Mercurial > sdl-ios-xcode
annotate src/audio/windx5/SDL_dx5audio.c @ 3805:ef7f7be318da SDL-ryan-multiple-audio-device
Disk audio can now use device name for target filename.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 04 Oct 2006 22:23:57 +0000 |
parents | c8b3d3d13ed1 |
children | 6b04ca2f1016 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL_timer.h" | |
27 #include "SDL_audio.h" | |
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28 #include "../SDL_audio_c.h" |
0 | 29 #include "SDL_dx5audio.h" |
30 | |
31 /* Define this if you want to use DirectX 6 DirectSoundNotify interface */ | |
32 //#define USE_POSITION_NOTIFY | |
33 | |
34 /* DirectX function pointers for audio */ | |
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35 HRESULT(WINAPI * DSoundCreate) (LPGUID, LPDIRECTSOUND *, LPUNKNOWN); |
0 | 36 |
37 /* Audio driver functions */ | |
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38 static int DX5_OpenAudio(_THIS, SDL_AudioSpec * spec); |
0 | 39 static void DX5_ThreadInit(_THIS); |
40 static void DX5_WaitAudio_BusyWait(_THIS); | |
41 #ifdef USE_POSITION_NOTIFY | |
42 static void DX6_WaitAudio_EventWait(_THIS); | |
43 #endif | |
44 static void DX5_PlayAudio(_THIS); | |
45 static Uint8 *DX5_GetAudioBuf(_THIS); | |
46 static void DX5_WaitDone(_THIS); | |
47 static void DX5_CloseAudio(_THIS); | |
48 | |
49 /* Audio driver bootstrap functions */ | |
50 | |
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51 static int |
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52 Audio_Available(void) |
0 | 53 { |
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54 HINSTANCE DSoundDLL; |
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55 int dsound_ok; |
0 | 56 |
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57 /* Version check DSOUND.DLL (Is DirectX okay?) */ |
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58 dsound_ok = 0; |
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59 DSoundDLL = LoadLibrary(TEXT("DSOUND.DLL")); |
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60 if (DSoundDLL != NULL) { |
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61 /* We just use basic DirectSound, we're okay */ |
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62 /* Yay! */ |
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63 /* Unfortunately, the sound drivers on NT have |
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64 higher latencies than the audio buffers used |
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65 by many SDL applications, so there are gaps |
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66 in the audio - it sounds terrible. Punt for now. |
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67 */ |
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68 OSVERSIONINFO ver; |
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69 ver.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); |
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70 GetVersionEx(&ver); |
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71 switch (ver.dwPlatformId) { |
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72 case VER_PLATFORM_WIN32_NT: |
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73 if (ver.dwMajorVersion > 4) { |
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74 /* Win2K */ |
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75 dsound_ok = 1; |
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76 } else { |
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77 /* WinNT */ |
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78 dsound_ok = 0; |
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79 } |
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80 break; |
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81 default: |
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82 /* Win95 or Win98 */ |
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83 dsound_ok = 1; |
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84 break; |
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85 } |
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86 /* Now check for DirectX 5 or better - otherwise |
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87 * we will fail later in DX5_OpenAudio without a chance |
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88 * to fall back to the DIB driver. */ |
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89 if (dsound_ok) { |
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90 /* DirectSoundCaptureCreate was added in DX5 */ |
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91 if (!GetProcAddress(DSoundDLL, TEXT("DirectSoundCaptureCreate"))) |
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92 dsound_ok = 0; |
0 | 93 |
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94 } |
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95 /* Clean up.. */ |
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96 FreeLibrary(DSoundDLL); |
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97 } |
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98 return (dsound_ok); |
0 | 99 } |
100 | |
101 /* Functions for loading the DirectX functions dynamically */ | |
102 static HINSTANCE DSoundDLL = NULL; | |
103 | |
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104 static void |
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105 DX5_Unload(void) |
0 | 106 { |
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107 if (DSoundDLL != NULL) { |
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108 FreeLibrary(DSoundDLL); |
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109 DSoundCreate = NULL; |
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110 DSoundDLL = NULL; |
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111 } |
0 | 112 } |
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113 static int |
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114 DX5_Load(void) |
0 | 115 { |
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116 int status; |
0 | 117 |
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118 DX5_Unload(); |
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119 DSoundDLL = LoadLibrary(TEXT("DSOUND.DLL")); |
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120 if (DSoundDLL != NULL) { |
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121 DSoundCreate = (void *) GetProcAddress(DSoundDLL, |
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122 TEXT("DirectSoundCreate")); |
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123 } |
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124 if (DSoundDLL && DSoundCreate) { |
