Mercurial > sdl-ios-xcode
diff Makefile.pandora @ 3218:81773a1eac83
Patch from David Carre:
I fixed a bug in the "SDL_DestroyRenderer()" function in the pandora x11 renderer (in fact the bug was in the "X11_GLES_MakeCurrent()" function) that was causing a crash when exiting SDL.
There was a problem while terminating the x11 egl window, that was preventing to quit/close SDL/SDL-window then reload SDL/SDL-window inside the same application.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 30 Jul 2009 14:53:57 +0000 |
parents | b7a48f533966 |
children | 11cedc036ca1 |
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--- a/Makefile.pandora Sun Jul 19 08:04:59 2009 +0000 +++ b/Makefile.pandora Thu Jul 30 14:53:57 2009 +0000 @@ -8,7 +8,7 @@ CFLAGS = -O3 -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfloat-abi=softfp \ -mfpu=neon -ftree-vectorize -ffast-math -fomit-frame-pointer -fno-strict-aliasing -fsingle-precision-constant \ - -I./include -I$(PNDSDK)/usr/include + -I./include -I$(PNDSDK)/usr/include -DSDL_REVISION=0 TARGET = libSDL.a @@ -24,14 +24,13 @@ OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g') +CONFIG_H = $(shell cp include/SDL_config_pandora.h include/SDL_config.h && touch include/SDL_revision.h) + all: $(TARGET) $(TARGET): $(CONFIG_H) $(OBJECTS) $(AR) crv $@ $^ $(RANLIB) $@ -$(CONFIG_H): - cp include/SDL_config_pandora.h include/SDL_config.h - clean: rm -f $(TARGET) $(OBJECTS)