4165
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1 /*
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2 * SDL - Simple DirectMedia Layer
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3 * CELL BE Support for PS3 Framebuffer
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4 * Copyright (C) 2008, 2009 International Business Machines Corporation
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5 *
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6 * This library is free software; you can redistribute it and/or modify it
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7 * under the terms of the GNU Lesser General Public License as published
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8 * by the Free Software Foundation; either version 2.1 of the License, or
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9 * (at your option) any later version.
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10 *
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11 * This library is distributed in the hope that it will be useful, but
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12 * WITHOUT ANY WARRANTY; without even the implied warranty of
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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14 * Lesser General Public License for more details.
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15 *
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16 * You should have received a copy of the GNU Lesser General Public
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17 * License along with this library; if not, write to the Free Software
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18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301
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19 * USA
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20 *
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21 * Martin Lowinski <lowinski [at] de [dot] ibm [ibm] com>
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22 * Dirk Herrendoerfer <d.herrendoerfer [at] de [dot] ibm [dot] com>
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23 * SPE code based on research by:
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24 * Rene Becker
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25 * Thimo Emmerich
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26 */
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27
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28 #include "SDL_config.h"
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29
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30 #include "SDL_video.h"
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31 #include "../SDL_sysvideo.h"
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32 #include "SDL_ps3events_c.h"
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33 #include "SDL_ps3video.h"
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34 #include "SDL_ps3yuv_c.h"
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35 #include "spulibs/spu_common.h"
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36
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37 #include <fcntl.h>
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38 #include <stdlib.h>
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39 #include <sys/ioctl.h>
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40 #include <linux/kd.h>
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41 #include <sys/mman.h>
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42
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43 #include <linux/fb.h>
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44 #include <asm/ps3fb.h>
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45 #include <libspe2.h>
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46 #include <malloc.h>
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47
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48 /* SDL_VideoDevice functions */
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49 static int PS3_Available();
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50 static SDL_VideoDevice *PS3_CreateDevice(int devindex);
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51 static int PS3_VideoInit(_THIS, SDL_PixelFormat * vformat);
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52 static void PS3_VideoQuit(_THIS);
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53 static void PS3_DeleteDevice(SDL_VideoDevice * device);
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54 static SDL_Surface *PS3_SetVideoMode(_THIS, SDL_Surface * current, int width, int height, int bpp, Uint32 flags);
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55 static SDL_Rect **PS3_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags);
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56
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57 /* Hardware surface functions */
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58 static int PS3_AllocHWSurface(_THIS, SDL_Surface * surface);
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59 static void PS3_FreeHWSurface(_THIS, SDL_Surface * surface);
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60 static int PS3_LockHWSurface(_THIS, SDL_Surface * surface);
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61 static void PS3_UnlockHWSurface(_THIS, SDL_Surface * surface);
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62 static int PS3_FlipDoubleBuffer(_THIS, SDL_Surface * surface);
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63 static void PS3_DoubleBufferUpdate(_THIS, int numrects, SDL_Rect * rects);
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64
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65 /* SPU specific functions */
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66 int SPE_Start(_THIS, spu_data_t * spe_data);
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67 int SPE_Stop(_THIS, spu_data_t * spe_data);
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68 int SPE_Boot(_THIS, spu_data_t * spe_data);
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69 int SPE_Shutdown(_THIS, spu_data_t * spe_data);
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70 int SPE_SendMsg(_THIS, spu_data_t * spe_data, unsigned int msg);
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71 int SPE_WaitForMsg(_THIS, spu_data_t * spe_data, unsigned int msg);
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72 void SPE_RunContext(void *thread_argp);
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73