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125 status = 0; |
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126 } else { |
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127 DX5_Unload(); |
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128 status = -1; |
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129 } |
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130 return status; |
0 | 131 } |
132 | |
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133 static void |
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134 Audio_DeleteDevice(SDL_AudioDevice * device) |
0 | 135 { |
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136 DX5_Unload(); |
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137 SDL_free(device->hidden); |
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138 SDL_free(device); |
0 | 139 } |
140 | |
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141 static SDL_AudioDevice * |
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142 Audio_CreateDevice(int devindex) |
0 | 143 { |
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144 SDL_AudioDevice *this; |
0 | 145 |
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146 /* Load DirectX */ |
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147 if (DX5_Load() < 0) { |
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148 return (NULL); |
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149 } |
0 | 150 |
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151 /* Initialize all variables that we clean on shutdown */ |
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152 this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); |
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153 if (this) { |
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154 SDL_memset(this, 0, (sizeof *this)); |
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155 this->hidden = (struct SDL_PrivateAudioData *) |
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156 SDL_malloc((sizeof *this->hidden)); |
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157 } |
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158 if ((this == NULL) || (this->hidden == NULL)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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159 SDL_OutOfMemory(); |
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160 if (this) { |
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161 SDL_free(this); |
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162 } |
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163 return (0); |
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164 } |
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165 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
0 | 166 |
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167 /* Set the function pointers */ |
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168 this->OpenAudio = DX5_OpenAudio; |
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169 this->ThreadInit = DX5_ThreadInit; |
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170 this->WaitAudio = DX5_WaitAudio_BusyWait; |
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171 this->PlayAudio = DX5_PlayAudio; |
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172 this->GetAudioBuf = DX5_GetAudioBuf; |
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173 this->WaitDone = DX5_WaitDone; |
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174 this->CloseAudio = DX5_CloseAudio; |
0 | 175 |
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176 this->free = Audio_DeleteDevice; |
0 | 177 |
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178 return this; |
0 | 179 } |
180 | |
181 AudioBootStrap DSOUND_bootstrap = { | |
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182 "dsound", "Win95/98/2000 DirectSound", |
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183 Audio_Available, Audio_CreateDevice, 0 |
0 | 184 }; |
185 | |
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186 static void |
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187 SetDSerror(const char *function, int code) |
0 | 188 { |
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189 static const char *error; |
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190 static char errbuf[1024]; |
0 | 191 |
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192 errbuf[0] = 0; |
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193 switch (code) { |
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194 case E_NOINTERFACE: |
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195 error = |
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196 "Unsupported interface\n-- Is DirectX 5.0 or later installed?"; |
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197 break; |
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198 case DSERR_ALLOCATED: |
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199 error = "Audio device in use"; |
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200 break; |
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201 case DSERR_BADFORMAT: |
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202 error = "Unsupported audio format"; |
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203 break; |
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204 case DSERR_BUFFERLOST: |
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205 error = "Mixing buffer was lost"; |
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206 break; |
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207 case DSERR_CONTROLUNAVAIL: |
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208 error = "Control requested is not available"; |
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209 break; |
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210 case DSERR_INVALIDCALL: |
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211 error = "Invalid call for the current state"; |
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212 break; |
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213 case DSERR_INVALIDPARAM: |
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214 error = "Invalid parameter"; |
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215 break; |
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216 case DSERR_NODRIVER: |
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217 error = "No audio device found"; |
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218 break; |
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219 case DSERR_OUTOFMEMORY: |
