Mercurial > sdl-ios-xcode
annotate src/video/quartz/Makefile.am @ 1228:f4a3a4129d04
From Mike Frysinger and/or Gentoo:
- libsdl-SDL_stretch-PIC.patch
ignoring the general fact of how SDL_stretch relies on executing dynamic code,
the inline asm should let gcc handle the a details for getting the actual
address for _copy_row as it will do the right thing
test case: http://dev.gentoo.org/~vapier/libsdl/sdl-stretch.tar.bz2
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 05 Jan 2006 07:20:12 +0000 |
parents | c4965af1d0e0 |
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Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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1 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
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2 ## Makefile.am for SDL using the MacOS X Quartz video driver |
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Sam Lantinga <slouken@lokigames.com>
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3 |
45b1c4303f87
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Sam Lantinga <slouken@lokigames.com>
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4 noinst_LTLIBRARIES = libvideo_quartz.la |
45b1c4303f87
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Sam Lantinga <slouken@lokigames.com>
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5 libvideo_quartz_la_SOURCES = $(QUARTZ_SRCS) |
45b1c4303f87
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Sam Lantinga <slouken@lokigames.com>
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6 |
45b1c4303f87
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Sam Lantinga <slouken@lokigames.com>
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7 # The SDL MacOS X Quartz video driver sources |
45b1c4303f87
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Sam Lantinga <slouken@lokigames.com>
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8 QUARTZ_SRCS = \ |
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9 CGS.h \ |
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10 SDL_QuartzEvents.m \ |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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11 SDL_QuartzGL.m \ |
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12 SDL_QuartzKeys.h \ |
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13 SDL_QuartzVideo.h \ |
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14 SDL_QuartzVideo.m \ |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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15 SDL_QuartzWindow.h \ |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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16 SDL_QuartzWindow.m \ |
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Sam Lantinga <slouken@lokigames.com>
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17 SDL_QuartzWM.m \ |
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18 SDL_QuartzYUV.m |