONLY, 0); | |
381 if ( cmdline >= 0 ) { | |
382 len = read(cmdline, args, sizeof(args)); | |
383 arg = args; | |
384 while ( len > 0 ) { | |
385 if ( strcmp(arg, "-R") == 0 ) { | |
386 available = 1; | |
387 } | |
388 arglen = strlen(arg)+1; | |
389 len -= arglen; | |
390 arg += arglen; | |
391 } | |
392 close(cmdline); | |
393 } | |
394 } | |
395 closedir(proc); | |
396 } | |
397 return available; | |
398 } | |
399 | |
59 | 400 |
401 /* rcg06112001 Set up IMPS/2 mode, if possible. This gives | |
402 * us access to the mousewheel, etc. Returns zero if | |
403 * writes to device failed, but you still need to query the | |
404 * device to see which mode it's actually in. | |
405 */ | |
406 static int set_imps2_mode(int fd) | |
407 { | |
408 /* If you wanted to control the mouse mode (and we do :) ) ... | |
409 Set IMPS/2 protocol: | |
410 {0xf3,200,0xf3,100,0xf3,80} | |
411 Reset mouse device: | |
412 {0xFF} | |
413 */ | |
414 Uint8 set_imps2[] = {0xf3, 200, 0xf3, 100, 0xf3, 80}; | |
415 Uint8 reset = 0xff; | |
416 fd_set fdset; | |
417 struct timeval tv; | |
418 int retval = 0; | |
419 | |
420 if ( write(fd, &set_imps2, sizeof(set_imps2)) == sizeof(set_imps2) ) { | |
421 if (write(fd, &reset, sizeof (reset)) == sizeof (reset) ) { | |
422 retval = 1; | |
423 } | |
424 } | |
425 | |
426 /* Get rid of any chatter from the above */ | |
427 FD_ZERO(&fdset); | |
428 FD_SET(fd, &fdset); | |
429 tv.tv_sec = 0; | |
430 tv.tv_usec = 0; | |
431 while ( select(fd+1, &fdset, 0, 0, &tv) > 0 ) { | |
432 char temp[32]; | |
433 read(fd, temp, sizeof(temp)); | |
434 } | |
435 | |
436 return retval; | |
437 } | |
438 | |
439 | |
0 | 440 /* Returns true if the mouse uses the IMPS/2 protocol */ |
441 static int detect_imps2(int fd) | |
442 { | |
443 int imps2; | |
444 | |
445 imps2 = 0; | |
59 | 446 |
0 | 447 if ( getenv("SDL_MOUSEDEV_IMPS2") ) { |
448 imps2 = 1; | |
449 } | |
450 if ( ! imps2 ) { | |
59 | 451 Uint8 query_ps2 = 0xF2; |
0 | 452 fd_set fdset; |
453 struct timeval tv; | |
454 | |
455 /* Get rid of any mouse motion noise */ | |
456 FD_ZERO(&fdset); | |
457 FD_SET(fd, &fdset); | |
458 tv.tv_sec = 0; | |
459 tv.tv_usec = 0; | |
460 while ( select(fd+1, &fdset, 0, 0, &tv) > 0 ) { | |
461 char temp[32]; | |
462 read(fd, temp, sizeof(temp)); | |
463 } | |
464 | |
59 | 465 /* Query for the type of mouse protocol */ |
466 if ( write(fd, &query_ps2, sizeof (query_ps2)) == sizeof (query_ps2)) { | |
467 Uint8 ch = 0; | |
0 | 468 |
469 /* Get the mouse protocol response */ | |
470 do { | |
471 FD_ZERO(&fdset); | |
472 FD_SET(fd, &fdset); | |
473 tv.tv_sec = 1; | |
474 tv.tv_usec = 0; | |
475 if ( select(fd+1, &fdset, 0, 0, &tv) < 1 ) { | |
476 break; | |
477 } | |
59 | 478 } while ( (read(fd, &ch, sizeof (ch)) == sizeof (ch)) && |
0 | 479 ((ch == 0xFA) || (ch == 0xAA)) ); |
480 | |
481 /* Experimental values (Logitech wheelmouse) */ | |
482 #ifdef DEBUG_MOUSE | |
483 fprintf(stderr, "Last mouse mode: 0x%x\n", ch); | |
484 #endif | |
104
a746656b7599
Detect more types of IMPS/2 mouse
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
485 if ( (ch == 3) || (ch == 4) ) { |
0 | 486 imps2 = 1; |
487 } | |
488 } | |
489 } | |
490 return imps2; | |
491 } | |
492 | |
493 int FB_OpenMouse(_THIS) | |
494 { | |
69
280ff3af2ecc
Added /dev/usbmouse to the list of mice to check
Sam Lantinga <slouken@lokigames.com>
parents:
60
diff
changeset
|
495 int i; |
0 | 496 const char *mousedev; |
