Mercurial > sdl-ios-xcode
annotate Makefile.pandora @ 5172:ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
This means that the YUV overlay now uses software, but that's okay since fast YUV code should be using the textures now anyway.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 21:13:55 -0800 |
parents | 11cedc036ca1 |
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OpenPandora support added by David Carré
Sam Lantinga <slouken@libsdl.org>
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1 # Makefile to build the pandora SDL library |
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2 |
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3 AR = arm-none-linux-gnueabi-ar |
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4 RANLIB = arm-none-linux-gnueabi-ranlib |
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5 CC = arm-none-linux-gnueabi-gcc |
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6 CXX = arm-none-linux-gnueabi-g++ |
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7 STRIP = arm-none-linux-gnueabi-strip |
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8 |
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9 CFLAGS = -O3 -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfloat-abi=softfp \ |
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10 -mfpu=neon -ftree-vectorize -ffast-math -fomit-frame-pointer -fno-strict-aliasing -fsingle-precision-constant \ |
3218 | 11 -I./include -I$(PNDSDK)/usr/include -DSDL_REVISION=0 |
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12 |
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13 TARGET = libSDL.a |
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14 |
4471 | 15 SOURCES = ./src/*.c ./src/audio/*.c ./src/cpuinfo/*.c ./src/events/*.c \ |
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16 ./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \ |
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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17 ./src/joystick/*.c ./src/haptic/*.c ./src/power/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \ |
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18 ./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c ./src/audio/dma/*.c \ |
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19 ./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \ |
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20 ./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \ |
4471 | 21 ./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c \ |
22 ./src/atomic/linux/*.c \ | |
23 ./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o ./src/video/x11/*.c | |
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24 |
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25 |
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26 OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g') |
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27 |
3218 | 28 CONFIG_H = $(shell cp include/SDL_config_pandora.h include/SDL_config.h && touch include/SDL_revision.h) |
29 | |
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30 all: $(TARGET) |
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31 |
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32 $(TARGET): $(CONFIG_H) $(OBJECTS) |
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33 $(AR) crv $@ $^ |
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34 $(RANLIB) $@ |
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35 |
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36 clean: |
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37 rm -f $(TARGET) $(OBJECTS) |