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74 /* Helpers */
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75 void enable_cursor(int enable);
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76
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77 /* Stores the SPE executable name of fb_writer_spu */
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78 extern spe_program_handle_t fb_writer_spu;
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79
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80 /* SDL PS3 bootstrap function for checking availability */
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81 static int PS3_Available()
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82 {
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83 return 1;
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84 }
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85
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86 /* SDL PS3 bootstrap function for creating the device */
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87 static SDL_VideoDevice *PS3_CreateDevice(int devindex)
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88 {
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89 SDL_VideoDevice *this;
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90
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91 /* Initialise SDL_VideoDevice */
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92 this = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice));
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93 if (this) {
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94 memset(this, 0, sizeof *this);
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95 this->hidden = (struct SDL_PrivateVideoData *)
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96 SDL_malloc(sizeof(struct SDL_PrivateVideoData));
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97 }
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98 /* Error handling */
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99 if ((this == NULL) || (this->hidden == NULL)) {
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100 SDL_OutOfMemory();
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101 if (this)
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102 SDL_free(this);
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103 return 0;
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104 }
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105 memset(this->hidden, 0, sizeof(struct SDL_PrivateVideoData));
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106
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107 /* Set the function pointers */
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108 this->VideoInit = PS3_VideoInit;
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109 this->ListModes = PS3_ListModes;
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110 this->SetVideoMode = PS3_SetVideoMode;
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111 this->SetColors = 0;
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112 this->CreateYUVOverlay = PS3_CreateYUVOverlay;
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113 this->UpdateRects = 0;
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114 this->VideoQuit = PS3_VideoQuit;
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115 this->AllocHWSurface = PS3_AllocHWSurface;
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116 this->CheckHWBlit = 0;
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117 this->FillHWRect = 0;
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118 this->SetHWColorKey = 0;
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119 this->SetHWAlpha = 0;
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120 this->LockHWSurface = PS3_LockHWSurface;
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121 this->UnlockHWSurface = PS3_UnlockHWSurface;
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122 this->FlipHWSurface = PS3_FlipDoubleBuffer;
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123 this->FreeHWSurface = PS3_FreeHWSurface;
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124 this->SetCaption = 0;
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125 this->SetIcon = 0;
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126 this->IconifyWindow = 0;
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127 this->GrabInput = 0;
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128 this->GetWMInfo = 0;
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129 this->InitOSKeymap = PS3_InitOSKeymap;
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130 this->PumpEvents = PS3_PumpEvents;
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131
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132 this->free = PS3_DeleteDevice;
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133
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134 return this;
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135 }
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136
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137
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138 /* Bootstraping (see SDL_sysvideo.h) */
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139 VideoBootStrap PS3_bootstrap = {
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140 "ps3", "PS3 Cell SPU Driver",
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141 PS3_Available, PS3_CreateDevice
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142 };
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143
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144
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145 /* Delete the device */
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146 static void PS3_DeleteDevice(SDL_VideoDevice * device)
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147 {
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148 free(device->hidden);
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149 free(device);
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150 }
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151
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152
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153 /* Initialise the PS3 video device */
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154 static int PS3_VideoInit(_THIS, SDL_PixelFormat * vformat)
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155 {
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156 /* Hide the cursor */