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220 error = "Out of memory"; |
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221 break; |
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222 case DSERR_PRIOLEVELNEEDED: |
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223 error = "Caller doesn't have priority"; |
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224 break; |
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225 case DSERR_UNSUPPORTED: |
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226 error = "Function not supported"; |
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227 break; |
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228 default: |
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229 SDL_snprintf(errbuf, SDL_arraysize(errbuf), |
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230 "%s: Unknown DirectSound error: 0x%x", function, code); |
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231 break; |
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232 } |
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233 if (!errbuf[0]) { |
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234 SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function, |
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235 error); |
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236 } |
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237 SDL_SetError("%s", errbuf); |
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238 return; |
0 | 239 } |
240 | |
241 /* DirectSound needs to be associated with a window */ | |
242 static HWND mainwin = NULL; | |
243 /* */ | |
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244 void |
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245 DX5_SoundFocus(HWND hwnd) |
0 | 246 { |
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247 mainwin = hwnd; |
0 | 248 } |
249 | |
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250 static void |
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251 DX5_ThreadInit(_THIS) |
0 | 252 { |
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253 SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST); |
0 | 254 } |
255 | |
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256 static void |
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257 DX5_WaitAudio_BusyWait(_THIS) |
0 | 258 { |
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259 DWORD status; |
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260 DWORD cursor, junk; |
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261 HRESULT result; |
0 | 262 |
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263 /* Semi-busy wait, since we have no way of getting play notification |
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264 on a primary mixing buffer located in hardware (DirectX 5.0) |
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265 */ |
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266 result = IDirectSoundBuffer_GetCurrentPosition(mixbuf, &junk, &cursor); |
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267 if (result != DS_OK) { |
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268 if (result == DSERR_BUFFERLOST) { |
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269 IDirectSoundBuffer_Restore(mixbuf); |
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270 } |
0 | 271 #ifdef DEBUG_SOUND |
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272 SetDSerror("DirectSound GetCurrentPosition", result); |
0 | 273 #endif |
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274 return; |
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275 } |
0 | 276 |
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277 while ((cursor / mixlen) == lastchunk) { |
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278 /* FIXME: find out how much time is left and sleep that long */ |
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279 SDL_Delay(1); |
0 | 280 |
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281 /* Try to restore a lost sound buffer */ |
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282 IDirectSoundBuffer_GetStatus(mixbuf, &status); |
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283 if ((status & DSBSTATUS_BUFFERLOST)) { |
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284 IDirectSoundBuffer_Restore(mixbuf); |
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285 IDirectSoundBuffer_GetStatus(mixbuf, &status); |
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286 if ((status & DSBSTATUS_BUFFERLOST)) { |
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287 break; |
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288 } |
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289 } |
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290 if (!(status & DSBSTATUS_PLAYING)) { |
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291 result = IDirectSoundBuffer_Play(mixbuf, 0, 0, DSBPLAY_LOOPING); |
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292 if (result == DS_OK) { |
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293 continue; |
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294 } |
0 | 295 #ifdef DEBUG_SOUND |
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296 SetDSerror("DirectSound Play", result); |
0 | 297 #endif |
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298 return; |
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299 } |
0 | 300 |
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301 /* Find out where we are playing */ |
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302 result = IDirectSoundBuffer_GetCurrentPosition(mixbuf, |
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303 &junk, &cursor); |
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304 if (result != DS_OK) { |
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305 SetDSerror("DirectSound GetCurrentPosition", result); |
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306 return; |
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307 } |
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308 } |
0 | 309 } |
310 | |
311 #ifdef USE_POSITION_NOTIFY | |
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312 static void |
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313 DX6_WaitAudio_EventWait(_THIS) |
0 | 314 { |
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315 DWORD status; |
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316 HRESULT result; |
0 | 317 |
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318 /* Try to restore a lost sound buffer */ |
