Mercurial > sdl-ios-xcode
annotate src/video/quartz/SDL_QuartzGL.m @ 1807:f173f8fe1fc6
(none)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 10 May 2006 15:00:30 +0000 |
parents | acfd00fbff5c |
children | c121d94672cb a1b03ba2fcd0 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2003 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_QuartzVideo.h" |
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25 |
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26 /* |
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27 * GL_ARB_Multisample is supposed to be available in 10.1, according to Apple: |
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28 * |
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29 * http://developer.apple.com/opengl/extensions.html#GL_ARB_multisample |
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30 * |
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31 * ...but it isn't in the system headers, according to Sam: |
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32 * |
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33 * http://www.libsdl.org/pipermail/sdl/2003-December/058335.html |
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34 * |
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35 * These are normally enums and not #defines in the system headers. |
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36 * |
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37 * --ryan. |
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38 */ |
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39 #if (MAC_OS_X_VERSION_MAX_ALLOWED < 1020) |
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40 #define NSOpenGLPFASampleBuffers ((NSOpenGLPixelFormatAttribute) 55) |
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41 #define NSOpenGLPFASamples ((NSOpenGLPixelFormatAttribute) 56) |
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42 #endif |
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43 |
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44 |
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45 @implementation NSOpenGLContext (CGLContextAccess) |
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46 - (CGLContextObj) cglContext; |
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47 { |
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48 return _contextAuxiliary; |
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49 } |
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50 @end |
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51 |
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52 /* OpenGL helper functions (used internally) */ |
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53 |
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54 int QZ_SetupOpenGL (_THIS, int bpp, Uint32 flags) { |
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55 |
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56 NSOpenGLPixelFormatAttribute attr[32]; |
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57 NSOpenGLPixelFormat *fmt; |
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58 int i = 0; |
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59 int colorBits = bpp; |
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60 |
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61 /* if a GL library hasn't been loaded at this point, load the default. */ |
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62 if (!this->gl_config.driver_loaded) { |
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63 if (QZ_GL_LoadLibrary(this, NULL) == -1) |
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64 return 0; |
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65 } |
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66 |
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67 if ( flags & SDL_FULLSCREEN ) { |
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68 |
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69 attr[i++] = NSOpenGLPFAFullScreen; |
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70 } |
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71 /* In windowed mode, the OpenGL pixel depth must match device pixel depth */ |
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72 else if ( colorBits != device_bpp ) { |
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73 |
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74 colorBits = device_bpp; |
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75 } |
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76 |
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77 attr[i++] = NSOpenGLPFAColorSize; |
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78 attr[i++] = colorBits; |
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79 |
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80 attr[i++] = NSOpenGLPFADepthSize; |
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81 attr[i++] = this->gl_config.depth_size; |
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82 |
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83 if ( this->gl_config.double_buffer ) { |
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84 attr[i++] = NSOpenGLPFADoubleBuffer; |
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85 } |
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86 |
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87 if ( this->gl_config.stereo ) { |
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88 attr[i++] = NSOpenGLPFAStereo; |
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89 } |
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90 |
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91 if ( this->gl_config.stencil_size != 0 ) { |
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92 attr[i++] = NSOpenGLPFAStencilSize; |
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93 attr[i++] = this->gl_config.stencil_size; |
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94 } |
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95 |
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96 if ( (this->gl_config.accum_red_size + |
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97 this->gl_config.accum_green_size + |
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98 this->gl_config.accum_blue_size + |
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99 this->gl_config.accum_alpha_size) > 0 ) { |
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100 attr[i++] = NSOpenGLPFAAccumSize; |
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101 attr[i++] = this->gl_config.accum_red_size + this->gl_config.accum_green_size + this->gl_config.accum_blue_size + this->gl_config.accum_alpha_size; |
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102 } |
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103 |
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104 if ( this->gl_config.multisamplebuffers != 0 ) { |
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105 attr[i++] = NSOpenGLPFASampleBuffers; |
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106 attr[i++] = this->gl_config.multisamplebuffers; |
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107 } |
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108 |
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109 if ( this->gl_config.multisamplesamples != 0 ) { |
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110 attr[i++] = NSOpenGLPFASamples; |
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111 attr[i++] = this->gl_config.multisamplesamples; |
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112 attr[i++] = NSOpenGLPFANoRecovery; |
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|
113 } |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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parents:
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|
114 |
1737 | 115 if ( this->gl_config.accelerated > 0 ) { |
116 attr[i++] = NSOpenGLPFAAccelerated; | |
117 } | |
118 | |
761
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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119 attr[i++] = NSOpenGLPFAScreenMask; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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120 attr[i++] = CGDisplayIDToOpenGLDisplayMask (display_id); |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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121 attr[i] = 0; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
122 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
123 fmt = [ [ NSOpenGLPixelFormat alloc ] initWithAttributes:attr ]; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
124 if (fmt == nil) { |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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125 SDL_SetError ("Failed creating OpenGL pixel format"); |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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126 return 0; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
127 } |
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|
128 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
129 gl_context = [ [ NSOpenGLContext alloc ] initWithFormat:fmt |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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130 shareContext:nil]; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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131 |
1160
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Closed a memory leak caused when quitting video subsystem on Quartz target.