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157 enable_cursor(0);
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158
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159 /* Create SPU fb_parms and thread structure */
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160 fb_parms = (struct fb_writer_parms_t *)
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161 memalign(16, sizeof(struct fb_writer_parms_t));
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162 fb_thread_data = (spu_data_t *) malloc(sizeof(spu_data_t));
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163 if (fb_parms == NULL || fb_thread_data == NULL) {
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164 SDL_OutOfMemory();
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165 return -1;
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166 }
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167 fb_thread_data->program = fb_writer_spu;
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168 fb_thread_data->program_name = "fb_writer_spu";
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169 fb_thread_data->argp = (void *)fb_parms;
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170 fb_thread_data->keepalive = 1;
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171 fb_thread_data->booted = 0;
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172
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173 SPE_Start(this, fb_thread_data);
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174
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175 /* Open the device */
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176 fb_dev_fd = open(PS3_DEV_FB, O_RDWR);
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177 if (fb_dev_fd < 0) {
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178 SDL_SetError("[PS3] Unable to open device %s", PS3_DEV_FB);
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179 return -1;
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180 }
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181
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182 /* Get vscreeninfo */
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183 if (ioctl(fb_dev_fd, FBIOGET_VSCREENINFO, &fb_vinfo)) {
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184 SDL_SetError("[PS3] Can't get VSCREENINFO");
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185 if (fb_dev_fd >= 0)
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186 close(fb_dev_fd);
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187 fb_dev_fd = -1;
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188 return -1;
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189 }
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190
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191 /* Fill in our hardware acceleration capabilities */
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192 this->info.current_w = fb_vinfo.xres;
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193 this->info.current_h = fb_vinfo.yres;
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194 this->info.wm_available = 0;
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195 this->info.hw_available = 1;
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196
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197 /* Backup the original vinfo to restore later */
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198 fb_orig_vinfo = fb_vinfo;
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199
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200 /* 16 and 15 bpp is reported as 16 bpp */
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201 fb_bits_per_pixel = fb_vinfo.bits_per_pixel;
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202 if (fb_bits_per_pixel == 16)
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203 fb_bits_per_pixel =
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204 fb_vinfo.red.length + fb_vinfo.green.length +
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205 fb_vinfo.blue.length;
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206
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207 /* Set SDL_PixelFormat */
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208 vformat->BitsPerPixel = fb_vinfo.bits_per_pixel;
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209
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210 fb_vinfo.xres_virtual = fb_vinfo.xres;
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211 fb_vinfo.yres_virtual = fb_vinfo.yres;
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212
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213 /* Put vscreeninfo */
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214 if (ioctl(fb_dev_fd, FBIOPUT_VSCREENINFO, &fb_vinfo)) {
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215 SDL_SetError("[PS3] Can't put VSCREENINFO");
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216 if (fb_dev_fd >= 0)
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217 close(fb_dev_fd);
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218 fb_dev_fd = -1;
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219 return -1;
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220 }
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221
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222 s_fb_pixel_size = fb_vinfo.bits_per_pixel / 8;
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223
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224 s_writeable_width = fb_vinfo.xres;
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225 s_writeable_height = fb_vinfo.yres;
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226
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227 /* Get ps3 screeninfo */
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228 if (ioctl(fb_dev_fd, PS3FB_IOCTL_SCREENINFO, (unsigned long)&res) < 0) {
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229 SDL_SetError("[PS3] PS3FB_IOCTL_SCREENINFO failed");
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230 }
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231 deprintf(1, "[PS3] xres:%d yres:%d xoff:%d yoff:%d\n", res.xres, res.yres, res.xoff, res.yoff);
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232
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233 /* Only use double buffering if enough fb memory is available */
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234 if (res.num_frames < 2) {
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235 double_buffering = 0;