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319 IDirectSoundBuffer_GetStatus(mixbuf, &status); |
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320 if ((status & DSBSTATUS_BUFFERLOST)) { |
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321 IDirectSoundBuffer_Restore(mixbuf); |
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322 IDirectSoundBuffer_GetStatus(mixbuf, &status); |
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323 if ((status & DSBSTATUS_BUFFERLOST)) { |
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324 return; |
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325 } |
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326 } |
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327 if (!(status & DSBSTATUS_PLAYING)) { |
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328 result = IDirectSoundBuffer_Play(mixbuf, 0, 0, DSBPLAY_LOOPING); |
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329 if (result != DS_OK) { |
0 | 330 #ifdef DEBUG_SOUND |
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331 SetDSerror("DirectSound Play", result); |
0 | 332 #endif |
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333 return; |
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334 } |
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335 } |
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336 WaitForSingleObject(audio_event, INFINITE); |
0 | 337 } |
338 #endif /* USE_POSITION_NOTIFY */ | |
339 | |
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340 static void |
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341 DX5_PlayAudio(_THIS) |
0 | 342 { |
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343 /* Unlock the buffer, allowing it to play */ |
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344 if (locked_buf) { |
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345 IDirectSoundBuffer_Unlock(mixbuf, locked_buf, mixlen, NULL, 0); |
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346 } |
0 | 347 |
348 } | |
349 | |
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350 static Uint8 * |
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351 DX5_GetAudioBuf(_THIS) |
0 | 352 { |
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353 DWORD cursor, junk; |
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354 HRESULT result; |
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355 DWORD rawlen; |
0 | 356 |
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357 /* Figure out which blocks to fill next */ |
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358 locked_buf = NULL; |
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359 result = IDirectSoundBuffer_GetCurrentPosition(mixbuf, &junk, &cursor); |
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360 if (result == DSERR_BUFFERLOST) { |
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361 IDirectSoundBuffer_Restore(mixbuf); |
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362 result = IDirectSoundBuffer_GetCurrentPosition(mixbuf, |
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363 &junk, &cursor); |
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364 } |
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365 if (result != DS_OK) { |
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366 SetDSerror("DirectSound GetCurrentPosition", result); |
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367 return (NULL); |
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368 } |
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369 cursor /= mixlen; |
1877 | 370 #ifdef DEBUG_SOUND |
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371 /* Detect audio dropouts */ |
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372 { |
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373 DWORD spot = cursor; |
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374 if (spot < lastchunk) { |
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375 spot += NUM_BUFFERS; |
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376 } |
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377 if (spot > lastchunk + 1) { |
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378 fprintf(stderr, "Audio dropout, missed %d fragments\n", |
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379 (spot - (lastchunk + 1))); |
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380 } |
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381 } |
1877 | 382 #endif |
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383 lastchunk = cursor; |
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384 cursor = (cursor + 1) % NUM_BUFFERS; |
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385 cursor *= mixlen; |
0 | 386 |
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387 /* Lock the audio buffer */ |
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388 result = IDirectSoundBuffer_Lock(mixbuf, cursor, mixlen, |
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389 (LPVOID *) & locked_buf, &rawlen, NULL, |
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390 &junk, 0); |
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391 if (result == DSERR_BUFFERLOST) { |
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392 IDirectSoundBuffer_Restore(mixbuf); |
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393 result = IDirectSoundBuffer_Lock(mixbuf, cursor, mixlen, |
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394 (LPVOID *) & locked_buf, &rawlen, |
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395 NULL, &junk, 0); |
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396 } |
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397 if (result != DS_OK) { |
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398 SetDSerror("DirectSound Lock", result); |
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399 return (NULL); |
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400 } |
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401 return (locked_buf); |
0 | 402 } |
403 | |
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404 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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405 DX5_WaitDone(_THIS) |
0 | 406 { |
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407 Uint8 *stream; |
0 | 408 |
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409 /* Wait for the playing chunk to finish */ |
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410 stream = this->GetAudioBuf(this); |
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411 if (stream != NULL) { |