497 const char *mousedrv; | |
498 | |
499 mousedrv = getenv("SDL_MOUSEDRV"); | |
500 mousedev = getenv("SDL_MOUSEDEV"); | |
501 mouse_fd = -1; | |
502 | |
503 /* ELO TOUCHSCREEN SUPPORT */ | |
504 | |
505 if( (mousedrv != NULL) && (strcmp(mousedrv, "ELO") == 0) ) { | |
506 mouse_fd = open(mousedev, O_RDWR); | |
507 if ( mouse_fd >= 0 ) { | |
508 if(eloInitController(mouse_fd)) { | |
509 #ifdef DEBUG_MOUSE | |
510 fprintf(stderr, "Using ELO touchscreen\n"); | |
511 #endif | |
512 mouse_drv = MOUSE_ELO; | |
513 } | |
514 | |
515 } | |
516 else if ( mouse_fd < 0 ) { | |
517 mouse_drv = MOUSE_NONE; | |
518 } | |
519 | |
520 return(mouse_fd); | |
521 } | |
522 | |
523 /* STD MICE */ | |
524 | |
525 if ( mousedev == NULL ) { | |
69
280ff3af2ecc
Added /dev/usbmouse to the list of mice to check
Sam Lantinga <slouken@lokigames.com>
parents:
60
diff
changeset
|
526 /* FIXME someday... allow multiple mice in this driver */ |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
69
diff
changeset
|
527 static const char * const ps2mice[] = { |
69
280ff3af2ecc
Added /dev/usbmouse to the list of mice to check
Sam Lantinga <slouken@lokigames.com>
parents:
60
diff
changeset
|
528 "/dev/input/mice", "/dev/usbmouse", "/dev/psaux", NULL |
280ff3af2ecc
Added /dev/usbmouse to the list of mice to check
Sam Lantinga <slouken@lokigames.com>
parents:
60
diff
changeset
|
529 }; |
0 | 530 /* First try to use GPM in repeater mode */ |
531 if ( mouse_fd < 0 ) { | |
532 if ( gpm_available() ) { | |
533 mouse_fd = open(GPM_NODE_FIFO, O_RDONLY, 0); | |
534 if ( mouse_fd >= 0 ) { | |
535 #ifdef DEBUG_MOUSE | |
536 fprintf(stderr, "Using GPM mouse\n"); | |
537 #endif | |
109
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
104
diff
changeset
|
538 mouse_drv = MOUSE_MSC; |
0 | 539 } |
540 } | |
541 } | |
69
280ff3af2ecc
Added /dev/usbmouse to the list of mice to check
Sam Lantinga <slouken@lokigames.com>
parents:
60
diff
changeset
|
542 /* Now try to use a modern PS/2 mouse */ |
280ff3af2ecc
Added /dev/usbmouse to the list of mice to check
Sam Lantinga <slouken@lokigames.com>
parents:
60
diff
changeset
|
543 for ( i=0; (mouse_fd < 0) && ps2mice[i]; ++i ) { |
280ff3af2ecc
Added /dev/usbmouse to the list of mice to check
Sam Lantinga <slouken@lokigames.com>
parents:
60
diff
changeset
|
544 mouse_fd = open(ps2mice[i], O_RDWR, 0); |
59 | 545 if (mouse_fd < 0) { |
69
280ff3af2ecc
Added /dev/usbmouse to the list of mice to check
Sam Lantinga <slouken@lokigames.com>
parents:
60
diff
changeset
|
546 mouse_fd = open(ps2mice[i], O_RDONLY, 0); |
59 | 547 } |
548 if (mouse_fd >= 0) { | |
69
280ff3af2ecc
Added /dev/usbmouse to the list of mice to check
Sam Lantinga <slouken@lokigames.com>
parents:
60
diff
changeset
|
549 /* rcg06112001 Attempt to set IMPS/2 mode */ |
280ff3af2ecc
Added /dev/usbmouse to the list of mice to check
Sam Lantinga <slouken@lokigames.com>
parents:
60
diff
changeset
|
550 if ( i == 0 ) { |
280ff3af2ecc
Added /dev/usbmouse to the list of mice to check
Sam Lantinga <slouken@lokigames.com>
parents:
60
diff
changeset
|
551 set_imps2_mode(mouse_fd); |
59 | 552 } |
69
280ff3af2ecc
Added /dev/usbmouse to the list of mice to check
Sam Lantinga <slouken@lokigames.com>
parents:
60
diff
changeset
|
553 if (detect_imps2(mouse_fd)) { |
0 | 554 #ifdef DEBUG_MOUSE |
69
280ff3af2ecc
Added /dev/usbmouse to the list of mice to check
Sam Lantinga <slouken@lokigames.com>
parents:
60
diff
changeset
|
