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1
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2 Simple DirectMedia Layer CREDITS
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3 Thanks to everyone who made this possible, including:
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4
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5 * Cliff Matthews, for giving me a reason to start this project. :)
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6 -- Executor rocks! *grin*
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7
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8 * Scott Call, for making a home for SDL on the 'Net, Thanks! :)
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9
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10 * Michael Samuel and Loki Entertainment Software, for the SDL mailing list
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11
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12 * Patrick Trainor and Jim Boucher, for the QNX Neutrino port
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13
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14 * Gabriele Greco, for the Amiga port
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15
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16 * Stan Shebs, for the initial MacOS X port
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17
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18 * Carsten Griwodz for the AIX port
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19
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20 * Mattias Engdegerd, for help with the Solaris port and lots of other code
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21
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22 * Kent B Mein, for a place to do the IRIX port
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23
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24 * Ash, for a place to do the OSF/1 Alpha port
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25
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26 * David Sowsy, for help with the BeOS port
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27
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28 * Max Watson, Matt Slot, and Kyle for help with the MacOS port
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29
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30 * Jon Taylor for the GGI front-end
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31
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32 * Paulus Esterhazy, for the Visual C++ testing and libraries
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33
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34 * Brenda Tantzen, for Metrowerks CodeWarrior on MacOS
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35
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36 * Chris Nentwich, for the Hermes assembly blitters
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37
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38 * Michael Vance and Jim Kutter for the X11 OpenGL support
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39
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40 * Peter Wiklund, for the 1998 winning SDL logo,
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41 and Arto Hamara, Steven Wong, and Kent Mein for other logo entries.
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42
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43 * Stephane Peter, for the AAlib front-end and multi-threaded timer idea.
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44
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45 And a big hand to everyone else who gave me appreciation, advice,
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46 and suggestions, especially the good folks on the SDL mailing list.
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47
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48 THANKS! :)
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49
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50 -- Sam Lantinga <slouken@libsdl.org>
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51
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