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236 } else {
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237 double_buffering = 1;
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238 }
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239
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240 real_width = res.xres;
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241 real_height = res.yres;
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242
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243 /*
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244 * Take control of frame buffer from kernel, for details see
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245 * http://felter.org/wesley/files/ps3/linux-20061110-docs/ApplicationProgrammingEnvironment.html
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246 * kernel will no longer flip the screen itself
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247 */
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248 ioctl(fb_dev_fd, PS3FB_IOCTL_ON, 0);
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249
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250 /* Unblank screen */
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251 ioctl(fb_dev_fd, FBIOBLANK, 0);
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252
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253 return 0;
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254 }
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255
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256
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257 /* List available PS3 resolutions */
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258 static SDL_Rect **PS3_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags)
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259 {
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260 /* A list of video resolutions that we query for (sorted largest to
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261 * smallest)
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262 */
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263 static SDL_Rect PS3_resolutions[] = {
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264 {0, 0, 1920, 1080}, // 1080p 16:9 HD
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265 {0, 0, 1600, 1200}, // WUXGA
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266 {0, 0, 1280, 1024}, // SXGA
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267 {0, 0, 1280, 720}, // 720p 16:9 HD
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268 {0, 0, 1024, 768}, // WXGA
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269 {0, 0, 1024, 576}, // 576p 16:9
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270 {0, 0, 853, 480}, // 480p 16:9
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271 {0, 0, 720, 576}, // 576p 4:3 (PAL)
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272 {0, 0, 720, 480}, // 480p 16:9 (NTSC)
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273 };
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274 static SDL_Rect *PS3_modes[] = {
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275 &PS3_resolutions[0],
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276 &PS3_resolutions[1],
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277 &PS3_resolutions[2],
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278 &PS3_resolutions[3],
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279 &PS3_resolutions[4],
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280 &PS3_resolutions[5],
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281 &PS3_resolutions[6],
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282 &PS3_resolutions[7],
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283 &PS3_resolutions[8],
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284 NULL
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285 };
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286 SDL_Rect **modes = PS3_modes;
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287
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288 return modes;
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289 }
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290
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291
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292 /* Get a list of the available display modes */
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293 static SDL_Surface *PS3_SetVideoMode(_THIS, SDL_Surface * current, int width, int height, int bpp, Uint32 flags)
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294 {
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295 s_bounded_input_width = width < s_writeable_width ? width : s_writeable_width;
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296 s_bounded_input_height = height < s_writeable_height ? height : s_writeable_height;
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297 s_bounded_input_width_offset = (s_writeable_width - s_bounded_input_width) >> 1;
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298 s_bounded_input_height_offset = (s_writeable_height - s_bounded_input_height) >> 1;
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299 s_input_line_length = width * s_fb_pixel_size;
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300
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301 current->flags |= flags;
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302
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303 if (ioctl(fb_dev_fd, FBIOGET_FSCREENINFO, &fb_finfo)) {
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304 SDL_SetError("[PS3] Can't get fixed screeninfo");
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305 return NULL;
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306 }
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307
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308 if (fb_finfo.type != FB_TYPE_PACKED_PIXELS) {
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309 SDL_SetError("[PS3] type %s not supported",
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310 fb_finfo.type);
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311 return NULL;
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312 }
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313
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314 /* Note: on PS3, fb_finfo.smem_len is enough for double buffering */
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315 if ((frame_buffer =