555 fprintf(stderr, "Using IMPS2 mouse\n"); |
0 | 556 #endif |
557 mouse_drv = MOUSE_IMPS2; | |
558 } else { | |
559 #ifdef DEBUG_MOUSE | |
69
280ff3af2ecc
Added /dev/usbmouse to the list of mice to check
Sam Lantinga <slouken@lokigames.com>
parents:
60
diff
changeset
|
560 fprintf(stderr, "Using PS2 mouse\n"); |
0 | 561 #endif |
562 mouse_drv = MOUSE_PS2; | |
563 } | |
564 } | |
565 } | |
566 /* Next try to use a PPC ADB port mouse */ | |
567 if ( mouse_fd < 0 ) { | |
568 mouse_fd = open("/dev/adbmouse", O_RDONLY, 0); | |
569 if ( mouse_fd >= 0 ) { | |
570 #ifdef DEBUG_MOUSE | |
571 fprintf(stderr, "Using ADB mouse\n"); | |
572 #endif | |
573 mouse_drv = MOUSE_BM; | |
574 } | |
575 } | |
576 } | |
577 /* Default to a serial Microsoft mouse */ | |
578 if ( mouse_fd < 0 ) { | |
579 if ( mousedev == NULL ) { | |
580 mousedev = "/dev/mouse"; | |
581 } | |
582 mouse_fd = open(mousedev, O_RDONLY, 0); | |
583 if ( mouse_fd >= 0 ) { | |
584 struct termios mouse_termios; | |
585 | |
586 /* Set the sampling speed to 1200 baud */ | |
587 tcgetattr(mouse_fd, &mouse_termios); | |
588 mouse_termios.c_iflag = IGNBRK | IGNPAR; | |
589 mouse_termios.c_oflag = 0; | |
590 mouse_termios.c_lflag = 0; | |
591 mouse_termios.c_line = 0; | |
592 mouse_termios.c_cc[VTIME] = 0; | |
593 mouse_termios.c_cc[VMIN] = 1; | |
594 mouse_termios.c_cflag = CREAD | CLOCAL | HUPCL; | |
595 mouse_termios.c_cflag |= CS8; | |
596 mouse_termios.c_cflag |= B1200; | |
597 tcsetattr(mouse_fd, TCSAFLUSH, &mouse_termios); | |
598 #ifdef DEBUG_MOUSE | |
599 fprintf(stderr, "Using Microsoft mouse on %s\n", mousedev); | |
600 #endif | |
601 mouse_drv = MOUSE_MS; | |
602 } | |
603 } | |
604 if ( mouse_fd < 0 ) { | |
605 mouse_drv = MOUSE_NONE; | |
606 } | |
607 return(mouse_fd); | |
608 } | |
609 | |
610 static int posted = 0; | |
611 | |
612 void FB_vgamousecallback(int button, int relative, int dx, int dy) | |
613 { | |
614 int button_1, button_3; | |
615 int button_state; | |
616 int state_changed; | |
617 int i; | |
618 Uint8 state; | |
619 | |
620 if ( dx || dy ) { | |
621 posted += SDL_PrivateMouseMotion(0, relative, dx, dy); | |
622 } | |
623 | |
624 /* Swap button 1 and 3 */ | |
625 button_1 = (button & 0x04) >> 2; | |
626 button_3 = (button & 0x01) << 2; | |
627 button &= ~0x05; | |
628 button |= (button_1|button_3); | |
629 | |
630 /* See what changed */ | |
631 button_state = SDL_GetMouseState(NULL, NULL); | |
632 state_changed = button_state ^ button; | |
633 for ( i=0; i<8; ++i ) { | |
634 if ( state_changed & (1<<i) ) { | |
635 if ( button & (1<<i) ) { | |
636 state = SDL_PRESSED; | |
637 } else { | |
638 state = SDL_RELEASED; | |
639 } | |
640 posted += SDL_PrivateMouseButton(state, i+1, 0, 0); | |
641 } | |
642 } | |
643 } | |
644 | |
109
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
104
diff
changeset
|
645 /* For now, use MSC, PS/2, and MS protocols |
0 | 646 Driver adapted from the SVGAlib mouse driver code (taken from gpm, etc.) |
647 */ | |
648 static void handle_mouse(_THIS) | |
649 { | |
650 static int start = 0; | |
651 static unsigned char mousebuf[BUFSIZ]; | |
652 static int relative = 1; | |
653 | |
654 int i, nread; | |
655 int button = 0; | |
656 int dx = 0, dy = 0; | |
657 int packetsize = 0; | |
4
4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
658 int realx, realy; |
4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
659 |
0 | 660 /* Figure out the mouse packet size */ |