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412 SDL_memset(stream, silence, mixlen); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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413 this->PlayAudio(this); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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414 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
415 this->WaitAudio(this); |
0 | 416 |
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417 /* Stop the looping sound buffer */ |
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418 IDirectSoundBuffer_Stop(mixbuf); |
0 | 419 } |
420 | |
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421 static void |
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422 DX5_CloseAudio(_THIS) |
0 | 423 { |
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424 if (sound != NULL) { |
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425 if (mixbuf != NULL) { |
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426 /* Clean up the audio buffer */ |
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427 IDirectSoundBuffer_Release(mixbuf); |
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428 mixbuf = NULL; |
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429 } |
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430 if (audio_event != NULL) { |
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431 CloseHandle(audio_event); |
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432 audio_event = NULL; |
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433 } |
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434 IDirectSound_Release(sound); |
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435 sound = NULL; |
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436 } |
0 | 437 } |
438 | |
469 | 439 #ifdef USE_PRIMARY_BUFFER |
0 | 440 /* This function tries to create a primary audio buffer, and returns the |
441 number of audio chunks available in the created buffer. | |
442 */ | |
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443 static int |
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444 CreatePrimary(LPDIRECTSOUND sndObj, HWND focus, |
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445 LPDIRECTSOUNDBUFFER * sndbuf, WAVEFORMATEX * wavefmt, |
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446 Uint32 chunksize) |
0 | 447 { |
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448 HRESULT result; |
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449 DSBUFFERDESC format; |
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450 DSBCAPS caps; |
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451 int numchunks; |
0 | 452 |
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453 /* Try to set primary mixing privileges */ |
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454 result = IDirectSound_SetCooperativeLevel(sndObj, focus, |
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455 DSSCL_WRITEPRIMARY); |
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456 if (result != DS_OK) { |
0 | 457 #ifdef DEBUG_SOUND |
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458 SetDSerror("DirectSound SetCooperativeLevel", result); |
0 | 459 #endif |
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460 return (-1); |
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461 } |
0 | 462 |
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463 /* Try to create the primary buffer */ |
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464 SDL_memset(&format, 0, sizeof(format)); |
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465 format.dwSize = sizeof(format); |
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466 format.dwFlags = (DSBCAPS_PRIMARYBUFFER | DSBCAPS_GETCURRENTPOSITION2); |
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467 format.dwFlags |= DSBCAPS_STICKYFOCUS; |
0 | 468 #ifdef USE_POSITION_NOTIFY |
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469 format.dwFlags |= DSBCAPS_CTRLPOSITIONNOTIFY; |
0 | 470 #endif |
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471 result = IDirectSound_CreateSoundBuffer(sndObj, &format, sndbuf, NULL); |
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472 if (result != DS_OK) { |
0 | 473 #ifdef DEBUG_SOUND |
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474 SetDSerror("DirectSound CreateSoundBuffer", result); |
0 | 475 #endif |
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476 return (-1); |
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477 } |
0 | 478 |
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479 /* Check the size of the fragment buffer */ |
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480 SDL_memset(&caps, 0, sizeof(caps)); |
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481 caps.dwSize = sizeof(caps); |
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482 result = IDirectSoundBuffer_GetCaps(*sndbuf, &caps); |
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483 if (result != DS_OK) { |
0 | 484 #ifdef DEBUG_SOUND |
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485 SetDSerror("DirectSound GetCaps", result); |
0 | 486 #endif |
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487 IDirectSoundBuffer_Release(*sndbuf); |
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488 return (-1); |
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489 } |
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490 if ((chunksize > caps.dwBufferBytes) || |
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491 ((caps.dwBufferBytes % chunksize) != 0)) { |
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492 /* The primary buffer size is not a multiple of 'chunksize' |
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493 -- this hopefully doesn't happen when 'chunksize' is a |
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494 power of 2. |
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495 */ |
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496 IDirectSoundBuffer_Release(*sndbuf); |
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497 SDL_SetError |
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498 ("Primary buffer size is: %d, cannot break it into chunks of %d bytes\n", |
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499 caps.dwBufferBytes, chunksize); |
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500 return (-1); |
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501 } |
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502 numchunks = (caps.dwBufferBytes / chunksize); |