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316 (uint8_t *) mmap(0, fb_finfo.smem_len,
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317 PROT_READ | PROT_WRITE, MAP_SHARED,
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318 fb_dev_fd, 0)) == (uint8_t *) - 1) {
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319 SDL_SetError("[PS3] Can't mmap for %s", PS3_DEV_FB);
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320 return NULL;
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321 } else {
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322 current->flags |= SDL_DOUBLEBUF;
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323 }
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324 if (!SDL_ReallocFormat(current, fb_bits_per_pixel, 0, 0, 0, 0)) {
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325 return (NULL);
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326 }
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327
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328 /* Blank screen */
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329 memset(frame_buffer, 0x00, fb_finfo.smem_len);
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330
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331 /* Centering */
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332 s_center[0] =
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333 frame_buffer + s_bounded_input_width_offset * s_fb_pixel_size +
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334 s_bounded_input_height_offset * fb_finfo.line_length;
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335 s_center[1] = s_center[0] + real_height * fb_finfo.line_length;
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336 s_center_index = 0;
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337
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338 current->flags |= SDL_FULLSCREEN;
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339 current->w = width;
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340 current->h = height;
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341 current->pitch = SDL_CalculatePitch(current);
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342
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343 /* Alloc aligned mem for current->pixels */
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344 s_pixels = memalign(16, current->h * current->pitch);
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345 current->pixels = (void *)s_pixels;
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346 if (!current->pixels) {
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347 SDL_OutOfMemory();
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348 return NULL;
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349 }
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350
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351 /* Set the update rectangle function */
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352 this->UpdateRects = PS3_DoubleBufferUpdate;
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353
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354 return current;
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355 }
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356
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357
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358 /* Copy screen to framebuffer and flip */
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359 void PS3_DoubleBufferUpdate(_THIS, int numrects, SDL_Rect * rects)
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360 {
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361 if (converter_thread_data && converter_thread_data->booted)
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362 SPE_WaitForMsg(this, converter_thread_data, SPU_FIN);
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363
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364 /* Adjust centering */
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365 s_bounded_input_width_offset = (s_writeable_width - s_bounded_input_width) >> 1;
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366 s_bounded_input_height_offset = (s_writeable_height - s_bounded_input_height) >> 1;
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367 s_center[0] = frame_buffer + s_bounded_input_width_offset * s_fb_pixel_size +
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368 s_bounded_input_height_offset * fb_finfo.line_length;
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369 s_center[1] = s_center[0] + real_height * fb_finfo.line_length;
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370
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371 /* Set SPU parms for copying the surface to framebuffer */
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372 fb_parms->data = (unsigned char *)s_pixels;
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373 fb_parms->center = s_center[s_center_index];
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374 fb_parms->out_line_stride = fb_finfo.line_length;
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375 fb_parms->in_line_stride = s_input_line_length;
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376 fb_parms->bounded_input_height = s_bounded_input_height;
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377 fb_parms->bounded_input_width = s_bounded_input_width;
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378 fb_parms->fb_pixel_size = s_fb_pixel_size;
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379
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380 deprintf(3, "[PS3->SPU] fb_thread_data->argp = 0x%x\n", fb_thread_data->argp);
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381
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382 /* Copying.. */
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383 SPE_SendMsg(this, fb_thread_data, SPU_START);
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384 SPE_SendMsg(this, fb_thread_data, (unsigned int)fb_thread_data->argp);
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385
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386 SPE_WaitForMsg(this, fb_thread_data, SPU_FIN);
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387
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388 /* Flip the pages */
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389 if (double_buffering)
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390 s_center_index = s_center_index ^ 0x01;