661 switch (mouse_drv) { | |
662 case MOUSE_NONE: | |
663 /* Ack! */ | |
664 read(mouse_fd, mousebuf, BUFSIZ); | |
665 return; | |
109
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
104
diff
changeset
|
666 case MOUSE_MSC: |
0 | 667 packetsize = 5; |
668 break; | |
669 case MOUSE_IMPS2: | |
670 packetsize = 4; | |
671 break; | |
672 case MOUSE_PS2: | |
673 case MOUSE_MS: | |
674 case MOUSE_BM: | |
675 packetsize = 3; | |
676 break; | |
677 case MOUSE_ELO: | |
678 packetsize = ELO_PACKET_SIZE; | |
679 relative = 0; | |
680 break; | |
681 case NUM_MOUSE_DRVS: | |
682 /* Uh oh.. */ | |
683 packetsize = 0; | |
684 break; | |
685 } | |
686 | |
4
4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
687 /* Special handling for the quite sensitive ELO controller */ |
4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
688 if (mouse_drv == MOUSE_ELO) { |
4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
689 |
4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
690 /* try to read the next packet */ |
4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
691 if(eloReadPosition(this, mouse_fd, &dx, &dy, &button, &realx, &realy)) { |
4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
692 button = (button & 0x01) << 2; |
4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
693 FB_vgamousecallback(button, relative, dx, dy); |
4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
694 } |
4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
695 |
4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
696 return; |
4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
697 } |
4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
698 |
0 | 699 /* Read as many packets as possible */ |
700 nread = read(mouse_fd, &mousebuf[start], BUFSIZ-start); | |
701 if ( nread < 0 ) { | |
702 return; | |
703 } | |
704 nread += start; | |
705 #ifdef DEBUG_MOUSE | |
706 fprintf(stderr, "Read %d bytes from mouse, start = %d\n", nread, start); | |
707 #endif | |
708 for ( i=0; i<(nread-(packetsize-1)); i += packetsize ) { | |
709 switch (mouse_drv) { | |
710 case MOUSE_NONE: | |
711 break; | |
109
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
104
diff
changeset
|
712 case MOUSE_MSC: |
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
104
diff
changeset
|
713 /* MSC protocol has 0x80 in high byte */ |
0 | 714 if ( (mousebuf[i] & 0xF8) != 0x80 ) { |
715 /* Go to next byte */ | |
716 i -= (packetsize-1); | |
717 continue; | |
718 } | |
719 /* Get current mouse state */ | |
720 button = (~mousebuf[i]) & 0x07; | |
721 dx = (signed char)(mousebuf[i+1]) + | |
722 (signed char)(mousebuf[i+3]); | |
723 dy = -((signed char)(mousebuf[i+2]) + | |
724 (signed char)(mousebuf[i+4])); | |
725 break; | |
726 case MOUSE_PS2: | |
727 /* PS/2 protocol has nothing in high byte */ | |
728 if ( (mousebuf[i] & 0xC0) != 0 ) { | |
729 /* Go to next byte */ | |
730 i -= (packetsize-1); | |
731 continue; | |
732 } | |
733 /* Get current mouse state */ | |
734 button = (mousebuf[i] & 0x04) >> 1 | /*Middle*/ | |
735 (mousebuf[i] & 0x02) >> 1 | /*Right*/ | |
736 (mousebuf[i] & 0x01) << 2; /*Left*/ | |
737 dx = (mousebuf[i] & 0x10) ? | |
738 mousebuf[i+1] - 256 : mousebuf[i+1]; | |
739 dy = (mousebuf[i] & 0x20) ? | |
740 -(mousebuf[i+2] - 256) : -mousebuf[i+2]; | |
741 break; | |
742 case MOUSE_IMPS2: | |
743 /* Get current mouse state */ | |
744 button = (mousebuf[i] & 0x04) >> 1 | /*Middle*/ | |