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132 [ fmt release ]; |
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Closed a memory leak caused when quitting video subsystem on Quartz target.
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133 |
761
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134 if (gl_context == nil) { |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
135 SDL_SetError ("Failed creating OpenGL context"); |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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136 return 0; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
137 } |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
138 |
1736
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Implemented bug #2, 117:
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139 /* Synchronize QZ_GL_SwapBuffers() to vertical retrace. |
3b2a92126f4d
Implemented bug #2, 117:
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140 * (Apple's documentation is not completely clear about what this setting |
3b2a92126f4d
Implemented bug #2, 117:
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141 * exactly does, IMHO - for a detailed explanation see |
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Implemented bug #2, 117:
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142 * http://lists.apple.com/archives/mac-opengl/2006/Jan/msg00080.html ) |
3b2a92126f4d
Implemented bug #2, 117:
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|
143 */ |
3b2a92126f4d
Implemented bug #2, 117:
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144 if ( this->gl_config.swap_control >= 0 ) { |
3b2a92126f4d
Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
145 long value; |
3b2a92126f4d
Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
146 value = this->gl_config.swap_control; |
3b2a92126f4d
Implemented bug #2, 117:
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147 [ gl_context setValues: &value forParameter: NSOpenGLCPSwapInterval ]; |
3b2a92126f4d
Implemented bug #2, 117:
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|
148 } |
3b2a92126f4d
Implemented bug #2, 117:
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149 |
761
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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150 /* |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
151 * Wisdom from Apple engineer in reference to UT2003's OpenGL performance: |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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152 * "You are blowing a couple of the internal OpenGL function caches. This |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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153 * appears to be happening in the VAO case. You can tell OpenGL to up |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
154 * the cache size by issuing the following calls right after you create |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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155 * the OpenGL context. The default cache size is 16." --ryan. |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
156 */ |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
157 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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|
158 #ifndef GLI_ARRAY_FUNC_CACHE_MAX |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
159 #define GLI_ARRAY_FUNC_CACHE_MAX 284 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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160 #endif |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
161 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
162 #ifndef GLI_SUBMIT_FUNC_CACHE_MAX |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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163 #define GLI_SUBMIT_FUNC_CACHE_MAX 280 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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164 #endif |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
165 |
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|
166 { |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
167 long cache_max = 64; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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168 CGLContextObj ctx = [ gl_context cglContext ]; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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169 CGLSetParameter (ctx, GLI_SUBMIT_FUNC_CACHE_MAX, &cache_max); |
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170 CGLSetParameter (ctx, GLI_ARRAY_FUNC_CACHE_MAX, &cache_max); |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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171 } |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
172 |
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|
173 /* End Wisdom from Apple Engineer section. --ryan. */ |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
174 |
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175 return 1; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
176 } |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
177 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
178 void QZ_TearDownOpenGL (_THIS) { |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
179 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
180 [ NSOpenGLContext clearCurrentContext ]; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
181 [ gl_context clearDrawable ]; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
182 [ gl_context release ]; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
183 } |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
184 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
185 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
186 /* SDL OpenGL functions */ |
1189
c96b326b90ba
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
Ryan C. Gordon <icculus@icculus.org>
parents:
1181
diff
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|
187 static const char *DEFAULT_OPENGL_LIB_NAME = |
c96b326b90ba
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
Ryan C. Gordon <icculus@icculus.org>
parents:
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|
188 "/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib"; |
761
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
189 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
190 int QZ_GL_LoadLibrary (_THIS, const char *location) { |
1181
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
191 if ( gl_context != NULL ) { |
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
192 SDL_SetError("OpenGL context already created"); |
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
193 return -1; |
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
194 } |
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
195 |
1189
c96b326b90ba
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
Ryan C. Gordon <icculus@icculus.org>
parents:
1181
diff
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|
196 if (opengl_library != NULL) |
c96b326b90ba
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
Ryan C. Gordon <icculus@icculus.org>
parents:
1181
diff
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|
197 SDL_UnloadObject(opengl_library); |
1181
49d3efec6651
Quartz driver OpenGL updates:
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parents:
1177
diff
changeset
|