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391 PS3_FlipDoubleBuffer(this, this->screen);
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392 }
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393
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394
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395 /* Enable/Disable cursor */
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396 void enable_cursor(int enable)
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397 {
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398 int fd = open("/dev/console", O_RDWR | O_NONBLOCK);
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399 if (fd >= 0) {
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400 ioctl(fd, KDSETMODE, enable ? KD_TEXT : KD_GRAPHICS);
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401 close(fd);
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402 }
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403 }
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404
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405
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406 static int PS3_AllocHWSurface(_THIS, SDL_Surface * surface)
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407 {
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408 return -1;
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409 }
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410
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411
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412 static void PS3_FreeHWSurface(_THIS, SDL_Surface * surface)
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413 {
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414 return;
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415 }
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416
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417
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418 static int PS3_LockHWSurface(_THIS, SDL_Surface * surface)
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419 {
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420 return 0;
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421 }
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422
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423
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424 static void PS3_UnlockHWSurface(_THIS, SDL_Surface * surface)
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425 {
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426 return;
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427 }
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428
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429
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430 /* Blit/Flip buffer to the screen. Must be called after each frame! */
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431 int PS3_FlipDoubleBuffer(_THIS, SDL_Surface * surface)
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432 {
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433 unsigned long crt = 0;
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434 /* Wait for vsync */
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435 deprintf(1, "[PS3] Wait for vsync\n");
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436 ioctl(fb_dev_fd, FBIO_WAITFORVSYNC, &crt);
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437 /* Page flip */
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438 deprintf(1, "[PS3] Page flip to buffer #%u 0x%x\n", s_center_index, s_center[s_center_index]);
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439 ioctl(fb_dev_fd, PS3FB_IOCTL_FSEL, (unsigned long)&s_center_index);
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440 return 1;
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441 }
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442
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443
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444 /* Start the SPE thread */
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445 int SPE_Start(_THIS, spu_data_t * spe_data)
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446 {
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447 deprintf(2, "[PS3->SPU] Start SPE: %s\n", spe_data->program_name);
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448 if (!(spe_data->booted))
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449 SPE_Boot(this, spe_data);
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450
|
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451 /* To allow re-running of context, spe_ctx_entry has to be set before each call */
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452 spe_data->entry = SPE_DEFAULT_ENTRY;
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453 spe_data->error_code = 0;
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454
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455 /* Create SPE thread and run */
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456 deprintf(2, "[PS3->SPU] Create Thread: %s\n", spe_data->program_name);
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457 if (pthread_create
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458 (&spe_data->thread, NULL, (void *)&SPE_RunContext, (void *)spe_data)) {
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459 deprintf(2, "[PS3->SPU] Could not create pthread for spe: %s\n", spe_data->program_name);
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460 SDL_SetError("[PS3->SPU] Could not create pthread for spe");
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461 return -1;
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462 }
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463
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464 if (spe_data->keepalive)
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465 SPE_WaitForMsg(this, spe_data, SPU_READY);
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466 }
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467
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468
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469 /* Stop the SPE thread */
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470 int SPE_Stop(_THIS, spu_data_t * spe_data)
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471 {
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472 deprintf(2, "[PS3->SPU] Stop SPE: %s\n", spe_data->program_name);
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473 /* Wait for SPE thread to complete */