745 (mousebuf[i] & 0x02) >> 1 | /*Right*/ | |
746 (mousebuf[i] & 0x01) << 2 | /*Left*/ | |
747 (mousebuf[i] & 0x40) >> 3 | /* 4 */ | |
748 (mousebuf[i] & 0x80) >> 3; /* 5 */ | |
749 dx = (mousebuf[i] & 0x10) ? | |
750 mousebuf[i+1] - 256 : mousebuf[i+1]; | |
751 dy = (mousebuf[i] & 0x20) ? | |
752 -(mousebuf[i+2] - 256) : -mousebuf[i+2]; | |
753 switch (mousebuf[i+3]&0x0F) { | |
754 case 0x0E: /* DX = +1 */ | |
755 case 0x02: /* DX = -1 */ | |
756 break; | |
757 case 0x0F: /* DY = +1 (map button 4) */ | |
132
2604a7be65af
Added button-up with mouse-wheel on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
109
diff
changeset
|
758 FB_vgamousecallback(button | (1<<3), |
2604a7be65af
Added button-up with mouse-wheel on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
109
diff
changeset
|
759 1, 0, 0); |
0 | 760 break; |
761 case 0x01: /* DY = -1 (map button 5) */ | |
132
2604a7be65af
Added button-up with mouse-wheel on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
109
diff
changeset
|
762 FB_vgamousecallback(button | (1<<4), |
2604a7be65af
Added button-up with mouse-wheel on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
109
diff
changeset
|
763 1, 0, 0); |
0 | 764 break; |
765 } | |
766 break; | |
767 case MOUSE_MS: | |
768 /* Microsoft protocol has 0x40 in high byte */ | |
769 if ( (mousebuf[i] & 0x40) != 0x40 ) { | |
770 /* Go to next byte */ | |
771 i -= (packetsize-1); | |
772 continue; | |
773 } | |
774 /* Get current mouse state */ | |
775 button = ((mousebuf[i] & 0x20) >> 3) | | |
776 ((mousebuf[i] & 0x10) >> 4); | |
777 dx = (signed char)(((mousebuf[i] & 0x03) << 6) | | |
778 (mousebuf[i + 1] & 0x3F)); | |
779 dy = (signed char)(((mousebuf[i] & 0x0C) << 4) | | |
780 (mousebuf[i + 2] & 0x3F)); | |
781 break; | |
782 case MOUSE_BM: | |
783 /* BusMouse protocol has 0xF8 in high byte */ | |
784 if ( (mousebuf[i] & 0xF8) != 0x80 ) { | |
785 /* Go to next byte */ | |
786 i -= (packetsize-1); | |
787 continue; | |
788 } | |
789 /* Get current mouse state */ | |
790 button = (~mousebuf[i]) & 0x07; | |
791 dx = (signed char)mousebuf[i+1]; | |
792 dy = -(signed char)mousebuf[i+2]; | |
793 break; | |
4
4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
794 /* |
0 | 795 case MOUSE_ELO: |
796 if ( mousebuf[i] != ELO_START_BYTE ) { | |
797 i -= (packetsize-1); | |
798 continue; | |
799 } | |
800 | |
801 if(!eloParsePacket(&(mousebuf[i]), &dx, &dy, &button)) { | |
4
4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
802 i -= (packetsize-1); |
4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
803 continue; |
0 | 804 } |
805 | |
806 button = (button & 0x01) << 2; | |
807 | |
808 eloConvertXY(this, &dx, &dy); | |
809 break; | |
4
4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
810 */ |
0 | 811 |
4
4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
812 case MOUSE_ELO: |
0 | 813 case NUM_MOUSE_DRVS: |
814 /* Uh oh.. */ | |
815 dx = 0; | |
816 dy = 0; | |
817 break; | |
818 } | |
819 FB_vgamousecallback(button, relative, dx, dy); | |
820 } | |
821 if ( i < nread ) { | |
822 memcpy(mousebuf, &mousebuf[i], (nread-i)); | |
823 start = (nread-i); | |
824 } else { | |
825 start = 0; | |
826 } | |
827 return; | |
828 } | |
829 | |
109
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
104
diff
changeset
|
830 /* Handle switching to another VC, returns when our VC is back. |
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