198 |
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
199 if (location == NULL) |
1189
c96b326b90ba
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
Ryan C. Gordon <icculus@icculus.org>
parents:
1181
diff
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|
200 location = DEFAULT_OPENGL_LIB_NAME; |
1181
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
201 |
1189
c96b326b90ba
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
Ryan C. Gordon <icculus@icculus.org>
parents:
1181
diff
changeset
|
202 opengl_library = SDL_LoadObject(location); |
c96b326b90ba
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
Ryan C. Gordon <icculus@icculus.org>
parents:
1181
diff
changeset
|
203 if (opengl_library != NULL) { |
1181
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
204 this->gl_config.driver_loaded = 1; |
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
205 return 0; |
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
206 } |
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
207 |
1189
c96b326b90ba
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
Ryan C. Gordon <icculus@icculus.org>
parents:
1181
diff
changeset
|
208 this->gl_config.driver_loaded = 0; |
1181
49d3efec6651
Quartz driver OpenGL updates:
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parents:
1177
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changeset
|
209 return -1; |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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changeset
|
210 } |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
211 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
212 void* QZ_GL_GetProcAddress (_THIS, const char *proc) { |
1189
c96b326b90ba
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
Ryan C. Gordon <icculus@icculus.org>
parents:
1181
diff
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|
213 return SDL_LoadFunction(opengl_library, proc); |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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parents:
diff
changeset
|
214 } |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
215 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
216 int QZ_GL_GetAttribute (_THIS, SDL_GLattr attrib, int* value) { |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
217 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
218 GLenum attr = 0; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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parents:
diff
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|
219 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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parents:
diff
changeset
|
220 QZ_GL_MakeCurrent (this); |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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parents:
diff
changeset
|
221 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
222 switch (attrib) { |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
223 case SDL_GL_RED_SIZE: attr = GL_RED_BITS; break; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
224 case SDL_GL_BLUE_SIZE: attr = GL_BLUE_BITS; break; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
225 case SDL_GL_GREEN_SIZE: attr = GL_GREEN_BITS; break; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
226 case SDL_GL_ALPHA_SIZE: attr = GL_ALPHA_BITS; break; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
227 case SDL_GL_DOUBLEBUFFER: attr = GL_DOUBLEBUFFER; break; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
228 case SDL_GL_DEPTH_SIZE: attr = GL_DEPTH_BITS; break; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
229 case SDL_GL_STENCIL_SIZE: attr = GL_STENCIL_BITS; break; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
230 case SDL_GL_ACCUM_RED_SIZE: attr = GL_ACCUM_RED_BITS; break; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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231 case SDL_GL_ACCUM_GREEN_SIZE: attr = GL_ACCUM_GREEN_BITS; break; |
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232 case SDL_GL_ACCUM_BLUE_SIZE: attr = GL_ACCUM_BLUE_BITS; break; |
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233 case SDL_GL_ACCUM_ALPHA_SIZE: attr = GL_ACCUM_ALPHA_BITS; break; |
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234 case SDL_GL_STEREO: attr = GL_STEREO; break; |
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235 case SDL_GL_MULTISAMPLEBUFFERS: attr = GL_SAMPLE_BUFFERS_ARB; break; |
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236 case SDL_GL_MULTISAMPLESAMPLES: attr = GL_SAMPLES_ARB; break; |
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237 case SDL_GL_BUFFER_SIZE: |
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238 { |
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239 GLint bits = 0; |
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240 GLint component; |
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241 |
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242 /* there doesn't seem to be a single flag in OpenGL for this! */ |
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243 glGetIntegerv (GL_RED_BITS, &component); bits += component; |
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244 glGetIntegerv (GL_GREEN_BITS,&component); bits += component; |
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245 glGetIntegerv (GL_BLUE_BITS, &component); bits += component; |
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246 glGetIntegerv (GL_ALPHA_BITS, &component); bits += component; |
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247 |
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248 *value = bits; |
1737 | 249 return 0; |
761
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250 } |
1737 | 251 case SDL_GL_ACCELERATED_VISUAL: |
252 { | |
253 long val; | |
1738
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254 /* FIXME: How do we get this information here? |
1737 | 255 [fmt getValues: &val forAttribute: NSOpenGLPFAAccelerated attr forVirtualScreen: 0]; |
1738
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256 */ |
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257 val = (this->gl_config.accelerated != 0);; |
1737 | 258 *value = val; |
259 return 0; | |
260 } | |
261 case SDL_GL_SWAP_CONTROL: | |
262 { | |
263 long val; | |
264 [ gl_context getValues: &val forParameter: NSOpenGLCPSwapInterval ]; | |
265 *value = val; | |
266 return 0; | |
267 } | |
761
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268 } |
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269 |
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270 glGetIntegerv (attr, (GLint *)value); |
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271 return 0; |
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272 } |
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273 |
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274 int QZ_GL_MakeCurrent (_THIS) { |
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275 [ gl_context makeCurrentContext ]; |
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276 return 0; |
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277 } |
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278 |
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279 void QZ_GL_SwapBuffers (_THIS) { |
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280 [ gl_context flushBuffer ]; |
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281 } |