0 | 503 |
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504 /* Set the primary audio format */ |
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505 result = IDirectSoundBuffer_SetFormat(*sndbuf, wavefmt); |
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506 if (result != DS_OK) { |
0 | 507 #ifdef DEBUG_SOUND |
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508 SetDSerror("DirectSound SetFormat", result); |
0 | 509 #endif |
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510 IDirectSoundBuffer_Release(*sndbuf); |
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511 return (-1); |
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512 } |
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513 return (numchunks); |
0 | 514 } |
469 | 515 #endif /* USE_PRIMARY_BUFFER */ |
0 | 516 |
517 /* This function tries to create a secondary audio buffer, and returns the | |
518 number of audio chunks available in the created buffer. | |
519 */ | |
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520 static int |
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521 CreateSecondary(LPDIRECTSOUND sndObj, HWND focus, |
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522 LPDIRECTSOUNDBUFFER * sndbuf, WAVEFORMATEX * wavefmt, |
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523 Uint32 chunksize) |
0 | 524 { |
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525 const int numchunks = 8; |
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526 HRESULT result; |
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527 DSBUFFERDESC format; |
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528 LPVOID pvAudioPtr1, pvAudioPtr2; |
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529 DWORD dwAudioBytes1, dwAudioBytes2; |
0 | 530 |
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531 /* Try to set primary mixing privileges */ |
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532 if (focus) { |
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533 result = IDirectSound_SetCooperativeLevel(sndObj, |
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534 focus, DSSCL_PRIORITY); |
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535 } else { |
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536 result = IDirectSound_SetCooperativeLevel(sndObj, |
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537 GetDesktopWindow(), |
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538 DSSCL_NORMAL); |
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539 } |
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540 if (result != DS_OK) { |
0 | 541 #ifdef DEBUG_SOUND |
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542 SetDSerror("DirectSound SetCooperativeLevel", result); |
0 | 543 #endif |
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544 return (-1); |
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545 } |
0 | 546 |
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547 /* Try to create the secondary buffer */ |
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548 SDL_memset(&format, 0, sizeof(format)); |
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549 format.dwSize = sizeof(format); |
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550 format.dwFlags = DSBCAPS_GETCURRENTPOSITION2; |
0 | 551 #ifdef USE_POSITION_NOTIFY |
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552 format.dwFlags |= DSBCAPS_CTRLPOSITIONNOTIFY; |
0 | 553 #endif |
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554 if (!focus) { |
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diff
changeset
|
555 format.dwFlags |= DSBCAPS_GLOBALFOCUS; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
556 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
557 format.dwFlags |= DSBCAPS_STICKYFOCUS; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
558 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
559 format.dwBufferBytes = numchunks * chunksize; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
560 if ((format.dwBufferBytes < DSBSIZE_MIN) || |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
561 (format.dwBufferBytes > DSBSIZE_MAX)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
562 SDL_SetError("Sound buffer size must be between %d and %d", |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
563 DSBSIZE_MIN / numchunks, DSBSIZE_MAX / numchunks); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
564 return (-1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
565 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
566 format.dwReserved = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
567 format.lpwfxFormat = wavefmt; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
568 result = IDirectSound_CreateSoundBuffer(sndObj, &format, sndbuf, NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
569 if (result != DS_OK) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
570 SetDSerror("DirectSound CreateSoundBuffer", result); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
571 return (-1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
572 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
573 IDirectSoundBuffer_SetFormat(*sndbuf, wavefmt); |
0 | 574 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
575 /* Silence the initial audio buffer */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
576 result = IDirectSoundBuffer_Lock(*sndbuf, 0, format.dwBufferBytes, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
577 (LPVOID *) & pvAudioPtr1, &dwAudioBytes1, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
578 (LPVOID *) & pvAudioPtr2, &dwAudioBytes2, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
579 DSBLOCK_ENTIREBUFFER); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
580 if (result == DS_OK) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
581 if (wavefmt->wBitsPerSample == 8) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
582 SDL_memset(pvAudioPtr1, 0x80, dwAudioBytes1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
583 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
584 SDL_memset(pvAudioPtr1, 0x00, dwAudioBytes1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
585 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
586 IDirectSoundBuffer_Unlock(*sndbuf, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
587 (LPVOID) pvAudioPtr1, dwAudioBytes1, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
588 (LPVOID) pvAudioPtr2, dwAudioBytes2); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
589 } |
118
7c47e511459d
Fix noise when starting audio under DX5 (thanks Jesse!)