104
diff
changeset
|
831 This isn't necessarily the best solution. For SDL 1.3 we need |
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
104
diff
changeset
|
832 a way of notifying the application when we lose access to the |
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
104
diff
changeset
|
833 video hardware and when we regain it. |
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
104
diff
changeset
|
834 */ |
0 | 835 static void switch_vt(_THIS, unsigned short which) |
836 { | |
837 struct vt_stat vtstate; | |
838 unsigned short current; | |
839 SDL_Surface *screen; | |
840 __u16 saved_pal[3*256]; | |
841 Uint32 screen_arealen; | |
842 Uint8 *screen_contents; | |
843 | |
844 /* Figure out whether or not we're switching to a new console */ | |
845 if ( (ioctl(keyboard_fd, VT_GETSTATE, &vtstate) < 0) || | |
846 (which == vtstate.v_active) ) { | |
847 return; | |
848 } | |
849 current = vtstate.v_active; | |
850 | |
851 /* Save the contents of the screen, and go to text mode */ | |
852 SDL_mutexP(hw_lock); | |
109
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
104
diff
changeset
|
853 wait_idle(this); |
0 | 854 screen = SDL_VideoSurface; |
855 screen_arealen = (screen->h*screen->pitch); | |
856 screen_contents = (Uint8 *)malloc(screen_arealen); | |
857 if ( screen_contents ) { | |
858 memcpy(screen_contents, screen->pixels, screen_arealen); | |
859 } | |
860 FB_SavePaletteTo(this, 256, saved_pal); | |
861 ioctl(keyboard_fd, KDSETMODE, KD_TEXT); | |
862 | |
863 /* New console, switch to it */ | |
864 if ( ioctl(keyboard_fd, VT_ACTIVATE, which) == 0 ) { | |
865 /* Wait for our console to be activated again */ | |
866 ioctl(keyboard_fd, VT_WAITACTIVE, which); | |
867 while ( ioctl(keyboard_fd, VT_WAITACTIVE, current) < 0 ) { | |
868 if ( (errno != EINTR) && (errno != EAGAIN) ) { | |
869 /* Unknown VT error - cancel this */ | |
870 break; | |
871 } | |
872 SDL_Delay(500); | |
873 } | |
874 } | |
875 | |
876 /* Restore graphics mode and the contents of the screen */ | |
877 ioctl(keyboard_fd, KDSETMODE, KD_GRAPHICS); | |
878 FB_RestorePaletteFrom(this, 256, saved_pal); | |
879 if ( screen_contents ) { | |
880 memcpy(screen->pixels, screen_contents, screen_arealen); | |
881 free(screen_contents); | |
882 } | |
883 SDL_mutexV(hw_lock); | |
884 } | |
885 | |
886 static void handle_keyboard(_THIS) | |
887 { | |
888 unsigned char keybuf[BUFSIZ]; | |
889 int i, nread; | |
890 int pressed; | |
891 int scancode; | |
892 SDL_keysym keysym; | |
893 | |
894 nread = read(keyboard_fd, keybuf, BUFSIZ); | |
895 for ( i=0; i<nread; ++i ) { | |
896 scancode = keybuf[i] & 0x7F; | |
897 if ( keybuf[i] & 0x80 ) { | |
898 pressed = SDL_RELEASED; | |
899 } else { | |
900 pressed = SDL_PRESSED; | |
901 } | |
902 TranslateKey(scancode, &keysym); | |
903 /* Handle Alt-FN for vt switch */ | |
904 switch (keysym.sym) { | |
905 case SDLK_F1: | |
906 case SDLK_F2: | |
907 case SDLK_F3: | |
908 case SDLK_F4: | |
909 case SDLK_F5: | |
910 case SDLK_F6: | |
911 case SDLK_F7: | |
912 case SDLK_F8: | |
913 case SDLK_F9: | |
914 case SDLK_F10: | |
915 case SDLK_F11: | |
916 case SDLK_F12: | |
917 if ( SDL_GetModState() & KMOD_ALT ) { | |
109
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
104
diff
changeset
|
918 if ( pressed ) { |
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
104
diff
changeset
|
919 switch_vt(this, (keysym.sym-SDLK_F1)+1); |