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474 deprintf(2, "[PS3->SPU] Wait for SPE thread to complete: %s\n", spe_data->program_name);
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475 if (pthread_join(spe_data->thread, NULL)) {
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476 deprintf(2, "[PS3->SPU] Failed joining the thread: %s\n", spe_data->program_name);
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477 SDL_SetError("[PS3->SPU] Failed joining the thread");
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478 return -1;
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479 }
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480
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481 return 0;
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482 }
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483
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484
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485 /* Create SPE context and load program */
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486 int SPE_Boot(_THIS, spu_data_t * spe_data)
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487 {
|
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488 /* Create SPE context */
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489 deprintf(2, "[PS3->SPU] Create SPE Context: %s\n", spe_data->program_name);
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490 spe_data->ctx = spe_context_create(0, NULL);
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491 if (spe_data->ctx == NULL) {
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492 deprintf(2, "[PS3->SPU] Failed creating SPE context: %s\n", spe_data->program_name);
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493 SDL_SetError("[PS3->SPU] Failed creating SPE context");
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494 return -1;
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495 }
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496
|
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497 /* Load SPE object into SPE local store */
|
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498 deprintf(2, "[PS3->SPU] Load Program into SPE: %s\n", spe_data->program_name);
|
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499 if (spe_program_load(spe_data->ctx, &spe_data->program)) {
|
|
500 deprintf(2, "[PS3->SPU] Failed loading program into SPE context: %s\n", spe_data->program_name);
|
|
501 SDL_SetError
|
|
502 ("[PS3->SPU] Failed loading program into SPE context");
|
|
503 return -1;
|
|
504 }
|
|
505 spe_data->booted = 1;
|
|
506 deprintf(2, "[PS3->SPU] SPE boot successful\n");
|
|
507
|
|
508 return 0;
|
|
509 }
|
|
510
|
|
511 /* (Stop and) shutdown the SPE */
|
|
512 int SPE_Shutdown(_THIS, spu_data_t * spe_data)
|
|
513 {
|
|
514 if (spe_data->keepalive && spe_data->booted) {
|
|
515 SPE_SendMsg(this, spe_data, SPU_EXIT);
|
|
516 SPE_Stop(this, spe_data);
|
|
517 }
|
|
518
|
|
519 /* Destroy SPE context */
|
|
520 deprintf(2, "[PS3->SPU] Destroy SPE context: %s\n", spe_data->program_name);
|
|
521 if (spe_context_destroy(spe_data->ctx)) {
|
|
522 deprintf(2, "[PS3->SPU] Failed destroying context: %s\n", spe_data->program_name);
|
|
523 SDL_SetError("[PS3->SPU] Failed destroying context");
|
|
524 return -1;
|
|
525 }
|
|
526 deprintf(2, "[PS3->SPU] SPE shutdown successful: %s\n", spe_data->program_name);
|
|
527 return 0;
|
|
528 }
|
|
529
|
|
530
|
|
531 /* Send message to the SPE via mailboxe */
|
|
532 int SPE_SendMsg(_THIS, spu_data_t * spe_data, unsigned int msg)
|
|
533 {
|
|
534 deprintf(2, "[PS3->SPU] Sending message %u to %s\n", msg, spe_data->program_name);
|
|
535 /* Send one message, block until message was sent */
|
|
536 unsigned int spe_in_mbox_msgs[1];
|
|
537 spe_in_mbox_msgs[0] = msg;
|
|
538 int in_mbox_write = spe_in_mbox_write(spe_data->ctx, spe_in_mbox_msgs, 1, SPE_MBOX_ALL_BLOCKING);
|
|
539
|
|
540 if (1 > in_mbox_write) {
|
|
541 deprintf(2, "[PS3->SPU] No message could be written to %s\n", spe_data->program_name);
|
|
542 SDL_SetError("[PS3->SPU] No message could be written");
|
|
543 return -1;
|
|
544 }
|
|
545 return 0;
|
|
546 }
|
|
547
|
|
548
|
|
549 /* Read 1 message from SPE, block until at least 1 message was received */
|
|
550 int SPE_WaitForMsg(_THIS, spu_data_t * spe_data, unsigned int msg)
|
|
551 {
|
|
552 deprintf(2, "[PS3->SPU] Waiting for message from %s\n", spe_data->program_name);
|
|
553 unsigned int out_messages[1];
|
|
554 while (!spe_out_mbox_status(spe_data->ctx));
|
|
555 int mbox_read = spe_out_mbox_read(spe_data->ctx, out_messages, 1);
|
|
556 deprintf(2, "[PS3->SPU] Got message from %s, message was %u\n", spe_data->program_name, out_messages[0]);
|
|
557 if (out_messages[0] == msg)
|
|
558 return 0;
|
|
559 else
|
|
560 return -1;
|
|
561 }
|
|
562
|
|
563
|
|
564 /* Re-runnable invocation of the spe_context_run call */
|
|
565 void SPE_RunContext(void *thread_argp)
|
|
566 {
|
|
567 /* argp is the pointer to argument to be passed to the SPE program */
|
|
568 spu_data_t *args = (spu_data_t *) thread_argp;
|
|
569 deprintf(3, "[PS3->SPU] void* argp=0x%x\n", (unsigned int)args->argp);
|
|
570
|
|
571 /* Run it.. */
|
|
572 deprintf(2, "[PS3->SPU] Run SPE program: %s\n", args->program_name);
|
|
573 if (spe_context_run
|
|
574 (args->ctx, &args->entry, 0, (void *)args->argp, NULL,
|
|
575 NULL) < 0) {
|
|
576 deprintf(2, "[PS3->SPU] Failed running SPE context: %s\n", args->program_name);
|
|
577 SDL_SetError("[PS3->SPU] Failed running SPE context: %s", args->program_name);
|
|
578 exit(1);
|
|
579 }
|
|
580
|
|
581 pthread_exit(NULL);
|
|
582 }
|
|
583
|
|
584
|
|
585 /* Quits the video driver */
|
|
586 static void PS3_VideoQuit(_THIS)
|
|
587 {
|
|
588 if (fb_dev_fd > 0) {
|
|
589 /* Restore the original video mode */
|
|
590 if (ioctl(fb_dev_fd, FBIOPUT_VSCREENINFO, &fb_orig_vinfo))
|
|
591 SDL_SetError("[PS3] Can't restore original fb_var_screeninfo");
|
|
592
|
|
593 /* Give control of frame buffer to kernel */
|
|
594 ioctl(fb_dev_fd, PS3FB_IOCTL_OFF, 0);
|
|
595 close(fb_dev_fd);
|
|
596 fb_dev_fd = -1;
|
|
597 }
|
|
598
|
|
599 if (frame_buffer) {
|
|
600 munmap(frame_buffer, fb_finfo.smem_len);
|
|
601 frame_buffer = 0;
|
|
602 }
|
|
603
|
|
604 if (fb_parms)
|
|
605 free((void *)fb_parms);
|
|
606 if (fb_thread_data) {
|
|
607 SPE_Shutdown(this, fb_thread_data);
|
|
608 free((void *)fb_thread_data);
|
|
609 }
|
|
610
|
|
611 if (this->screen) {
|
|
612 if (double_buffering && this->screen->pixels) {
|
|
613 free(this->screen->pixels);
|
|
614 }
|
|
615 this->screen->pixels = NULL;
|
|
616 }
|
|
617
|
|
618 enable_cursor(1);
|
|
619 deprintf(1, "[PS3] VideoQuit\n");
|
|
620 }
|
|
621
|