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
590 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
591 /* We're ready to go */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
592 return (numchunks); |
0 | 593 } |
594 | |
595 /* This function tries to set position notify events on the mixing buffer */ | |
596 #ifdef USE_POSITION_NOTIFY | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
597 static int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
598 CreateAudioEvent(_THIS) |
0 | 599 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
600 LPDIRECTSOUNDNOTIFY notify; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
601 DSBPOSITIONNOTIFY *notify_positions; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
602 int i, retval; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
603 HRESULT result; |
0 | 604 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
605 /* Default to fail on exit */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
606 retval = -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
607 notify = NULL; |
0 | 608 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
609 /* Query for the interface */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
610 result = IDirectSoundBuffer_QueryInterface(mixbuf, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
611 &IID_IDirectSoundNotify, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
612 (void *) ¬ify); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
613 if (result != DS_OK) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
614 goto done; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
615 } |
0 | 616 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
617 /* Allocate the notify structures */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
618 notify_positions = (DSBPOSITIONNOTIFY *) SDL_malloc(NUM_BUFFERS * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
619 sizeof |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
620 (*notify_positions)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
621 if (notify_positions == NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
622 goto done; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
623 } |
0 | 624 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
625 /* Create the notify event */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
626 audio_event = CreateEvent(NULL, FALSE, FALSE, NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
627 if (audio_event == NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
628 goto done; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
629 } |
0 | 630 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
631 /* Set up the notify structures */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
632 for (i = 0; i < NUM_BUFFERS; ++i) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
633 notify_positions[i].dwOffset = i * mixlen; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
634 notify_positions[i].hEventNotify = audio_event; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
635 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
636 result = IDirectSoundNotify_SetNotificationPositions(notify, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
637 NUM_BUFFERS, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
638 notify_positions); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
639 if (result == DS_OK) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
640 retval = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
641 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
642 done: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
643 if (notify != NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
644 IDirectSoundNotify_Release(notify); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
645 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
646 return (retval); |
0 | 647 } |
648 #endif /* USE_POSITION_NOTIFY */ | |
649 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
650 static int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
651 DX5_OpenAudio(_THIS, SDL_AudioSpec * spec) |
0 | 652 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
653 HRESULT result; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
654 WAVEFORMATEX waveformat; |
0 | 655 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
656 /* Set basic WAVE format parameters */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
657 SDL_memset(&waveformat, 0, sizeof(waveformat)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
658 waveformat.wFormatTag = WAVE_FORMAT_PCM; |
0 | 659 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
660 /* Determine the audio parameters from the AudioSpec */ |
2008
4ad1e863d100
int32 support for windib and windx5 audio backends.