5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
Sam Lantinga <slouken@lokigames.com>
parents:
104
diff
changeset
|
920 } |
0 | 921 break; |
922 } | |
923 /* Fall through to normal processing */ | |
924 default: | |
925 posted += SDL_PrivateKeyboard(pressed, &keysym); | |
926 break; | |
927 } | |
928 } | |
929 } | |
930 | |
931 void FB_PumpEvents(_THIS) | |
932 { | |
933 fd_set fdset; | |
934 int max_fd; | |
935 static struct timeval zero; | |
936 | |
937 do { | |
938 posted = 0; | |
939 | |
940 FD_ZERO(&fdset); | |
941 max_fd = 0; | |
942 if ( keyboard_fd >= 0 ) { | |
943 FD_SET(keyboard_fd, &fdset); | |
944 if ( max_fd < keyboard_fd ) { | |
945 max_fd = keyboard_fd; | |
946 } | |
947 } | |
948 if ( mouse_fd >= 0 ) { | |
949 FD_SET(mouse_fd, &fdset); | |
950 if ( max_fd < mouse_fd ) { | |
951 max_fd = mouse_fd; | |
952 } | |
953 } | |
954 if ( select(max_fd+1, &fdset, NULL, NULL, &zero) > 0 ) { | |
955 if ( keyboard_fd >= 0 ) { | |
956 if ( FD_ISSET(keyboard_fd, &fdset) ) { | |
957 handle_keyboard(this); | |
958 } | |
959 } | |
960 if ( mouse_fd >= 0 ) { | |
961 if ( FD_ISSET(mouse_fd, &fdset) ) { | |
962 handle_mouse(this); | |
963 } | |
964 } | |
965 } | |
966 } while ( posted ); | |
967 } | |
968 | |
969 void FB_InitOSKeymap(_THIS) | |
970 { | |
971 int i; | |
972 | |
973 /* Initialize the Linux key translation table */ | |
974 | |
975 /* First get the ascii keys and others not well handled */ | |
976 for (i=0; i<SDL_TABLESIZE(keymap); ++i) { | |
977 switch(i) { | |
978 /* These aren't handled by the x86 kernel keymapping (?) */ | |
979 case SCANCODE_PRINTSCREEN: | |
980 keymap[i] = SDLK_PRINT; | |
981 break; | |
982 case SCANCODE_BREAK: | |
983 keymap[i] = SDLK_BREAK; | |
984 break; | |
985 case SCANCODE_BREAK_ALTERNATIVE: | |
986 keymap[i] = SDLK_PAUSE; | |
987 break; | |
988 case SCANCODE_LEFTSHIFT: | |
989 keymap[i] = SDLK_LSHIFT; | |
990 break; | |
991 case SCANCODE_RIGHTSHIFT: | |
992 keymap[i] = SDLK_RSHIFT; | |
993 break; | |
994 case SCANCODE_LEFTCONTROL: | |
995 keymap[i] = SDLK_LCTRL; | |
996 break; | |
997 case SCANCODE_RIGHTCONTROL: | |
998 keymap[i] = SDLK_RCTRL; | |
999 break; | |
1000 case SCANCODE_RIGHTWIN: | |
1001 keymap[i] = SDLK_RSUPER; | |
1002 break; | |
1003 case SCANCODE_LEFTWIN: | |
1004 keymap[i] = SDLK_LSUPER; | |
1005 break; | |
1006 case 127: | |
1007 keymap[i] = SDLK_MENU; | |
1008 break; | |
1009 /* this should take care of all standard ascii keys */ | |
1010 default: | |
1011 keymap[i] = KVAL(vga_keymap[0][i]); | |
1012 break; | |
1013 } | |
1014 } | |
1015 for (i=0; i<SDL_TABLESIZE(keymap); ++i) { | |
1016 switch(keymap_temp[i]) { | |
1017 case K_F1: keymap[i] = SDLK_F1; break; | |
1018 case K_F2: keymap[i] = SDLK_F2; break; | |
1019 case K_F3: keymap[i] = SDLK_F3; break; | |
1020 case K_F4: keymap[i] = SDLK_F4; break; | |
1021 case K_F5: keymap[i] = SDLK_F5; break; | |
1022 case K_F6: keymap[i] = SDLK_F6; break; | |
1023 case K_F7: keymap[i] = SDLK_F7; break; | |
1024 case K_F8: keymap[i] = SDLK_F8; break; | |
1025 case K_F9: keymap[i] = SDLK_F9; break; | |
1026 case K_F10: keymap[i] = SDLK_F10; break; | |
1027 case K_F11: keymap[i] = SDLK_F11; break; | |
1028 case K_F12: keymap[i] = SDLK_F12; break; | |
1029 | |
1030 case K_DOWN: keymap[i] = SDLK_DOWN; break; | |
1031 case K_LEFT: keymap[i] = SDLK_LEFT; break; | |
1032 case K_RIGHT: keymap[i] = SDLK_RIGHT; break; | |
1033 case K_UP: keymap[i] = SDLK_UP; break; | |
