Mercurial > sdl-ios-xcode
diff CREDITS @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
parents | |
children | 9841293e9e86 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/CREDITS Thu Apr 26 16:45:43 2001 +0000 @@ -0,0 +1,51 @@ + +Simple DirectMedia Layer CREDITS +Thanks to everyone who made this possible, including: + +* Cliff Matthews, for giving me a reason to start this project. :) + -- Executor rocks! *grin* + +* Scott Call, for making a home for SDL on the 'Net, Thanks! :) + +* Michael Samuel and Loki Entertainment Software, for the SDL mailing list + +* Patrick Trainor and Jim Boucher, for the QNX Neutrino port + +* Gabriele Greco, for the Amiga port + +* Stan Shebs, for the initial MacOS X port + +* Carsten Griwodz for the AIX port + +* Mattias Engdegerd, for help with the Solaris port and lots of other code + +* Kent B Mein, for a place to do the IRIX port + +* Ash, for a place to do the OSF/1 Alpha port + +* David Sowsy, for help with the BeOS port + +* Max Watson, Matt Slot, and Kyle for help with the MacOS port + +* Jon Taylor for the GGI front-end + +* Paulus Esterhazy, for the Visual C++ testing and libraries + +* Brenda Tantzen, for Metrowerks CodeWarrior on MacOS + +* Chris Nentwich, for the Hermes assembly blitters + +* Michael Vance and Jim Kutter for the X11 OpenGL support + +* Peter Wiklund, for the 1998 winning SDL logo, + and Arto Hamara, Steven Wong, and Kent Mein for other logo entries. + +* Stephane Peter, for the AAlib front-end and multi-threaded timer idea. + + And a big hand to everyone else who gave me appreciation, advice, + and suggestions, especially the good folks on the SDL mailing list. + +THANKS! :) + + -- Sam Lantinga <slouken@libsdl.org> +