Ryan C. Gordon <icculus@icculus.org>
parents:
1895
diff
changeset
|
661 switch (SDL_AUDIO_BITSIZE(spec->format)) { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
662 case 8: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
663 /* Unsigned 8 bit audio data */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
664 spec->format = AUDIO_U8; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
665 silence = 0x80; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
666 waveformat.wBitsPerSample = 8; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
667 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
668 case 16: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
669 /* Signed 16 bit audio data */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
670 spec->format = AUDIO_S16; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
671 silence = 0x00; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
672 waveformat.wBitsPerSample = 16; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
673 break; |
2008
4ad1e863d100
int32 support for windib and windx5 audio backends.
Ryan C. Gordon <icculus@icculus.org>
parents:
1895
diff
changeset
|
674 case 32: |
4ad1e863d100
int32 support for windib and windx5 audio backends.
Ryan C. Gordon <icculus@icculus.org>
parents:
1895
diff
changeset
|
675 /* Signed 32 bit audio data */ |
4ad1e863d100
int32 support for windib and windx5 audio backends.
Ryan C. Gordon <icculus@icculus.org>
parents:
1895
diff
changeset
|
676 spec->format = AUDIO_S32; |
4ad1e863d100
int32 support for windib and windx5 audio backends.
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677 silence = 0x00; |
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678 waveformat.wBitsPerSample = 32; |
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679 break; |
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680 default: |
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681 SDL_SetError("Unsupported audio format"); |
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682 return (-1); |
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683 } |
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684 waveformat.nChannels = spec->channels; |
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685 waveformat.nSamplesPerSec = spec->freq; |
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686 waveformat.nBlockAlign = |
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687 waveformat.nChannels * (waveformat.wBitsPerSample / 8); |
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688 waveformat.nAvgBytesPerSec = |
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689 waveformat.nSamplesPerSec * waveformat.nBlockAlign; |
0 | 690 |
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691 /* Update the fragment size as size in bytes */ |
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692 SDL_CalculateAudioSpec(spec); |
0 | 693 |
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694 /* Open the audio device */ |
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695 result = DSoundCreate(NULL, &sound, NULL); |
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696 if (result != DS_OK) { |
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697 SetDSerror("DirectSoundCreate", result); |
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698 return (-1); |
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699 } |
0 | 700 |
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701 /* Create the audio buffer to which we write */ |
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702 NUM_BUFFERS = -1; |
375
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703 #ifdef USE_PRIMARY_BUFFER |
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704 if (mainwin) { |
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705 NUM_BUFFERS = CreatePrimary(sound, mainwin, &mixbuf, |
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706 &waveformat, spec->size); |
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707 } |
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708 #endif /* USE_PRIMARY_BUFFER */ |
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709 if (NUM_BUFFERS < 0) { |
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710 NUM_BUFFERS = CreateSecondary(sound, mainwin, &mixbuf, |
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711 &waveformat, spec->size); |
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712 if (NUM_BUFFERS < 0) { |
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713 return (-1); |
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714 } |
0 | 715 #ifdef DEBUG_SOUND |
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716 fprintf(stderr, "Using secondary audio buffer\n"); |
0 | 717 #endif |
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718 } |
0 | 719 #ifdef DEBUG_SOUND |
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720 else |
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721 fprintf(stderr, "Using primary audio buffer\n"); |
0 | 722 #endif |
723 | |
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724 /* The buffer will auto-start playing in DX5_WaitAudio() */ |
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725 lastchunk = 0; |
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726 mixlen = spec->size; |
0 | 727 |
728 #ifdef USE_POSITION_NOTIFY | |
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729 /* See if we can use DirectX 6 event notification */ |
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730 if (CreateAudioEvent(this) == 0) { |
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731 this->WaitAudio = DX6_WaitAudio_EventWait; |
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732 } else { |
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733 this->WaitAudio = DX5_WaitAudio_BusyWait; |
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734 } |
0 | 735 #endif |
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736 return (0); |
0 | 737 } |
738 | |
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739 /* vi: set ts=4 sw=4 expandtab: */ |