1034 | |
1035 case K_P0: keymap[i] = SDLK_KP0; break; | |
1036 case K_P1: keymap[i] = SDLK_KP1; break; | |
1037 case K_P2: keymap[i] = SDLK_KP2; break; | |
1038 case K_P3: keymap[i] = SDLK_KP3; break; | |
1039 case K_P4: keymap[i] = SDLK_KP4; break; | |
1040 case K_P5: keymap[i] = SDLK_KP5; break; | |
1041 case K_P6: keymap[i] = SDLK_KP6; break; | |
1042 case K_P7: keymap[i] = SDLK_KP7; break; | |
1043 case K_P8: keymap[i] = SDLK_KP8; break; | |
1044 case K_P9: keymap[i] = SDLK_KP9; break; | |
1045 case K_PPLUS: keymap[i] = SDLK_KP_PLUS; break; | |
1046 case K_PMINUS: keymap[i] = SDLK_KP_MINUS; break; | |
1047 case K_PSTAR: keymap[i] = SDLK_KP_MULTIPLY; break; | |
1048 case K_PSLASH: keymap[i] = SDLK_KP_DIVIDE; break; | |
1049 case K_PENTER: keymap[i] = SDLK_KP_ENTER; break; | |
1050 case K_PDOT: keymap[i] = SDLK_KP_PERIOD; break; | |
1051 | |
1052 case K_SHIFT: if ( keymap[i] != SDLK_RSHIFT ) | |
1053 keymap[i] = SDLK_LSHIFT; | |
1054 break; | |
1055 case K_SHIFTL: keymap[i] = SDLK_LSHIFT; break; | |
1056 case K_SHIFTR: keymap[i] = SDLK_RSHIFT; break; | |
1057 case K_CTRL: if ( keymap[i] != SDLK_RCTRL ) | |
1058 keymap[i] = SDLK_LCTRL; | |
1059 break; | |
1060 case K_CTRLL: keymap[i] = SDLK_LCTRL; break; | |
1061 case K_CTRLR: keymap[i] = SDLK_RCTRL; break; | |
1062 case K_ALT: keymap[i] = SDLK_LALT; break; | |
1063 case K_ALTGR: keymap[i] = SDLK_RALT; break; | |
1064 | |
1065 case K_INSERT: keymap[i] = SDLK_INSERT; break; | |
1066 case K_REMOVE: keymap[i] = SDLK_DELETE; break; | |
1067 case K_PGUP: keymap[i] = SDLK_PAGEUP; break; | |
1068 case K_PGDN: keymap[i] = SDLK_PAGEDOWN; break; | |
1069 case K_FIND: keymap[i] = SDLK_HOME; break; | |
1070 case K_SELECT: keymap[i] = SDLK_END; break; | |
1071 | |
1072 case K_NUM: keymap[i] = SDLK_NUMLOCK; break; | |
1073 case K_CAPS: keymap[i] = SDLK_CAPSLOCK; break; | |
1074 | |
1075 case K_F13: keymap[i] = SDLK_PRINT; break; | |
1076 case K_HOLD: keymap[i] = SDLK_SCROLLOCK; break; | |
1077 case K_PAUSE: keymap[i] = SDLK_PAUSE; break; | |
1078 | |
1079 case 127: keymap[i] = SDLK_BACKSPACE; break; | |
1080 | |
1081 default: break; | |
1082 } | |
1083 } | |
1084 } | |
1085 | |
1086 static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym) | |
1087 { | |
1088 /* Set the keysym information */ | |
1089 keysym->scancode = scancode; | |
1090 keysym->sym = keymap[scancode]; | |
1091 keysym->mod = KMOD_NONE; | |
1092 | |
1093 /* If UNICODE is on, get the UNICODE value for the key */ | |
1094 keysym->unicode = 0; | |
1095 if ( SDL_TranslateUNICODE ) { | |
1096 int map; | |
1097 SDLMod modstate; | |
1098 | |
1099 modstate = SDL_GetModState(); | |
1100 map = 0; | |
1101 if ( modstate & KMOD_SHIFT ) { | |
1102 map |= (1<<KG_SHIFT); | |
1103 } | |
1104 if ( modstate & KMOD_CTRL ) { | |
1105 map |= (1<<KG_CTRL); | |
1106 } | |
1107 if ( modstate & KMOD_ALT ) { | |
1108 map |= (1<<KG_ALT); | |
1109 } | |
1110 if ( modstate & KMOD_MODE ) { | |
1111 map |= (1<<KG_ALTGR); | |
1112 } | |
1113 if ( KTYP(vga_keymap[map][scancode]) == KT_LETTER ) { | |
1114 if ( modstate & KMOD_CAPS ) { | |
1115 map ^= (1<<KG_SHIFT); | |
1116 } | |
1117 } | |
1118 if ( KTYP(vga_keymap[map][scancode]) == KT_PAD ) { | |
1119 if ( modstate & KMOD_NUM ) { | |
1120 keysym->unicode=KVAL(vga_keymap[map][scancode]); | |
1121 } | |
1122 } else { | |
1123 keysym->unicode = KVAL(vga_keymap[map][scancode]); | |
1124 } | |
1125 } | |
1126 return(keysym); | |
1127 } |